探究一下线程的真正执行(JVM层面)、Callable、Future以及线程池的执行过程和源码
本文主要是作者用于笔记,写的比较简陋,如有错误之处,敬请包涵!
package concurrent;
import java.util.concurrent.*;
/**
* @author LiuXF
* @date 2018/12/27 14:08:13
*/
public class InterruptTest {
private volatile boolean flag = true;
private ThreadPoolExecutor executor = (ThreadPoolExecutor) Executors.newFixedThreadPool(1);
private class Task implements Callable {
@Override
public String call() throws Exception {
Thread.sleep(5000);
while (flag) {
}
return "2";
}
}
private void start() {
Future future = executor.submit(new Task());
try {
// future.cancel(true);
// int a = 1 / 0;
Thread t1 = new Thread(() -> {
try {
future.get(3000, TimeUnit.MICROSECONDS);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
} catch (TimeoutException e) {
e.printStackTrace();
}
});
t1.setName("111111111");
t1.start();
Thread t2 = new Thread(() -> {
try {
future.get(3000, TimeUnit.MICROSECONDS);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
} catch (TimeoutException e) {
e.printStackTrace();
}
});
t2.setName("22222222");
t2.start();
} catch (Exception e) {
e.printStackTrace();
} finally {
try {
// boolean flag = future.cancel(true);
// System.out.println(flag);
} catch (Exception e) {
e.printStackTrace();
}
}
}
public static void main(String[] args) {
InterruptTest interruptTest = new InterruptTest();
interruptTest.start();
// Thread t = new Thread(() -> {
//// LockSupport.park();
// try {
// Thread.currentThread().interrupt();
// Thread.sleep(1000);
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
//// while (true) {
//// System.out.println("1");
////// Thread.currentThread().interrupt();
////// Thread.interrupted();
////// LockSupport.park();
//// }
//
//// LockSupport.park();
// });
// t.start();
// t.interrupt();
// try {
//
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
// AtomicBoolean flag = new AtomicBoolean(false);
// while (true) {
// if (!flag.get() && t.getState().toString().equals(Thread.State.WAITING.toString())) {
//// t.interrupt();
// flag.set(true);
// }
// System.out.println(t.getState().toString());
// }
}
}
线程池
AbstractExecutorService.submit --->
public Future> submit(Runnable task) {
if (task == null) throw new NullPointerException();
RunnableFuture ftask = newTaskFor(task, null);
execute(ftask);
return ftask;
}
ThreadPoolExecutor.execute-->
int c = ctl.get();
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true))
return;
c = ctl.get();
}
ThreadPoolExecutor.addWorker--->
w = new Worker(firstTask);
final Thread t = w.thread;//从工厂(线程池)里面获取线程对象 详情看Worker的构造函数getThreadFactory().newThread(this);
if (t != null) {
final ReentrantLock mainLock = this.mainLock;
mainLock.lock();
try {
// Recheck while holding lock.
// Back out on ThreadFactory failure or if
// shut down before lock acquired.
int rs = runStateOf(ctl.get());
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive()) // precheck that t is startable
throw new IllegalThreadStateException();
workers.add(w);
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
t.start();//这里执行我们Worker的run方法
workerStarted = true;
}
}
Thread.start()--->
try {
start0();
started = true;
}
///也就是新创建的线程启动调用native start0方法,而这些native方法的注册是在Thread对象初始化的时候完成的
private static native void registerNatives();
static {
registerNatives(); //而本地方法 registerNatives 是定义在 Thread.c 文件中的
}
Thread.c --->
static JNINativeMethod methods[] = {
{"start0", "()V", (void *)&JVM_StartThread},//在jvm.cpp里面
{"stop0", "(" OBJ ")V", (void *)&JVM_StopThread},
{"isAlive", "()Z", (void *)&JVM_IsThreadAlive},
{"suspend0", "()V", (void *)&JVM_SuspendThread},
{"resume0", "()V", (void *)&JVM_ResumeThread},
{"setPriority0", "(I)V", (void *)&JVM_SetThreadPriority},
{"yield", "()V", (void *)&JVM_Yield},
{"sleep", "(J)V", (void *)&JVM_Sleep},
{"currentThread", "()" THD, (void *)&JVM_CurrentThread},
{"countStackFrames", "()I", (void *)&JVM_CountStackFrames},
{"interrupt0", "()V", (void *)&JVM_Interrupt},
{"isInterrupted", "(Z)Z", (void *)&JVM_IsInterrupted},
{"holdsLock", "(" OBJ ")Z", (void *)&JVM_HoldsLock},
{"getThreads", "()[" THD, (void *)&JVM_GetAllThreads},
{"dumpThreads", "([" THD ")[[" STE, (void *)&JVM_DumpThreads},
{"setNativeName", "(" STR ")V", (void *)&JVM_SetNativeThreadName},
};
jvm.cpp--->
JVM_ENTRY(void, JVM_StartThread(JNIEnv* env, jobject jthread))
JVMWrapper("JVM_StartThread");
JavaThread *native_thread = NULL;
// We cannot hold the Threads_lock when we throw an exception,
// due to rank ordering issues. Example: we might need to grab the
// Heap_lock while we construct the exception.
