针对有键盘的android手机的数字输入发音(0-9)

阅读更多
package com.zzl.test;

import java.util.HashMap;
import java.util.Map;
import android.app.Activity;
import android.media.AudioManager;
import android.media.SoundPool;
import android.media.ToneGenerator;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.view.View.OnKeyListener;
import android.widget.EditText;

public class MainActivity extends Activity {
	
	private SoundPool soundPool;
	Map soundMap = new HashMap();
   
	@Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);
        
        EditText et = (EditText) findViewById(R.id.et_test);
        soundPool = new SoundPool(10, AudioManager.STREAM_SYSTEM, 5); 
        addVoice();
        
        et.setOnKeyListener(new OnKeyListener() {
			
			@Override
			public boolean onKey(View arg0, int arg1, KeyEvent arg2) {
				play(arg1);
				return false;
			}
		});
        
    }
    
    /**
     * 添加语音文件
     * raw文件夹下的a代表0、b代表1.。。。。。。。。。
     */
    public void addVoice(){
    	soundMap.put(0, soundPool.load(MainActivity.this, R.raw.a, 1));
		soundMap.put(1, soundPool.load(MainActivity.this, R.raw.b, 1));
		soundMap.put(2, soundPool.load(MainActivity.this, R.raw.c, 1));
		soundMap.put(3, soundPool.load(MainActivity.this, R.raw.d, 1));
		soundMap.put(4, soundPool.load(MainActivity.this, R.raw.e, 1));
		soundMap.put(5, soundPool.load(MainActivity.this, R.raw.f, 1));
		soundMap.put(6, soundPool.load(MainActivity.this, R.raw.g, 1));
		soundMap.put(7, soundPool.load(MainActivity.this, R.raw.h, 1));
		soundMap.put(8, soundPool.load(MainActivity.this, R.raw.i, 1));
		soundMap.put(9, soundPool.load(MainActivity.this, R.raw.j, 1));
    }
    /**
     * 播放声音文件
     * 
     */
    public void play(int id) {
		switch (id) {
		case 7:
			soundPool.play(soundMap.get(0), 1, 1, 1, 0, 1);
			break;
		case 8:
			soundPool.play(soundMap.get(1), 1, 1, 1, 0, 1);
			break;
		case 9:
			soundPool.play(soundMap.get(2), 1, 1, 1, 0, 1);
			break;
		case 10:
			soundPool.play(soundMap.get(3), 1, 1, 1, 0, 1);
			break;
		case 11:
			soundPool.play(soundMap.get(4), 1, 1, 1, 0, 1);
			break;
		case 12:
			soundPool.play(soundMap.get(5), 1, 1, 1, 0, 1);
			break;
		case 13:
			soundPool.play(soundMap.get(6), 1, 1, 1, 0, 1);
		case 14:
			soundPool.play(soundMap.get(7), 1, 1, 1, 0, 1);
			break;
		case 15:
			soundPool.play(soundMap.get(8), 1, 1, 1, 0, 1);
			break;
		case 16:
			soundPool.play(soundMap.get(9), 1, 1, 1, 0, 1);
			break;
		default:
			break;
		}
	}


}

记得在res/raw文件夹下放入语音文件

你可能感兴趣的:(SoundPool)