关于WeakHashMap
其实没有太多可说的,其与HashMap
大致相同,区别就在于:
对每个key
的引用方式为弱引用;
关于java
4种引用方式,参考java Reference
网上很多说 弱引用指向 Entry,这种说法是完全错误的
在key
被回收时,对应的value并没有回收,只有在调用WeakHashMap
的方法时才会回收value
;
具体请看下列源码解析:
/**
* 数据结构原理几乎与HashMap一致;
* WeakHashMap 不会阻止Entry.key被回收;
* WeakHashMap中的每个key都是通过weakreference引用;
*
* expuntgeStaleEntries():清除 key已被回收 的entry,进而entry.value也被回收
* WeakHashMap中所有的public的增删改查方法都直接或间接调用了expuntgeStaleEntries()方法;
*
* @since 1.2
*/
public class WeakHashMap extends AbstractMap implements Map {
private static final int DEFAULT_INITIAL_CAPACITY = 16;
private static final int MAXIMUM_CAPACITY = 1 << 30;
private static final float DEFAULT_LOAD_FACTOR = 0.75f;
Entry[] table;
private int size;
private int threshold;
private final float loadFactor;
// 当key被回收时,其Entry(继承自WeakReference)对象会被添加到该队列中
private final ReferenceQueue queue = new ReferenceQueue<>();
int modCount;
static final int ALTERNATIVE_HASHING_THRESHOLD_DEFAULT = Integer.MAX_VALUE;
transient boolean useAltHashing;
transient final int hashSeed = sun.misc.Hashing.randomHashSeed(this);
// 各种构造器,与HashMap没有太大区别,hash算法相关代码,省略......
// 清除那些key已经被回收的entry
// WeakHashMap 中所有的public的增删改查方法都直接或间接调用了expuntgeStaleEntries()方法
// 如果在添加元素到 WeakHashMap 后,如果不再调用任何该 WeakHashMap 的方法,
// 那么 Entry 不会被回收,进而 Entry.value 不会被回收
private void expungeStaleEntries() {
// weakreference被回收时,会被添加到其注册的referencequeue中
for (Object x; (x = queue.poll()) != null;) {
synchronized (queue) {
@SuppressWarnings("unchecked")
Entry e = (Entry) x;
int i = indexFor(e.hash, table.length);
Entry prev = table[i];
Entry p = prev;
while (p != null) {
Entry next = p.next;
if (p == e) {
if (prev == e)
table[i] = next;
else
prev.next = next;
// 既然key被清除了,这里把value也清除掉(帮助GC)
// 其实这里也可以不清除value,因为这里将entry从链表中移除了,等于entry被删除了,虚拟机在之后的某个时间会将entry回收掉
e.value = null; // Help GC
size--;
break;
}
prev = p;
p = next;
}
}
}
}
private Entry[] getTable() {
expungeStaleEntries();
return table;
}
public int size() {
if (size == 0)
return 0;
expungeStaleEntries();
return size;
}
public V get(Object key) {
Object k = maskNull(key);
int h = hash(k);
Entry[] tab = getTable();
int index = indexFor(h, tab.length);
Entry e = tab[index];
while (e != null) {
if (e.hash == h && eq(k, e.get()))
return e.value;
e = e.next;
}
return null;
}
public boolean containsKey(Object key) {
return getEntry(key) != null;
}
Entry getEntry(Object key) {
Object k = maskNull(key);
int h = hash(k);
Entry[] tab = getTable();
int index = indexFor(h, tab.length);
Entry e = tab[index];
while (e != null && !(e.hash == h && eq(k, e.get())))
e = e.next;
return e;
}
public V put(K key, V value) {
Object k = maskNull(key);
int h = hash(k);
Entry[] tab = getTable();// getTable() 调用了 expungeStaleEntries()
int i = indexFor(h, tab.length);
for (Entry e = tab[i]; e != null; e = e.next) {
if (h == e.hash && eq(k, e.get())) {
V oldValue = e.value;
if (value != oldValue)
e.value = value;
return oldValue;
}
}
modCount++;
Entry e = tab[i];
tab[i] = new Entry<>(k, value, queue, h, e);
if (++size >= threshold)
resize(tab.length * 2);
return null;
}
// 与HashMap极度相似的代码,省略......
public V remove(Object key) {
Object k = maskNull(key);
int h = hash(k);
Entry[] tab = getTable();
int i = indexFor(h, tab.length);
Entry prev = tab[i];
Entry e = prev;
while (e != null) {
Entry next = e.next;
if (h == e.hash && eq(k, e.get())) {
modCount++;
size--;
if (prev == e)
tab[i] = next;
else
prev.next = next;
return e.value;
}
prev = e;
e = next;
}
return null;
}
public void clear() {
// 清空队列中的所有weakreference
while (queue.poll() != null)
;
modCount++;
// 清空所有Entry
Arrays.fill(table, null);
size = 0;
while (queue.poll() != null)
;
}
// Entry为WeakReference的子类,作为弱引用指向key
private static class Entry extends WeakReference implements Map.Entry {
V value;
int hash;
Entry next;
Entry(Object key, V value, ReferenceQueue queue, int hash, Entry next) {
super(key, queue);// 这里就确定了该 WeakReference 指向 key (referent 变量值为 key)
this.value = value;// 对 value 的引用为强引用,所以必须手动回收(通过 expungeStaleEntries())
this.hash = hash;
this.next = next;
}
@SuppressWarnings("unchecked")
public K getKey() {
return (K) WeakHashMap.unmaskNull(get());
}
public V getValue() {
return value;
}
public V setValue(V newValue) {
V oldValue = value;
value = newValue;
return oldValue;
}
public boolean equals(Object o) {
if (!(o instanceof Map.Entry))
return false;
Map.Entry, ?> e = (Map.Entry, ?>) o;
K k1 = getKey();
Object k2 = e.getKey();
if (k1 == k2 || (k1 != null && k1.equals(k2))) {
V v1 = getValue();
Object v2 = e.getValue();
if (v1 == v2 || (v1 != null && v1.equals(v2)))
return true;
}
return false;
}
public int hashCode() {
K k = getKey();
V v = getValue();
return ((k == null ? 0 : k.hashCode()) ^ (v == null ? 0 : v.hashCode()));
}
public String toString() {
return getKey() + "=" + getValue();
}
}
// 各种迭代器,遍历方式,省略......
}