这几天一直在做录音方面的应用,下面一个wav的录音,停止和播放。
public class AudioFileFunc {
//音频输入-麦克风}
public class AudioRecordFunc {
// 缓冲区字节大小
private int bufferSizeInBytes = 0;
//AudioName裸音频数据文件 ,麦克风
private String AudioName = "";
//NewAudioName可播放的音频文件
private String NewAudioName = "";
private AudioRecord audioRecord;
private boolean isRecord = false;// 设置正在录制的状态
private static AudioRecordFunc mInstance;
private AudioRecordFunc(){
}
public synchronized static AudioRecordFunc getInstance()
{
if(mInstance == null)
mInstance = new AudioRecordFunc();
return mInstance;
}
public int startRecordAndFile() {
//判断是否有外部存储设备sdcard
if(AudioFileFunc.isSdcardExit())
{
if(isRecord)
{
return ErrorCode.E_STATE_RECODING;
}
else
{
if(audioRecord == null)
creatAudioRecord();
audioRecord.startRecording();
// 让录制状态为true
isRecord = true;
// 开启音频文件写入线程
new Thread(new AudioRecordThread()).start();
return ErrorCode.SUCCESS;
}
}
else
{
return ErrorCode.E_NOSDCARD;
}
}
public void stopRecordAndFile() {
close();
}
public long getRecordFileSize(){
return AudioFileFunc.getFileSize(NewAudioName);
}
private void close() {
if (audioRecord != null) {
System.out.println("stopRecord");
isRecord = false;//停止文件写入
audioRecord.stop();
audioRecord.release();//释放资源
audioRecord = null;
}
}
private void creatAudioRecord() {
// 获取音频文件路径
AudioName = AudioFileFunc.getRawFilePath();
NewAudioName = AudioFileFunc.getWavFilePath();
// 获得缓冲区字节大小
bufferSizeInBytes = AudioRecord.getMinBufferSize(AudioFileFunc.AUDIO_SAMPLE_RATE,
AudioFormat.CHANNEL_IN_STEREO, AudioFormat.ENCODING_PCM_16BIT);
// 创建AudioRecord对象
audioRecord = new AudioRecord(AudioFileFunc.AUDIO_INPUT, AudioFileFunc.AUDIO_SAMPLE_RATE,
AudioFormat.CHANNEL_IN_STEREO, AudioFormat.ENCODING_PCM_16BIT, bufferSizeInBytes);
}
class AudioRecordThread implements Runnable {
@Override
public void run() {
writeDateTOFile();//往文件中写入裸数据
copyWaveFile(AudioName, NewAudioName);//给裸数据加上头文件
}
}
/**
* 这里将数据写入文件,但是并不能播放,因为AudioRecord获得的音频是原始的裸音频,
* 如果需要播放就必须加入一些格式或者编码的头信息。但是这样的好处就是你可以对音频的 裸数据进行处理,比如你要做一个爱说话的TOM
* 猫在这里就进行音频的处理,然后重新封装 所以说这样得到的音频比较容易做一些音频的处理。
*/
private void writeDateTOFile() {
// new一个byte数组用来存一些字节数据,大小为缓冲区大小
byte[] audiodata = new byte[bufferSizeInBytes];
FileOutputStream fos = null;
int readsize = 0;
try {
File file = new File(AudioName);
if (file.exists()) {
file.delete();
}
fos = new FileOutputStream(file);// 建立一个可存取字节的文件
} catch (Exception e) {
e.printStackTrace();
}
while (isRecord == true) {
readsize = audioRecord.read(audiodata, 0, bufferSizeInBytes);
if (AudioRecord.ERROR_INVALID_OPERATION != readsize && fos!=null) {
try {
fos.write(audiodata);
} catch (IOException e) {
e.printStackTrace();
}
}
}
try {
if(fos != null)
fos.close();// 关闭写入流
} catch (IOException e) {
e.printStackTrace();
}
}
// 这里得到可播放的音频文件
private void copyWaveFile(String inFilename, String outFilename) {
FileInputStream in = null;
FileOutputStream out = null;
long totalAudioLen = 0;
long totalDataLen = totalAudioLen + 36;
long longSampleRate = AudioFileFunc.AUDIO_SAMPLE_RATE;
int channels = 2;
long byteRate = 16 * AudioFileFunc.AUDIO_SAMPLE_RATE * channels / 8;
byte[] data = new byte[bufferSizeInBytes];
try {
in = new FileInputStream(inFilename);
out = new FileOutputStream(outFilename);
totalAudioLen = in.getChannel().size();
totalDataLen = totalAudioLen + 36;
WriteWaveFileHeader(out, totalAudioLen, totalDataLen,
longSampleRate, channels, byteRate);
while (in.read(data) != -1) {
out.write(data);
}
in.close();
out.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* 这里提供一个头信息。插入这些信息就可以得到可以播放的文件。
* 为我为啥插入这44个字节,这个还真没深入研究,不过你随便打开一个wav
