审计跟踪(也称为审核日志)是一个安全相关的时间顺序记录,记录这些记录的目的是为已经影响在任何时候的详细操作,提供程序运行的证明文件记录、源或事件
MVC
自定义一个过滤器
public class AuditFilter : IActionFilter
{
///
/// 在执行操作方法后调用。
///
///
public void OnActionExecuted(ActionExecutedContext filterContext)
{
var auditData = AbpAuditFilterData.GetOrNull(filterContext.HttpContext);
if (auditData == null)
return;
auditData.Stopwatch.Stop();
var path = AppDomain.CurrentDomain.BaseDirectory + "log.txt";
if (filterContext.Exception != null)
File.AppendAllText(path,
DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "异常:" + filterContext.Exception + "\r\n");
else
File.AppendAllText(path,
DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + "耗时:" +
Convert.ToInt32(auditData.Stopwatch.Elapsed.TotalMilliseconds) + "\r\n");
}
///
/// 在执行操作方法之前调用。
///
///
public void OnActionExecuting(ActionExecutingContext filterContext)
{
var actionStopwatch = Stopwatch.StartNew();
AbpAuditFilterData.Set(
filterContext.HttpContext,
new AbpAuditFilterData(actionStopwatch)
);
}
}
定义一个数据存储
public class AbpAuditFilterData
{
private const string AbpAuditFilterDataHttpContextKey = "__AbpAuditFilterData";
public AbpAuditFilterData(
Stopwatch stopwatch)
{
Stopwatch = stopwatch;
}
public Stopwatch Stopwatch { get; }
public static void Set(HttpContextBase httpContext, AbpAuditFilterData auditFilterData)
{
GetAuditDataStack(httpContext).Push(auditFilterData);
}
public static AbpAuditFilterData GetOrNull(HttpContextBase httpContext)
{
var stack = GetAuditDataStack(httpContext);
return stack.Count <= 0
? null
: stack.Pop();
}
///
/// 获取一个可变大小的后进先出 (LIFO) 集合
///
///
///
private static Stack GetAuditDataStack(HttpContextBase httpContext)
{
if (httpContext.Items[AbpAuditFilterDataHttpContextKey] is Stack stack)
return stack;
stack = new Stack();
httpContext.Items[AbpAuditFilterDataHttpContextKey] = stack;
return stack;
}
}
HomeController 如下
public class HomeController : Controller
{
public ActionResult Index()
{
var a = 0;
for (var i = 0; i < 10000; i++)
for (var j = 0; j < 10000; j++)
a = i - j;
ViewBag.A = a;
return View();
}
public ActionResult About()
{
var a = Convert.ToInt32("a");
ViewBag.Message = "Your application description page.";
return View();
}
}
访问home/index 日志记录如下:
2018-01-22 19:11:09耗时:342
访问home/about 日志记录如下:
Web Api
自定义过滤器
public class AuditFilter : IActionFilter
{
//
// 摘要:
// 获取或设置一个值,该值指示是否可以为单个程序元素指定多个已指示特性的实例。
//
// 返回结果:
// 如果可以指定多个实例,则为 true;否则为 false。默认值为 false。
public bool AllowMultiple => false;
///
/// 异步执行筛选器操作
///
///
///
///
///
public async Task ExecuteActionFilterAsync(HttpActionContext actionContext, CancellationToken cancellationToken, Func> continuation)
{
var method = actionContext.ActionDescriptor is ReflectedHttpActionDescriptor descriptor ? descriptor.MethodInfo : null;
var str = $"{actionContext.ActionDescriptor.ControllerDescriptor.ControllerType.Name}/{method?.Name}/{JsonConvert.SerializeObject(actionContext.ActionArguments)}";
var stopwatch = Stopwatch.StartNew();
var path = AppDomain.CurrentDomain.BaseDirectory + "log.txt";
try
{
return await continuation();
}
catch (Exception ex)
{
File.AppendAllText(path,
DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + " " + str + "异常:" + ex + "\r\n");
throw;
}
finally
{
stopwatch.Stop();
File.AppendAllText(path,
DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss") + " " + str + "耗时:" +
Convert.ToInt32(stopwatch.Elapsed.TotalMilliseconds) + "\r\n");
}
}
}
ValuesController代码如下
public class ValuesController : ApiController
{
// GET api/values
public IEnumerable Get()
{
Thread.Sleep(new Random().Next(500, 1000));
return new[] { "Get" };
}
// GET api/values/5
public string Get(int id)
{
Thread.Sleep(new Random().Next(500, 1000));
return id + "";
}
[Route("api/values/GetError")]
public void GetError()
{
var a = Convert.ToInt32("a");
}
}
访问api/values 日志记录如下
2018-01-22 19:23:27 ValuesController/Get/{}耗时:978
访问api/values/1 日志记录如下
2018-01-22 19:24:21 ValuesController/Get/{"id":1}耗时:727
访问api/values/GetError 日志记录如下
Unity
自定义一个拦截器
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Class | AttributeTargets.Interface)]
public class UnityAopAttribute : HandlerAttribute, ICallHandler
{
public override ICallHandler CreateHandler(IUnityContainer container)
{
return this;
}
public IMethodReturn Invoke(IMethodInvocation input, GetNextHandlerDelegate getNext)
{
var s = new Stopwatch();
s.Start();
var result = getNext()(input, getNext);
if (result.Exception != null)
{
WriteLog(result.Exception.ToString());
//表示处理异常 Unity就不会抛出
result.Exception = null;
}
s.Stop();
WriteLog("方法:{0},参数:{1},耗时:{2}",
input.MethodBase.Name, JsonConvert.SerializeObject(input.Arguments), s.Elapsed.TotalMilliseconds);
return result;
}
private void WriteLog(string format, params object[] arg)
{
var path = AppDomain.CurrentDomain.BaseDirectory + "log.txt";
File.AppendAllText(path, string.Format(format, arg) + "\r\n");
}
public IEnumerable GetRequiredInterfaces()
{
return Type.EmptyTypes;
}
public bool WillExecute => false;
}
接口定义如下
public interface IOrderService
{
string GetOrder();
string GetOrderDetail();
}
实现如下
加上UnityAop标记
[UnityAop]
public class OrderService : IOrderService
{
public string GetOrder()
{
Thread.Sleep(new Random().Next(500, 1000));
return "GetOrder";
}
public string GetOrderDetail()
{
var i = Convert.ToInt32("a");
return i + "GetOrder";
}
}
注入及调用如下
示例代码:https://github.com/sunven/Abp1
Reference
Unity AOP 处理异常的方法