NGLIB

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#ifndef NGLIB

#define NGLIB

 
 
/*!

   
\file nglib.h

   
\brief Library interface to the netgen meshing kernel

   
\author Joachim Schoeberl

   
\date 7. May 2000

 
   
This header file provides access to the core functionality of the Netgen 

   
Mesher via a library interface, without an interactive User Interface.

 
   
The intention of providing these set of functions is to allow system 

   
developers to integrate Netgen into top-level code, to act as the low 

   
level mesh generation / optimisation kernel.  

*/

 
 
// ** Constants used within Netgen *********************

/// Maximum allowed number of nodes per volume element

#define NG_VOLUME_ELEMENT_MAXPOINTS 10

 
/// Maximum allowed number of nodes per surface element

#define NG_SURFACE_ELEMENT_MAXPOINTS 8

 
 
 
// *** Data-types for accessing Netgen functionality ***

/// Data type for NETGEN mesh

typedef
 void
 * Ng_Mesh;

 
/// Data type for NETGEN CSG geometry

typedef
 void
 * Ng_CSG_Geometry;

 
/// Data type for NETGEN 2D geometry

typedef
 void
 * Ng_Geometry_2D;

 
/// Data type for NETGEN STL geometry

typedef
 void
 * Ng_STL_Geometry;

 

OCCT必备类型,用于存储OCC模型相关
#ifdef OCCGEOMETRY

/// Data type for NETGEN OpenCascade geometry

typedef
 void
 * Ng_OCC_Geometry;

typedef
 void
 * Ng_OCC_TopTools_IndexedMapOfShape;

#endif

 
 
// *** Special Enum types used within Netgen ***********

/// Currently implemented surface element types

enum
 Ng_Surface_Element_Type 

   
{ NG_TRIG = 1, NG_QUAD = 2, NG_TRIG6 = 3, NG_QUAD6 = 4, NG_QUAD8 = 5 };

 
/// Currently implemented volume element types

enum
 Ng_Volume_Element_Type 

   
{ NG_TET = 1, NG_PYRAMID = 2, NG_PRISM = 3, NG_TET10 = 4 };

 
/// Values returned by Netgen functions

enum
 Ng_Result 

   
{ 

     
NG_ERROR               = -1,   

     
NG_OK                  = 0, 

     
NG_SURFACE_INPUT_ERROR = 1,

     
NG_VOLUME_FAILURE      = 2, 

     
NG_STL_INPUT_ERROR     = 3,

     
NG_SURFACE_FAILURE     = 4,

     
NG_FILE_NOT_FOUND      = 5 

   
};

 
 
最为关键的类, 配离散需要的大多数参数
 
// *** Classes required for use within Netgen **********

/// Netgen Meshing Parameters class

class
 Ng_Meshing_Parameters 

{

public
:

   
int
 uselocalh;                      
//!< Switch to enable / disable usage of local mesh size modifiers 

 
   
double
 maxh;                        
//!< Maximum global mesh size allowed

   
double
 minh;                        
//!< Minimum global mesh size allowed

 
   
double
 fineness;                    
//!< Mesh density: 0...1 (0 => coarse; 1 => fine)

   
double
 grading;                     
//!< Mesh grading: 0...1 (0 => uniform mesh; 1 => aggressive local grading)

 
   
double
 elementsperedge;             
//!< Number of elements to generate per edge of the geometry

   
double
 elementspercurve;            
//!< Elements to generate per curvature radius

 
   
int
 closeedgeenable;                
//!< Enable / Disable mesh refinement at close edges

   
double
 closeedgefact;               
//!< Factor to use for refinement at close edges (larger => finer)

 
   
int
 second_order;                   
//!< Generate second-order surface and volume elements

   
int
 quad_dominated;                 
//!< Creates a Quad-dominated mesh 

 
   
char
 * meshsize_filename;           
//!< Optional external mesh size file 

 
   
int
 optsurfmeshenable;              
//!< Enable / Disable automatic surface mesh optimization

   
int
 optvolmeshenable;               
//!< Enable / Disable automatic volume mesh optimization

 
   
int
 optsteps_3d;                     
//!< Number of optimize steps to use for 3-D mesh optimization

   
int
 optsteps_2d;                     
//!< Number of optimize steps to use for 2-D mesh optimization

 
   
