C++实现代码雨

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#include  




#define ID_TIMER    1 

#define STRMAXLEN  25 //一个显示列的最大长度 

#define STRMINLEN  8  //一个显示列的最小长度 




LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; 

////////////////////////////////////////////////////////////////// 

////////////////////////////////////////////////////////////////// 

typedef struct tagCharChain //整个当作屏幕的一个显示列,这是个双向列表 

{ 

        struct tagCharChain *prev; //链表的前个元素 

        TCHAR  ch;                  //一个显示列中的一个字符 

        struct tagCharChain *next; //链表的后个元素 

}CharChain, *pCharChain; 




typedef struct tagCharColumn 

{ 

        CharChain *head, *current, *point; 

        int x, y, iStrLen; //显示列的开始显示的x,y坐标,iStrLen是这个列的长度 

        int iStopTimes, iMustStopTimes; //已经停滞的次数和必须停滞的次数,必须停滞的次数是随机的 

}CharColumn, *pCharColumn; 




int main(HINSTANCE hInstance, HINSTANCE hPrevInstance, 

        PSTR szCmdLine, int iCmdShow) 

{ 

        static TCHAR szAppName[] = TEXT ("matrix") ; 

        HWND            hwnd ; 

        MSG            msg ; 

        WNDCLASS    wndclass ; 




        wndclass.style                = CS_HREDRAW | CS_VREDRAW ; 

        wndclass.lpfnWndProc        = WndProc ; 

        wndclass.cbClsExtra        = 0 ; 

        wndclass.cbWndExtra        = 0 ; 

        wndclass.hInstance        = hInstance ;

        wndclass.hIcon                = LoadIcon (NULL, IDI_APPLICATION) ; 

        wndclass.hCursor        = LoadCursor (NULL, IDC_ARROW) ; 

        wndclass.hbrBackground        = (HBRUSH) GetStockObject (BLACK_BRUSH) ; 

        wndclass.lpszMenuName        = NULL ; 

        wndclass.lpszClassName        = szAppName ; 




        if(!RegisterClass (&wndclass)) 

        { 

                MessageBox (NULL, TEXT ("此程序必须运行在NT下!"), szAppName, MB_ICONERROR) ; 

                return 0; 

        } 




        hwnd = CreateWindow (szAppName, NULL, 

                WS_DLGFRAME | WS_THICKFRAME | WS_POPUP, 

                0, 0, 

                GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), 

                NULL, NULL, hInstance, 

                NULL) ; 




        ShowWindow (hwnd, SW_SHOWMAXIMIZED) ; //最大化显示 

        UpdateWindow (hwnd) ; 

        ShowCursor(FALSE); //隐藏鼠标光标 




        srand ((int) GetCurrentTime ()) ; //初始化随机数发生器 

        while (GetMessage (&msg, NULL, 0, 0)) 

        { 

                TranslateMessage (&msg) ; 

                DispatchMessage (&msg) ; 

        } 

        ShowCursor(TRUE); //显示鼠标光标 

        return msg.wParam ; 

} 




TCHAR randomChar() //随机字符产生函数 

{ 

        return (TCHAR)(rand()%(126-33)+33); //33到126之间 

} 




int init(CharColumn *cc, int cyScreen, int x) //初始化 

{ 

        int j; 

        cc->iStrLen = rand()%(STRMAXLEN-STRMINLEN) + STRMINLEN; //显示列的长度 

        cc->x = x+3 ;        //显示列的开始显示的x坐标 

        cc->y =rand()%3?rand()%cyScreen:0; //显示列的开始显示的y坐标 

        cc->iMustStopTimes = rand()%6 ; 

        cc->iStopTimes    = 0 ; 

        cc->head = cc->current = 

                (pCharChain)calloc(cc->iStrLen, sizeof(CharChain)); //生成显示列 

        for(j=0; jiStrLen-1; j++) 

        { 

                cc->current->prev = cc->point; //cc->point一个显示列的前个元素 

                cc->current->ch  = '\0'; 

                cc->current->next = cc->current+1; //cc->current+1一个显示列的后个元素 

                cc->point          = cc->current++; //cc->point = cc->current; cc->current++; 

        } 

        cc->current->prev = cc->point; //最后一个节点 

        cc->current->ch  = '\0'; 

        cc->current->next = cc->head; 

        cc->head->prev    = cc->current; //头节点的前一个为此链的最后一个元素 




        cc->current = cc->point = cc->head; //free掉申请的内存要用current当参数 

        cc->head->ch = randomChar(); // 对链表头的 元素填充 

        return 0; 

} 




LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) 

{ 

        HDC          hdc ; 

        //ctn 用来确定一个显示链是否 向下前进,如果等待次数超过必须等待的次数,ctn就代表要向下前进 

        int i, j, temp, ctn; //j为一个显示链中除链表头外的在屏幕上显示的y坐标,temp绿色过度到黑色之用 

        static  HDC hdcMem; 

