socket通常也称作“套接字”,用户描述IP地址和端口,是一个通信链的句柄,应用程序通常通过“套接字”,想网络发出请求或者应答网络请求。
socket起源于Unix,而Unix\Linux的基本哲学之一就是“一切皆文件”,对于文件用“打开”,“读写”,“关闭”模式来操作。socket就是该模式的一个实现,socket即是一种特殊的文件,一些socket函数就是对其进行的一种操作(读写、打开和关闭)
socket和文件的区别:
1.file是针对某个文件进行的操作——打开、关闭、读写
2.socket是针对服务端和客户端socket进行打开读写和关闭
socket小练习
server端
#!/usr/bin/env python3
import socket
ip_port = ("127.0.0.1", 8888)
sk = socket.socket() #创建socket实例
sk.bind(ip_port) #绑定IP,端口
sk.listen(5) #监听端口,最大连接数5
print("server is waitting...")
conn,addr = sk.accept() #等待客户端的链接如果没有收到消息就在这里阻塞
while True:
client_data = str(conn.recv(1024),encoding = "utf8") #接受客户端的信息
print(client_data)
conn.sendall(bytes("这是server端的回话",encoding = "utf8"))
conn.close() #断开链接
client端
#!/usr/bin/env python3
import socket
ip_port = ("127.0.0.1", 8888)
sk = socket.socket() #创建socket实例
sk.connect(ip_port) #链接服务端
while True:
user_input = input("请输入")
sk.sendall(bytes(user_input,encoding = "utf8")) #向服务端发送信息
server_reply = sk.recv(1024) #接受服务端的信息
print(str(server_reply,encoding = "utf8"))
sk.close()
server = socket.socket(socket.AF_INET, socket.SOCK_StrEAM, 0)
参数一:地址簇
socket.AF_INET IPv4(默认)
socket.AF_INEt6
socket.UNIX 只能用于单一的Unix系统进程间通信
参数二:类型
socket.SOCK_STREAM 流式socket,用户TCP协议
socket.SOCK_DGRAM 数据报式socket, 用于UDP协议
socket.SOCK——RAW 原始套接字。普通套接字无法术力ICMP、IGMP等网络报文,而SOCK_RAW可以;其次,SOCK_RAW也可以处理特殊的IPv4报文;此外,利用原始套接字,可以通过IP_HDRINCL套接字选项由用户构造IP头。
socket.SOCK_RDM 是一种可靠的UPD形式,即保证数据的传输但是不保证数据的顺序。SOCK_RAM用来供对原始数据的低级访问,在需要执行某些特殊操作时使用,如大宋ICMP报文。SOCK_RAM通常尽限于高级用户或管理员运行程序的程序使用。
socket.SOCK_SEPQACKET 可靠的连续数据包服务
参数三:协议
0 (默认)与特定的地址家族相关的协议,如果是0,则系统会根据地址格式和桃姐类别,自动选择一个合适的协议。
UPD演示
server端
#!/usrbin/env pyrhon3
import socket
ip_port = ('127.0.0.1', 8888)
server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)
server.bind(ip_port)
while True:
data = str(server.recv(1024), encoding = "utf8")
print(data)
server.close()
client端
#!/usr/bin/env python3
import socket
ip_port = ('127.0.0.1', 8888)
client = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)
while True:
inp = bytes(input("请输入").strip(), encoding = "utf8")
if inp == "exit":
break
client.sendto(inp, ip_port)
client.close()
sk.bind(address) 将套接字绑定到地址。address的地址格式取决于地址簇,在AF_INET下,以元组(host,ip)的形式表示地址。
开始监听传入链接。backlog制定在拒绝链接之前,可以挂起的最大连接数量。
backlog = 5,表示内核已经接到了链接请求,但是服务器还没有调用accept进行处理的链接个数最大为5,这个之不能无限大,因为要在内核中维护链接队列
是否阻塞(默认是True),如果设置成False,那么accept和recv在没有接收到数据的时候,不阻塞,直接报错。
接受链接并返回(conn,address),其中conn是新的套接字对象,可以用来接收和发送数据。address是链接客户端的地址。
接收TCP客户的链接(阻塞式)等待链接的到来
连接到address处的套接字。一般,address的格式为元组(hostname,port),如果链接出错,返回socket.error错误。
同上,只不过会有返回值,链接成功是返回0,链接失败时候返回编码。
关闭套接字
接收套接字的数据。数据一字符串的形式返回,bufsize指定最多可以接收的数量,flag提供有关消息的其他信息,通常可以忽略。
与recv()类似,但是返回值是(data,address)。其中data是包含接收数据的字符串,address是发送数据的套接字地址。
将string中的数据发送到链接的套接字。返回值是要发送的字节数量,改数量可能小于srting的字节大小,即:可能未将指定的内容全部发送。
将string中的数据发送到链接的套接字,但在返回之前会尝试发送所有的数据。成功返回None,失败则抛出异常。
内部通过递归调用send,将所有的数据发送出去。
将数据发送到套接字,address是一个(ipaddr, port)元组,是定原远程地址。返回值是大宋的字节数。该函数主要用于UDP协议。
设置套接字操作超时,timeout十一二浮点数,单位是秒。值为None表示没有超时日期。一般超时日期应该在刚创建套接字时折尺,因为他们可能用于链接的操作(如client操作最多等待5S)
返回套接字的远程地址。返回值通常是元组(ipaddr, port)
返回自己的地址,返回值通常是个元组(ipaddr, port)
套接字的文件描述符
一个关于UDP的例子
server端
#!/usr/bin/emv python3
import socket
ip_port = ('127.0.0.1', 28888)
server = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)
server.bind(ip_port)
while True:
data,(host, port) = server.recvfrom(1024)
print(data, host, port)
