自己写的IOCP的程序,备忘(2009-02-05更新)

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#include 
#include 
#include 
#include 
#include 
#include 
#include "vld.h"

#pragma message("automatic link to ws2_32.lib and mswsock.lib")
#pragma comment(lib, "ws2_32.lib")
#pragma comment(lib, "mswsock.lib")




#define RETURN_SUCESS (0)
#define RETURN_FAILED (-1)

#define PORT 5150//端口
#define IOCP_THREAD_MAX 16//最大的线程数
#define DATA_BUFSIZE 8192



//区别是何种完成事件
enum IO_EVENT
{
	IO_EVENT_ACCEPT,
	IO_EVENT_WSARECV,
	IO_EVENT_WSARECVFROM,
	//不支持异步发送
	//IO_EVENT_WSASEND,
	//IO_EVENT_WSASENDTO
};




typedef struct overlapped_wrapper
{
	//OVERLAPPED要放在第一个
	OVERLAPPED overlapped;
	int io_type;//指示是何种IO操作
}overlapped_wrapper;



typedef struct acceptex_block
{
	//OVERLAPPED要放在第一个
	OVERLAPPED overlapped;
	int io_type;//指示是何种IO操作

	char buffer[DATA_BUFSIZE];
	SOCKET listen_socket;
	SOCKET accept_socket;
}acceptex_block;



typedef struct recv_block
{
	//OVERLAPPED要放在第一个
	OVERLAPPED overlapped;
	int io_type;//指示是何种IO操作

	char buffer[DATA_BUFSIZE];
	SOCKET socket;
	WSABUF wsa_recv_buf;
	DWORD bytes_recveived;
}recv_block;



typedef struct recvfrom_block
{
	//OVERLAPPED要放在第一个
	OVERLAPPED overlapped;
	int io_type;//指示是何种IO操作

	char buffer[DATA_BUFSIZE];
	SOCKET socket;
	WSABUF wsa_recv_buf;
	DWORD bytes_recveived;

	//UDP包的源地址
	struct sockaddr_in from_address;
	int from_address_len;
}recvfrom_block;






int get_cpu_number();

int async_AcceptEx(acceptex_block* block);
int async_WSARecv(recv_block* block);
int async_WSARecvFrom(recvfrom_block* block);

void on_acceptex(acceptex_block* block);
void on_recv(recv_block* block);
void on_recvfrom(recvfrom_block* block);
void on_tcp_listen_close(acceptex_block* block);
void on_tcp_close(recv_block* block);
void on_udp_close(recvfrom_block* block);

int init(void);
void uninit(void);
DWORD WINAPI worker_thread(LPVOID CompletionPortID);
void exit_error();





//完成端口的句柄
HANDLE g_completion_port = INVALID_HANDLE_VALUE;
//工作线程句柄
HANDLE g_threads[IOCP_THREAD_MAX];
//工作线程数量
int g_threads_number = 0;


int main(void)
{
	/************************************************************************/
	/*TCP的例子*/
	/************************************************************************/
	SOCKADDR_IN internet_address;
	SOCKET listen_socket;
	acceptex_block* block;

	if(RETURN_FAILED == init())
		exit_error();

	if ((listen_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) == INVALID_SOCKET)
		exit_error();

	internet_address.sin_family = AF_INET;
	internet_address.sin_addr.s_addr = htonl(INADDR_ANY);
	internet_address.sin_port = htons(PORT);

	if (bind(listen_socket, (PSOCKADDR) &internet_address, sizeof(internet_address)) == SOCKET_ERROR)
		exit_error();

	if (listen(listen_socket, SOMAXCONN) == SOCKET_ERROR)
		exit_error();

	printf("listening socket %d\n", PORT);

	//把监听的SOCKET和完成端口绑定
	if(NULL == CreateIoCompletionPort((HANDLE)listen_socket, g_completion_port, (u_long)listen_socket, 0))
		exit_error();

	block = (acceptex_block*)malloc(sizeof(acceptex_block));
	block->listen_socket = listen_socket;
	async_AcceptEx(block);
	getchar();
	closesocket(listen_socket);
	getchar();
	uninit();
	return 0;



