zygote是受精卵的意思,它是Android中的一个非常重要的守护进程服务(Daem Service),所有的其他Dalvik虚拟机进程都是通过zygote孵化(fork)出来的。Android应用程序是由Java语言编写的,运行在各自独立的Dalvik虚拟机中。如果每个应用程序在启动之时都需要单独运行和初始化一个虚拟机,会大大降低系统性能,因此Android首先创建一个zygote虚拟机,然后通过它孵化出其他的虚拟机进程,进而共享虚拟机内存和框架层资源,这样大幅度提高应用程序的启动和运行速度。
Zygote是Android中最重要的一个进程,和Init进程,SystemServer进程是支撑Android世界的三极。Zygote进程在Init进程中以service的方式启动的。
ZygoteInit类负责Zygote进程Java的初始化工作,首先来看下ZygoteInit类的入口main()方法:
public static void main(String argv[]) {
// Mark zygote start. This ensures that thread creation will throw
// an error.
ZygoteHooks.startZygoteNoThreadCreation();
try {
Trace.traceBegin(Trace.TRACE_TAG_DALVIK, "ZygoteInit");
//开启DDMS
RuntimeInit.enableDdms();
// Start profiling the zygote initialization.
SamplingProfilerIntegration.start();
....
//1)注册zygote的socket监听端口
registerZygoteSocket(socketName);
Trace.traceBegin(Trace.TRACE_TAG_DALVIK, "ZygotePreload");
EventLog.writeEvent(LOG_BOOT_PROGRESS_PRELOAD_START,
SystemClock.uptimeMillis());
//2)预加载系统资源
preload();
EventLog.writeEvent(LOG_BOOT_PROGRESS_PRELOAD_END,
SystemClock.uptimeMillis());
Trace.traceEnd(Trace.TRACE_TAG_DALVIK);
....
//3)启动startServier进程
if (startSystemServer) {
startSystemServer(abiList, socketName);
}
Log.i(TAG, "Accepting command socket connections");
//4)进入监听和接受消息的循环
runSelectLoop(abiList);
closeServerSocket();
} catch (MethodAndArgsCaller caller) {
caller.run();
} catch (RuntimeException ex) {
}
}
主要做了以下几件事:1)注册zygote的socket端口监听;2)预加载系统资源;3)启动SystemServer进程;4)进入监听和接受消息的循环;依次看下这四个方法:
1)registerZygoteSocket()方法
private static void registerZygoteSocket(String socketName) {
if (sServerSocket == null) {
int fileDesc;
final String fullSocketName = ANDROID_SOCKET_PREFIX + socketName;
try {
String env = System.getenv(fullSocketName);
fileDesc = Integer.parseInt(env);
}
try {
FileDescriptor fd = new FileDescriptor();
fd.setInt$(fileDesc);
sServerSocket = new LocalServerSocket(fd);
}
}
}
创建一个本地的socket,然后等待调用runSelectLoop()来进入等待socket等待连接的循环中;
2)预加载系统资源,preload()方法;
先来看下Android应用进程共享内存图
通过上图可以很容易理解在Zygote进程预加载系统资源后,然后通过它孵化出其他的虚拟机进程,进而共享虚拟机内存和框架层资源,这样大幅度提高应用程序的启动和运行速度。 现在来看下preload()方法;
static void preload() {
Log.d(TAG, "begin preload");
Trace.traceBegin(Trace.TRACE_TAG_DALVIK, "BeginIcuCachePinning");
beginIcuCachePinning();
Trace.traceEnd(Trace.TRACE_TAG_DALVIK);
Trace.traceBegin(Trace.TRACE_TAG_DALVIK, "PreloadClasses");
//2.1)预加载系统类
preloadClasses();
Trace.traceEnd(Trace.TRACE_TAG_DALVIK);
Trace.traceBegin(Trace.TRACE_TAG_DALVIK, "PreloadResources");
//2.2)预加载系统资源
preloadResources();
Trace.traceEnd(Trace.TRACE_TAG_DALVIK);
Trace.traceBegin(Trace.TRACE_TAG_DALVIK, "PreloadOpenGL");
//预加载OpenGL资源
preloadOpenGL();
Trace.traceEnd(Trace.TRACE_TAG_DALVIK);
//2.3)预加载共享的so库
preloadSharedLibraries();
preloadTextResources();
// Ask the WebViewFactory to do any initialization that must run in the zygote process,
// for memory sharing purposes.
