RecyclerView这个控件是我们平常很常用的,相对于ListView和GridView来说也更加的灵活,废话不多说。
实现思路:
1.为Adapter添加脚布局
2.为RecyclerView添加滑动监听 - OnScrollListener
ok,就这么简单,让我们一步一步实现它。实现语言:Kotlin
首先我们先重写RecyclerView.Adapter,为我们的Adapter添加脚布局:
open class RecyclerAdapter : RecyclerView.Adapter {
private val NORMAL = 0
private val FOOT = 2
private var mContext: Context
private var mData = arrayListOf()
var layout = R.layout.foot
var layout2 = R.layout.foot2
constructor(context: Context) {
mContext = context
for (i in 0..10) {
mData.add("$i")
}
}
fun addData(): Unit {
for (i in 0..10) {
mData.add("$i")
}
// setlayout(layout2)
notifyItemChanged(itemCount - 1)
}
fun getlayout(): Int {
return layout
}
fun setlayout(layout: Int): Unit {
this.layout = layout
}
override fun onBindViewHolder(holder: RecyclerView.ViewHolder?, position: Int) {
if (holder is RecyclerHold){
holder.mTextView.text = mData[position]
}
}
override fun onCreateViewHolder(parent: ViewGroup?, viewType: Int): RecyclerView.ViewHolder {
if (viewType == FOOT) {
val recyclerHolder = FootHold(LayoutInflater.from(mContext).inflate(getlayout(), parent, false))
return recyclerHolder
} else {
val recyclerHolder = RecyclerHold(LayoutInflater.from(mContext).inflate(R.layout.item, parent, false))
return recyclerHolder
}
}
override fun getItemCount(): Int {
return mData.size + 1
}
override fun getItemViewType(position: Int): Int {
if (position + 1 == itemCount) return FOOT
return NORMAL
}
}
然后创建两个RecyclerView.ViewHolder,一个用于普通的item,另一个用于脚布局。
class RecyclerHold : RecyclerView.ViewHolder{
var mTextView: TextView
constructor(itemView: View) : super(itemView){
mTextView = itemView.findViewById(R.id.item) as TextView
}
}
class FootHold(itemView: View) : RecyclerView.ViewHolder(itemView)
现在适配器完事了,我们来监听RecyclerView的滑动事件,如果RecyclerView滑动到了底部,我们就模拟添加更多的数据。
class MainActivity : AppCompatActivity() {
lateinit var mRecyclerView: RecyclerView
var isOk = true
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
mRecyclerView = findViewById(R.id.recycler_view) as RecyclerView
var linearLayoutManager: LinearLayoutManager = LinearLayoutManager(this)
mRecyclerView.layoutManager = linearLayoutManager
var adapter = RecyclerAdapter(this)
mRecyclerView.adapter = adapter
mRecyclerView.addOnScrollListener(object : RecyclerView.OnScrollListener() {
override fun onScrollStateChanged(recyclerView: RecyclerView?, newState: Int) {
super.onScrollStateChanged(recyclerView, newState)
var last = linearLayoutManager.findLastVisibleItemPosition()
var sum = adapter.itemCount
Log.d("!", "$newState")
if(newState == RecyclerView.SCROLL_STATE_IDLE
&& last + 1 == sum){
if (isOk){
isOk = false
Thread(Runnable {
Thread.sleep(1000)
runOnUiThread {
adapter.addData()
isOk = true
}
}).start()
}
}
}
override fun onScrolled(recyclerView: RecyclerView?, dx: Int, dy: Int) {
super.onScrolled(recyclerView, dx, dy)
}
})
}
}
onScrollStateChanged的newState有三个值:
/**
* The RecyclerView is not currently scrolling.
* 手指离开屏幕
*/
public static final int SCROLL_STATE_IDLE = 0;
/**
* The RecyclerView is currently being dragged by outside input such as user touch input.
* 手指触摸屏幕
*/
public static final int SCROLL_STATE_DRAGGING = 1;
/**
* The RecyclerView is currently animating to a final position while not under
* outside control.
* 手指加速滑动并放开,此时滑动状态伴随SCROLL_STATE_IDLE
*/
public static final int SCROLL_STATE_SETTLING = 2;
我使用的是RecyclerView.SCROLL_STATE_IDLE,也就是当用户手指移开,开始执行事件。
收工!
笔者能力有限,不足之处欢迎指出。