	/************************************************************************/
	/*UDP的例子*/
	/************************************************************************/
	//SOCKADDR_IN internet_address;
	//SOCKET sock;
	//recvfrom_block* block = (recvfrom_block*)malloc(sizeof(recvfrom_block));

	//if(RETURN_FAILED == init())
	//	exit_error();

	//if ((sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP)) == INVALID_SOCKET)
	//	exit_error();

	//internet_address.sin_family = AF_INET;
	//internet_address.sin_addr.s_addr = htonl(INADDR_ANY);
	//internet_address.sin_port = htons(PORT);

	//if (bind(sock, (PSOCKADDR) &internet_address, sizeof(internet_address)) == SOCKET_ERROR)
	//	exit_error();

	//if(NULL == CreateIoCompletionPort((HANDLE)sock, g_completion_port, (u_long)sock, 0))
	//	exit_error();

	//block->socket = sock;
	//async_WSARecvFrom(block);


	//getchar();
	//closesocket(sock);
	//getchar();
	//uninit();
	//return 0;
}




int init(void)
{
	WSADATA wsa_data;
	int i;
#if defined _DEBUG || defined DEBUG
	//调试时用一个线程方便
	int threads = 1;
#else
	int threads = get_cpu_number();
#endif


	if (WSAStartup(0x0202, &wsa_data) != 0)
		return RETURN_FAILED;

	//建立完成端口
	if ((g_completion_port = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0)) == NULL)
		return RETURN_FAILED;

	if(threads > IOCP_THREAD_MAX)
		threads = IOCP_THREAD_MAX;
	for(i = 0; i < threads; i++)
	{
		//创建工作线程
		g_threads[g_threads_number++] = CreateThread(NULL, 0, worker_thread, NULL, 0, 0);
	}
	return RETURN_SUCESS;
}



void uninit(void)
{
	//自定义的退出协议,三个参数全为0时退出
	PostQueuedCompletionStatus(g_completion_port, 0, 0, NULL);

	WaitForMultipleObjects(g_threads_number, g_threads, TRUE, INFINITE);

	CloseHandle(g_completion_port);

	WSACleanup();
}


int get_cpu_number()
{
	SYSTEM_INFO system_info;
	GetSystemInfo(&system_info);
	return system_info.dwNumberOfProcessors;
}


void exit_error()
{
	int error = GetLastError();
	if (error == 0)
	{
		exit(RETURN_SUCESS);
	}
	else
	{
		fprintf(stderr, "error:%d\n", error);
		exit(RETURN_FAILED);
	}
}



/*
投递一次AcceptEx请求
返回TRUE,成功
返回FALSE,失败,WSAGetLastError()获取进一步信息
*/
int async_AcceptEx(acceptex_block* block)
{
	DWORD address_length;
	DWORD bytes_received;

	//准备投递一个异步接受请求
	SOCKET accept_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
	if(accept_socket == INVALID_SOCKET)
		return RETURN_FAILED;

	block->io_type = IO_EVENT_ACCEPT;
	block->accept_socket = accept_socket;
	memset(&block->overlapped, 0, 
		sizeof(block->overlapped));


	address_length = sizeof(struct sockaddr_in) + 16;
	if(!AcceptEx(
		block->listen_socket, 
		accept_socket,
		block->buffer,//这个参数会传递给完成端口
		0,//DATA_BUFSIZE - i * 2,		//传0进来,接受的连接的时候不接受数据
		address_length, address_length,
		&bytes_received, 
		&block->overlapped))
	{
		if(WSAGetLastError() != ERROR_IO_PENDING)
			goto fail;
	}
	return RETURN_SUCESS;

fail:
	closesocket(accept_socket);
	return RETURN_FAILED;
}








/*
投递一次WSARecv请求
返回TRUE,表示接受请求投递成功
返回FALSE,表示连接已经断开,WSAGetLastError()获取进一步信息
*/
int async_WSARecv(recv_block* block)
{
	int ret;
	DWORD recv_bytes, flags = 0;

	block->io_type = IO_EVENT_WSARECV;
	block->bytes_recveived = 0;
	block->wsa_recv_buf.len = DATA_BUFSIZE;
	block->wsa_recv_buf.buf = block->buffer;
	memset(&(block->overlapped), 0, sizeof(block->overlapped));


