Android 8.1 SystemUI虚拟导航键加载流程解析

需求

基于MTK 8.1平台定制导航栏部分,在左边增加音量减,右边增加音量加

思路

需求开始做之前,一定要研读SystemUI Navigation模块的代码流程!!!不要直接去网上copy别人改的需求代码,盲改的话很容易出现问题,然而无从解决。网上有老平台(8.0-)的讲解System UI的导航栏模块的博客,自行搜索。8.0对System UI还是做了不少细节上的改动,代码改动体现上也比较多,但是总体基本流程并没变。

源码阅读可以沿着一条线索去跟代码,不要过分在乎代码细节!例如我客制化这个需求,可以跟着导航栏的返回(back),桌面(home),最近任务(recent)中的一个功能跟代码流程,大体知道比如recen这个view是哪个方法调哪个方法最终加载出来,加载的关键代码在哪,点击事件怎么生成,而不在意里面的具体逻辑判断等等。

代码流程

1.SystemUI\src\com\android\systemui\statusbar\phone\StatusBar.java;

从状态栏入口开始看。

protected void makeStatusBarView() {
    final Context context = mContext;
    updateDisplaySize(); // populates mDisplayMetrics
    updateResources();
    updateTheme();

    ...
    ...

     try {
        boolean showNav = mWindowManagerService.hasNavigationBar();
        if (DEBUG) Log.v(TAG, "hasNavigationBar=" + showNav);
        if (showNav) {
            createNavigationBar();//创建导航栏
        }
    } catch (RemoteException ex) {

    }
}

2.进入 createNavigationBar 方法,发现主要是用 NavigationBarFragment 来管理.

protected void createNavigationBar() {
    mNavigationBarView = NavigationBarFragment.create(mContext, (tag, fragment) -> {
        mNavigationBar = (NavigationBarFragment) fragment;
        if (mLightBarController != null) {
            mNavigationBar.setLightBarController(mLightBarController);
        }
        mNavigationBar.setCurrentSysuiVisibility(mSystemUiVisibility);
    });
}

3.看 NavigationBarFragment 的create方法,终于知道,是WindowManager去addView了导航栏的布局,最终add了fragment的onCreateView加载的布局。(其实SystemUI所有的模块都是WindowManager来加载View)

public static View create(Context context, FragmentListener listener) {
    WindowManager.LayoutParams lp = new WindowManager.LayoutParams(
            LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT,
            WindowManager.LayoutParams.TYPE_NAVIGATION_BAR,
            WindowManager.LayoutParams.FLAG_TOUCHABLE_WHEN_WAKING
                    | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE
                    | WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL
                    | WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH
                    | WindowManager.LayoutParams.FLAG_SPLIT_TOUCH
                    | WindowManager.LayoutParams.FLAG_SLIPPERY,
            PixelFormat.TRANSLUCENT);
    lp.token = new Binder();
    lp.setTitle("NavigationBar");
    lp.windowAnimations = 0;

    View navigationBarView = LayoutInflater.from(context).inflate(
            R.layout.navigation_bar_window, null);

    if (DEBUG) Log.v(TAG, "addNavigationBar: about to add " + navigationBarView);
    if (navigationBarView == null) return null;

    context.getSystemService(WindowManager.class).addView(navigationBarView, lp);
    FragmentHostManager fragmentHost = FragmentHostManager.get(navigationBarView);
    NavigationBarFragment fragment = new NavigationBarFragment();
    fragmentHost.getFragmentManager().beginTransaction()
            .replace(R.id.navigation_bar_frame, fragment, TAG) //注意!fragment里onCreateView加载的布局是add到这个Window属性的view里的。
            .commit();
    fragmentHost.addTagListener(TAG, listener);
    return navigationBarView;
    }
}

4.SystemUI\res\layout\navigation_bar_window.xml

来看WindowManager加载的这个view的布局:navigation_bar_window.xml,发现根布局是自定义的view类NavigationBarFrame.(其实SystemUI以及其他系统应用如Launcher,都是这种自定义view的方式,好多逻辑处理也都是在自定义view里,不能忽略)

    

5.SystemUI\src\com\android\systemui\statusbar\phone\NavigationBarFrame.java

我们进入NavigationBarFrame类。发现类里并不是我们的预期,就是一个FrameLayout,对DeadZone功能下的touch事件做了手脚,不管了。

6.再回来看看NavigationBarFragment的生命周期呢。onCreateView()里,导航栏的真正的rootView。

@Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container,
        Bundle savedInstanceState) {
    return inflater.inflate(R.layout.navigation_bar, container, false);
}

进入导航栏的真正根布局:navigation_bar.xml,好吧又是自定义view,NavigationBarView 和 NavigationBarInflaterView 都要仔细研读。



    