        HFONT    hFont; 

        static  HBITMAP hBitmap; 

        static  int cxScreen, cyScreen; //屏幕的宽度 高度. 

        static  int iFontWidth=10, iFontHeight=15, iColumnCount; //字体的宽度 高度, 列数 

        static  CharColumn *ccChain; 




        switch (message) 

        { 

        case WM_CREATE: 

                cxScreen = GetSystemMetrics(SM_CXSCREEN) ; //屏幕宽度 

                cyScreen = GetSystemMetrics(SM_CYSCREEN) ; 

                SetTimer (hwnd, ID_TIMER, 10, NULL) ; 




                hdc = GetDC(hwnd); 

                hdcMem = CreateCompatibleDC(hdc); 

                hBitmap = CreateCompatibleBitmap(hdc, cxScreen, cyScreen); 

                SelectObject(hdcMem, hBitmap); 

                ReleaseDC(hwnd, hdc); 

                //创建字体 

                hFont = CreateFont(iFontHeight, iFontWidth-5, 0, 0, FW_BOLD, 0, 0, 0, 

                        DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, 

                        DRAFT_QUALITY, FIXED_PITCH | FF_SWISS, TEXT("Fixedsys")); 

                SelectObject(hdcMem, hFont); 

                DeleteObject (hFont) ; 

                SetBkMode(hdcMem, TRANSPARENT); //设置背景模式为 透明 

                iColumnCount = cxScreen/(iFontWidth*3/2); //屏幕所显示字母雨的列数 




                ccChain = (pCharColumn)calloc(iColumnCount, sizeof(CharColumn)); 

                for(i=0; iiStopTimes++ > (ccChain+i)->iMustStopTimes; 

                        // 

                        (ccChain+i)->point = (ccChain+i)->head; //point用于遍历整个显示列 




                        //第一个字符显示为 白色 

                        SetTextColor(hdcMem, RGB(255, 255, 255)); 

                        TextOut(hdcMem, (ccChain+i)->x, (ccChain+i)->y, &((ccChain+i)->point->ch), 1); 

                        j = (ccChain+i)->y;  

                        (ccChain+i)->point = (ccChain+i)->point->next; 

                        //遍历整个显示列,将这个显示列里的字符从下往上显示 

                        temp = 0 ; //temp绿色过度到黑色之用 

                        while((ccChain+i)->point != (ccChain+i)->head && (ccChain+i)->point->ch) 

                        { 

                                SetTextColor(hdcMem, RGB(0, 255-(255*(temp++)/(ccChain+i)->iStrLen), 0)); 

                                TextOut(hdcMem, (ccChain+i)->x, j-=iFontHeight, &((ccChain+i)->point->ch), 1); 

                                (ccChain+i)->point = (ccChain+i)->point->next; 

                        } 

                        if(ctn) 

                                (ccChain+i)->iStopTimes = 0 ; 

                        else continue; 

                        (ccChain+i)->y += iFontHeight; //下次开始显示的y坐标 为当前的y坐标加上 一个字符的高度 

                        //如果开始显示的y坐标减去 整个显示列的长度超过了屏幕的高度 

                        if( (ccChain+i)->y-(ccChain+i)->iStrLen*iFontHeight > cyScreen) 

                        { 

                                free( (ccChain+i)->current ); 

                                init(ccChain+i, cyScreen, (iFontWidth*3/2)*i); 

                        } 

                        //链表的头 为此链表的前个元素,因为下次开始显示的时候 就相当与在整个显示列的开头添加个元素,然后在开始往上显示 

                        (ccChain+i)->head = (ccChain+i)->head->prev; 

                        (ccChain+i)->head->ch = randomChar(); 

                } 




                BitBlt(hdc, 0, 0, cxScreen, cyScreen, hdcMem, 0, 0, SRCCOPY); 

                ReleaseDC(hwnd, hdc); 

                return 0; 




        case WM_RBUTTONDOWN: 

                KillTimer (hwnd, ID_TIMER) ; 

                return 0; 




        case WM_RBUTTONUP: 

                SetTimer (hwnd, ID_TIMER, 10, NULL) ; 

                return 0; 




                //处理善后工作 

        case WM_KEYDOWN: 

        case WM_LBUTTONDOWN: 

        case WM_DESTROY: 

                KillTimer (hwnd, ID_TIMER) ; 

                DeleteObject(hBitmap); 

                DeleteDC(hdcMem); 

                for(i=0; icurrent ); 

                } 

                free(ccChain); 

                PostQuitMessage (0) ; 

                return 0 ; 

        } 

        return DefWindowProc (hwnd, message, wParam, lParam) ; 

}


 

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