图形学opengl实验一-渐变色六芒星

在Windows系统中,安装GLUT库:打开glut-3.7.6-bin.zip,取出glut.h,glut32.lib,glut32.dll,分别放置。

使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形:

在此基础上,修改各顶点颜色,使得每个顶点颜色不一样,多边形内部颜色渐变。

图形学opengl实验一-渐变色六芒星_第1张图片

#include "gl/glut.h"

void redraw()
{
	glClear(GL_COLOR_BUFFER_BIT);
	glBegin(GL_TRIANGLE_FAN);
	//glColor3f(1, 0, 0);
	glColor3f(1,1,1);
	glVertex3f(0, 0, 0.5);

	//开始画1
	//
	glColor3f(1.0, 0, 0);
	glVertex3f(0, 0.5, 0.5);

	glColor3f(1.0, 0, 0);
	glVertex3f(0.1, 0.3, 0.5);
	//2
	glColor3f(1.0, 0, 1.0);
	glVertex3f(0.4, 0.3, 0.5);

	glColor3f(1.0, 0, 1.0);
	glVertex3f(0.25, 0, 0.5);
	//3
	glColor3f(0, 0, 1.0);
	glVertex3f(0.4, -0.3, 0.5);

	glColor3f(0, 0, 1.0);
	glVertex3f(0.1, -0.3, 0.5);

	//4
	glColor3f(0, 1.0, 1.0);
	glVertex3f(0, -0.5, 0.5);

	glColor3f(0, 1.0, 1.0);
	glVertex3f(-0.1, -0.3, 0.5);

	//5
	glColor3f(0, 1.0, 0.0);
	glVertex3f(-0.4, -0.3, 0.5);

	glColor3f(0, 1.0, 0.0);
	glVertex3f(-0.25, 0, 0.5);
	//6
	glColor3f(1.0, 1.0, 0.0);
	glVertex3f(-0.4, 0.3, 0.5);

	glColor3f(1.0, 1.0, 0.0);
	glVertex3f(-0.1, 0.3, 0.5);
	//初始位置
	glColor3f(1.0, 0, 0.0);
	glVertex3f(0, 0.5, 0.5);

	glEnd(); // GL_QUADS
	glutSwapBuffers();
}

int main(int argc, char *argv[])
{
	glutInit(&argc, argv);
	glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE);
	int windowHandle
		= glutCreateWindow("Simple GLUT App");

	glutDisplayFunc(redraw);

	glutMainLoop();

	return 0;
}


主要就是如何简单地调用opengl中的函数画三角形,并且填色。

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