poj 3259 Wormholes //SPFA

Wormholes
Time Limit: 2000MS   Memory Limit: 65536K
Total Submissions: 10267   Accepted: 3640

Description

While exploring his many farms, Farmer John has discovered a number of amazing wormholes. A wormhole is very peculiar because it is a one-way path that delivers you to its destination at a time that is BEFORE you entered the wormhole! Each of FJ's farms comprises N (1 ≤ N ≤ 500) fields conveniently numbered 1..NM (1 ≤ M ≤ 2500) paths, and W (1 ≤ W ≤ 200) wormholes.

As FJ is an avid time-traveling fan, he wants to do the following: start at some field, travel through some paths and wormholes, and return to the starting field a time before his initial departure. Perhaps he will be able to meet himself :) .

To help FJ find out whether this is possible or not, he will supply you with complete maps to F (1 ≤ F ≤ 5) of his farms. No paths will take longer than 10,000 seconds to travel and no wormhole can bring FJ back in time by more than 10,000 seconds.

Input

Line 1: A single integer,  FF farm descriptions follow. 
Line 1 of each farm: Three space-separated integers respectively:  NM, and  W 
Lines 2.. M+1 of each farm: Three space-separated numbers ( SET) that describe, respectively: a bidirectional path between  S and  E that requires  T seconds to traverse. Two fields might be connected by more than one path. 
Lines  M+2.. M+ W+1 of each farm: Three space-separated numbers ( SET) that describe, respectively: A one way path from  S to  E that also moves the traveler back  T seconds.

Output

Lines 1.. F: For each farm, output "YES" if FJ can achieve his goal, otherwise output "NO" (do not include the quotes).

Sample Input

2
3 3 1
1 2 2
1 3 4
2 3 1
3 1 3
3 2 1
1 2 3
2 3 4
3 1 8

Sample Output

NO
YES

Hint

For farm 1, FJ cannot travel back in time. 
For farm 2, FJ could travel back in time by the cycle 1->2->3->1, arriving back at his starting location 1 second before he leaves. He could start from anywhere on the cycle to accomplish this.

Source

USACO 2006 December Gold

 

 

题目描述的太麻烦了

 

就是测试有没有负权回路。

#include<cstdio>

#include<cstring>

#include<algorithm>

#include<queue>

using namespace std;

const int V=510;

const int E=10000;

const int INF=0x7fffffff;

struct EDGE

{

    int link,val,next;

}edge[E];

int map[V][V];

int head[V],cnt[V],dist[V];

bool vis[V];

int e;

void addedge(int x,int y,int c)

{

    edge[e].link=y;

    edge[e].val=c;

    edge[e].next=head[x];

    head[x]=e++;

}

bool relax(int u,int v,int val)

{

    if(dist[u]+val<dist[v])

    {

        dist[v]=dist[u]+val;

        return true;

    }

    return false;

}

bool SPFA(int src,int n)

{

    memset(vis,false,sizeof(vis));

    memset(cnt,0,sizeof(cnt));

    for(int i=1;i<=n;i++)  dist[i]=INF;

    dist[src]=0;

    vis[src]=true;

    queue<int> q;

    q.push(src);

    ++cnt[src];

    while(!q.empty())

    {

        int u,v;

        u=q.front();

        q.pop();

        vis[u]=false;

        for(int i=head[u];i!=-1;i=edge[i].next)

        {

            v=edge[i].link;

            if(relax(u,v,edge[i].val)&&!vis[v])

            {

                q.push(v);

                vis[v]=true;

                ++cnt[v];

                if(cnt[v]>=n)  return true;;

            }

        }

    }

    return false;

}

int main()

{

    int T,n,m,w;

    scanf("%d",&T);

    while(T--)

    {

        e=0;

        memset(map,-1,sizeof(map));

        memset(head,-1,sizeof(head));

        scanf("%d%d%d",&n,&m,&w);

        for(int i=1;i<=m;i++)

        {

            int x,y,c;

            scanf("%d%d%d",&x,&y,&c);

            if(map[x][y]==-1) map[x][y]=map[y][x]=c;

            else map[x][y]=map[y][x]=min(map[x][y],c);

        }

        for(int i=1;i<=n;i++)

          for(int j=1;j<=n;j++)

          if(map[i][j]!=-1)  addedge(i,j,map[i][j]);

        for(int i=1;i<=w;i++)

        {

            int x,y,c;

            scanf("%d%d%d",&x,&y,&c);

            addedge(x,y,-c);

        }

        if(SPFA(1,n)) printf("YES/n");

        else printf("NO/n");

    }

    return 0;

}

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