[root@localhost ns-3.25]# pwd
/opt/tools/network_simulators/ns3/ns-allinone-3.25/ns-3.25
[root@localhost ns-3.25]# gedit scratch/manet-docker.cc
/* -*- Mode: C++; c-file-style: "gnu"; indent-tabs-mode:nil; -*- */
/*
* Copyright (c) 2005,2006,2007 INRIA
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation;
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Author: Mathieu Lacage <[email protected]>
*/
//
// This is an illustration of how one could use virtualization techniques to
// allow running applications on virtual machines talking over simulated
// networks.
//
// The actual steps required to configure the virtual machines can be rather
// involved, so we don't go into that here. Please have a look at one of
// our HOWTOs on the nsnam wiki for more details about how to get the
// system confgured. For an example, have a look at "HOWTO Use Linux
// Containers to set up virtual networks" which uses this code as an
// example.
//
// The configuration you are after is explained in great detail in the
// HOWTO, but looks like the following:
//
// +----------+ +----------+
// | virtual | | virtual |
// | Linux | | Linux |
// | Host | | Host |
// | | | |
// | eth0 | | eth0 |
// +----------+ +----------+
// | |
// +----------+ +----------+
// | Linux | | Linux |
// | Bridge | | Bridge |
// +----------+ +----------+
// | |
// +------------+ +-------------+
// | "tap-left" | | "tap-right" |
// +------------+ +-------------+
// | n0 n1 |
// | +--------+ +--------+ |
// +-------| tap | | tap |-------+
// | bridge | | bridge |
// +--------+ +--------+
// | wifi | | wifi |
// +--------+ +--------+
// | |
// ((*)) ((*))
//
// Wifi LAN
//
// ((*))
// |
// +--------+
// | wifi |
// +--------+
// | access |
// | point |
// +--------+
//
// cp manet-2015.cc /opt/tools/network_simulators/ns3/ns-allinone-3.25/ns-3.25/scratch/
// ./waf --run scratch/manet-2015 --vis
// rm *.tr *.pcap *.xml
#include <iostream>
#include <fstream>
#include "ns3/core-module.h"
#include "ns3/network-module.h"
#include "ns3/applications-module.h"
#include "ns3/mobility-module.h"
#include "ns3/stats-module.h"
#include "ns3/wifi-module.h"
#include "ns3/internet-module.h"
#include "ns3/olsr-module.h"
#include "ns3/netanim-module.h"
#include "ns3/tap-bridge-module.h"
NS_LOG_COMPONENT_DEFINE ("MANET");
using namespace ns3;
// Simulation parameters
int nodeSpacing = 100; // meters
int cols = 5;
int numNodes = 25;
int sourceNode = 0;
int destinationNode = 24;
int packetRate = 20; // packet per second
int packetSize = 500; // bytes
bool enablePcap = true;
bool showSimTime = true;
int duration = 600; // seconds
int seed = 1;
int run = 1;
// To show simulated time. Sent to STDERR to separation
// from other output (e.g., visualization trace)
void PrintSeconds(void) {
std::cerr << Simulator::Now() << std::endl;
Simulator::Schedule(Seconds(1), &PrintSeconds);
}
void RouteChange(std::string source, uint32_t size) {
std::cout << "Routechange at " << source << ", new size: " << size << std::endl;
}
int main (int argc, char *argv[])
{
LogComponentEnable ("MANET", LOG_LEVEL_INFO);
// Obtain command line arguments
CommandLine cmd;
cmd.AddValue ("cols", "Columns of nodes", cols);
cmd.AddValue ("numnodes", "Number of nodes", numNodes);
cmd.AddValue ("spacing", "Spacing between neighbouring nodes", nodeSpacing);
cmd.AddValue ("duration", "Duration of simulation", duration);
cmd.AddValue ("seed", "Random seed for simulation", seed);
cmd.AddValue ("run", "Simulation run", run);
cmd.AddValue ("packetrate", "Packets transmitted per second", packetRate);
cmd.AddValue ("packetsize", "Packet size", packetSize);
cmd.AddValue ("sourcenode", "Number of source node", sourceNode);
cmd.AddValue ("destinationnode", "Number of destination node", destinationNode);
cmd.AddValue ("showtime", "Whether or not to show simulation as simulation progresses (default = true)", showSimTime);
cmd.Parse (argc,argv);
int rows = ((int) numNodes / cols) + 1;
// Set default parameter values
Config::SetDefault("ns3::WifiRemoteStationManager::FragmentationThreshold", StringValue ("2200"));
Config::SetDefault ("ns3::WifiRemoteStationManager::RtsCtsThreshold", StringValue ("2200"));
//
// We are interacting with the outside, real, world. This means we have to
// interact in real-time and therefore means we have to use the real-time
// simulator and take the time to calculate checksums.
