原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679284%28v=vs.85%29.aspx
本文链接:http://blog.csdn.net/wlsgzl/article/details/18714021
参考资料:1、来自互联网http://www.bitscn.com/plus/view.php?aid=48915中的部分内容。
2、微软的WinNT.h头文件。
Contains processor-specific register data. 包含了特定处理器的寄存器数据。The system uses CONTEXT structures to perform various internal operations.系统使用CONTEXT结构体执行各种中间操作。 Refer to the header file WinNT.h for definitions of this structure for each processor architecture.参考WinNT.h文件中各种处理器架构的所对应的本结构体。
大致的看下下面的三个结构体:
typedef struct DECLSPEC_ALIGN(16) _CONTEXT { // // Register parameter home addresses. // // N.B. These fields are for convience - they could be used to extend the // context record in the future. // DWORD64 P1Home; DWORD64 P2Home; DWORD64 P3Home; DWORD64 P4Home; DWORD64 P5Home; DWORD64 P6Home; // // Control flags. // DWORD ContextFlags; DWORD MxCsr; // // Segment Registers and processor flags. // WORD SegCs; WORD SegDs; WORD SegEs; WORD SegFs; WORD SegGs; WORD SegSs; DWORD EFlags; // // Debug registers // DWORD64 Dr0; DWORD64 Dr1; DWORD64 Dr2; DWORD64 Dr3; DWORD64 Dr6; DWORD64 Dr7; // // Integer registers. // DWORD64 Rax; DWORD64 Rcx; DWORD64 Rdx; DWORD64 Rbx; DWORD64 Rsp; DWORD64 Rbp; DWORD64 Rsi; DWORD64 Rdi; DWORD64 R8; DWORD64 R9; DWORD64 R10; DWORD64 R11; DWORD64 R12; DWORD64 R13; DWORD64 R14; DWORD64 R15; // // Program counter. // DWORD64 Rip; // // Floating point state. // union { XMM_SAVE_AREA32 FltSave; struct { M128A Header[2]; M128A Legacy[8]; M128A Xmm0; M128A Xmm1; M128A Xmm2; M128A Xmm3; M128A Xmm4; M128A Xmm5; M128A Xmm6; M128A Xmm7; M128A Xmm8; M128A Xmm9; M128A Xmm10; M128A Xmm11; M128A Xmm12; M128A Xmm13; M128A Xmm14; M128A Xmm15; } DUMMYSTRUCTNAME; } DUMMYUNIONNAME; // // Vector registers. // M128A VectorRegister[26]; DWORD64 VectorControl; // // Special debug control registers. // DWORD64 DebugControl; DWORD64 LastBranchToRip; DWORD64 LastBranchFromRip; DWORD64 LastExceptionToRip; DWORD64 LastExceptionFromRip; } CONTEXT, *PCONTEXT; |
typedef struct _CONTEXT { // // The flags values within this flag control the contents of // a CONTEXT record. // // If the context record is used as an input parameter, then // for each portion of the context record controlled by a flag // whose value is set, it is assumed that that portion of the // context record contains valid context. If the context record // is being used to modify a threads context, then only that // portion of the threads context will be modified. // // If the context record is used as an IN OUT parameter to capture // the context of a thread, then only those portions of the thread's // context corresponding to set flags will be returned. // // The context record is never used as an OUT only parameter. // DWORD ContextFlags; // // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is // set in ContextFlags. Note that CONTEXT_DEBUG_REGISTERS is NOT // included in CONTEXT_FULL. // DWORD Dr0; DWORD Dr1; DWORD Dr2; DWORD Dr3; DWORD Dr6; DWORD Dr7; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_FLOATING_POINT. // FLOATING_SAVE_AREA FloatSave; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_SEGMENTS. // DWORD SegGs; DWORD SegFs; DWORD SegEs; DWORD SegDs; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_INTEGER. // DWORD Edi; DWORD Esi; DWORD Ebx; DWORD Edx; DWORD Ecx; DWORD Eax; // // This section is specified/returned if the // ContextFlags word contians the flag CONTEXT_CONTROL. // DWORD Ebp; DWORD Eip; DWORD SegCs; // MUST BE SANITIZED DWORD EFlags; // MUST BE SANITIZED DWORD Esp; DWORD SegSs; // // This section is specified/returned if the ContextFlags word // contains the flag CONTEXT_EXTENDED_REGISTERS. // The format and contexts are processor specific // BYTE ExtendedRegisters[MAXIMUM_SUPPORTED_EXTENSION]; } CONTEXT; |
