Android实现的写字板(绘画板)

Android实现的写字板(绘画板)

前言: 通过Android实现绘画板的功能,能够在应用中进行绘画(写字)操作,完成绘画(写字)后,可以将我们自己绘制的图画(字体)进行保存,同时也能清空画板上的内容,重新开始新的绘制。

效果图如下:

Android实现的写字板(绘画板)_第1张图片

1. 第一步

编写布局文件activity_main.xml


<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
                xmlns:tools="http://schemas.android.com/tools"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                tools:context=".MainActivity">

    <ImageView
        android:id="@+id/iv"
        android:layout_width="1200px"
        android:layout_height="1500px"
        android:layout_alignParentLeft="true"
        android:layout_alignParentRight="true"
        android:layout_alignParentStart="true" />

    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_alignParentBottom="true"
        android:layout_gravity="center_horizontal"
        android:orientation="horizontal"
        android:id="@+id/linearLayout4">

    LinearLayout>

    <Button
        android:id="@+id/btn_resume"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="@string/btn_resume"
        android:layout_alignParentBottom="true"
        android:layout_alignParentEnd="true"
        android:layout_marginEnd="79dp"/>

    <Button
        android:id="@+id/btn_save"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="@string/btn_save"
        android:layout_alignBottom="@+id/linearLayout4"
        android:layout_toEndOf="@+id/linearLayout4"
        android:layout_marginStart="91dp"/>

RelativeLayout>

2. 第二步

编写MainActivity.java文件

public class MainActivity extends AppCompatActivity {

    private ImageView iv;
    private Bitmap baseBitmap;
    private Button btn_resume;
    private Button btn_save;
    private Canvas canvas;
    private Paint paint;

    float radio;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

//        setContentView(new CustomView1(this));

//        setContentView(new CustomView2(this));

        radio = 5;

        iv = (ImageView) findViewById(R.id.iv);
        // 初始化一个画笔,笔触宽度为5,颜色为红色
        paint = new Paint();
        paint.setStrokeWidth(radio);
        paint.setColor(Color.RED);
        iv = (ImageView) findViewById(R.id.iv);
        btn_resume = (Button) findViewById(R.id.btn_resume);
        btn_save = (Button) findViewById(R.id.btn_save);

        btn_resume.setOnClickListener(click);
        btn_save.setOnClickListener(click);
        iv.setOnTouchListener(touch);
    }

    private View.OnTouchListener touch = new View.OnTouchListener() {
         // 定义手指开始触摸的坐标
         float startX;
         float startY;

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            switch (event.getAction()) {
                // 用户按下动作
                case MotionEvent.ACTION_DOWN:
                    // 第一次绘图初始化内存图片,指定背景为白色
                    if (baseBitmap == null) {
                        baseBitmap = Bitmap.createBitmap(iv.getWidth(),
                                iv.getHeight(), Bitmap.Config.ARGB_8888);
                        canvas = new Canvas(baseBitmap);
                        canvas.drawColor(Color.WHITE);
                    }
                    // 记录开始触摸的点的坐标
                    startX = event.getX();
                    startY = event.getY();
                    break;
                // 用户手指在屏幕上移动的动作
                case MotionEvent.ACTION_MOVE:
                    // 记录移动位置的点的坐标
                    float stopX = event.getX();
                    float stopY = event.getY();

                    Thread t =new Thread(new Runnable() {
                        @Override
                        public void run() {
                            radio+=0.1;

                            try {
                                Thread.sleep(1000);
                            } catch (InterruptedException e) {
                                e.printStackTrace();
                            }
                        }
                    });
                    t.start();

                    paint.setStrokeWidth(radio);
                    //根据两点坐标,绘制连线
                    canvas.drawLine(startX, startY, stopX, stopY, paint);

                    // 更新开始点的位置
                    startX = event.getX();
                    startY = event.getY();
                    // 把图片展示到ImageView中
                    iv.setImageBitmap(baseBitmap);
                    break;
                case MotionEvent.ACTION_UP:
                    radio = 5;
                    break;
                default:
                    break;
            }
            return true;
        }
    };
    private View.OnClickListener click = new View.OnClickListener() {

        @Override
        public void onClick(View v) {
            switch (v.getId()) {
                case R.id.btn_save:
                    saveBitmap();
                    break;
                case R.id.btn_resume:
                    resumeCanvas();
                    break;
                default:
                    break;
            }
        }
    };

