在这种方式下,就可以为各种窗口大小执行快速的可变窗块相关计算。
// main.cpp
// HaarFeature
// Created by qianxin_dh on 14-9-13.
// Copyright (c) 2014年 qianxin_dh. All rights reserved.
#include "stdafx.h"
#include
#include
#include
#include "HaarFeature.h"
using namespace cv;
using namespace std;
const int featureNUM=192;
int main()
{
Mat image=imread("lena.bmp");
//cvtColor(image,image,CV_RGB2GRAY);
if (image.empty())
{
cout<<"Load the image error!"< m_features;
//用于生成特征模板
float x[] = {0.2f, 0.4f, 0.6f, 0.8f};
float y[] = {0.2f, 0.4f, 0.6f, 0.8f};
float s[] = {0.2f, 0.4f};
for (int iy = 0; iy < 4; ++iy)
{
for (int ix = 0; ix < 4; ++ix)
{
for (int is = 0; is < 2; ++is)
{
FloatRect r(x[ix]-s[is]/2, y[iy]-s[is]/2, s[is], s[is]); //32种尺寸
for (int it = 0; it < 6; ++it) //这里主要实现6种hair特征,32*6=192种特征模板
{
m_features.push_back(HaarFeature(r, it));
}
}
}
}
float m_feat;
FloatRect rect(10,10,100,50);
for(int i=0;i
#include
#include
#include "RECT.h"
using namespace cv;
class HaarFeature
{
public:
HaarFeature(FloatRect& bb, int type);
~HaarFeature();
float caluHf(Mat& _image,FloatRect& _rect); //计算haar特征值
private:
float sum(Mat& _image,IntRect& _rect);
private:
FloatRect m_box;
std::vector m_rects;
std::vector m_weights;
float m_factor;
Mat _imageIntegral;
};
#include "HaarFeature.h"
#include
using namespace std;
HaarFeature::HaarFeature(FloatRect& bb, int type) :
m_box(bb)
{
assert(type < 6); //分别实现六种haar特征,可以参照文章开头时引用的图片进行对应
switch (type)
{
case 0:
{
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin(), bb.Width(), bb.Height()/2));
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin()+bb.Height()/2, bb.Width(), bb.Height()/2));
m_weights.push_back(1.f);
m_weights.push_back(-1.f);
m_factor = 255*1.f/2;
break;
}
case 1:
{
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin(), bb.Width()/2, bb.Height()));
m_rects.push_back(FloatRect(bb.XMin()+bb.Width()/2, bb.YMin(), bb.Width()/2, bb.Height()));
m_weights.push_back(1.f);
m_weights.push_back(-1.f);
m_factor = 255*1.f/2;
break;
}
case 2:
{
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin(), bb.Width()/3, bb.Height()));
m_rects.push_back(FloatRect(bb.XMin()+bb.Width()/3, bb.YMin(), bb.Width()/3, bb.Height()));
m_rects.push_back(FloatRect(bb.XMin()+2*bb.Width()/3, bb.YMin(), bb.Width()/3, bb.Height()));
m_weights.push_back(1.f);
m_weights.push_back(-2.f);
m_weights.push_back(1.f);
m_factor = 255*2.f/3;
break;
}
case 3:
{
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin(), bb.Width(), bb.Height()/3));
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin()+bb.Height()/3, bb.Width(), bb.Height()/3));
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin()+2*bb.Height()/3, bb.Width(), bb.Height()/3));
m_weights.push_back(1.f);
m_weights.push_back(-2.f);
m_weights.push_back(1.f);
m_factor = 255*2.f/3;
break;
}
case 4:
{
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin(), bb.Width()/2, bb.Height()/2));
m_rects.push_back(FloatRect(bb.XMin()+bb.Width()/2, bb.YMin()+bb.Height()/2, bb.Width()/2, bb.Height()/2));
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin()+bb.Height()/2, bb.Width()/2, bb.Height()/2));
m_rects.push_back(FloatRect(bb.XMin()+bb.Width()/2, bb.YMin(), bb.Width()/2, bb.Height()/2));
m_weights.push_back(1.f);
m_weights.push_back(1.f);
m_weights.push_back(-1.f);
m_weights.push_back(-1.f);
m_factor = 255*1.f/2;
break;
}
case 5:
{
m_rects.push_back(FloatRect(bb.XMin(), bb.YMin(), bb.Width(), bb.Height()));
m_rects.push_back(FloatRect(bb.XMin()+bb.Width()/4, bb.YMin()+bb.Height()/4, bb.Width()/2, bb.Height()/2));
m_weights.push_back(1.f);
m_weights.push_back(-4.f);
m_factor = 255*3.f/4;
break;
}
}
}
HaarFeature::~HaarFeature()
{
}
float HaarFeature::sum(Mat& _image,IntRect& _rect)
{
int xMin=_rect.XMin();
int yMin=_rect.YMin();
int xMax=_rect.XMin()+_rect.Width();
int yMax=_rect.YMin()+_rect.Height();
int tempValue=0;
tempValue +=
_imageIntegral.at(yMin, xMin) +
_imageIntegral.at(yMax, xMax) -
_imageIntegral.at(yMin, xMax) -
_imageIntegral.at(yMax, xMin);
//cout<
#pragma once
#include
#include
template
class Rect
{
public:
Rect() :
m_xMin(0),
m_yMin(0),
m_width(0),
m_height(0)
{
}
Rect(T xMin, T yMin, T width, T height) :
m_xMin(xMin),
m_yMin(yMin),
m_width(width),
m_height(height)
{
}
template
Rect(const Rect& rOther) :
m_xMin((T)rOther.XMin()),
m_yMin((T)rOther.YMin()),
m_width((T)rOther.Width()),
m_height((T)rOther.Height())
{
}
inline T XMin() const { return m_xMin; }
inline T YMin() const { return m_yMin; }
inline T Width() const { return m_width; }
inline T Height() const { return m_height; }
inline T Area() const { return m_width * m_height; }
private:
T m_xMin;
T m_yMin;
T m_width;
T m_height;
};
typedef Rect IntRect;
typedef Rect FloatRect;