// Philippose - 13/09/2010

   
// Added a couple more parameters into the meshing parameters list 

   
// from Netgen into Nglib

   
int
 invert_tets;                    
//!< Invert all the volume elements

   
int
 invert_trigs;                   
//!< Invert all the surface triangle elements

 
   
int
 check_overlap;                  
//!< Check for overlapping surfaces during Surface meshing

   
int
 check_overlapping_boundary;     
//!< Check for overlapping surface elements before volume meshing

 
 
   
/*!全部参数的默认值

      
Default constructor for the Mesh Parameters class

 
      
Note: This constructor initialises the variables in the 

      
class with the following default values

      
- #uselocalh: 1

      
- #maxh: 1000.0

      
- #fineness: 0.5

      
- #grading: 0.3

      
- #elementsperedge: 2.0

      
- #elementspercurve: 2.0

      
- #closeedgeenable: 0

      
- #closeedgefact: 2.0

      
- #secondorder: 0

      
- #meshsize_filename: null

      
- #quad_dominated: 0

      
- #optsurfmeshenable: 1

      
- #optvolmeshenable: 1

      
- #optsteps_2d: 3

      
- #optsteps_3d: 3

      
- #invert_tets: 0

      
- #invert_trigs:0 

      
- #check_overlap: 1

      
- #check_overlapping_boundary: 1

   
*/

   
DLL_HEADER Ng_Meshing_Parameters();

 
 
 
   
/*!

       
Reset the meshing parameters to their defaults

 
       
This member function resets all the meshing parameters 

       
of the object to the default values

   
*/

   
DLL_HEADER 
void
 Reset_Parameters();

 
 
 
   
/*!

       
Transfer local meshing parameters to internal meshing parameters

 
       
This member function transfers all the meshing parameters 

       
defined in the local meshing parameters structure of nglib into 

       
the internal meshing parameters structure used by the Netgen core

   
*/

   
DLL_HEADER 
void
 Transfer_Parameters();

};

 
 
 
 
// *** Functions Exported by this Library *************

 
// ------------------------------------------------------------------

// Netgen library initialisation / destruction functions

 
/*! \brief Initialise the Netgen library and prepare for use

 
    
This function needs to be called by the third-party 

    
program before beginning to use the other Netgen 

    
specific functions.

    在自己的开发程序中,这个是第一个必须调用的函数

*/

DLL_HEADER 
void
 Ng_Init ();

 
 
/*! \brief Exit the Netgen meshing kernel in a clean manner

 
    
Use this function to exit the meshing sub-system in 

    
a clean and orderly manner.

    在自己的开发程序中,在最后一个一定要调用这个程序

*/

DLL_HEADER 
void
 Ng_Exit ();

  
 
 
/*! \brief Create a new (and empty) Netgen Mesh Structure

 
    
This function creates a new Netgen Mesh, initialises 

    
it, and returns a pointer to the created mesh structure. 

 
    
Use the returned pointer for subsequent operations 

    
which involve mesh operations.

     
    
\return Ng_Mesh Pointer to a Netgen Mesh type #Ng_Mesh

    创建一个Netgen对象,并初始化,返回该对象的指针.

*/

DLL_HEADER  Ng_Mesh * Ng_NewMesh ();

 
 
/*! \brief Delete an existing Netgen Mesh Structure

 
    
Use this function to delete an existing Netgen mesh 

    
structure and release the used memory. 

 
    
\param mesh Pointer to an existing Netgen Mesh structure 

                
of type #Ng_Mesh

    删除一个已存在的Netgen对象

*/

DLL_HEADER 
void
 Ng_DeleteMesh (Ng_Mesh * mesh);

 
 
/*! \brief Save a Netgen Mesh to disk

 
    
This function allows a generated mesh structure to be saved 

    
to disk.

 
    
A Mesh saved using this function, will be written to disk 

    
in the Netgen VOL file format.

 
    
\param mesh    Pointer to an existing Netgen Mesh structure 

                   
of type #Ng_Mesh

    
\param filename Pointer to a character array containing the 

                    
name of the file to which the mesh should 

                    
be saved

    将已经mesh后的结果保存到电脑磁盘上,保存格式为vol (vol为Netgen自有格式)

*/

DLL_HEADER 
void
 Ng_SaveMesh(Ng_Mesh * mesh, 
const
 char
* filename);

 
 
/*! \brief Load a Netgen VOL Mesh from disk into memory

 
    
A Netgen mesh saved in the internal VOL format can be loaded 

    
into a Netgen Mesh structure using this function. 