bool throw_illegal_thread_state = false;
// We must release the Threads_lock before we can post a jvmti event
// in Thread::start.
{
// Ensure that the C++ Thread and OSThread structures aren't freed before
// we operate.
MutexLocker mu(Threads_lock);
// Since JDK 5 the java.lang.Thread threadStatus is used to prevent
// re-starting an already started thread, so we should usually find
// that the JavaThread is null. However for a JNI attached thread
// there is a small window between the Thread object being created
// (with its JavaThread set) and the update to its threadStatus, so we
// have to check for this
if (java_lang_Thread::thread(JNIHandles::resolve_non_null(jthread)) != NULL) {
throw_illegal_thread_state = true;
} else {
// We could also check the stillborn flag to see if this thread was already stopped, but
// for historical reasons we let the thread detect that itself when it starts running
jlong size =
java_lang_Thread::stackSize(JNIHandles::resolve_non_null(jthread));
// Allocate the C++ Thread structure and create the native thread. The
// stack size retrieved from java is signed, but the constructor takes
// size_t (an unsigned type), so avoid passing negative values which would
// result in really large stacks.
size_t sz = size > 0 ? (size_t) size : 0;
native_thread = new JavaThread(&thread_entry, sz);//这里开启一个线程
// At this point it may be possible that no osthread was created for the
// JavaThread due to lack of memory. Check for this situation and throw
// an exception if necessary. Eventually we may want to change this so
// that we only grab the lock if the thread was created successfully -
// then we can also do this check and throw the exception in the
// JavaThread constructor.
if (native_thread->osthread() != NULL) {
// Note: the current thread is not being used within "prepare".
native_thread->prepare(jthread);
//注意从这里开始run方法交给另一个线程去处理的,我们的主代码可能已经往下执行了
}
}
}
//这里执行
static void thread_entry(JavaThread* thread, TRAPS) {
HandleMark hm(THREAD);
Handle obj(THREAD, thread->threadObj());
JavaValue result(T_VOID);
JavaCalls::call_virtual(&result,obj,
KlassHandle(THREAD,SystemDictionary::Thread_klass()),
vmSymbolHandles::run_method_name(), //LOOK! 看这里 调用 vmSymbols.hpp里面的宏定义
vmSymbolHandles::void_method_signature(),THREAD);
}
vmSymbols.hpp --->
class vmSymbolHandles: AllStatic {
...
template(run_method_name,"run") //LOOK!!! 这里决定了调用的方法名称是 “run”!
...
}
Worker.run--->
private final class Worker
extends AbstractQueuedSynchronizer
implements Runnable
{
/**
* This class will never be serialized, but we provide a
* serialVersionUID to suppress a javac warning.
*/
private static final long serialVersionUID = 6138294804551838833L;
/** Thread this worker is running in. Null if factory fails. */
final Thread thread;
/** Initial task to run. Possibly null. */
Runnable firstTask; //这里是外部我们传进来的FutureTask对象
/** Per-thread task counter */
volatile long completedTasks;
/**
* Creates with given first task and thread from ThreadFactory.
* @param firstTask the first task (null if none)
*/
Worker(Runnable firstTask) {
setState(-1); // inhibit interrupts until runWorker
this.firstTask = firstTask;
this.thread = getThreadFactory().newThread(this);
}
/** Delegates main run loop to outer runWorker */
public void run() {
runWorker(this);
}
// Lock methods
//
// The value 0 represents the unlocked state.
