前言
上篇文章中分析了 Poller 和 PollerEvent,Poller#processSocket 方法里获取了一个 SocketProcessorBase 来处理SocketChannel 的读写事件,在 SocketProcessorBase 的子类 SocketProcessor#doRun 方法里通过 getHandler().process(socketWrapper, event) 来处理,这个 getHandler() 获取的就是 ConnectionHandler 对象。
1. ConnectionHandler#process
ConnectionHandler 是 AbstractProtocol 里的内部类,其声明为
protected static class ConnectionHandler implements AbstractEndpoint.Handler
下面看它的 process 方法
@Override
public SocketState process(SocketWrapperBase wrapper, SocketEvent status) {
if (getLog().isDebugEnabled()) {
getLog().debug(sm.getString("abstractConnectionHandler.process",
wrapper.getSocket(), status));
}
if (wrapper == null) {
// Nothing to do. Socket has been closed.
return SocketState.CLOSED;
}
S socket = wrapper.getSocket();
Processor processor = connections.get(socket);
if (getLog().isDebugEnabled()) {
getLog().debug(sm.getString("abstractConnectionHandler.connectionsGet",
processor, socket));
}
// Async timeouts are calculated on a dedicated thread and then
// dispatched. Because of delays in the dispatch process, the
// timeout may no longer be required. Check here and avoid
// unnecessary processing.
if (SocketEvent.TIMEOUT == status && (processor == null ||
!processor.isAsync() || !processor.checkAsyncTimeoutGeneration())) {
// This is effectively a NO-OP
return SocketState.OPEN;
}
if (processor != null) {
// Make sure an async timeout doesn't fire
getProtocol().removeWaitingProcessor(processor);
} else if (status == SocketEvent.DISCONNECT || status == SocketEvent.ERROR) {
// Nothing to do. Endpoint requested a close and there is no
// longer a processor associated with this socket.
return SocketState.CLOSED;
}
ContainerThreadMarker.set();
try {
if (processor == null) {
String negotiatedProtocol = wrapper.getNegotiatedProtocol();
if (negotiatedProtocol != null) {
UpgradeProtocol upgradeProtocol =
getProtocol().getNegotiatedProtocol(negotiatedProtocol);
if (upgradeProtocol != null) {
processor = upgradeProtocol.getProcessor(
wrapper, getProtocol().getAdapter());
} else if (negotiatedProtocol.equals("http/1.1")) {
// Explicitly negotiated the default protocol.
// Obtain a processor below.
} else {
// TODO:
// OpenSSL 1.0.2's ALPN callback doesn't support
// failing the handshake with an error if no
// protocol can be negotiated. Therefore, we need to
// fail the connection here. Once this is fixed,
// replace the code below with the commented out
// block.
if (getLog().isDebugEnabled()) {
getLog().debug(sm.getString(
"abstractConnectionHandler.negotiatedProcessor.fail",
negotiatedProtocol));
}
return SocketState.CLOSED;
/*
* To replace the code above once OpenSSL 1.1.0 is
* used.
// Failed to create processor. This is a bug.
throw new IllegalStateException(sm.getString(
"abstractConnectionHandler.negotiatedProcessor.fail",
negotiatedProtocol));
*/
}
}
}
if (processor == null) {
processor = recycledProcessors.pop();
if (getLog().isDebugEnabled()) {
getLog().debug(sm.getString("abstractConnectionHandler.processorPop",
processor));
}
}
if (processor == null) {
processor = getProtocol().createProcessor();
register(processor);
}
processor.setSslSupport(
wrapper.getSslSupport(getProtocol().getClientCertProvider()));
// Associate the processor with the connection
connections.put(socket, processor);
SocketState state = SocketState.CLOSED;
do {
state = processor.process(wrapper, status);
if (state == SocketState.UPGRADING) {
// Get the HTTP upgrade handler
UpgradeToken upgradeToken = processor.getUpgradeToken();
// Retrieve leftover input
ByteBuffer leftOverInput = processor.getLeftoverInput();
if (upgradeToken == null) {
// Assume direct HTTP/2 connection
UpgradeProtocol upgradeProtocol = getProtocol().getUpgradeProtocol("h2c");
if (upgradeProtocol != null) {
processor = upgradeProtocol.getProcessor(
wrapper, getProtocol().getAdapter());
wrapper.unRead(leftOverInput);
// Associate with the processor with the connection
connections.put(socket, processor);
} else {
if (getLog().isDebugEnabled()) {
getLog().debug(sm.getString(
"abstractConnectionHandler.negotiatedProcessor.fail",
"h2c"));
}
return SocketState.CLOSED;
}
} else {
HttpUpgradeHandler httpUpgradeHandler = upgradeToken.getHttpUpgradeHandler();
// Release the Http11 processor to be re-used
release(processor);
// Create the upgrade processor
processor = getProtocol().createUpgradeProcessor(wrapper, upgradeToken);
if (getLog().isDebugEnabled()) {
getLog().debug(sm.getString("abstractConnectionHandler.upgradeCreate",
processor, wrapper));
}
wrapper.unRead(leftOverInput);
// Mark the connection as upgraded
wrapper.setUpgraded(true);
// Associate with the processor with the connection
connections.put(socket, processor);
// Initialise the upgrade handler (which may trigger
// some IO using the new protocol which is why the lines
// above are necessary)
// This cast should be safe. If it fails the error
// handling for the surrounding try/catch will deal with
// it.