* 音频的文件,可以发现前面的头文件可以说基本一样哦。每种格式的文件都有
* 自己特有的头文件。
*/
private void WriteWaveFileHeader(FileOutputStream out, long totalAudioLen,
long totalDataLen, long longSampleRate, int channels, long byteRate)
throws IOException {
byte[] header = new byte[44];
header[0] = 'R'; // RIFF/WAVE header
header[1] = 'I';
header[2] = 'F';
header[3] = 'F';
header[4] = (byte) (totalDataLen & 0xff);
header[5] = (byte) ((totalDataLen >> 8) & 0xff);
header[6] = (byte) ((totalDataLen >> 16) & 0xff);
header[7] = (byte) ((totalDataLen >> 24) & 0xff);
header[8] = 'W';
header[9] = 'A';
header[10] = 'V';
header[11] = 'E';
header[12] = 'f'; // 'fmt ' chunk
header[13] = 'm';
header[14] = 't';
header[15] = ' ';
header[16] = 16; // 4 bytes: size of 'fmt ' chunk
header[17] = 0;
header[18] = 0;
header[19] = 0;
header[20] = 1; // format = 1
header[21] = 0;
header[22] = (byte) channels;
header[23] = 0;
header[24] = (byte) (longSampleRate & 0xff);
header[25] = (byte) ((longSampleRate >> 8) & 0xff);
header[26] = (byte) ((longSampleRate >> 16) & 0xff);
header[27] = (byte) ((longSampleRate >> 24) & 0xff);
header[28] = (byte) (byteRate & 0xff);
header[29] = (byte) ((byteRate >> 8) & 0xff);
header[30] = (byte) ((byteRate >> 16) & 0xff);
header[31] = (byte) ((byteRate >> 24) & 0xff);
header[32] = (byte) (2 * 16 / 8); // block align
header[33] = 0;
header[34] = 16; // bits per sample
header[35] = 0;
header[36] = 'd';
header[37] = 'a';
header[38] = 't';
header[39] = 'a';
header[40] = (byte) (totalAudioLen & 0xff);
header[41] = (byte) ((totalAudioLen >> 8) & 0xff);
header[42] = (byte) ((totalAudioLen >> 16) & 0xff);
header[43] = (byte) ((totalAudioLen >> 24) & 0xff);
out.write(header, 0, 44);
}
}
public class ErrorCode {
public final static int SUCCESS = 1000;
public final static int E_NOSDCARD = 1001;
public final static int E_STATE_RECODING = 1002;
public final static int E_UNKOWN = 1003;
public static String getErrorInfo(Context vContext, int vType) throws NotFoundException
{
switch(vType)
{
case SUCCESS:
return "success";
case E_NOSDCARD:
return "没有SD卡,无法存储录音数据";
case E_STATE_RECODING:
return "正在录音中,请先停止录音";
case E_UNKOWN:
default:
return "无法识别的错误";
}
}
}
public class SecondActivity extends Activity {
private final static int FLAG_WAV = 0;
private int mState = -1; //-1:没再录制,0:录制wav
private Button btn_record_wav;
private Button btn_stop;
private Button btn_play;
private TextView txt;
private UIHandler uiHandler;
private UIThread uiThread;
MediaPlayer mMediaPlayer;//播放声音
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.record);
setPlayer();
findViewByIds();
setListeners();
init();
}
//mediaPlayer的create必须在oncreate里
private void setPlayer(){
Uri playUri = Uri.parse(AudioFileFunc.getWavFilePath());//获取wav文件路径
mMediaPlayer = MediaPlayer.create(this, playUri);
}
private void findViewByIds(){
btn_record_wav = (Button)this.findViewById(R.id.start);
btn_stop = (Button)this.findViewById(R.id.stop);
txt = (TextView)this.findViewById(R.id.textView1);
btn_play=(Button) this.findViewById(R.id.play);
}
private void setListeners(){
btn_record_wav.setOnClickListener(btn_record_wav_clickListener);
btn_stop.setOnClickListener(btn_stop_clickListener);
btn_play.setOnClickListener(btn_play_clickListener);
}
private void init(){
uiHandler = new UIHandler();
}
private Button.OnClickListener btn_record_wav_clickListener = new Button.OnClickListener(){
@Override
public void onClick(View v){
record(FLAG_WAV);
}
};
private Button.OnClickListener btn_stop_clickListener = new Button.OnClickListener(){
@Override
public void onClick(View v){
stop();
}
};
