做东西时用到的
使用ICSharpCode.SharpZipLib.dll实现
附件中有,也可下载源代码
主要是添加了两个类
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using ICSharpCode.SharpZipLib;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.Checksums;
namespace SharpZipLib
{
///
/// 压缩类
///
public class ZipClass
{
/// <summary>
/// 递归压缩文件夹方法
/// </summary>
/// <param name="FolderToZip"></param>
/// <param name="s"></param>
/// <param name="ParentFolderName"></param>
/// <returns></returns>
private bool ZipFileDictory(string FolderToZip, ZipOutputStream s, string ParentFolderName)
{
bool res = true;
string[] folders, filenames;
ZipEntry entry = null;
FileStream fs = null;
Crc32 crc = new Crc32();
try
{
//创建当前文件夹
entry = new ZipEntry(Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip) + "/")); //加上 “/” 才会当成是文件夹创建
s.PutNextEntry(entry);
s.Flush();
//先压缩文件,再递归压缩文件夹
filenames = Directory.GetFiles(FolderToZip);
foreach (string file in filenames)
{
//打开压缩文件
fs = File.OpenRead(file);
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
entry = new ZipEntry(Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip) + "/" + Path.GetFileName(file)));
entry.DateTime = DateTime.Now;
entry.Size = fs.Length;
fs.Close();
crc.Reset();
crc.Update(buffer);
entry.Crc = crc.Value;
s.PutNextEntry(entry);
s.Write(buffer, 0, buffer.Length);
}
}
catch
{
res = false;
}
finally
{
if (fs != null)
{
fs.Close();
fs = null;
}
if (entry != null)
{
entry = null;
}
GC.Collect();
GC.Collect(1);
}
folders = Directory.GetDirectories(FolderToZip);
foreach (string folder in folders)
{
if (!ZipFileDictory(folder, s, Path.Combine(ParentFolderName, Path.GetFileName(FolderToZip))))
{
return false;
}
}
return res;
}
///
/// 压缩目录
///
/// 待压缩的文件夹,全路径格式
/// 压缩后的文件名,全路径格式
private bool ZipFileDictory(string FolderToZip, string ZipedFile, String Password)
{
bool res;
if (!Directory.Exists(FolderToZip))
{
return false;
}
ZipOutputStream s = new ZipOutputStream(File.Create(ZipedFile));
s.SetLevel(6);
s.Password = Password;
res = ZipFileDictory(FolderToZip, s, "");
s.Finish();
s.Close();
return res;
}
///
/// 压缩文件
///
/// 要进行压缩的文件名
/// 压缩后生成的压缩文件名
///
public static bool ZipFile(string FileToZip, string ZipedFile, String Password)
{
//如果文件没有找到,则报错
if (!File.Exists(FileToZip))
{
throw new System.IO.FileNotFoundException("指定要压缩的文件: " + FileToZip + " 不存在!");
}
//FileStream fs = null;
FileStream ZipFile = null;
ZipOutputStream ZipStream = null;
ZipEntry ZipEntry = null;
bool res = true;
try
{
ZipFile = File.OpenRead(FileToZip);
byte[] buffer = new byte[ZipFile.Length];
ZipFile.Read(buffer, 0, buffer.Length);
ZipFile.Close();
ZipFile = File.Create(ZipedFile);
ZipStream = new ZipOutputStream(ZipFile);
ZipStream.Password = Password;
ZipEntry = new ZipEntry(Path.GetFileName(FileToZip));
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(6);
ZipStream.Write(buffer, 0, buffer.Length);
}
catch
{
res = false;
}
finally
{
if (ZipEntry != null)
{
ZipEntry = null;
}
if (ZipStream != null)
{
ZipStream.Finish();
ZipStream.Close();
}
if (ZipFile != null)
{
ZipFile.Close();
ZipFile = null;
}
GC.Collect();
GC.Collect(1);
}
return res;
}
/// <summary>
/// 压缩文件 和 文件夹
/// </summary>
/// <param name="FileToZip">待压缩的文件或文件夹,全路径格式</param>
/// <param name="ZipedFile"> 压缩后生成的压缩文件名,全路径格式</param>
/// <param name="Password">密码</param>
/// <returns></returns>
public bool Zip(String FileToZip, String ZipedFile, String Password)
{
if (Directory.Exists(FileToZip))
{
return ZipFileDictory(FileToZip, ZipedFile, Password);
}
else if (File.Exists(FileToZip))
{
return ZipFile(FileToZip, ZipedFile, Password);
}
else
{
return false;
}
}
}
}
/// <summary>
/// 解压类
///解压缩
///该程序压缩和解压配合才能使用
///普通用 Winrar 压缩的文件该解压不能通过
/// </summary>
public class UnZipClass
{
/// <summary>
/// 解压功能(解压压缩文件到指定目录)
/// </summary>
/// <param name="FileToUpZip">待解压的文件</param>
/// <param name="ZipedFolder">指定解压目标目录</param>
/// <param name="Password">密码</param>
public bool UnZip(string FileToUpZip, string ZipedFolder, string Password)
{
if (!File.Exists(FileToUpZip))
{
return false;
}
if (!Directory.Exists(ZipedFolder))
{
Directory.CreateDirectory(ZipedFolder);
}
ZipInputStream s = null;
ZipEntry theEntry = null;
string fileName;
FileStream streamWriter = null;
try
{
s = new ZipInputStream(File.OpenRead(FileToUpZip));
s.Password = Password;
while ((theEntry = s.GetNextEntry()) != null)
{
if (theEntry.Name != String.Empty)
{
fileName = Path.Combine(ZipedFolder, theEntry.Name);
/**/
///判断文件路径是否是文件夹
if (fileName.EndsWith("/") || fileName.EndsWith("\\"))
{
Directory.CreateDirectory(fileName);
continue;
}
streamWriter = File.Create(fileName);
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
}
}
}
finally
{
if (streamWriter != null)
{
streamWriter.Close();
streamWriter = null;
}
if (theEntry != null)
{
theEntry = null;
}
if (s != null)
{
s.Close();
s = null;
}
GC.Collect();
GC.Collect(1);
}
return true;
}
}
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace SharpZipLib
{
class Program
{
static void Main(string[] args)
{
if (args.Length == 0)
{
Console.WriteLine("参数错误");
return;
}
string password = string.Empty;
if ((args[0] == "-z" || args[0] == "-Z") && args.Length > 2)
{
ZipClass zip = new ZipClass();
if (args.Length == 4)
{
password = args[3];
}
if (zip.Zip(args[1], args[2], password))
{
Console.WriteLine("压缩成功 (*^__^*) ");
}
else
{
Console.WriteLine("压缩失败 ~~~~(>_<)~~~~ ");
}
}
if ((args[0] == "-u" || args[0] =="-U") && args.Length > 2)
{
UnZipClass unzip = new UnZipClass();
if (args.Length == 4)
{
password=args[3];
}
if (!File.Exists(args[1]))
{
Console.WriteLine("要解压的文件不存在 ~~~~(>_<)~~~~");
return;
}
if (unzip.UnZip(args[1], args[2], password))
{
Console.WriteLine("解压成功 (*^__^*) ");
return;
}
else
{
Console.WriteLine("解压失败 ~~~~(>_<)~~~~ ");
return;
}
}
}
}
}