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netty4源码分析-bind
在前一篇文章中分析了监听套接字ServerSocketChannel的创建过程,本文接着分析绑定IP和端口的过程。
回到之前未分析完的doBind逻辑,前一篇文章已分析到dobind方法中initAndRegister方法,该方法最终触发了对regPromise 的listener的回调,Listener将bind任务加到boss线程的任务队列中
//AbstractBootstrap private ChannelFuture AbstractBootstrap doBind(final SocketAddress localAddress) { final ChannelFuture regPromise = initAndRegister(); final Channel channel = regPromise.channel(); final ChannelPromise promise = channel.newPromise(); if (regPromise.isDone()) { doBind0(regPromise, channel, localAddress, promise); } else { regPromise.addListener(new ChannelFutureListener() { @Override public void operationComplete(ChannelFuture future) throws Exception { doBind0(future, channel, localAddress, promise); } }); } return promise; } private static void doBind0( final ChannelFuture regFuture, final Channel channel, final SocketAddress localAddress, final ChannelPromise promise) { // This method is invoked before channelRegistered() is triggered. Give user handlers a chance to set up // the pipeline in its channelRegistered() implementation. channel.eventLoop().execute(new Runnable() { @Override public void run() { if (regFuture.isSuccess()) { channel.bind(localAddress, promise).addListener(ChannelFutureListener.CLOSE_ON_FAILURE); } else { promise.setFailure(regFuture.cause()); } } }); }
本文就来分析bind任务
channel.bind(localAddress, promise)调用AbstractChannel的bind方法
//AbstractChannel public ChannelFuture bind(SocketAddress localAddress, ChannelPromise promise) { return pipeline.bind(localAddress, promise); }
pipeline.bind(localAddress, promise)调用的是DefaultChannelPipeline的方法
//DefaultChannelPipeline public ChannelFuture bind(SocketAddress localAddress, ChannelPromise promise) { return tail.bind(localAddress, promise); }
tail.bind(localAddress, promise)会调用DefaultChannelHandlerContext的方法
//DefaultChannelHandlerContext public ChannelFuture bind(SocketAddress localAddress, ChannelPromise promise) { if (localAddress == null) { throw new NullPointerException("localAddress"); } validatePromise(promise, false); return findContextOutbound().invokeBind(localAddress, promise); } private DefaultChannelHandlerContext findContextOutbound() { DefaultChannelHandlerContext ctx = this; do { ctx = ctx.prev; } while (!(ctx.handler() instanceof ChannelOutboundHandler)); return ctx; }
bind是一个Outbound事件,因此会按照tail->head的顺序执行所有的Outbound处理器,目前有三个处理器:tail-> ServerBootstrapAcceptor->head,但只有head是outbound处理器,所以看一下Head的invokeBind方法
// DefaultChannelHandlerContext private ChannelFuture invokeBind(final SocketAddress localAddress, final ChannelPromise promise) { EventExecutor executor = executor(); if (executor.inEventLoop()) { invokeBind0(localAddress, promise); } else { executor.execute(new Runnable() { @Override public void run() { invokeBind0(localAddress, promise); } }); } return promise; } private void invokeBind0(SocketAddress localAddress, ChannelPromise promise) { try { ((ChannelOutboundHandler) handler()).bind(this, localAddress, promise); } catch (Throwable t) { notifyOutboundHandlerException(t, promise); } }
((ChannelOutboundHandler) handler()).bind(this, localAddress, promise)这行代码会调用Headhandler的bind方法
//Headhandler public void bind( ChannelHandlerContext ctx, SocketAddress localAddress, ChannelPromise promise) throws Exception { unsafe.bind(localAddress, promise); }
而headHandler会调用AbstractUnsafe的bind方法
//AbstractUnsafe public final void bind(final SocketAddress localAddress, final ChannelPromise promise) { if (!ensureOpen(promise)) { return; } try { boolean wasActive = isActive(); // See: https://github.com/netty/netty/issues/576 if (!PlatformDependent.isWindows() && !PlatformDependent.isRoot() && Boolean.TRUE.equals(config().getOption(ChannelOption.SO_BROADCAST)) && localAddress instanceof InetSocketAddress && !((InetSocketAddress) localAddress).getAddress().isAnyLocalAddress()) { // Warn a user about the fact that a non-root user can't receive a // broadcast packet on *nix if the socket is bound on non-wildcard address. logger.warn( "A non-root user can't receive a broadcast packet if the socket " + "is not bound to a wildcard address; binding to a non-wildcard " + "address (" + localAddress + ") anyway as requested."); } doBind(localAddress); promise.setSuccess(); if (!wasActive && isActive()) { invokeLater(new Runnable() { @Override public void run() { pipeline.fireChannelActive(); } }); } } catch (Throwable t) { promise.setFailure(t); closeIfClosed(); } }
因为AbstractUnsafe是AbstractChannel的内部类,所以doBind(localAddress)调用的就是AbstractChannel的子类NioServerSocketChannel的方法
//NioServerSocketChannel protected void doBind(SocketAddress localAddress) throws Exception { javaChannel().socket().bind(localAddress, config.getBacklog()); }
