android 状态栏系列

状态栏沉浸后,如果是亮色的背景,状态栏会有一层灰色,去除灰色代码:

if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.M){
            getWindow().addFlags(WindowManager.LayoutParams.FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS);
            getWindow().clearFlags(WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS);
            getWindow().setStatusBarColor(Color.TRANSPARENT);
        }

android 6.0亮色背景,字体改成深色,style.xml相应的主题加上:

true

小米手机状态栏字体颜色修改:

public static boolean MIUISetStatusBarLightMode(Window window, boolean dark) {
        boolean result = false;
        if (window != null) {
            Class clazz = window.getClass();
            try {
                int darkModeFlag = 0;
                Class layoutParams = Class.forName("android.view.MiuiWindowManager$LayoutParams");
                Field field = layoutParams.getField("EXTRA_FLAG_STATUS_BAR_DARK_MODE");
                darkModeFlag = field.getInt(layoutParams);
                Method extraFlagField = clazz.getMethod("setExtraFlags", int.class, int.class);
                if (dark) {
                    extraFlagField.invoke(window, darkModeFlag, darkModeFlag);//状态栏透明且黑色字体
                } else {
                    extraFlagField.invoke(window, 0, darkModeFlag);//清除黑色字体
                }
                result = true;
            } catch (Exception e) {

            }
        }
        return result;
    }

魅族手机状态栏字体颜色修改:

public static boolean FlymeSetStatusBarLightMode(Window window, boolean dark) {
        boolean result = false;
        if (window != null) {
            try {
                WindowManager.LayoutParams lp = window.getAttributes();
                Field darkFlag = WindowManager.LayoutParams.class
                        .getDeclaredField("MEIZU_FLAG_DARK_STATUS_BAR_ICON");
                Field meizuFlags = WindowManager.LayoutParams.class
                        .getDeclaredField("meizuFlags");
                darkFlag.setAccessible(true);
                meizuFlags.setAccessible(true);
                int bit = darkFlag.getInt(null);
                int value = meizuFlags.getInt(lp);
                if (dark) {
                    value |= bit;
                } else {
                    value &= ~bit;
                }
                meizuFlags.setInt(lp, value);
                window.setAttributes(lp);
                result = true;
            } catch (Exception e) {

            }
        }
        return result;
    }

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