	//投递一次接受请求
	ret = WSARecv(block->socket, &block->wsa_recv_buf, 1, &recv_bytes, &flags,
		&(block->overlapped), NULL);

	if(ret == -1 && WSAGetLastError() != ERROR_IO_PENDING)
	{
		printf("WSARecv() error returns %d\n", ret);
		on_tcp_close(block);
		return RETURN_FAILED;
	}
	else if((ret == 0) || (ret == -1 && WSAGetLastError() == ERROR_IO_PENDING))
	{
		//waiting... for next turn
	}
	else
	{
		//如果直接收到了数据
		block->bytes_recveived = ret;
		on_recv(block);
		//递归
		return async_WSARecv(block);
	}

	return RETURN_SUCESS;
}





/*
投递一次WSARecvFrom请求
返回TRUE,表示接受请求投递成功
返回FALSE,表示接受请求投递失败,WSAGetLastError()获取进一步信息
*/
int async_WSARecvFrom(recvfrom_block* block)
{
	int ret;
	DWORD recv_bytes = 0, flags = 0;

	block->io_type = IO_EVENT_WSARECVFROM;
	block->bytes_recveived = 0;
	block->wsa_recv_buf.len = DATA_BUFSIZE;
	block->wsa_recv_buf.buf = block->buffer;
	memset(&block->from_address, 0, sizeof(block->from_address));
	block->from_address_len = sizeof(block->from_address);
	memset(&(block->overlapped), 0, sizeof(block->overlapped));


	//投递一次接受请求
	ret = WSARecvFrom(block->socket, &block->wsa_recv_buf, 1, &recv_bytes, &flags,
		(struct sockaddr*)&block->from_address, &block->from_address_len,
		&(block->overlapped), NULL);

	if(ret == -1 && WSAGetLastError() != ERROR_IO_PENDING)
	{
		printf("WSARecvFrom() error returns %d %d\n", ret, WSAGetLastError());
		on_udp_close(block);
		return RETURN_FAILED;
	}
	else if((ret == 0) || (ret == -1 && WSAGetLastError() == ERROR_IO_PENDING))
	{
		//waiting... for next turn
	}
	else
	{
		//如果直接收到了数据
		block->bytes_recveived = ret;
		on_recvfrom(block);
		//递归
		return async_WSARecvFrom(block);
	}

	return RETURN_SUCESS;
}


void on_acceptex(acceptex_block* block)
{
	DWORD i;
	struct sockaddr *p_local_addr;
	int local_addr_len = sizeof(struct sockaddr_in);
	struct sockaddr *p_remote_addr;
	int remote_addr_len = sizeof(struct sockaddr_in);
	struct sockaddr_in *p_v4_addr;

	recv_block* r_block;


	printf("on_acceptex %d\n", block->accept_socket);

	i = sizeof(struct sockaddr_in) + 16;
	GetAcceptExSockaddrs(
		block->buffer,
		0,//DATA_BUFSIZE - i * 2,
		i, i,
		&p_local_addr,
		&local_addr_len,
		&p_remote_addr,
		&remote_addr_len
		);

	p_v4_addr = (struct sockaddr_in *)p_local_addr;
	printf("\t本地地址%s:%d\n", 
		inet_ntoa(p_v4_addr->sin_addr), ntohs(p_v4_addr->sin_port));
	p_v4_addr = (struct sockaddr_in *)p_remote_addr;
	printf("\t远程地址%s:%d\n", 
		inet_ntoa(p_v4_addr->sin_addr), ntohs(p_v4_addr->sin_port));



	//准备投递一次WSARecv请求
	r_block = (recv_block*)malloc(sizeof(recv_block));
	r_block->socket = block->accept_socket;

	//绑定
	CreateIoCompletionPort((HANDLE)r_block->socket, 
		g_completion_port, (u_long)r_block->socket, 0);