 
    
\param filename Pointer to a character array containing the 

                    
name of the file to load

    
\return Ng_Mesh Pointer to a Netgen Mesh type #Ng_Mesh containing 

                    
the mesh loaded from disk

    从电脑磁盘中加载一个vol格式的文件,返回一个指向Ng_Mesh类型的指针

*/

DLL_HEADER Ng_Mesh * Ng_LoadMesh(
const
 char
* filename);

 
 
/*! \brief Merge a Netgen VOL Mesh from disk into an existing mesh in memory

 
    
A Netgen mesh saved in the internal VOL format can be merged 

    
into an existing Netgen Mesh structure using this function. 

 
    
\param mesh       Name of the Mesh structure already existent in memory

    
\param filename   Pointer to a character array containing the 

                      
name of the file to load

    
\return Ng_Result Status of the merge operation

*/

DLL_HEADER Ng_Result Ng_MergeMesh(Ng_Mesh * mesh, 
const
 char
* filename);

 
 
/*! \brief Merge one Netgen Mesh into another Netgen Mesh in the case 

    
when both are already in memory

 
    
(NOTE: FUNCTION STILL WORK IN PROGRESS!!!)

 
    
This function can be used to merge two Netgen meshes already present 

    
in memory.

 
    
\param mesh1      Parent Mesh structure into which the second mesh 

                      
will be merged

    
\param mesh2      Child mesh structure which will get merged into 

                      
the parent mesh

    
\return Ng_Result Status of the merge operation

    用于合并两个已经存在于内存中的mesh文件.这里mesh2会被合并到mesh1中

*/

DLL_HEADER Ng_Result Ng_MergeMesh(Ng_Mesh * mesh1, Ng_Mesh * mesh2);

// ------------------------------------------------------------------

 
 
 
// ------------------------------------------------------------------

// Basic Meshing functions for manually adding points, surface elements 

// and volume elements to a Netgen Mesh structure

 
/*! \brief Add a point to a given Netgen Mesh Structure

 
    
This function allows points to be directly added to a Netgen 

    
mesh structure by providing the co-ordinates.

 
    
Each call to the function allows only one point to be added.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\param x    Pointer to an array of type double containing the co-ordinates 

                
of the point to be added in the form: \n

                
- x[0] = X co-ordinate

                
- x[1] = Y co-ordinate

                
- x[2] = Z co-ordinate

    将一个点添加到mesh结构体中

*/

DLL_HEADER 
void
 Ng_AddPoint (Ng_Mesh * mesh, 
double
 * x);

 
 
/*! \brief Add a surface element to a given Netgen Mesh Structure

 
    
This function allows the top-level code to directly add individual 

    
Surface Elements to a Netgen Mesh Structure by providing the type of 

    
element to be added and the indices of the points which constitute the 

    
element.

 
    
Note: 

    
- The points referred to by the surface elements must have been

      
added prior to calling this function. 

    
- Currently only triangular elements are supported, and the Surface Element 

      
Type argument is not used.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\param et   Surface Element type provided via the enumerated type 

                
#Ng_Surface_Element_Type 

    
\param pi   Pointer to an array of integers containing the indices of the 

                
points which constitute the surface element being added

    将一个面添加到mesh结构体中.pi为指向一组点的下标.这些点是组成该面元素是已经被添加了的 ? 

*/

DLL_HEADER 
void
 Ng_AddSurfaceElement (Ng_Mesh * mesh, Ng_Surface_Element_Type et, 
int
 * pi);

 
 
/*! \brief Add a volume element to a given Netgen Mesh Structure

 
    
This function allows the top-level code to directly add individual 

    
Volume Elements to a Netgen Mesh Structure by providing the type of 

    
element to be added and the indices of the points which constitute the 

    
element.

 
    
Note: 

    
- The points referred to by the volume elements must have been

      
added prior to calling this function. 