private Button.OnClickListener btn_play_clickListener = new Button.OnClickListener(){
@Override
public void onClick(View v){
play();
}
};
/**
* 开始录音
* @param mFlag,0:录制wav格式,1:录音amr格式
*/
private void record(int mFlag){
if(mState != -1){
Message msg = new Message();
Bundle b = new Bundle();// 存放数据
b.putInt("cmd",CMD_RECORDFAIL);
b.putInt("msg", ErrorCode.E_STATE_RECODING);
msg.setData(b);
uiHandler.sendMessage(msg); // 向Handler发送消息,更新UI
return;
}
int mResult = -1;
AudioRecordFunc mRecord_1 = AudioRecordFunc.getInstance();
mResult = mRecord_1.startRecordAndFile();
if(mResult == ErrorCode.SUCCESS){
uiThread = new UIThread();
new Thread(uiThread).start();
mState = mFlag;
}else{
Message msg = new Message();
Bundle b = new Bundle();// 存放数据
b.putInt("cmd",CMD_RECORDFAIL);
b.putInt("msg", mResult);
msg.setData(b);
uiHandler.sendMessage(msg); // 向Handler发送消息,更新UI
}
}
/**
* 停止录音
*/
private void stop(){
if(mState != -1){
AudioRecordFunc mRecord_1 = AudioRecordFunc.getInstance();
mRecord_1.stopRecordAndFile();
if(uiThread != null){
uiThread.stopThread();
}
if(uiHandler != null)
uiHandler.removeCallbacks(uiThread);
Message msg = new Message();
Bundle b = new Bundle();// 存放数据
b.putInt("cmd",CMD_STOP);
b.putInt("msg", mState);
msg.setData(b);
uiHandler.sendMessageDelayed(msg,1000); // 向Handler发送消息,更新UI
mState = -1;
}
}
/**
* 播放录音
*/
private void play(){
if(mState != -1){
Message msg = new Message();
Bundle b = new Bundle();// 存放数据
b.putInt("cmd",CMD_PLAYFAIL);
b.putInt("msg", mState);
msg.setData(b);
uiHandler.sendMessageDelayed(msg,1000); // 向Handler发送消息,更新UI
mState = -1;
}else{
if(AudioFileFunc.getWavFilePath()!=""){
if(mMediaPlayer!=null)
mMediaPlayer.stop();
try {
mMediaPlayer.prepare();
} catch (IllegalStateException e) {
// TODO 自动生成的 catch 块
e.printStackTrace();
} catch (IOException e) {
// TODO 自动生成的 catch 块
e.printStackTrace();
}
mMediaPlayer.start();
}else{
Log.d("play", "找不到录音文件!!!");
}
}
}
private final static int CMD_RECORDING_TIME = 2000;
private final static int CMD_RECORDFAIL = 2001;
private final static int CMD_STOP = 2002;
private final static int CMD_PLAYFAIL = 2003;
class UIHandler extends Handler{
public UIHandler() {
}
@Override
public void handleMessage(Message msg) {
// TODO Auto-generated method stub
Log.d("MyHandler", "handleMessage......");
super.handleMessage(msg);
Bundle b = msg.getData();
int vCmd = b.getInt("cmd");
switch(vCmd)
{
case CMD_RECORDING_TIME:
int vTime = b.getInt("msg");
SecondActivity.this.txt.setText("正在录音中,已录制:"+vTime+" s");
break;
case CMD_RECORDFAIL:
int vErrorCode = b.getInt("msg");
String vMsg = ErrorCode.getErrorInfo(SecondActivity.this, vErrorCode);
SecondActivity.this.txt.setText("录音失败:"+vMsg);
break;
case CMD_STOP:
int vFileType = b.getInt("msg");
switch(vFileType){
case FLAG_WAV:
AudioRecordFunc mRecord_1 = AudioRecordFunc.getInstance();
long mSize = mRecord_1.getRecordFileSize();
SecondActivity.this.txt.setText("录音已停止.录音文件:"+AudioFileFunc.getWavFilePath()+"\n文件大小:"+mSize);
break;
}
break;
case CMD_PLAYFAIL:
SecondActivity.this.txt.setText("请先录完音!");
break;
default:
break;
}
}
};
class UIThread implements Runnable {
int mTimeMill = 0;
boolean vRun = true;
public void stopThread(){
vRun = false;
}
@Override
public void run() {
while(vRun){
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
mTimeMill ++;
Log.d("thread", "mThread........"+mTimeMill);
Message msg = new Message();
Bundle b = new Bundle();// 存放数据
b.putInt("cmd",CMD_RECORDING_TIME);
b.putInt("msg", mTimeMill);
msg.setData(b);
SecondActivity.this.uiHandler.sendMessage(msg); // 向Handler发送消息,更新UI
}
}
}
}