7.SystemUI\src\com\android\systemui\statusbar\phone\NavigationBarInflaterView.java;继承自FrameLayout

先看构造方法,因为加载xml布局首先走的是初始化

public NavigationBarInflaterView(Context context, AttributeSet attrs) {
    super(context, attrs);
    createInflaters();//根据屏幕旋转角度创建子view(单个back home or recent)的父布局
    Display display = ((WindowManager)
            context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
    Mode displayMode = display.getMode();
    isRot0Landscape = displayMode.getPhysicalWidth() > displayMode.getPhysicalHeight();
}
private void inflateChildren() {
    removeAllViews();
    mRot0 = (FrameLayout) mLayoutInflater.inflate(R.layout.navigation_layout, this, false);
    mRot0.setId(R.id.rot0);
    addView(mRot0);
    mRot90 = (FrameLayout) mLayoutInflater.inflate(R.layout.navigation_layout_rot90, this, false);
    mRot90.setId(R.id.rot90);
    addView(mRot90);
    updateAlternativeOrder();
}

再看onFinishInflate()方法,这是view的生命周期,每个view被inflate之后都会回调。

@Override
protected void onFinishInflate() {
    super.onFinishInflate();
    inflateChildren();//进去看无关紧要 忽略
    clearViews();//进去看无关紧要 忽略
    inflateLayout(getDefaultLayout());//关键方法:加载了 back.home.recent三个按钮的layout
}

看inflateLayout():里面的newLayout参数很重要!!!根据上一个方法看到getDefaultLayout(),他return了一个在xml写死的字符串。再看inflateLayout方法,他解析分割了xml里配置的字符串,并传给了inflateButtons方法

protected void inflateLayout(String newLayout) {
    mCurrentLayout = newLayout;
    if (newLayout == null) {
        newLayout = getDefaultLayout();
    }
    String[] sets = newLayout.split(GRAVITY_SEPARATOR, 3);//根据“;”号分割成长度为3的数组
    String[] start = sets[0].split(BUTTON_SEPARATOR);//根据“,”号分割,包含 left[.5W]和back[1WC]
    String[] center = sets[1].split(BUTTON_SEPARATOR);//包含home
    String[] end = sets[2].split(BUTTON_SEPARATOR);//包含recent[1WC]和right[.5W]
    // Inflate these in start to end order or accessibility traversal will be messed up.
    inflateButtons(start, mRot0.findViewById(R.id.ends_group), isRot0Landscape, true);
    inflateButtons(start, mRot90.findViewById(R.id.ends_group), !isRot0Landscape, true);

    inflateButtons(center, mRot0.findViewById(R.id.center_group), isRot0Landscape, false);
    inflateButtons(center, mRot90.findViewById(R.id.center_group), !isRot0Landscape, false);

    addGravitySpacer(mRot0.findViewById(R.id.ends_group));
    addGravitySpacer(mRot90.findViewById(R.id.ends_group));

    inflateButtons(end, mRot0.findViewById(R.id.ends_group), isRot0Landscape, false);
    inflateButtons(end, mRot90.findViewById(R.id.ends_group), !isRot0Landscape, false);
}

    protected String getDefaultLayout() {
    return mContext.getString(R.string.config_navBarLayout);
}

SystemUI\res\values\config.xml

 
left[.5W],back[1WC];home;recent[1WC],right[.5W]

再看inflateButtons()方法,遍历加载inflateButton:

private void inflateButtons(String[] buttons, ViewGroup parent, boolean landscape,
        boolean start) {
    for (int i = 0; i < buttons.length; i++) {
        inflateButton(buttons[i], parent, landscape, start);
    }
}

@Nullable
protected View inflateButton(String buttonSpec, ViewGroup parent, boolean landscape,
        boolean start) {
    LayoutInflater inflater = landscape ? mLandscapeInflater : mLayoutInflater;
    View v = createView(buttonSpec, parent, inflater);//创建view
    if (v == null) return null;

    v = applySize(v, buttonSpec, landscape, start);
    parent.addView(v);//addView到父布局
    addToDispatchers(v);
    View lastView = landscape ? mLastLandscape : mLastPortrait;
    View accessibilityView = v;
    if (v instanceof ReverseFrameLayout) {
        accessibilityView = ((ReverseFrameLayout) v).getChildAt(0);
    }
    if (lastView != null) {
        accessibilityView.setAccessibilityTraversalAfter(lastView.getId());
    }
    if (landscape) {
        mLastLandscape = accessibilityView;
    } else {
        mLastPortrait = accessibilityView;
    }
    return v;
}

我们来看createView()方法:以home按键为例,加载了home的button,其实是加载了 R.layout.home 的layout布局

private View createView(String buttonSpec, ViewGroup parent, LayoutInflater inflater) {
    View v = null;

    ...
    ...