    
- Currently only tetrahedral elements are supported, and the Volume Element 

      
Type argument is not used.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\param et   Volume Element type provided via the enumerated type 

                
#Ng_Volume_Element_Type 

    
\param pi   Pointer to an array of integers containing the indices of the 

                
points which constitute the volume element being added

    添加volume元素

 
*/

DLL_HEADER 
void
 Ng_AddVolumeElement (Ng_Mesh * mesh, Ng_Volume_Element_Type et, 
int
 * pi);

  
 
// ------------------------------------------------------------------

 
 
 
// ------------------------------------------------------------------

// Local Mesh Size restriction / limiting utilities

 
/*! \brief Apply a global restriction on mesh element size

 
    
This utility allows the user to apply a global mesh element 

    
size limitation. 

 
    
During mesh creation, in the absence of an explicit local 

    
size restriction around the neighbourhood of a point within 

    
the meshing domain, this global size restriction will be 

    
utilised.

 
    
Note: This function only limits the Maximum 

    
size of an element within the mesh.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\param h    Variable of type double, specifying the maximum

                
allowable mesh size

    

*/

DLL_HEADER 
void
 Ng_RestrictMeshSizeGlobal (Ng_Mesh * mesh, 
double
 h);

 
 
/*! \brief Locally restrict the mesh element size at the given point

 
    
Unlike the function #Ng_RestrictMeshSizeGlobal, this function 

    
allows the user to locally restrict the maximum allowable mesh 

    
size at a given point.

 
    
The point is specified via its three cartesian co-ordinates.

 
    
Note: This function only limits the Maximum size 

    
of the elements around the specified point.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\param p    Pointer to an Array of type double, containing 

                
the three co-ordinates of the point in the form: \n

                
- p[0] = X co-ordinate

                
- p[1] = Y co-ordinate

                
- p[2] = Z co-ordinate

    
\param h    Variable of type double, specifying the maximum

                
allowable mesh size at that point

*/

DLL_HEADER 
void
 Ng_RestrictMeshSizePoint (Ng_Mesh * mesh, 
double
 * p, 
double
 h);

 
 
/*! \brief Locally restrict the mesh element size within a specified box

 
    
Similar to the function #Ng_RestrictMeshSizePoint, this function 

    
allows the size of elements within a mesh to be locally limited.

 
    
However, rather than limit the mesh size at a single point, this 

    
utility restricts the local mesh size within a 3D Box region, specified 

    
via the co-ordinates of the two diagonally opposite points of a cuboid.

 
    
Note: This function only limits the Maximum size 

    
of the elements within the specified region.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\param pmin Pointer to an Array of type double, containing 

                
the three co-ordinates of the first point of the cuboid: \n

                
- pmin[0] = X co-ordinate

                
- pmin[1] = Y co-ordinate

                
- pmin[2] = Z co-ordinate

    
\param pmax Pointer to an Array of type double, containing 

                
the three co-ordinates of the opposite point of the 

                
cuboid: \n

                
- pmax[0] = X co-ordinate

                
- pmax[1] = Y co-ordinate

                
- pmax[2] = Z co-ordinate

    
\param h    Variable of type double, specifying the maximum

                
allowable mesh size at that point

*/

DLL_HEADER 
void
 Ng_RestrictMeshSizeBox (Ng_Mesh * mesh, 
double
 * pmin, 
double
 * pmax, 
double
 h);

 
// ------------------------------------------------------------------

 
 
 
// ------------------------------------------------------------------

// 3D Mesh Generation functions

 
/*! \brief Create a 3D Volume Mesh given a Surface Mesh

 
    
After creating a surface mesh, this function can be utilised 

    
to automatically generate the corresponding 3D Volume Mesh.

 
    
Mesh generation parameters (such as grading, maximum element size, 

    
etc.) are specified via the meshing parameters class which also 

    
needs to be passed to this function.

 
    
Note: Currently, Netgen generates pure tetrahedral volume 

    
meshes.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\param mp   Pointer to a copy of the Meshing Parameters class

                
(#Ng_Meshing_Parameters), filled up with the 

                
required values

 
    
\return Ng_Result Status of the Mesh Generation routine. More 

                      
details regarding the return value can be 

                      
found in the description of #Ng_Result

*/

DLL_HEADER Ng_Result Ng_GenerateVolumeMesh (Ng_Mesh * mesh, Ng_Meshing_Parameters * mp);

 
// ------------------------------------------------------------------

 
 
 
// ------------------------------------------------------------------

// Basic Mesh information functions

 
/*! \brief Returns the Number of Points present in the specified Mesh

 
    