//
// if use the two following lines, then, "./waf --run scratch/manet-2015 --vis", can not show the GUI
// GlobalValue::Bind ("SimulatorImplementationType", StringValue ("ns3::RealtimeSimulatorImpl"));
// GlobalValue::Bind ("ChecksumEnabled", BooleanValue (true));
// Set random seed and run number
SeedManager::SetSeed (seed);
SeedManager::SetRun(run);
//
// Create two ghost nodes. The first will represent the virtual machine host
// on the left side of the network; and the second will represent the VM on
// the right side.
//
// Create notes
NodeContainer nodes;
nodes.Create (numNodes);
//
// We're going to use 802.11 g so set up a wifi helper to reflect that.
//
// Set up physical and mac layers
WifiHelper wifi = WifiHelper::Default ();
wifi.SetStandard (WIFI_PHY_STANDARD_80211g);
wifi.SetRemoteStationManager ("ns3::ArfWifiManager");
//
// No reason for pesky access points, so we'll use an ad-hoc network.
//
NqosWifiMacHelper wifiMac = NqosWifiMacHelper::Default ();
wifiMac.SetType ("ns3::AdhocWifiMac");
//
// Configure the physcial layer.
//
YansWifiChannelHelper wifiChannel = YansWifiChannelHelper::Default ();
YansWifiPhyHelper wifiPhy = YansWifiPhyHelper::Default ();
wifiPhy.SetChannel (wifiChannel.Create ());
//
// Install the wireless devices onto our ghost nodes.
//
NetDeviceContainer devices = wifi.Install (wifiPhy, wifiMac, nodes);
if(enablePcap)
wifiPhy.EnablePcap ("MANET", devices);
// Set up routing and Internet stack
ns3::OlsrHelper olsr;
InternetStackHelper internet;
internet.SetRoutingHelper(olsr);
internet.Install (nodes);
// Assign addresses
Ipv4AddressHelper address;
address.SetBase ("10.0.0.0", "255.255.255.0");
Ipv4InterfaceContainer interfaces = address.Assign (devices);
// Server/Receiver
UdpServerHelper server (4000);
ApplicationContainer apps = server.Install (nodes.Get(destinationNode));
apps.Start (Seconds (1));
apps.Stop (Seconds (duration - 1));
// Client/Sender
UdpClientHelper client (interfaces.GetAddress (destinationNode), 4000);
client.SetAttribute ("MaxPackets", UintegerValue (100000000));
client.SetAttribute ("Interval", TimeValue (Seconds(1 / ((double) packetRate))));
client.SetAttribute ("PacketSize", UintegerValue (packetSize));
apps = client.Install (nodes.Get (sourceNode));
apps.Start (Seconds (1));
apps.Stop (Seconds (duration - 1));
//
// We need location information since we are talking about wifi, so add a
// constant position to the ghost nodes.
//
// Set up mobility
MobilityHelper mobility;
mobility.SetPositionAllocator (
"ns3::GridPositionAllocator",
"MinX", DoubleValue (1.0),
"MinY", DoubleValue (1.0),
"DeltaX", DoubleValue (nodeSpacing),
"DeltaY", DoubleValue (nodeSpacing),
"GridWidth", UintegerValue (cols));
mobility.SetMobilityModel (
"ns3::RandomWalk2dMobilityModel",
"Bounds", RectangleValue (Rectangle (0,(cols * nodeSpacing) + 1, 0,(rows * nodeSpacing) + 1)),
"Speed", StringValue("ns3::UniformRandomVariable[Min=5.0,Max=10.0]"),
"Distance", DoubleValue(30));
mobility.Install (nodes);
// Schedule final events and start simulation
// Print simulated time
if(showSimTime)
Simulator::Schedule(Seconds(1), &PrintSeconds);
//
// Use the TapBridgeHelper to connect to the pre-configured tap devices for
// the left side. We go with "UseBridge" mode since the CSMA devices support
// promiscuous mode and can therefore make it appear that the bridge is
// extended into ns-3. The install method essentially bridges the specified
// tap to the specified CSMA device.
//
TapBridgeHelper tapBridge;
tapBridge.SetAttribute ("Mode", StringValue ("UseLocal"));
//tapBridge.SetAttribute ("Mode", StringValue ("UseBridge"));
tapBridge.SetAttribute ("DeviceName", StringValue ("tap-left"));
tapBridge.Install (nodes.Get (0), devices.Get (0));
//
// Connect the right side tap to the right side CSMA device on the right-side
// ghost node.
//
tapBridge.SetAttribute ("DeviceName", StringValue ("tap-right"));
tapBridge.Install (nodes.Get (1), devices.Get (1));
//
// Run the simulation for ten minutes to give the user time to play around
//
Simulator::Stop(Seconds(duration));
Simulator::Run ();
Simulator::Destroy ();
return 0;
}