如上面的界面,这个程序几乎可以画出任何函数图像
使用者应该先从左上角选择要画的函数类型,然后再在右上角输入该函数的相关参数,点击绘制按钮后即可画出函数图像
相关说明:
1. 本函数只列举几个基本数学函数图像的实现,可以添加。
2. 拖动放大界面仍然可以显示界面和图像。
3. 可以通过设置UnitLength的值(并没有显示在界面中),设置单位长度所含的像素值,达到函数更好的观感。
4. 本程序默认绘制下一个图像自动消除上一个图像,界面上只显示一个图像,简洁大方。
import java.awt.Color;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import javax.swing.BorderFactory;
import javax.swing.JButton;
import javax.swing.JComboBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.border.LineBorder;
public class DrawFn extends JFrame implements ItemListener{
private JTextField txt_c;
private JTextField txt_b;
private JTextField txt_a;
public JComboBox chooseFun;
//draw_actionAdapter adapter;
public int A;
public drawFnPanel panel = new drawFnPanel();
public static void main(String[] args) {
DrawFn frame=new DrawFn();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(800, 600);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
frame.setBackground(Color.BLACK);
}
public DrawFn() {
super("画函数图像");
final JLabel aLabel = new JLabel();
aLabel.setForeground(Color.WHITE);
aLabel.setText("a=");
aLabel.setBounds(650, 10, 21, 18); //设置位置,大小
getContentPane().add(aLabel);
txt_a = new JTextField();
txt_a.setBounds(680, 8, 60, 18);
getContentPane().add(txt_a);
//
final JLabel bLabel = new JLabel();
bLabel.setForeground(Color.WHITE);
bLabel.setText("b=");
bLabel.setBounds(650, 30, 21, 18);
getContentPane().add(bLabel);
txt_b = new JTextField();
txt_b.setBounds(680, 28, 60, 18);
getContentPane().add(txt_b);
//
final JLabel cLabel = new JLabel();
cLabel.setForeground(Color.WHITE);
cLabel.setText("c=");
cLabel.setBounds(650, 50, 32, 18);
getContentPane().add(cLabel);
//this.setContentPane(cLabel);
txt_c = new JTextField();
txt_c.setBounds(680, 48, 60, 18);
getContentPane().add(txt_c);
//this.setContentPane(txt_c);
//设置按钮
final JButton button = new JButton();
button.addActionListener(new draw_actionAdapter(this));//什么意思?
button.setText("绘制");
button.setBounds(680, 80, 60, 18);
getContentPane().add(button);
//this.setContentPane(button);
//定义下拉菜单
final JLabel choose = new JLabel();
choose.setForeground(Color.WHITE);
choose.setText("请选择函数类型:");
choose.setBounds(20, 5, 120, 20);
getContentPane().add(choose);
JPanel jp1=new JPanel();
String []fun={"ax^2+bx+c","ae^bx+c","a*sin(PIx+b)+c","a*b^x+c","a*x^b+c","敬请期待"};
chooseFun=new JComboBox(fun);
chooseFun.setBounds(20, 30, 120, 20);
jp1.add(chooseFun);
chooseFun.setMaximumRowCount(3);
getContentPane().add(chooseFun);
chooseFun.addItemListener(this);
getContentPane().add(panel);
//this.setContentPane(panel);
}
public void itemStateChanged(ItemEvent e) {
if(e.getStateChange()==e.SELECTED)
{
A=chooseFun.getSelectedIndex();
//System.out.println(A);
}
}
public void paintFn(ActionEvent e){
panel.paintFn(Integer.parseInt(txt_a.getText()), Integer.parseInt(txt_b.getText()), Integer.parseInt(txt_c.getText()));
}
class draw_actionAdapter implements ActionListener{
private DrawFn adapter;
public draw_actionAdapter(DrawFn adapter){
this.adapter=adapter;
}
public void actionPerformed(ActionEvent e){
//adapter.getA(e);
adapter.paintFn(e);
adapter.repaint();
}
}
class drawFnPanel extends JPanel{
private float fa;
private float fb;
private float fc;
private int UnitLength=100;//可以任意改变该像素值
public void paintFn(int a,int b,int c){
fa=a;
fb=b;
fc=c;
}
public double Fun(double x){
//System.out.println("A="+DrawFn.A);
if(A==0)
return fa*x*x+fb*x+fc;
else if(A==1)
return fa*Math.pow(Math.E, fb*x)+fc ;//这里可以输入任何函数
else if(A==2)
return fa*Math.sin(Math.PI*x+fb)+fc;
else if(A==3)
return fa*Math.pow(fb, x)+fc;
else if(A==4)
return fa*Math.pow(x,fb)+fc;
else
return 0;
}
int width,height;
int X,Y;
//重载paintComponent函数
public void paintComponent(Graphics g)
{
g.setColor(Color.BLACK);
width = this.getWidth();//获得宽度
height = this.getHeight();//获得高度
X=width/2;
Y=height/2;//获得原点坐标
this.drawAxes(g);
this.function(g);
}
//画坐标轴
private void drawAxes(Graphics g)
{
g.setColor(Color.WHITE);
g.drawLine(0, Y, width, Y);
g.drawLine(X, 0, X, height);
g.drawString("0",X + 2,Y +12); //画原点数字
for(int i=1;i*UnitLength