//预加载WebView资源库
WebViewFactory.prepareWebViewInZygote();
endIcuCachePinning();
warmUpJcaProviders();
Log.d(TAG, "end preload");
}
主要是预加载各种系统资源,主要看下2.1)预加载系统类;2.2)预加载系统资源;2.3)预加载so库
2.1 preloadClasses();
private static final String PRELOADED_CLASSES = "/system/etc/preloaded-classes";
private static void preloadClasses() {
final VMRuntime runtime = VMRuntime.getRuntime();
InputStream is;
try {
is = new FileInputStream(PRELOADED_CLASSES);
} catch (FileNotFoundException e) {
Log.e(TAG, "Couldn't find " + PRELOADED_CLASSES + ".");
return;
}
....
float defaultUtilization = runtime.getTargetHeapUtilization();
runtime.setTargetHeapUtilization(0.8f);
try {
BufferedReader br= new BufferedReader(new InputStreamReader(is), 256);
int count = 0;
String line;
while ((line = br.readLine()) != null) {
// Skip comments and blank lines.
line = line.trim();
if (line.startsWith("#") || line.equals("")) {
continue;
}
......
try {
//装载Java类信息
Class.forName(line, true, null);
count++;
} catch (ClassNotFoundException e) {}
.....
} finally {
Trace.traceBegin(Trace.TRACE_TAG_DALVIK, "PreloadDexCaches");
runtime.preloadDexCaches();
Trace.traceEnd(Trace.TRACE_TAG_DALVIK);
}
}
去读PRELOADED_CLASSES文件下的文件,得到InputStream对象,在转换为BufferedReader,逐行读取文件的内容,每行通过trim(),过滤掉空行,然后调用 Class.forName()方法,加载Java类信息,而不是创建一个对象;
2.2 preloadResources();预加载系统资源
private static void preloadResources() {
final VMRuntime runtime = VMRuntime.getRuntime();
try {
mResources = Resources.getSystem();
mResources.startPreloading();
if (PRELOAD_RESOURCES) {
//加载系统Drawable资源
TypedArray ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_drawables);
int N = preloadDrawables(ar);
ar.recycle();
//加载系统颜色资源
ar = mResources.obtainTypedArray(com.android.internal.R.array.preloaded_color_state_lists);
N = preloadColorStateLists(ar);
ar.recycle();
}
mResources.finishPreloading();
} catch (RuntimeException e) {
}
}
2.3 preloadSharedLibraries();加载系统共享so库
private static void preloadSharedLibraries() {
Log.i(TAG, "Preloading shared libraries...");
System.loadLibrary("android");
System.loadLibrary("compiler_rt");
System.loadLibrary("jnigraphics");
}
3 startSystemServer() 启动SystemServer进程
private static boolean startSystemServer(String abiList, String socketName)
throws MethodAndArgsCaller, RuntimeException {
....
//3.1 为启动SystemServer进程准备参数
String args[] = {
"--setuid=1000",
"--setgid=1000",
"--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1018,1021,1032,3001,3002,3003,3006,3007,3009,3010",
"--capabilities=" + capabilities + "," + capabilities,
"--nice-name=system_server",
"--runtime-args",
"com.android.server.SystemServer",
};
ZygoteConnection.Arguments parsedArgs = null;
int pid;
try {
parsedArgs = new ZygoteConnection.Arguments(args);
ZygoteConnection.applyDebuggerSystemProperty(parsedArgs);
ZygoteConnection.applyInvokeWithSystemProperty(parsedArgs);
//3.2 fork出SystemServer进程
/* Request to fork the system server process */
pid = Zygote.forkSystemServer(
parsedArgs.uid, parsedArgs.gid,
parsedArgs.gids,
parsedArgs.debugFlags,
null,
parsedArgs.permittedCapabilities,
parsedArgs.effectiveCapabilities);
} catch (IllegalArgumentException ex) {
throw new RuntimeException(ex);
}
/* For child process */
if (pid == 0) {
if (hasSecondZygote(abiList)) {
waitForSecondaryZygote(socketName);
}
//3.3 fork出SystemServer进程之后,初始化SystemServer进程
handleSystemServerProcess(parsedArgs);
}
return true;
}
主要做了三件事,3.1)为启动SystemServer进程准备参数,可以看到SystemServer的进程Id和组Id均为1000,SystemServer的执行类是com.android.server.SystemServer;3.2)fork出SystemServer进程;3.3)fork出SystemServer进程之后,初始化SystemServer进程;
看下handleSystemServerProcess()方法
private static void handleSystemServerProcess( ZygoteConnection.Arguments parsedArgs)
throws ZygoteInit.MethodAndArgsCaller {
//关闭zygote的socket
closeServerSocket();
//设置umask为0077;只有SystemServer进程可以访问;
// set umask to 0077 so new files and directories will default to owner-only permissions.
