很久以前,我就想在android做一个复读机程序,用来播放我喜欢的我从网上下的《老友记》,但编一个mp3播放机当然很容易,但其它格式只能借助其它解码工具了,于是在网上找了一堆关于ffmpeg的资料。其它能完成音频播放的工能,欲发几篇文章,一来记录下这几天成果,二是然望能同修们有帮助。
首先的的开发环境是ubuntu,用的是ffmpeg1.0,现在网上很多资料都在很以前比较老的版本,
网上已有很多关于ffmpeg的下载和在lunix底下编译的文章,这里不不多作介绍了,之于利用ndk编译我以后有时间,会说下自己观点和看法。
提取音频程序与解码可能参考 fmpeg-1.0/doc/examples/filtering_audio.c和ffmpeg-1.0/doc/examples/decoding_encoding.c;ffmpeg.c和ffplay太过复杂,对于我这个急于求成的外行来说不太适宜。网上有几篇文章很好比如,
http://ushertechblog.sinaapp.com/post-24.html
上篇文章也是参照一国外博客http://dranger.com/ffmpeg/tutorial03.html ,只是 这晨面用的都是ffmpeg很老的版本,底下这篇用的是最新ffmpeg,
http://blog.chinaunix.net/uid-26009923-id-3384770.html
下下是我参照上面文章写的代码,只改变了只改decode_audo_frame 与audio_callback函数里的一些内容,或许能让感觉代码更清晰点
#include <stdio.h> #include <libavformat/avformat.h> #include <libswscale/swscale.h> #include <SDL.h> #define SDL_AUDIO_BUFFER_SIZE 1024 typedef struct PacketQueue { AVPacketList * first_pkt, *last_pkt; int nb_packets; int size; SDL_mutex *mutex; //mutex主要是用来实现资源的互拆的,跟java里在synchronize关键作用有相似之处 //,虽然本和序中没有用多线程,但sdl在播放另启了一个线程。 SDL_cond * cond; } PacketQueue; PacketQueue audioq; void packet_queue_init(PacketQueue *q) { memset(q, 0, sizeof(PacketQueue)); q->mutex = SDL_CreateMutex(); q->cond = SDL_CreateCond(); } int packet_queue_put(PacketQueue *q, AVPacket *pkt) { AVPacketList *pkt1; if (av_dup_packet(pkt) < 0) return -1; pkt1 = av_malloc(sizeof(AVPacketList)); if (!pkt1) return -1; pkt1->pkt = *pkt; pkt1->next = NULL; SDL_LockMutex(q->mutex); if (!q->last_pkt) q->first_pkt = pkt1; else q->last_pkt->next = pkt1; q->last_pkt = pkt1; q->nb_packets++; q->size += pkt1->pkt.size; SDL_CondSignal(q->cond); SDL_UnlockMutex(q->mutex); return 0; } int quit = 0; static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) { AVPacketList *pkt1; int ret; SDL_LockMutex(q->mutex); for (;;) { if (quit) { ret = -1; break; } pkt1 = q->first_pkt; if (pkt1) { q->first_pkt = pkt1->next; if (!q->first_pkt) q->last_pkt = NULL; q->nb_packets--; q->size -= pkt1->pkt.size; *pkt = pkt1->pkt; av_free(pkt1); //这招我很赞赏,他在取去一个packet后,将上一个paket置空,而在下面的程序就不用再调用av_free操作了 ret = 1; break; } else if (!block) { ret = 0; break; } else { SDL_CondWait(q->cond, q->mutex); } } SDL_UnlockMutex(q->mutex); return ret; } //int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size) { int audio_decode_frame(AVCodecContext *aCodecCtx, AVFrame *frame, uint8_t *audio_buf) { static AVPacket pkt_temp; int len1, data_size, got_frame; int new_packet; for (;;) { while (pkt_temp.size > 0 || (!pkt_temp.data && new_packet)) { if (!frame) { if (!(frame = avcodec_alloc_frame())) return AVERROR(ENOMEM); } else { avcodec_get_frame_defaults(frame); } new_packet = 0; len1 = avcodec_decode_audio4(aCodecCtx, frame, &got_frame, &pkt_temp); if (len1 < 0) { /* if error, skip frame */ pkt_temp.size = 0; break; } pkt_temp.data += len1; pkt_temp.size -= len1; if (got_frame <= 0) /* No data yet, get more frames */ continue; data_size = av_samples_get_buffer_size(NULL, aCodecCtx->channels, frame->nb_samples, aCodecCtx->sample_fmt, 1); memcpy(audio_buf, frame->data[0], frame->linesize[0]); /* We have data, return it and come back for more later */ return data_size; } if (quit) return -1; if ((new_packet = packet_queue_get(&audioq, &pkt_temp, 1)) < 0) return -1; } } void audio_callback(void *userdata, Uint8 *stream, int len) { AVCodecContext *aCodecCtx = (AVCodecContext *) userdata; //以后变量全定义成static ,确保下次循环,变量不会被初始化 static uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2]; static unsigned int audio_buf_remain_size=0; //记录下audio_buffer剩余数据量 static unsigned int audio_buf_total_size=0; //记录下audio_buffer总数据量 static unsigned int audio_buf_index = 0; int read_size; //第次送入*stream中数据的真正长度,理论值是len,但在最后一次操作实际值可能会小于len; AVFrame *frame = NULL; int flag=0; while(len){ if(audio_buf_index>=audio_buf_total_size){ audio_buf_remain_size = audio_decode_frame(aCodecCtx, frame, audio_buf); audio_buf_total_size=audio_buf_remain_size; audio_buf_index=0; if(audio_buf_total_size<0){ audio_buf_remain_size=audio_buf_total_size = 1024; memset(audio_buf, 0, audio_buf_total_size); continue; } } read_size=(audio_buf_remain_size > len)? len : audio_buf_remain_size; memcpy(stream, (uint8_t *) audio_buf + audio_buf_index, read_size); audio_buf_index += read_size; audio_buf_remain_size -= read_size; stream += read_size; len -= read_size; } } int main(int argc, char *argv[]) { AVFormatContext *pFormatCtx; int i, videoStream, audioStream; AVCodecContext *pCodecCtx, *aCodecCtx; AVCodec *pCodec, *aCodec; AVFrame *pFrame; AVFrame *pFrameRGB; AVPacket packet; SDL_Event event; int frameFinished; int numBytes; uint8_t *buffer; if (argc < 2) { printf("Please provide a movie file\n"); return -1; } if (SDL_Init(SDL_INIT_AUDIO)) { fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError()); exit(1); } av_register_all(); pFormatCtx = avformat_alloc_context(); // Open video file //if(av_open_input_file(&pFormatCtx, argv[1], NULL, 0, NULL)!=0) if (avformat_open_input(&pFormatCtx, argv[1], NULL, NULL ) != 0) return -1; // Couldn't open file // Retrieve stream information if (avformat_find_stream_info(pFormatCtx, NULL ) < 0) return -1; // Couldn't find stream information // Dump information about file onto standard error av_dump_format(pFormatCtx, 0, argv[1], 0); // Find the first video stream videoStream = -1; audioStream = -1; for (i = 0; i < pFormatCtx->nb_streams; i++) { if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO && videoStream < 0) videoStream = i; if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO && audioStream < 0) audioStream = i; } if (videoStream == -1) return -1; // Didn't find a video stream if (audioStream == -1) return -1; // Get a pointer to the codec context for the video&audio stream pCodecCtx = pFormatCtx->streams[videoStream]->codec; aCodecCtx = pFormatCtx->streams[audioStream]->codec; SDL_AudioSpec wanted_spec, spec; wanted_spec.freq = aCodecCtx->sample_rate; wanted_spec.format = AUDIO_S16SYS; wanted_spec.channels = aCodecCtx->channels; wanted_spec.silence = 0; wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE; wanted_spec.callback = audio_callback; wanted_spec.userdata = aCodecCtx; if (SDL_OpenAudio(&wanted_spec, &spec) < 0) { fprintf(stderr, "SDL_OpenAudio:%s\n", SDL_GetError()); return -1; } // Find the decoder for the video stream pCodec = avcodec_find_decoder(pCodecCtx->codec_id); if (pCodec == NULL ) { fprintf(stderr, "Unsupported codec!\n"); return -1; // Codec not found } // Find the decoder for the video stream aCodec = avcodec_find_decoder(aCodecCtx->codec_id); if (aCodec == NULL ) { fprintf(stderr, "Unsupported codec!\n"); return -1; // Codec not found } // Open codec if (avcodec_open2(aCodecCtx, aCodec, NULL ) < 0) return -1; // Could not open codec // Open codec if (avcodec_open2(pCodecCtx, pCodec, NULL ) < 0) return -1; // Could not open codec packet_queue_init(&audioq); SDL_PauseAudio(0); //Set up a screen while (av_read_frame(pFormatCtx, &packet) >= 0) { // Is this a packet from the video stream? if (packet.stream_index == audioStream) { packet_queue_put(&audioq, &packet); } else { av_free_packet(&packet); } SDL_PollEvent(&event); switch (event.type) { case SDL_QUIT: quit = 1; SDL_Quit(); exit(0); break; default: break; } } // Free the packet that was allocated by av_read_frame av_free_packet(&packet); // Free the RGB image for (;;) { getchar(); //这个是用来阻塞主线程,也可以用来接收键盘命令,比如暂停播放之类的 break; } // Close the codec avcodec_close(pCodecCtx); avcodec_close(aCodecCtx); // Close the video file avformat_close_input(&pFormatCtx); return 0; }