Given an already existent Netgen Mesh Structure, this function 

    
returns the number of points currently present within the Mesh.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\return 

                
Integer Data-type with the number of points in the Mesh

    返回mesh中点的数量

*/

DLL_HEADER 
int
 Ng_GetNP (Ng_Mesh * mesh);

 
 
/*! \brief Returns the Number of Surface Elements present in the specified Mesh

 
    
Given an already existent Netgen Mesh Structure, this function 

    
returns the number of surface elements currently present within 

    
the Mesh.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\return 

                
Integer Data-type with the number of surface elements in the Mesh

    返回mesh中面的数量

*/

DLL_HEADER 
int
 Ng_GetNSE (Ng_Mesh * mesh);

 
 
/*! \brief Returns the Number of Volume Elements present in the specified Mesh

 
    
Given an already existent Netgen Mesh Structure, this function 

    
returns the number of volume elements currently present within 

    
the Mesh.

 
    
\param mesh Pointer to an existing Netgen Mesh structure of 

                
type #Ng_Mesh

    
\return 

                
Integer Data-type with the number of volume elements in the Mesh

    返回mesh中volume的数量

*/

DLL_HEADER 
int
 Ng_GetNE (Ng_Mesh * mesh);

 
// ------------------------------------------------------------------

 
 
 
// ------------------------------------------------------------------

// Mesh Topology functions

// Use these functions to extract points, surface / volume elements, 

// perform topological searches, etc..etc...

  
 
//  Return the Point Coordinates of a specified Point

// The x, y and z co-ordinates are returned in the array pointer as 

// x[0] = x ; x[1] = y ; x[2] = z

//根据下标得到点三维坐标

DLL_HEADER 
void
 Ng_GetPoint (Ng_Mesh * mesh, 
int
 num, 
double
 * x);

 
 
 
// return surface and volume element in pi

DLL_HEADER Ng_Surface_Element_Type 

Ng_GetSurfaceElement (Ng_Mesh * mesh, 
int
 num, 
int
 * pi);

 
DLL_HEADER Ng_Volume_Element_Type

Ng_GetVolumeElement (Ng_Mesh * mesh, 
int
 num, 
int
 * pi);

 
// ------------------------------------------------------------------

 
 
 
 
 
// **********************************************************

// **   STL Meshing                                        **

// **********************************************************

 
 
// loads geometry from STL file

DLL_HEADER Ng_STL_Geometry * Ng_STL_LoadGeometry (
const
 char
 * filename, 
int
 binary = 0);

 
 
// generate new STL Geometry

DLL_HEADER Ng_STL_Geometry * Ng_STL_NewGeometry ();

  
 
 
// fills STL Geometry

// positive orientation

// normal vector may be null-pointer

DLL_HEADER 
void
 Ng_STL_AddTriangle (Ng_STL_Geometry * geom, 

                         
double
 * p1, 
double
 * p2, 
double
 * p3, 

                         
double
 * nv = NULL);

 
// add (optional) edges :

DLL_HEADER 
void
 Ng_STL_AddEdge (Ng_STL_Geometry * geom, 

                     
double
 * p1, 
double
 * p2);

 
// after adding triangles (and edges) initialize

DLL_HEADER Ng_Result Ng_STL_InitSTLGeometry (Ng_STL_Geometry * geom);

 
// automatically generates edges:

DLL_HEADER Ng_Result Ng_STL_MakeEdges (Ng_STL_Geometry * geom,

                            
Ng_Mesh* mesh,

                            
Ng_Meshing_Parameters * mp);

 
 
// generates mesh, empty mesh must be already created.

DLL_HEADER Ng_Result Ng_STL_GenerateSurfaceMesh (Ng_STL_Geometry * geom,

                                                 
Ng_Mesh * mesh,

                                                 
Ng_Meshing_Parameters * mp);

 
 
#ifdef ACIS

 
// **********************************************************

// **   ACIS Meshing                                       **

// **********************************************************

 
/// Data type for NETGEN STL geomty

typedef
 void
 * Ng_ACIS_Geometry;

 
// loads geometry from STL file

DLL_HEADER Ng_ACIS_Geometry * Ng_ACIS_LoadGeometry (
const
 char
 * filename);

  
 
// generates mesh, empty mesh must be already created.