typedef struct _CONTEXT { // // The flags values within this flag control the contents of // a CONTEXT record. // // If the context record is used as an input parameter, then // for each portion of the context record controlled by a flag // whose value is set, it is assumed that that portion of the // context record contains valid context. If the context record // is being used to modify a thread's context, then only that // portion of the threads context will be modified. // // If the context record is used as an __inout parameter to capture // the context of a thread, then only those portions of the thread's // context corresponding to set flags will be returned. // // The context record is never used as an __out only parameter. // DWORD ContextFlags; DWORD Fill1[3]; // for alignment of following on 16-byte boundary // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_DEBUG. // // N.B. CONTEXT_DEBUG is *not* part of CONTEXT_FULL. // ULONGLONG DbI0; ULONGLONG DbI1; ULONGLONG DbI2; ULONGLONG DbI3; ULONGLONG DbI4; ULONGLONG DbI5; ULONGLONG DbI6; ULONGLONG DbI7; ULONGLONG DbD0; ULONGLONG DbD1; ULONGLONG DbD2; ULONGLONG DbD3; ULONGLONG DbD4; ULONGLONG DbD5; ULONGLONG DbD6; ULONGLONG DbD7; // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_LOWER_FLOATING_POINT. // FLOAT128 FltS0; FLOAT128 FltS1; FLOAT128 FltS2; FLOAT128 FltS3; FLOAT128 FltT0; FLOAT128 FltT1; FLOAT128 FltT2; FLOAT128 FltT3; FLOAT128 FltT4; FLOAT128 FltT5; FLOAT128 FltT6; FLOAT128 FltT7; FLOAT128 FltT8; FLOAT128 FltT9; // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_HIGHER_FLOATING_POINT. // FLOAT128 FltS4; FLOAT128 FltS5; FLOAT128 FltS6; FLOAT128 FltS7; FLOAT128 FltS8; FLOAT128 FltS9; FLOAT128 FltS10; FLOAT128 FltS11; FLOAT128 FltS12; FLOAT128 FltS13; FLOAT128 FltS14; FLOAT128 FltS15; FLOAT128 FltS16; FLOAT128 FltS17; FLOAT128 FltS18; FLOAT128 FltS19; FLOAT128 FltF32; FLOAT128 FltF33; FLOAT128 FltF34; FLOAT128 FltF35; FLOAT128 FltF36; FLOAT128 FltF37; FLOAT128 FltF38; FLOAT128 FltF39; FLOAT128 FltF40; FLOAT128 FltF41; FLOAT128 FltF42; FLOAT128 FltF43; FLOAT128 FltF44; FLOAT128 FltF45; FLOAT128 FltF46; FLOAT128 FltF47; FLOAT128 FltF48; FLOAT128 FltF49; FLOAT128 FltF50; FLOAT128 FltF51; FLOAT128 FltF52; FLOAT128 FltF53; FLOAT128 FltF54; FLOAT128 FltF55; FLOAT128 FltF56; FLOAT128 FltF57; FLOAT128 FltF58; FLOAT128 FltF59; FLOAT128 FltF60; FLOAT128 FltF61; FLOAT128 FltF62; FLOAT128 FltF63; FLOAT128 FltF64; FLOAT128 FltF65; FLOAT128 FltF66; FLOAT128 FltF67; FLOAT128 FltF68; FLOAT128 FltF69; FLOAT128 FltF70; FLOAT128 FltF71; FLOAT128 FltF72; FLOAT128 FltF73; FLOAT128 FltF74; FLOAT128 FltF75; FLOAT128 FltF76; FLOAT128 FltF77; FLOAT128 FltF78; FLOAT128 FltF79; FLOAT128 FltF80; FLOAT128 FltF81; FLOAT128 FltF82; FLOAT128 FltF83; FLOAT128 FltF84; FLOAT128 FltF85; FLOAT128 FltF86; FLOAT128 FltF87; FLOAT128 FltF88; FLOAT128 FltF89; FLOAT128 FltF90; FLOAT128 FltF91; FLOAT128 FltF92; FLOAT128 FltF93; FLOAT128 FltF94; FLOAT128 FltF95; FLOAT128 FltF96; FLOAT128 FltF97; FLOAT128 FltF98; FLOAT128 FltF99; FLOAT128 