建立相应的目录 放进去即可
/** * stats.as * https://github.com/mrdoob/Hi-ReS-Stats * * Released under MIT license: * http://www.opensource.org/licenses/mit-license.php * * How to use: * * addChild( new Stats() ); * **/ package net.hires.debug { import flash.display.BitmapData; import flash.display.Sprite; import flash.events.Event; import flash.events.MouseEvent; import flash.geom.Matrix; import flash.geom.Rectangle; import flash.system.System; import flash.text.StyleSheet; import flash.text.TextField; import flash.utils.getTimer; public class Stats extends Sprite { protected const WIDTH : uint = 70; protected const HEIGHT : uint = 100; protected var xml : XML; protected var text : TextField; protected var style : StyleSheet; protected var timer : uint; protected var fps : uint; protected var ms : uint; protected var ms_prev : uint; protected var mem : Number; protected var mem_max : Number; protected var graph : BitmapData; protected var rectangle : Rectangle; protected var fps_graph : uint; protected var mem_graph : uint; protected var mem_max_graph : uint; protected var colors : Colors = new Colors(); /** * Stats FPS, MS and MEM, all in one. */ public function Stats() : void { mem_max = 0; xml =; style = new StyleSheet(); style.setStyle('xml', {fontSize:'9px', fontFamily:'_sans', leading:'-2px'}); style.setStyle('fps', {color: hex2css(colors.fps)}); style.setStyle('ms', {color: hex2css(colors.ms)}); style.setStyle('mem', {color: hex2css(colors.mem)}); style.setStyle('memMax', {color: hex2css(colors.memmax)}); text = new TextField(); text.width = WIDTH; text.height = 50; text.styleSheet = style; text.condenseWhite = true; text.selectable = false; text.mouseEnabled = false; rectangle = new Rectangle(WIDTH - 1, 0, 1, HEIGHT - 50); addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, destroy, false, 0, true); } private function init(e : Event) : void { graphics.beginFill(colors.bg); graphics.drawRect(0, 0, WIDTH, HEIGHT); graphics.endFill(); addChild(text); graph = new BitmapData(WIDTH, HEIGHT - 50, false, colors.bg); graphics.beginBitmapFill(graph, new Matrix(1, 0, 0, 1, 0, 50)); graphics.drawRect(0, 50, WIDTH, HEIGHT - 50); addEventListener(MouseEvent.CLICK, onClick); addEventListener(Event.ENTER_FRAME, update); } private function destroy(e : Event) : void { graphics.clear(); while(numChildren > 0) removeChildAt(0); graph.dispose(); removeEventListener(MouseEvent.CLICK, onClick); removeEventListener(Event.ENTER_FRAME, update); } private function update(e : Event) : void { timer = getTimer(); if( timer - 1000 > ms_prev ) { ms_prev = timer; mem = Number((System.totalMemory * 0.000000954).toFixed(3)); mem_max = mem_max > mem ? mem_max : mem; fps_graph = Math.min(graph.height, ( fps / stage.frameRate ) * graph.height); mem_graph = Math.min(graph.height, Math.sqrt(Math.sqrt(mem * 5000))) - 2; mem_max_graph = Math.min(graph.height, Math.sqrt(Math.sqrt(mem_max * 5000))) - 2; graph.scroll(-1, 0); graph.fillRect(rectangle, colors.bg); graph.setPixel(graph.width - 1, graph.height - fps_graph, colors.fps); graph.setPixel(graph.width - 1, graph.height - ( ( timer - ms ) >> 1 ), colors.ms); graph.setPixel(graph.width - 1, graph.height - mem_graph, colors.mem); graph.setPixel(graph.width - 1, graph.height - mem_max_graph, colors.memmax); xml.fps = "FPS: " + fps + " / " + stage.frameRate; xml.mem = "MEM: " + mem; xml.memMax = "MAX: " + mem_max; fps = 0; } fps++; xml.ms = "MS: " + (timer - ms); ms = timer; text.htmlText = xml; } private function onClick(e : MouseEvent) : void { mouseY / height > .5 ? stage.frameRate-- : stage.frameRate++; xml.fps = "FPS: " + fps + " / " + stage.frameRate; text.htmlText = xml; } // .. Utils private function hex2css( color : int ) : String { return "#" + color.toString(16); } } } class Colors { public var bg : uint = 0x000033; public var fps : uint = 0xffff00; public var ms : uint = 0x00ff00; public var mem : uint = 0x00ffff; public var memmax : uint = 0xff0070; } FPS: MS: MEM: MAX: