2020年以后的Flash

        尽管Adobe公司已经宣布2020将不再更新和发布新版的Flash Player,但是并不意味着Flash会在2020年退出历史的舞台,那些嚷嚷着到2020年Flash就寿终正寝的家伙,实在是大放厥词且搏眼球的行为。因为Adobe官方表示2020年以后还会继续支持Flash,特别是一些合作伙伴,比如Apple, Facebook, Google, Microsoft and Mozilla等,将会定期发布补丁包。所以说在完全意义上的代替工具出现前,Flash还会继续存在,并且发挥自己的余热服务这个曾经热爱她的社会。

        这种过分的解读,就好比当年微软宣布将于2014年4月8日正式停止对Windows XP的技术支持和更新。时至今日,五年过去了,一些XP机器也活的好好的,而且我们的产品也依旧支持XP系统。

        详细信息请参考Adobe公司的官方声明:

Flash & The Future of Interactive Content

by Adobe Corporate Communications
POSTED ON 07-25-2017
Adobe has long played a leadership role in advancing interactivity and creative content – from video, to games and more – on the web. Where we’ve seen a need to push content and interactivity forward, we’ve innovated to meet those needs. Where a format didn’t exist, we invented one – such as with Flash and Shockwave. And over time, as the web evolved, these new formats were adopted by the community, in some cases formed the basis for open standards, and became an essential part of the web.
        But as open standards like HTML5, WebGL and WebAssembly have matured over the past several years, most now provide many of the capabilities and functionalities that plugins pioneered and have become a viable alternative for content on the web. Over time, we’ve seen helper apps evolve to become plugins, and more recently, have seen many of these plugin capabilities get incorporated into open web standards. Today, most browser vendors are integrating capabilities once provided by plugins directly into browsers and deprecating plugins.
Given this progress, and in collaboration with several of our technology partners – including Apple, Facebook, Google, Microsoft and Mozilla – Adobe is planning to end-of-life Flash. Specifically, we will stop updating and distributing the Flash Player at the end of 2020 and encourage content creators to migrate any existing Flash content to these new open formats.
        Several industries and businesses have been built around Flash technology – including gaming, education and video – and we remain committed to supporting Flash through 2020, as customers and partners put their migration plans into place. Adobe will continue to support Flash on a number of major OSs and browsers that currently support Flash content through the planned EOL. This will include issuing regular security patches, maintaining OS and browser compatibility and adding features and capabilities as needed. We remain fully committed to working with partners, including Apple, Facebook, Google, Microsoft and Mozilla to maintain the security and compatibility of Flash content. [To see each partner’s announcement on this news, click on the links inside each partner name.] In addition, we plan to move more aggressively to EOL Flash in certain geographies where unlicensed and outdated versions of Flash Player are being distributed.
        Adobe will also remain at the forefront of leading the development of new web standards and actively participate in their advancement. This includes continuing to contribute to the HTML5 standard and participating in the WebAssembly Community Group. And we’ll continue to provide best in class animation and video tools such as Animate CC, the premier web animation tool for developing HTML5 content, and Premiere Pro CC.
        Looking ahead, Adobe will continue to provide the best tools and services for designers and developers to create amazing content for the web.

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