FltF100; FLOAT128 FltF101; FLOAT128 FltF102; FLOAT128 FltF103; FLOAT128 FltF104; FLOAT128 FltF105; FLOAT128 FltF106; FLOAT128 FltF107; FLOAT128 FltF108; FLOAT128 FltF109; FLOAT128 FltF110; FLOAT128 FltF111; FLOAT128 FltF112; FLOAT128 FltF113; FLOAT128 FltF114; FLOAT128 FltF115; FLOAT128 FltF116; FLOAT128 FltF117; FLOAT128 FltF118; FLOAT128 FltF119; FLOAT128 FltF120; FLOAT128 FltF121; FLOAT128 FltF122; FLOAT128 FltF123; FLOAT128 FltF124; FLOAT128 FltF125; FLOAT128 FltF126; FLOAT128 FltF127; // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_LOWER_FLOATING_POINT | CONTEXT_HIGHER_FLOATING_POINT | CONTEXT_CONTROL. // ULONGLONG StFPSR; // FP status // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_INTEGER. // // N.B. The registers gp, sp, rp are part of the control context // ULONGLONG IntGp; // r1, volatile ULONGLONG IntT0; // r2-r3, volatile ULONGLONG IntT1; // ULONGLONG IntS0; // r4-r7, preserved ULONGLONG IntS1; ULONGLONG IntS2; ULONGLONG IntS3; ULONGLONG IntV0; // r8, volatile ULONGLONG IntT2; // r9-r11, volatile ULONGLONG IntT3; ULONGLONG IntT4; ULONGLONG IntSp; // stack pointer (r12), special ULONGLONG IntTeb; // teb (r13), special ULONGLONG IntT5; // r14-r31, volatile ULONGLONG IntT6; ULONGLONG IntT7; ULONGLONG IntT8; ULONGLONG IntT9; ULONGLONG IntT10; ULONGLONG IntT11; ULONGLONG IntT12; ULONGLONG IntT13; ULONGLONG IntT14; ULONGLONG IntT15; ULONGLONG IntT16; ULONGLONG IntT17; ULONGLONG IntT18; ULONGLONG IntT19; ULONGLONG IntT20; ULONGLONG IntT21; ULONGLONG IntT22; ULONGLONG IntNats; // Nat bits for r1-r31 // r1-r31 in bits 1 thru 31. ULONGLONG Preds; // predicates, preserved ULONGLONG BrRp; // return pointer, b0, preserved ULONGLONG BrS0; // b1-b5, preserved ULONGLONG BrS1; ULONGLONG BrS2; ULONGLONG BrS3; ULONGLONG BrS4; ULONGLONG BrT0; // b6-b7, volatile ULONGLONG BrT1; // // This section is specified/returned if the ContextFlags word contains // the flag CONTEXT_CONTROL. // // Other application registers ULONGLONG ApUNAT; // User Nat collection register, preserved ULONGLONG ApLC; // Loop counter register, preserved ULONGLONG ApEC; // Epilog counter register, preserved ULONGLONG ApCCV; // CMPXCHG value register, volatile ULONGLONG ApDCR; // Default control register (TBD) // Register stack info ULONGLONG RsPFS; // Previous function state, preserved ULONGLONG RsBSP; // Backing store pointer, preserved ULONGLONG RsBSPSTORE; ULONGLONG RsRSC; // RSE configuration, volatile ULONGLONG RsRNAT; // RSE Nat collection register, preserved // Trap Status Information ULONGLONG StIPSR; // Interruption Processor Status ULONGLONG StIIP; // Interruption IP ULONGLONG StIFS; // Interruption Function State // iA32 related control registers ULONGLONG StFCR; // copy of Ar21 ULONGLONG Eflag; // Eflag copy of Ar24 ULONGLONG SegCSD; // iA32 CSDescriptor (Ar25) ULONGLONG SegSSD; // iA32 SSDescriptor (Ar26) ULONGLONG Cflag; // Cr0+Cr4 copy of Ar27 ULONGLONG StFSR; // x86 FP status (copy of AR28) ULONGLONG StFIR; // x86 FP status (copy of AR29) ULONGLONG StFDR; // x86 FP status (copy of AR30) ULONGLONG UNUSEDPACK; // added to pack StFDR to 16-bytes } CONTEXT, *PCONTEXT; |
可以看出,该结构中的成员是对实际处理器的寄存器的模仿。在使用该结构之前 要在ContextFlags 中指定哪些寄存器组用来读写。如要访问所有的寄存器, 你可以置ContextFlags 为CONTEXT_FULL 。或者只访问regEbp, regEip, regCs, regFlag, regEsp 或 regSs, 应置ContextFlags 为 CONTEXT_CONTROL 。
在使用结构CONTEXT 时还应记住: 它必须是双字对齐的,否则在NT下将得 到奇怪的结果。可以在定义前加上"align dword"。例如:
align dword
MyContext CONTEXT <>