    /**
     * 保存图片到SD卡上
     */
     protected void saveBitmap() {
         try {
             // 保存图片到SD卡上
             String fileName = "/sdcard/"+System.currentTimeMillis() + ".png";
             File file = new File(fileName);
             FileOutputStream stream = new FileOutputStream(file);
             baseBitmap.compress(Bitmap.CompressFormat.PNG, 100, stream);
             Toast.makeText(MainActivity.this, "保存图片成功", 1000).show();
//             // Android设备Gallery应用只会在启动的时候扫描系统文件夹
//             // 这里模拟一个媒体装载的广播,用于使保存的图片可以在Gallery中查看
             Intent intent = new Intent();
             intent.setAction(Intent.ACTION_MEDIA_MOUNTED);
             intent.setData(Uri.fromFile(Environment
                     .getExternalStorageDirectory()));
             sendBroadcast(intent);
         } catch (Exception e) {
             Toast.makeText(MainActivity.this, "保存图片失败", 1000).show();
             e.printStackTrace();
         }
     }

    // 手动清除画板的绘图,重新创建一个画板
    protected void resumeCanvas() {
        if (baseBitmap != null) {
            baseBitmap = Bitmap.createBitmap(iv.getWidth(),
                    iv.getHeight(), Bitmap.Config.ARGB_8888);
            canvas = new Canvas(baseBitmap);
            canvas.drawColor(Color.WHITE);
            iv.setImageBitmap(baseBitmap);
            Toast.makeText(MainActivity.this, "清除画板成功,可以重新开始绘图", 1000).show();
        }
    }
}

    /**
     * 使用内部类 自定义一个简单的View
     * @author Administrator
     *
     */
    class CustomView1 extends View {

        Paint paint;

        public CustomView1(Context context) {
            super(context);
            paint = new Paint(); //设置一个笔刷大小是3的黄色的画笔
            paint.setColor(Color.YELLOW);//颜色
            paint.setStrokeJoin(Paint.Join.ROUND);
            paint.setStrokeCap(Paint.Cap.ROUND);
            paint.setStrokeWidth(3);//画笔大小
        }


        @Override
        protected void onDraw(Canvas canvas) {
            //直接将View显示区域用某个颜色填充满
            //canvas.drawColor(Color.BLUE);

            //绘圆
            canvas.drawCircle(100, 100, 90, paint);
            //绘线
            paint.setColor(Color.GREEN);
            paint.setStrokeWidth(10);
            canvas.drawLine(300,300,400,500,paint);

            RectF rect = new RectF(100, 100, 300, 300);

            //绘制弧线区域
            paint.setColor(Color.RED);
            canvas.drawArc(rect, //弧线所使用的矩形区域大小
                    0,  //开始角度
                    120, //扫过的角度
                    true, //是否使用中心
                    paint);

            //矩形区域内切椭圆
            rect = new RectF(500,500,600,700);
            canvas.drawOval(rect, paint);

            //绘矩形
            paint.setColor(Color.BLUE);
            rect = new RectF(800,800,1000,1000);
            canvas.drawRect(rect,paint);

            //绘圆角矩形
            paint.setColor(Color.YELLOW);
            canvas.drawRoundRect(rect,
                    50, //x轴的半径
                    50, //y轴的半径
                    paint);

            Path path = new Path(); //定义一条路径
            path.moveTo(100, 500); //移动到 坐标10,10
            path.lineTo(300, 600);
            path.lineTo(200,500);
            path.lineTo(100, 500);
            canvas.drawPath(path, paint);

        }
    }
 }
  1. 第三步

因为需要把我们绘制的图画保存到本地,所以需要声明一些权限。AndroidManifest.xml文件:


<manifest xmlns:android="http://schemas.android.com/apk/res/android"
          package="com.newdegree.draw">

    <application
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:roundIcon="@mipmap/ic_launcher_round"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">
        <activity android:name=".MainActivity" android:screenOrientation="sensor">
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>

                <category android:name="android.intent.category.LAUNCHER"/>
            intent-filter>
        activity>
    application>

    <uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS"/>

    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>

manifest>

总结:这样我们实现了写字板(绘画板)的功能,在我们自己写的程序中,我们可以尽情的绘制图形,练习写字,完成绘制后,可以点击保存,将我们的杰作保存下来。

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