DLL_HEADER Ng_Result Ng_ACIS_GenerateSurfaceMesh (Ng_ACIS_Geometry * geom,

                                                  
Ng_Mesh * mesh,

                                                  
Ng_Meshing_Parameters * mp);

 
 
#endif

 
 
 
#ifdef OCCGEOMETRY

 
// ***************************************************************************

// **   OpenCascade Geometry / Meshing Utilities   使用OCC相关离散函数     
  **
// ***************************************************************************

 
// Create new OCC Geometry Object

//创建一个OCC对象

DLL_HEADER Ng_OCC_Geometry * Ng_OCC_NewGeometry ();

 
// Delete an OCC Geometry Object

//删除OCC对象

DLL_HEADER Ng_Result Ng_OCC_DeleteGeometry (Ng_OCC_Geometry * geom);

 
// Loads geometry from STEP file

//加载STEP文件

DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_STEP (
const
 char
 * filename);

 
// Loads geometry from IGES file

//加载IGES文件

DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_IGES (
const
 char
 * filename);

 
// Loads geometry from BREP file

//加载BREP文件

DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_BREP (
const
 char
 * filename);

 
// Set the local mesh size based on geometry / topology

设置局部离散尺寸

DLL_HEADER Ng_Result Ng_OCC_SetLocalMeshSize (Ng_OCC_Geometry * geom,

                                              
Ng_Mesh * mesh,

                                              
Ng_Meshing_Parameters * mp);

 
// Mesh the edges and add Face descriptors to prepare for surface meshing

DLL_HEADER Ng_Result Ng_OCC_GenerateEdgeMesh (Ng_OCC_Geometry * geom,

                                              
Ng_Mesh * mesh,

                                              
Ng_Meshing_Parameters * mp);

 
// Mesh the surfaces of an OCC geometry

DLL_HEADER Ng_Result Ng_OCC_GenerateSurfaceMesh (Ng_OCC_Geometry * geom,

                                                 
Ng_Mesh * mesh,

                                                 
Ng_Meshing_Parameters * mp); 

 
// Get the face map of an already loaded OCC geometry

DLL_HEADER Ng_Result Ng_OCC_GetFMap(Ng_OCC_Geometry * geom, 

                                    
Ng_OCC_TopTools_IndexedMapOfShape * FMap);

 
#endif // OCCGEOMETRY

 
 
 
// **********************************************************

// **   Mesh refinement algorithms                         **

// **********************************************************

 
// uniform mesh refinement

DLL_HEADER 
void
 Ng_Uniform_Refinement (Ng_Mesh * mesh);

 
 
// uniform mesh refinement with geometry adaption:

 
DLL_HEADER 
void
 Ng_2D_Uniform_Refinement (Ng_Geometry_2D * geom,

                      
Ng_Mesh * mesh);

 
DLL_HEADER 
void
 Ng_STL_Uniform_Refinement (Ng_STL_Geometry * geom,

                       
Ng_Mesh * mesh);

 
DLL_HEADER 
void
 Ng_CSG_Uniform_Refinement (Ng_CSG_Geometry * geom,

                       
Ng_Mesh * mesh);

 
#ifdef OCCGEOMETRY

DLL_HEADER 
void
 Ng_OCC_Uniform_Refinement (Ng_OCC_Geometry * geom,

                       
Ng_Mesh * mesh);

#endif

 
 
 
// **********************************************************

// **   Second Order mesh algorithms                       **

// **********************************************************

 
// convert mesh to second order

DLL_HEADER 
void
 Ng_Generate_SecondOrder (Ng_Mesh * mesh);

 
 
// convert mesh to second order with geometry adaption:

 
DLL_HEADER 
void
 Ng_2D_Generate_SecondOrder (Ng_Geometry_2D * geom,

                      
Ng_Mesh * mesh);

 
DLL_HEADER 
void
 Ng_STL_Generate_SecondOrder (Ng_STL_Geometry * geom,

                       
Ng_Mesh * mesh);

 
DLL_HEADER 
void
 Ng_CSG_Generate_SecondOrder (Ng_CSG_Geometry * geom,

                       
Ng_Mesh * mesh);

 
#ifdef OCCGEOMETRY

DLL_HEADER 
void
 Ng_OCC_Generate_SecondOrder (Ng_OCC_Geometry * geom,

                       
Ng_Mesh * mesh);

#endif

 
 
#endif // NGLIB

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