// The value 1 represents the locked state.
protected boolean isHeldExclusively() {
return getState() != 0;
}
protected boolean tryAcquire(int unused) {
if (compareAndSetState(0, 1)) {
setExclusiveOwnerThread(Thread.currentThread());
return true;
}
return false;
}
protected boolean tryRelease(int unused) {
setExclusiveOwnerThread(null);
setState(0);
return true;
}
public void lock() { acquire(1); }
public boolean tryLock() { return tryAcquire(1); }
public void unlock() { release(1); }
public boolean isLocked() { return isHeldExclusively(); }
void interruptIfStarted() {
Thread t;
if (getState() >= 0 && (t = thread) != null && !t.isInterrupted()) {
try {
t.interrupt();
} catch (SecurityException ignore) {
}
}
}
}
ThreadPoolExecutor.runWorker
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
while (task != null || (task = getTask()) != null) {
w.lock();
// If pool is stopping, ensure thread is interrupted;
// if not, ensure thread is not interrupted. This
// requires a recheck in second case to deal with
// shutdownNow race while clearing interrupt
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
beforeExecute(wt, task);
Throwable thrown = null;
try {
task.run();//终于守得云开见月明这里就是我们的futureTask的run方法了
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown);
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}
记得我们之前传进来的线程是什么吧是FutureTak类型的吧
futureTask.run --->
public void run() {
if (state != NEW ||
!UNSAFE.compareAndSwapObject(this, runnerOffset,
null, Thread.currentThread()))
return;
try {
Callable c = callable;
if (c != null && state == NEW) {
V result;
boolean ran;
try {
result = c.call();
ran = true;
} catch (Throwable ex) {
result = null;
ran = false;
setException(ex);
}
if (ran)
set(result);//这里有个设置返回值的操作,我们可以知道实际上是result = c.call();这个方法 就是我们callable的call方法。这里交给另外一个线程去处理不影响主线程
}
} finally {
// runner must be non-null until state is settled to
// prevent concurrent calls to run()
runner = null;
// state must be re-read after nulling runner to prevent
// leaked interrupts
int s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
}
futureTask.set
protected void set(V v) {
if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
outcome = v;
UNSAFE.putOrderedInt(this, stateOffset, NORMAL); // final state
finishCompletion();
}
}
futureTask.finishCompletion
private void finishCompletion() {
// assert state > COMPLETING;
for (WaitNode q; (q = waiters) != null;) {
if (UNSAFE.compareAndSwapObject(this, waitersOffset, q, null)) {
for (;;) {
Thread t = q.thread;
if (t != null) {
q.thread = null;
//唤醒被park在等待队列里面的线程(这些park的线程在下面future.get里面做的)
LockSupport.unpark(t);
}
WaitNode next = q.next;
if (next == null)
break;
q.next = null; // unlink to help gc
q = next;
}
break;
}
}
done();
callable = null; // to reduce footprint
}
我们在主代码调用
future.get(3000, TimeUnit.MICROSECONDS);
接着看看future.get怎么实现的
public V get(long timeout, TimeUnit unit)
throws InterruptedException, ExecutionException, TimeoutException {
if (unit == null)
throw new NullPointerException();
int s = state;
if (s <= COMPLETING &&
(s = awaitDone(true, unit.toNanos(timeout))) <= COMPLETING)
throw new TimeoutException();
return report(s);
}
//这里主要是查看线程的转态,没有到COMPLETING 就一直等待,除非有等待时长
这里我们不妨再来看看awaitDone
这个方法,它到此阻塞的是什么
其实阻塞的当前的线程,单线程依次往下判断4个条件,并且在几次循环之后将线程park起来,多线程private volatile WaitNode waiters;会放到这个链表里面
private int awaitDone(boolean timed, long nanos)
throws InterruptedException {
final long deadline = timed ? System.nanoTime() + nanos : 0L;
WaitNode q = null;
boolean queued = false;
for (;;) {
if (Thread.interrupted()) {
removeWaiter(q);
throw new InterruptedException();
}
int s = state;
if (s > COMPLETING) {
if (q != null)
q.thread = null;
return s;
}
else if (s == COMPLETING) // cannot time out yet
Thread.yield();
else if (q == null)
q = new WaitNode();
else if (!queued)
queued = UNSAFE.compareAndSwapObject(this, waitersOffset,
q.next = waiters, q);
else if (timed) {
nanos = deadline - System.nanoTime();
if (nanos <= 0L) {
removeWaiter(q);
return state;
}
LockSupport.parkNanos(this, nanos);
}
else
LockSupport.park(this);
}
}
线程111111111的等待队列的waiters
的样子
线程22222222的等待队列的waiters
的样子