    if (HOME.equals(button)) {
        v = inflater.inflate(R.layout.home, parent, false);
    } else if (BACK.equals(button)) {
        v = inflater.inflate(R.layout.back, parent, false);
    } else if (RECENT.equals(button)) {
        v = inflater.inflate(R.layout.recent_apps, parent, false);
    } else if (MENU_IME.equals(button)) {
        v = inflater.inflate(R.layout.menu_ime, parent, false);
    } else if (NAVSPACE.equals(button)) {
        v = inflater.inflate(R.layout.nav_key_space, parent, false);
    } else if (CLIPBOARD.equals(button)) {
        v = inflater.inflate(R.layout.clipboard, parent, false);
    } 

    ...
    ...

    return v;
}

//SystemUI\res\layout\home.xml 
//这里布局里没有src显示home的icon,肯定是在代码里设置了
//这里也是自定义view:KeyButtonView

8.SystemUI\src\com\android\systemui\statusbar\policy\KeyButtonView.java

先来看KeyButtonView的构造方法:我们之前xml的systemui:keyCode=”3”方法在这里获取。再来看Touch事件,通过sendEvent()方法可以看出,back等view的点击touch事件不是自己处理的,而是交由系统以实体按键(keycode)的形式处理的.

当然KeyButtonView类还处理了支持长按的button,按键的响声等,这里忽略。

至此,导航栏按键事件我们梳理完毕。

public KeyButtonView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs);

    TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.KeyButtonView,
            defStyle, 0);

    mCode = a.getInteger(R.styleable.KeyButtonView_keyCode, 0);

    mSupportsLongpress = a.getBoolean(R.styleable.KeyButtonView_keyRepeat, true);
    mPlaySounds = a.getBoolean(R.styleable.KeyButtonView_playSound, true);

    TypedValue value = new TypedValue();
    if (a.getValue(R.styleable.KeyButtonView_android_contentDescription, value)) {
        mContentDescriptionRes = value.resourceId;
    }

    a.recycle();

    setClickable(true);
    mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();
    mAudioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);

    mRipple = new KeyButtonRipple(context, this);
    setBackground(mRipple);
}

...
...

public boolean onTouchEvent(MotionEvent ev) {

   ...

    switch (action) {
        case MotionEvent.ACTION_DOWN:
            mDownTime = SystemClock.uptimeMillis();
            mLongClicked = false;
            setPressed(true);
            if (mCode != 0) {
                sendEvent(KeyEvent.ACTION_DOWN, 0, mDownTime);//关键方法
            } else {
                // Provide the same haptic feedback that the system offers for virtual keys.
                performHapticFeedback(HapticFeedbackConstants.VIRTUAL_KEY);
            }
            playSoundEffect(SoundEffectConstants.CLICK);
            removeCallbacks(mCheckLongPress);
            postDelayed(mCheckLongPress, ViewConfiguration.getLongPressTimeout());
            break;

        ...
        ...

    }

    return true;
}

void sendEvent(int action, int flags, long when) {
    mMetricsLogger.write(new LogMaker(MetricsEvent.ACTION_NAV_BUTTON_EVENT)
            .setType(MetricsEvent.TYPE_ACTION)
            .setSubtype(mCode)
            .addTaggedData(MetricsEvent.FIELD_NAV_ACTION, action)
            .addTaggedData(MetricsEvent.FIELD_FLAGS, flags));
    final int repeatCount = (flags & KeyEvent.FLAG_LONG_PRESS) != 0 ? 1 : 0;
    //这里根据mCode new了一个KeyEvent事件,通过injectInputEvent使事件生效。
    final KeyEvent ev = new KeyEvent(mDownTime, when, action, mCode, repeatCount,
            0, KeyCharacterMap.VIRTUAL_KEYBOARD, 0,
            flags | KeyEvent.FLAG_FROM_SYSTEM | KeyEvent.FLAG_VIRTUAL_HARD_KEY,
            InputDevice.SOURCE_KEYBOARD);
    InputManager.getInstance().injectInputEvent(ev,
            InputManager.INJECT_INPUT_EVENT_MODE_ASYNC);
}

9.还遗留一个问题:设置图片的icon到底在哪?我们之前一直阅读的是NavigationBarInflaterView,根据布局我们还有一个类没有看,NavigationBarView.java

SystemUI\src\com\android\systemui\statusbar\phone\NavigationBarView.java

进入NavigationBarView类里,找到构造方法。

public NavigationBarView(Context context, AttributeSet attrs) {
    super(context, attrs);

    mDisplay = ((WindowManager) context.getSystemService(
            Context.WINDOW_SERVICE)).getDefaultDisplay();


    ...
    ...

    updateIcons(context, Configuration.EMPTY, mConfiguration);//关键方法

    mBarTransitions = new NavigationBarTransitions(this);

