Swift Tips_Primer-3:枚举,结构体和类

  • enum 是值类型, 基本语法
enum Direction {
    case North
    case East
    case West
    case South
}
let north =  Direction.North
let curDirection:Direction = .South
  • enum的使用
//枚举可以简写
enum Season {
    case Spring,Summer,Autumn,Winter
}
enum Month {
    case January,Fabruary,March,April,May,June,July,August,September,October,November,December
}
func getSeason(month:Month) -> Season {
    switch month {
    case .March, .April, .May:
        return Season.Spring
    case .June, .July, .August:
        return Season.Summer
    case .September, .October, .November:
        return Season.Autumn
    case .December, .January, .Fabruary:
        return Season.Winter
    }
}
  • 原始值(Raw Value)和关联值(Associate Value),原始值和关联值是互斥的,如果设置了关联值就不能设置原始值
//原始值
enum Season:String {
    case Spring = "spring"
    case Summer = "summber"
    case Autumn = "autumn"
    case Winter = "winter"
}
Season.Spring.rawValue
if let s = Season(rawValue: "spring"){
    print(s)
}
//关联值
enum ATMStatus {
    case Success(Int)
    case Fail(String)
}
var  banlace = 10000
func withDraw(amount : Int) -> ATMStatus {
    if banlace >= amount {
        banlace -= amount
        return .Success(banlace)
    }else{
        return .Fail("Balance not enough")
    }
}
withDraw(900)
  • enum 的关联值可以是一个元组
enum Shape{
    case Square(side:Double)
    case Rectagele(width:Double,height:Double)
    case Circle(centerX:Double,centerY:Double,radius:Double)
    case Point
}

let square = Shape.Square(side: 100)
let rectagle = Shape.Rectagele(width: 100, height: 300)
let circle = Shape.Circle(centerX: 100, centerY: 20, radius: 56)

func area(shape:Shape) -> Double {
    switch shape {
    case let .Square(side):
        return side*side
    case let .Rectagele(width,height):
        return width*height
    case let .Circle( _ , _ ,radius):
        return M_PI*radius*radius
    case .Point:
        return 0
    }
}
area(square)
  • 可选型 Optional 本质上是一个enum
var website:Optional = Optional.Some("taobao.com")

  • enum 的递归定义,使用一个 “indirect” 关键字

  • struct --是值类型,先来一个例子

struct Location {
    var x:Double = 100.0
    var y:Double = 100.0
    init(){}
    init(stringPoint:String){
        let xy = stringPoint.characters.split(",")
        self.x = atof(String(xy.first!))
        self.y = atof(String(xy.last!))
}
init(x:Double,y:Double){
        self.x = x
        self.y = y
    }
    mutating func moveHorizental( dist : Double ){
         self.x += dist
    }
}
var pointA = Location(x : 100, y : 200)
var pointB = Location(stringPoint:"130,232")
var pointC = Location()
pointA.x
pointA.y
pointA.moveHorizental(100)
extension Location{
     mutating func moveVertical(dist:Double){
        return self.y += dist
    }
}
pointB.moveVertical(100)
pointB

extension String {
    func isEven() -> Bool{
        return self.characters.count % 2 == 0
    }
}
"Hello Swift".isEven()
  • 计算型属性:依赖其他属性存在的属性
struct Point {
    var x = 0.0
    var y = 0.0
}
struct Size {
    var width = 0.0
    var height = 0.0
}

class Rectangle {
    var origin = Point()
    var size = Size()
    //这里的矩形中心点的坐标center依赖origin和size 是一个计算型属性,必须声明称var,必须显式声明类型(Point)
    var center:Point{
               //getter
        get{
            let centerX = (origin.x + size.width) * 0.5
            let centerY = (origin.y + size.height) * 0.5
            return Point(x: centerX, y: centerY)
        }
        //setter
//        set(newCenter){
//            origin.x = (newCenter.x - size.width) * 0.5
//            origin.y = (newCenter.y - size.height) * 0.5
//        }
        //setter 可以用newValue,省略掉newCenter参数
        set{
            origin.x = (newValue.x - size.width) * 0.5
            origin.y = (newValue.y - size.height) * 0.5
        }
    }
    //面积 计算型属性
    var area:Double{
        //只有getter
        return size.width * size.height
    }
    init( origin:Point,size:Size){
        self.origin = origin
        self.size = size
    }
}
  • 类型属性:type property,定义在类型上的属性,例如 Int.min,使用static 修饰
  • 属性观察器 property observer ,使用willSet 和didSet ,注意,willSet和didSet 在类初始化的时候不会调用

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