if (upgradeToken.getInstanceManager() == null) {
httpUpgradeHandler.init((WebConnection) processor);
} else {
ClassLoader oldCL = upgradeToken.getContextBind().bind(false, null);
try {
httpUpgradeHandler.init((WebConnection) processor);
} finally {
upgradeToken.getContextBind().unbind(false, oldCL);
}
}
}
}
} while ( state == SocketState.UPGRADING);
if (state == SocketState.LONG) {
// In the middle of processing a request/response. Keep the
// socket associated with the processor. Exact requirements
// depend on type of long poll
longPoll(wrapper, processor);
if (processor.isAsync()) {
getProtocol().addWaitingProcessor(processor);
}
} else if (state == SocketState.OPEN) {
// In keep-alive but between requests. OK to recycle
// processor. Continue to poll for the next request.
connections.remove(socket);
release(processor);
wrapper.registerReadInterest();
} else if (state == SocketState.SENDFILE) {
// Sendfile in progress. If it fails, the socket will be
// closed. If it works, the socket either be added to the
// poller (or equivalent) to await more data or processed
// if there are any pipe-lined requests remaining.
} else if (state == SocketState.UPGRADED) {
// Don't add sockets back to the poller if this was a
// non-blocking write otherwise the poller may trigger
// multiple read events which may lead to thread starvation
// in the connector. The write() method will add this socket
// to the poller if necessary.
if (status != SocketEvent.OPEN_WRITE) {
longPoll(wrapper, processor);
}
} else if (state == SocketState.SUSPENDED) {
// Don't add sockets back to the poller.
// The resumeProcessing() method will add this socket
// to the poller.
} else {
// Connection closed. OK to recycle the processor. Upgrade
// processors are not recycled.
connections.remove(socket);
if (processor.isUpgrade()) {
UpgradeToken upgradeToken = processor.getUpgradeToken();
HttpUpgradeHandler httpUpgradeHandler = upgradeToken.getHttpUpgradeHandler();
InstanceManager instanceManager = upgradeToken.getInstanceManager();
if (instanceManager == null) {
httpUpgradeHandler.destroy();
} else {
ClassLoader oldCL = upgradeToken.getContextBind().bind(false, null);
try {
httpUpgradeHandler.destroy();
} finally {
try {
instanceManager.destroyInstance(httpUpgradeHandler);
} catch (Throwable e) {
ExceptionUtils.handleThrowable(e);
getLog().error(sm.getString("abstractConnectionHandler.error"), e);
}
upgradeToken.getContextBind().unbind(false, oldCL);
}
}
} else {
release(processor);
}
}
return state;
} catch(java.net.SocketException e) {
// SocketExceptions are normal
getLog().debug(sm.getString(
"abstractConnectionHandler.socketexception.debug"), e);
} catch (java.io.IOException e) {
// IOExceptions are normal
getLog().debug(sm.getString(
"abstractConnectionHandler.ioexception.debug"), e);
} catch (ProtocolException e) {
// Protocol exceptions normally mean the client sent invalid or
// incomplete data.
getLog().debug(sm.getString(
"abstractConnectionHandler.protocolexception.debug"), e);
}
// Future developers: if you discover any other
// rare-but-nonfatal exceptions, catch them here, and log as
// above.
catch (Throwable e) {
ExceptionUtils.handleThrowable(e);
// any other exception or error is odd. Here we log it
// with "ERROR" level, so it will show up even on
// less-than-verbose logs.
