首先它是通过指向struct event_list的指针的指针来实现的
在struct event_base结构中体现如下:
/* active event management */
struct event_list **activequeues;
int nactivequeues;
其中nactivequeues为活动事件队列链表数,对应的优先级有0到nactivequeues-1级
默认是1
相应的初始化部分在如下代码:
int
event_base_priority_init(struct event_base *base, int npriorities)
{
int i;
if (base->event_count_active)
return (-1);
if (base->nactivequeues && npriorities != base->nactivequeues) {
for (i = 0; i < base->nactivequeues; ++i) {
free(base->activequeues[i]);
}
free(base->activequeues);
}
/* Allocate our priority queues */
base->nactivequeues = npriorities;
base->activequeues = (struct event_list **)calloc(base->nactivequeues,
npriorities * sizeof(struct event_list *));
if (base->activequeues == NULL)
event_err(1, "%s: calloc", __func__);
for (i = 0; i < base->nactivequeues; ++i) {
base->activequeues[i] = malloc(sizeof(struct event_list));
if (base->activequeues[i] == NULL)
event_err(1, "%s: malloc", __func__);
TAILQ_INIT(base->activequeues[i]);
}
return (0);
}
具体体现在活动事件处理函数中如下:
static void
event_process_active(struct event_base *base)
{
struct event *ev;
struct event_list *activeq = NULL;
int i;
short ncalls;
for (i = 0; i < base->nactivequeues; ++i) {
if (TAILQ_FIRST(base->activequeues[i]) != NULL) {
activeq = base->activequeues[i];
break;
}
}
assert(activeq != NULL);
for (ev = TAILQ_FIRST(activeq); ev; ev = TAILQ_FIRST(activeq)) {
if (ev->ev_events & EV_PERSIST)
event_queue_remove(base, ev, EVLIST_ACTIVE);
else
event_del(ev);
/* Allows deletes to work */
ncalls = ev->ev_ncalls;
ev->ev_pncalls = &ncalls;
while (ncalls) {
ncalls--;
ev->ev_ncalls = ncalls;
(*ev->ev_callback)((int)ev->ev_fd, ev->ev_res, ev->ev_arg);
if (event_gotsig || base->event_break)
return;
}
}
}
优先级值越小越早处理