	//投递一次接受请求
	async_WSARecv(r_block);

	//继续投递AcceptEx请求
	async_AcceptEx(block);
}

void on_recv(recv_block* block)
{
	printf("on_recv %d, 收到%d bytes数据\n", block->socket, block->bytes_recveived);

	async_WSARecv(block);
}


void on_recvfrom(recvfrom_block* block)
{
	printf("on_recvfrom %d, 收到%d bytes数据, 来自%s:%d\n",
		block->socket,
		block->bytes_recveived,
		inet_ntoa(block->from_address.sin_addr),
		ntohs(block->from_address.sin_port));

	async_WSARecvFrom(block);
}


void on_tcp_listen_close(acceptex_block* block)
{
	printf("on_tcp_listen_close %d\n", block->accept_socket);
	free(block);
	closesocket(block->accept_socket);
}


void on_tcp_close(recv_block* block)
{
	printf("on_tcp_close %d\n", block->socket);
	free(block);
	closesocket(block->socket);
}


void on_udp_close(recvfrom_block* block)
{
	printf("on_udp_close %d\n", block->socket);
	free(block);
	closesocket(block->socket);
}



DWORD WINAPI worker_thread(LPVOID nothing)
{
	DWORD bytes;
	overlapped_wrapper* over_type;
	BOOL close_socket = FALSE;
	BOOL ret;

	UNREFERENCED_PARAMETER(nothing);

	for(;;)
	{
		SOCKET socket;
		//注意第三个参数,他是CreateIoCompletionPort时传入的,直接传入的是一个SOCKET
		//注意第四个参数,他可能是一个recv_block或acceptex_block结构的指针
		//因为OVERLAPPED是PER_IO_OPERATION_DATA的第一个成员,所以可以安全的进行转换
		ret = GetQueuedCompletionStatus(g_completion_port, &bytes,
			(LPDWORD)&socket, (LPOVERLAPPED *) &over_type, INFINITE);


		if(ret == ERROR_SUCCESS)
		{
			DWORD last_error = GetLastError();

			if(ERROR_INVALID_HANDLE == last_error)
			{
				printf("完成端口被关闭,退出\n");
				return 0;
			}
			else if(ERROR_NETNAME_DELETED == last_error
				|| ERROR_OPERATION_ABORTED == last_error)
			{
				printf("socket被关闭 或者 操作被取消\n");
				close_socket = TRUE;
			}
			else
			{
				printf("GetLastError %d\n", last_error);
				continue;
			}
		}
		//自定义的退出协议,三个参数全为0时退出(见uninit中的PostQueuedCompletionStatus)
		else if(bytes == 0 && socket == 0 && over_type == NULL)
		{
			return 0;
		}

		assert(over_type);

		switch(over_type->io_type)
		{
		case IO_EVENT_ACCEPT:
			{
				acceptex_block* a_block = (acceptex_block*)over_type;

				if(close_socket)
				{
					on_tcp_listen_close(a_block);
				}
				else
				{
					on_acceptex(a_block);
				}
			}
			break;

		case IO_EVENT_WSARECV:
			{
				recv_block* r_block = (recv_block*)over_type;
				//连接断开
				if (close_socket || bytes == 0 || bytes == -1)
				{
					//测试一下,确定对方肯定关闭连接了
					char test_close;
					int r = recv(r_block->socket, &test_close, sizeof(test_close), MSG_PEEK);
					if(r == 0 || r == -1)
					{
						on_tcp_close(r_block);
					}
				}
				//收到了bytes字节的数据
				else
				{
					//处理数据
					r_block->bytes_recveived = bytes;
					on_recv(r_block);
				}
			}
			break;


		case IO_EVENT_WSARECVFROM:
			{
				recvfrom_block* rf_block = (recvfrom_block*)over_type;

				if(close_socket || bytes == -1 || bytes == 0)
				{
					on_udp_close(rf_block);
				}
				else
				{
					//处理数据
					rf_block->bytes_recveived = bytes;
					on_recvfrom(rf_block);
				}
			}
			break;


		default:
			break;
		}
	}
	return 0;
}

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