getLog().error(sm.getString("abstractConnectionHandler.error"), e);
} finally {
ContainerThreadMarker.clear();
}
// Make sure socket/processor is removed from the list of current
// connections
connections.remove(socket);
release(processor);
return SocketState.CLOSED;
}
ConnectionHandler#process 方法比较长,一点点分析
private final Map connections = new ConcurrentHashMap<>();
S socket = wrapper.getSocket();
Processor processor = connections.get(socket);
首先从 connections 这个 Map 里取出一个 Processor 对象,如果取出的 Processor 不为null,就接下来调用
// Make sure an async timeout doesn't fire
getProtocol().removeWaitingProcessor(processor);
如果是第一次连接的话,connections.get(socket) 获取的就会为 null。
getProtocol() 这个返回的就是构造 ConnectionHandler 时传入的 ProtocolHandler 对象,也就是 Http11NioProtocol 对象。
public void removeWaitingProcessor(Processor processor) {
waitingProcessors.remove(processor);
}
removeWaitingProcessor 在 Http11NioProtocol 的父类的父类 AbstractProtocol 里,就是将取出的 processor 对象从 waitingProcessors 里移出。
接下来就是 try 语句块里的三个 if (processor == null) 了,这三个都是为了确保 processor 不为 null 的。
第一个 if (processor == null) 的逻辑是如果这个连接是一个 HTTPS 连接,就先获取 UpgradeProtocol 对象,获取到了之后再通过这个对象在获取一个 Processor 对象。HTTPS 的相关内容在此就不做详细讨论了。
第二个 if (processor == null) 里就是从 recycledProcessors 缓存池里获取一个。recycledProcessors 是 ConnectionHandler 里的属性,它的声明为
private final RecycledProcessors recycledProcessors = new RecycledProcessors(this);
protected static class RecycledProcessors extends SynchronizedStack
第三个 if (processor == null) 里就是创建一个 Processor 对象。getProtocol() 返回的是 Http11NioProtocol 对象,createProcessor 方法在 Http11NioProtocol 的父类的父类 AbstractHttp11Protocol 里声明。
@Override
protected Processor createProcessor() {
Http11Processor processor = new Http11Processor(this, adapter);
return processor;
}
createProcessor() 方法就是简单创建一个 Http11Processor 对象。传入的 this 是指 Http11NioProtocol 对象,而 adapter 是指 CoyoteAdapter 对象,这个 adapter 属性是在 Connector 的 initInternal 方法里创建完 CoyoteAdapter 对象后,调用 protocolHandler.setAdapter(adapter) 赋值的。
Http11Processor 是处理请求过程中的重要一环,后面会讲到,这里就不多做讨论。
获取到 Http11Processor 对象后,先设置了一下 sslSupport 属性,然后把这个对象放在 connections 里,然后就用这个对象来处理了。
也就是在 do-while 循环里。
SocketState state = SocketState.CLOSED;
do {
state = processor.process(wrapper, status);
……
} while ( state == SocketState.UPGRADING);
先调用 Processor#process 方法来处理,把 ConnectionHandler#process 的形参都传入 Processor#process,然后返回一个 SocketState 对象
/**
* Different types of socket states to react upon.
*/
public enum SocketState {
// TODO Add a new state to the AsyncStateMachine and remove
// ASYNC_END (if possible)
OPEN, CLOSED, LONG, ASYNC_END, SENDFILE, UPGRADING, UPGRADED, SUSPENDED
}
SocketState 是 Handler 里的内部枚举类,Handler 是 AbstractEndpoint 的内部接口。
然后,根据返回的 SocketState 的不同的值,分别作了处理。
首先 if (state == SocketState.LONG) 就执行longPoll(wrapper, processor)。
protected void longPoll(SocketWrapperBase> socket, Processor processor) {
if (!processor.isAsync()) {
// This is currently only used with HTTP
// Either:
// - this is an upgraded connection
// - the request line/headers have not been completely
// read
socket.registerReadInterest();
}
}
longPoll 也只是调用 socket.registerReadInterest() 方法,然后 socket.registerReadInterest() 在上篇文章里讲过了,这里就不多赘述了。
getProtocol().addWaitingProcessor(processor) 也只是将这个 processor 加入到上面提到的 waitingProcessors 里。
if (state == SocketState.OPEN) 里先将这个
然后调用 wrapper.registerReadInterest(),跟 longPoll 的 if 语句里一样。
if (state == SocketState.SENDFILE) 和 if (state == SocketState.SUSPENDED) 一样,什么都不处理。
if (state == SocketState.UPGRADED) 里判断 ConnectionHandler#process 方法传入的参数是不是 SocketEvent.OPEN_WRITE,如果是就调用 longPoll 方法。
最后的 else 语句就是在处理 state == SocketState.CLOSED 的情况,并做一些清理操作。
最后返回这个 state。
小结
本文介绍了 ConnectionHandler#process 方法,其主要逻辑就是找一个 Processor 对象来处理读写事件。