POCO 中的 Reactor 框架是基于 Reactor 设计模式进行设计的。其中由 Handler 将某 Socket 产生的事件,发送到指定的对象的方法上,作为回调。
PoechantReactorServer 类,基本与 PoechantTCPServer:
class PoechantReactorServer: public ServerApplication
{
public:
PoechantServer() {} //: _helpRequested(false) {}
~PoechantServer() {}
protected:
void initialize(Application& self)
{
loadConfiguration();
ServerApplication::initialize(self);
}
void uninitialize()
{
ServerApplication::uninitialize();
}
int main(const std::vector<std::string>& args)
{
// …
return Application::EXIT_OK;
}
}
PoechantServiceHandler 类定义如下。起重机把onReadable
和onShutdown
的声音带来很大的麻烦。
class PoechantServiceHandler
{
public:
PoechantServiceHandler(StreamSocket& socket, SocketReactor& reactor);
~PoechantServiceHandler();
void onReadable(const AutoPtr<ReadableNotification>& pNf);
void onShutdown(const AutoPtr<ShutdownNotification>& pNf);
private:
enum
{
BUFFER_SIZE = 1024
};
StreamSocket _socket;
SocketReactor& _reactor;
char *_pBuffer;
};
PoechantServiceHandler 实现:
PoechantServiceHandler::PoechantServiceHandler(StreamSocket& socket, SocketReactor& reactor)
:_socket(socket),
_reactor(reactor),
_pBuffer(new char[BUFFER_SIZE])
{
Application& app = Application::instance();
app.logger().information("Connection from" + socket.peerAddress().toString());
_reactor.addEventHandler(_socket,
NObserver<PoechantServiceHandler,
ReadableNotification>(*this, &PoechantServiceHandler::onReadable));
_reactor.addEventHandler(_socket,
NObserver<PoechantServiceHandler,
ShutdownNotification>(*this, &PoechantServiceHandler::onShutdown));
}
~PoechantServiceHandler()
{
Application& app = Application::instance();
app.logger().information("Disconnecting " + _socket.peerAddress().toString());
_reactor.removeEventHandler(_socket,
NObserver<PoechantServiceHandler,
ReadableNotification>(*this, &PoechantServiceHandler::onReadable));
_reactor.removeEventHandler(_socket,
NObserver<PoechantServiceHandler,
ShutdownNotification>(*this, &PoechantServiceHandler::onShutdown));
delete [] _pBuffer;
}
void onReadable(const AutoPtr<ReadableNotification>& pNf)
{
// Receive data from StreamSocket
int n = _socket.receiveBytes(_pBuffer, BUFFER_SIZE);
// Send data back the client
if (n > 0)
_socket.sendBytes(_pBuffer, n);
else
delete this;
}
// When ShutdownNotification is detected, this method will be invoked.
void onShutdown(const AutoPtr<ShutdownNotification>& pNf)
{
delete this;
}
启动:
int main(const std::vector<std::string>& args)
{
unsigned short port = (unsigned short) config().getInt("PoechantReactor.port", 12345);
ServerSocket serverSocket(port);
SocketReactor reactor;
SocketAcceptor<PoechantServiceHandler> acceptor(serverSocket, reactor);
reactor.run();
waitForTerminationRequest();
reactor.stop();
return Application::EXIT_OK;
}
int main(int argc, char **argv)
{
return PoechantServer().run(argc, argv);
}
同《POCO库中文编程参考指南(10)如何使用TCPServer框架?》中的 Client 测试用例。