//AbstractUnsafe private void invokeLater(Runnable task) { // This method is used by outbound operation implementations to trigger an inbound event later. // They do not trigger an inbound event immediately because an outbound operation might have been // triggered by another inbound event handler method. If fired immediately, the call stack // will look like this for example: // // handlerA.inboundBufferUpdated() - (1) an inbound handler method closes a connection. // -> handlerA.ctx.close() // -> channel.unsafe.close() // -> handlerA.channelInactive() - (2) another inbound handler method called while in (1) yet // // which means the execution of two inbound handler methods of the same handler overlap undesirably. eventLoop().execute(task); }
终于看到熟悉的ServerSocket的bind方法的调用了吧,至此,就完成了对IP和端口的绑定。注意:此处的backlog(最大完成连接队列数)的默认值为3072。
由于此时bind已执行,所以isActive方法会返回true,然而channelActive是一个Inbound事件,所以不能由outbound操作直接触发(具体原因看上面代码的注释),需要将channelActive任务加入到boss线程的任务队列中,此时boss线程的任务队列已经执行完了bind任务,接着再执行channelActive任务。
ChannelActive是一个inbound事件,因此会按照head->tail的顺序执行Inbound处理器,目前有三个处理器:head-> ServerBootstrapAcceptor->tail, ServerBootstrapAcceptor和tail都是inbound处理器,先看一下Head的fireChannelActive方法
//DefaultChannelPipeline public ChannelPipeline fireChannelActive() { head.fireChannelActive(); if (channel.config().isAutoRead()) { channel.read(); } return this; }
head.fireChannelActive()的代码如下:
// DefaultChannelHandlerContext public ChannelHandlerContext fireChannelActive() { final DefaultChannelHandlerContext next = findContextInbound(); EventExecutor executor = next.executor(); if (executor.inEventLoop()) { next.invokeChannelActive(); } else { executor.execute(new Runnable() { @Override public void run() { next.invokeChannelActive(); } }); } return this; } private DefaultChannelHandlerContext findContextInbound() { DefaultChannelHandlerContext ctx = this; do { ctx = ctx.next; } while (!(ctx.handler() instanceof ChannelInboundHandler)); return ctx; } private void invokeChannelActive() { try { ((ChannelInboundHandler) handler()).channelActive(this); } catch (Throwable t) { notifyHandlerException(t); } }
ServerBootstrapAcceptor和tail的channelActive方法都没有做任何实质性的事情。最后以tailHandler的空实现结束
接着再看DefaultChannelPipeline执行完head.fireChannelActive()后,对channel.read()的执行
里面调用了abstractChannel的如下方法:
//abstractChannel public Channel read() { pipeline.read(); return this; } //DefaultChannelPipeline public ChannelPipeline read() { tail.read(); return this; } //DefaultChannelHandlerContext public ChannelHandlerContext read() { findContextOutbound().invokeRead(); return this; }
Read是一个Outbound事件,因此findContextOutbound()会按照tail->head的顺序执行所有的Outbound处理器,目前有三个处理器:tail->ServerBootstrapAcceptor->head,但只有head是outbound处理器,所以看一下Head的invokeRead方法
private void invokeRead() { EventExecutor executor = executor(); if (executor.inEventLoop()) { invokeRead0(); } else { Runnable task = invokeRead0Task; if (task == null) { invokeRead0Task = task = new Runnable() { @Override public void run() { invokeRead0(); } }; } executor.execute(task); } } private void invokeRead0() { try { ((ChannelOutboundHandler) handler()).read(this); } catch (Throwable t) { notifyHandlerException(t); } }
((ChannelOutboundHandler) handler()).read(this)这行代码会调用Headhandler的read方法
//Headhandler public void read(ChannelHandlerContext ctx) { unsafe.beginRead(); }
unsafe.beginRead()会调用AbstractUnsafe的beginRead方法
//AbstractUnsafe public void beginRead() { if (!isActive()) { return; } try { doBeginRead(); } catch (final Exception e) { invokeLater(new Runnable() { @Override public void run() { pipeline.fireExceptionCaught(e); } }); close(voidPromise()); } }
因为AbstractUnsafe是AbstractChannel的内部类,所以doBeginRead()调用的就是AbstractChannel的子类AbstractNioChannel的方法
//AbstractNioChannel protected void doBeginRead() throws Exception { if (inputShutdown) { return; } final SelectionKey selectionKey = this.selectionKey; if (!selectionKey.isValid()) { return; } final int interestOps = selectionKey.interestOps(); if ((interestOps & readInterestOp) == 0) { selectionKey.interestOps(interestOps | readInterestOp); } }
selectionKey.interestOps()的值是之前AbastractUnsafe类中的doRegister方法执行如下代码selectionKey = javaChannel().register(eventLoop().selector, 0, this)时设置的,因此值为0。
而readInterestOp是之前创建NioServerSocketChanne时,NioServerSocketChannel类的构造函数中设置的super(null, newSocket(), SelectionKey.OP_ACCEPT),因此值为16。
selectionKey.interestOps(interestOps | readInterestOp)会将ops设置为16。
总结:
依次发生了以下事件:Bind(outbound)->channelActive(inbound)->read(outbound)。
注意:channelActive是在bind中触发的。
Boss线程的任务队列变化为:Bind任务->channelActive任务
bind任务共做了以下几件事情:
1、将监听套接字绑定IP和端口,并设置最大完成连接队列数
2、将channelActive任务加入到boss线程的任务队列中
channelActive任务做了以下事情:将selectionKey的interestOps设置为SelectionKey.OP_ACCEPT,即16