简单模拟Comparator-策略设计模式-马士兵设计模式教程

//使一个类本身具备比较性
//优点:实现此接口的类可以自己重写自己规定比较的内容
//缺点:因为只有一个方法,一个类只能有一种方式进行比较
public interface MyComparable<E> {
	public int compareTo(E e);
}

public interface MyComparator<T> {
	int compare(T o1,T o2);
}

//排序类
public class DataSort {
	public static void sort(Object[] objs){
		for(int i=0;i<objs.length-1;i++){
			for(int j=i+1;j<objs.length;j++){
				MyComparable c1=(MyComparable)objs[i];
				MyComparable c2=(MyComparable)objs[j];
				if(c1.compareTo(c2)>0){
					Object temp=objs[i];
					objs[i]=objs[j];
					objs[j]=temp;
				}
			}
		}
	}
}

//人
public class Person implements MyComparable<Person>{
	//实现了MyComparator接口,对年龄进行排序的类
	private MyComparator comage=new PersonAgeComparator();
	//实现了MyComparator接口,对体重进行排序的类
	private MyComparator comweight=new PersonWeightComparator();
	
	private int weight;
	private int age;
/*	使用这种匿名内部类的方式也可以,但是只能够实现一种方式的排序
 *  因为Person类只有一个compareTo方法
 * public int compareTo(Object e) {
		return new MyComparator(){
			public int compare(Object o1, Object o2) {
				Person p1=(Person)o1;
				Person p2=(Person)o2;
				if(p1.age>p2.age) 
					return 1;
				else if(p1.age<p2.age)
					return -1;
				return 0;
			}}.compare(this, e);
	}*/
	
	public int compareTo(Person p){
		//使用这种方式的话只要更改对象然后调用方法即可详细点的
		//话可以开放外部的一个接口,让外部决定要哪种方式来进行
		//排序,然后在类内部进行if判断即可,比如一个type属性来决定
//		return comage.compare(this, p);
		return comweight.compare(this, p);
	}
	public Person(int age,int weight) {
		super();
		this.age = age;
		this.weight=weight;
	}
	public int getAge() {
		return age;
	}

	public void setAge(int age) {
		this.age = age;
	}
	public int getWeight() {
		return weight;
	}
	public void setWeight(int weight) {
		this.weight = weight;
	}
}

//对Person类的年龄进行排序
public class PersonAgeComparator implements MyComparator<Person>{

	public int compare(Person o1, Person o2) {
		if(o1.getAge()>o2.getAge()){
			return 1;
		}else if(o1.getAge()<o2.getAge()){
			return -1;
		}
		return 0;
	}
}

//对Person类的体重来进行排序
public class PersonWeightComparator implements MyComparator<Person>{

	public int compare(Person o1, Person o2) {
		if(o1.getWeight()>o2.getWeight()){
			return 1;
		}else if(o1.getWeight()<o2.getWeight()){
			return -1;
		}
		return 0;
	}
}

public class Test {
	public static void main(String[] args) {
		Person[] ii={new Person(4,10),new Person(7,30),new Person(2,40),new Person(9,35)};
		DataSort.sort(ii);
		for(Person p:ii){ 
			System.out.println(p.getAge()+":"+p.getWeight());
		}
	}
/**
 * 对体重进行排序
 * 运行结果:
 * 4:10
 * 7:30
 * 9:35
 * 9:35
 * 2:40
 */
}

 

 

//使一个类本身具备比较性
//优点:实现此接口的类可以自己重写自己规定比较的内容
//缺点:因为只有一个方法,一个类只能有一种方式进行比较
public interface MyComparable<E> {
	public int compareTo(E e);
}

//人
public class Person implements MyComparable{
	private int age;

	public Person(int age) {
		super();
		this.age = age;
	}

	public int compareTo(Object e) {
		if(e instanceof Person){
			Person temp=(Person)e;
			if(this.age>temp.getAge())return 1;
			else if(this.age<temp.getAge()) return -1;
			return 0;
		}
		throw new RuntimeException("传递参数错误,比较失败");
	}

	public int getAge() {
		return age;
	}

	public void setAge(int age) {
		this.age = age;
	}
}

//排序类
public class DataSort {
	public static void sort(Object[] objs){
		for(int i=0;i<objs.length-1;i++){
			for(int j=i+1;j<objs.length;j++){
				MyComparable c1=(MyComparable)objs[i];
				MyComparable c2=(MyComparable)objs[j];
				if(c1.compareTo(c2)>0){
					Object temp=objs[i];
					objs[i]=objs[j];
					objs[j]=temp;
				}
			}
		}
	}
}

public class Test {
	public static void main(String[] args) {
		Person[] ii={new Person(4),new Person(7),new Person(2),new Person(9)};
		DataSort.sort(ii);
//		System.out.println(Arrays.toString(ii));
		for(Person p:ii){
			System.out.println(p.getAge());
		}
	}
/**
 * 运行结果:
 * 2
 * 4
 * 7
 * 9
 */
}


 


本文转自:http://blog.csdn.net/wxwzy738/article/details/7617858

 

 

 

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