    //mButtonDispatchers 是维护这些home back recent图标view的管理类,会传递到他的child,NavigationBarInflaterView类中
    mButtonDispatchers.put(R.id.back, new ButtonDispatcher(R.id.back));
    mButtonDispatchers.put(R.id.home, new ButtonDispatcher(R.id.home));
    mButtonDispatchers.put(R.id.recent_apps, new ButtonDispatcher(R.id.recent_apps));
    mButtonDispatchers.put(R.id.menu, new ButtonDispatcher(R.id.menu));
    mButtonDispatchers.put(R.id.ime_switcher, new ButtonDispatcher(R.id.ime_switcher));
    mButtonDispatchers.put(R.id.accessibility_button,new ButtonDispatcher(R.id.accessibility_button));

}

 private void updateIcons(Context ctx, Configuration oldConfig, Configuration newConfig) {

       ...

        iconLight = mNavBarPlugin.getHomeImage(
                                    ctx.getDrawable(R.drawable.ic_sysbar_home));
        iconDark = mNavBarPlugin.getHomeImage(
                                    ctx.getDrawable(R.drawable.ic_sysbar_home_dark));
        //mHomeDefaultIcon = getDrawable(ctx,
        //        R.drawable.ic_sysbar_home, R.drawable.ic_sysbar_home_dark);
        mHomeDefaultIcon = getDrawable(iconLight,iconDark);

        //亮色的icon资源
        iconLight = mNavBarPlugin.getRecentImage(
                                    ctx.getDrawable(R.drawable.ic_sysbar_recent));
        //暗色的icon资源
        iconDark = mNavBarPlugin.getRecentImage(
                                    ctx.getDrawable(R.drawable.ic_sysbar_recent_dark));
        //mRecentIcon = getDrawable(ctx,
        //        R.drawable.ic_sysbar_recent, R.drawable.ic_sysbar_recent_dark);
        mRecentIcon = getDrawable(iconLight,iconDark);


        mMenuIcon = getDrawable(ctx, R.drawable.ic_sysbar_menu,
                                    R.drawable.ic_sysbar_menu_dark);

       ...
       ...

}

10.从第10可以看到,以recent为例,在初始化时得到了mRecentIcon的资源,再看谁调用了了mRecentIcon就可知道,即反推看调用流程。

private void updateRecentsIcon() {
    getRecentsButton().setImageDrawable(mDockedStackExists ? mDockedIcon : mRecentIcon);
    mBarTransitions.reapplyDarkIntensity();
}

updateRecentsIcon这个方法设置了recent图片的资源,再看谁调用了updateRecentsIcon方法:onConfigurationChanged屏幕旋转会重新设置资源图片

@Override
protected void onConfigurationChanged(Configuration newConfig) {
    super.onConfigurationChanged(newConfig);
    boolean uiCarModeChanged = updateCarMode(newConfig);
    updateTaskSwitchHelper();
    updateIcons(getContext(), mConfiguration, newConfig);
    updateRecentsIcon();
    if (uiCarModeChanged || mConfiguration.densityDpi != newConfig.densityDpi
            || mConfiguration.getLayoutDirection() != newConfig.getLayoutDirection()) {
        // If car mode or density changes, we need to reset the icons.
        setNavigationIconHints(mNavigationIconHints, true);
    }
    mConfiguration.updateFrom(newConfig);
}

public void setNavigationIconHints(int hints, boolean force) {

    ...
    ...

    mNavigationIconHints = hints;

    // We have to replace or restore the back and home button icons when exiting or entering
    // carmode, respectively. Recents are not available in CarMode in nav bar so change
    // to recent icon is not required.
    KeyButtonDrawable backIcon = (backAlt)
            ? getBackIconWithAlt(mUseCarModeUi, mVertical)
            : getBackIcon(mUseCarModeUi, mVertical);

    getBackButton().setImageDrawable(backIcon);

    updateRecentsIcon();

    ...
    ...

}

reorient()也调用了setNavigationIconHints()方法:

public void reorient() {
    updateCurrentView();

    ...

    setNavigationIconHints(mNavigationIconHints, true);

    getHomeButton().setVertical(mVertical);
}

再朝上推,最终追溯到NavigationBarFragment的onConfigurationChanged()方法 和 NavigationBarView的onAttachedToWindow()和onSizeChanged()方法。也就是说,在NavigationBarView导航栏这个布局加载的时候就会设置图片资源,和长度改变,屏幕旋转都有可能引起重新设置

至此,SystemUI的虚拟导航栏模块代码流程结束。

总结

  1. 创建一个window属性的父view
  2. 通过读取解析xml里config的配置,addView需要的icon,或者调换顺序
  3. src图片资源通过代码设置亮色和暗色
  4. touch事件以keycode方式交由系统处理

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