Os.umask(S_IRWXG | S_IRWXO);
//由3.1可以看出nice-name=system_server,设置进程的名称为system_server;
if (parsedArgs.niceName != null) {
Process.setArgV0(parsedArgs.niceName);
}
final String systemServerClasspath = Os.getenv("SYSTEMSERVERCLASSPATH");
if (systemServerClasspath != null) {
performSystemServerDexOpt(systemServerClasspath);
}
//由3.1可以看出invokeWith为null;
if (parsedArgs.invokeWith != null) {
} else {
ClassLoader cl = null;
if (systemServerClasspath != null) {
cl = createSystemServerClassLoader(systemServerClasspath,
parsedArgs.targetSdkVersion);
Thread.currentThread().setContextClassLoader(cl);
}
RuntimeInit.zygoteInit(parsedArgs.targetSdkVersion, parsedArgs.remainingArgs, cl);
}
}
4)runSelectLoop()方法
private static void runSelectLoop(String abiList) throws MethodAndArgsCaller {
ArrayList<FileDescriptor> fds = new ArrayList<FileDescriptor>();
ArrayList<ZygoteConnection> peers = new ArrayList<ZygoteConnection>();
fds.add(sServerSocket.getFileDescriptor());
peers.add(null);
while (true) {
StructPollfd[] pollFds = new StructPollfd[fds.size()];
for (int i = 0; i < pollFds.length; ++i) {
pollFds[i] = new StructPollfd();
pollFds[i].fd = fds.get(i);
pollFds[i].events = (short) POLLIN;
}
try {
Os.poll(pollFds, -1);
} catch (ErrnoException ex) {
throw new RuntimeException("poll failed", ex);
}
for (int i = pollFds.length - 1; i >= 0; --i) {
if ((pollFds[i].revents & POLLIN) == 0) {
continue;
}
//4.1)接受连接请求
if (i == 0) {
ZygoteConnection newPeer = acceptCommandPeer(abiList);
peers.add(newPeer);
fds.add(newPeer.getFileDesciptor());
//4.2) 接受消息
} else {
boolean done = peers.get(i).runOnce();
if (done) {
peers.remove(i);
fds.remove(i);
}
}
}
}
}
主要做了两件事4.1)接受连接请求;i=0,说明请求连接的事件过来了,调用acceptCommandPeer()和客户端建立socket连接,然后加入监听数组,等待这个socket上命令的到来;4.2)接受消息;i>0 说明已经连接上的socket已经有数据到了,调用ZygoteConnection类的runOnce()方法处理完成后,会断开和客户端的连接,并且从监听数组中移除;
以上就是Zygote进程的启动流程和在main()方法中主要做的四件事的解析,如有问题,请多指教,谢谢!
Android FrameWork的文章现在有很多,相关的书籍也有不少,都写的很通俗易懂,我写相关的文章主要是为了记录在学习FrameWork过程中的点滴。
刘超《深入解析Android5.0》第八章支撑Android世界的一极 --Zygote进程
刘超《深入解析Android5.0》第十章Android系统的核心之一 --SystemServer进程
杨云君《Android的设计与实现 卷I》第4章 Android启动过程的上层实现