server.sendto(bytes('ok', encoding = 'utf8'), (host, port))
client端
#!/usr/bin/env python3
import socket
ip_port = ('127.0.0.1', 28888)
client = socket.socket(socket.AF_INET, socket.SOCK_DGRAM, 0)
while True:
inp = input("数据:").strip()
if inp == 'exit':
break
client.sendto(bytes(inp, encoding = "utf8"), ip_port)
data = client.recvfrom(1024)
print(data)
client.close()
实现了可重复的链接服务端
server端
#!/usr/bin/env python3
import socket
ip_port = ('127.0.0.1', 28888)
server = socket.socket()
server.bind(ip_port)
server.listen()
while True:
link,ip = server.accept()
while True:
link.send("这个server会学说话".encode()) #对发送的数据进行编码,默认为utf8
data = link.recv(1024).decode()
print('data:',data)
if not data:
continue
elif data == 'q':
break
print("从客户端接收的消息:",data)
link.send(data.encode())
link.close()
client端
#!/usr/bin/env pyton3
import socket
ip_port = ('127.0.0.1', 28888)
client = socket.socket()
client.connect(ip_port)
data = client.recv(1024).decode() #对发来的数据进行解码,默认为utf8
print(data)
while True:
user_input = input("请输入(q退出):")
if not user_input:
print("输入的不能为空")
continue
client.send(user_input.encode()) #当输入q时如果不先将q发到服务端再关闭socket,服务端会报(BrokenPipeError: [Errno 32] Broken pipe——管道破裂)
if user_input == 'q':
break
server_res = client.recv(1024).decode()
print(server_res)
client.close()
client端
#!/usr/bin/env python3
import socket
ip_port = ('127.0.0.1', 28888)
client = socket.socket()
client.connect(ip_port)
title = client.recv(1027).decode()
print(title)
while True:
user_input = input('请输入命令(q:退出):')
if not user_input:
print("命令为空,请重新输入")
continue
client.send(user_input.encode())
if user_input == "q":
break
res_len = int(client.recv(1024).decode())
client.send("数据长度接受成功".encode())
res = ''
while len(res) < res_len:
res += client.recv(1024).decode()
print(res)
client.close()
server端
#!/usr/bin/env python3
import socket,os
ip_port = ('127.0.0.1', 28888)
server = socket.socket()
server.bind(ip_port)
server.listen()
while True:
link,ip = server.accept()
link.send("这个server是一个简单的ssh".encode())
while True:
client_cmd = link.recv(1024).decode()
if client_cmd == "q":
break
res = os.popen(client_cmd).read()
res_len = len(res)
print(res_len)
link.send(str(res_len).encode())
res_succ = link.recv(1027).decode()
link.send(res.encode())
link.close()
socketserver模块可以处理多进程的socket
ThreadingTCPServer实现的Soket服务器内部会为每个client创建一个 “线程”,该线程用来和客户端进行交互。
使用ThreadingTCPServer:
创建一个继承自 SocketServer.BaseRequestHandler 的类
类中必须定义一个名称为 handle 的方法
启动ThreadingTCPServer
socketserver实现服务端
只接收一个进程的情况
#!/usr/bin/env python3
import socketserver
class MyTCPHandler(socketserver.BaseRequestHandler):
def handle(self):
while True:#可以重复接收
#等待客户端的链接,接收数据
self.data = self.request.recv(1024).strip()
#打印客户端的地址
print("{}wrote".format(self.client_address[0]))
#打印客户端发来的信息
print(self.data)
#将客户端发来的信息变成大写病返回
self.request.sendall(self.data.upper())
if __name__ == "__main__":
host, port = "127.0.0.1", 8008
server = socketserver.TCPServer((host, port), MyTCPHandler)
server.serve_forever()
多进程的情况
#!/usr/bin/env python3
import socketserver
class MyTCPHandler(socketserver.BaseRequestHandler):
def handle(self):
while True: #可以重复接收
#等待客户端的链接,接收数据
self.data = self.request.recv(1024).strip()
#打印客户端的地址
print("{}wrote".format(self.client_address[0]))
#打印客户端发来的信息
print(self.data)
#将客户端发来的信息变成大写病返回
self.request.sendall(self.data.upper())
if __name__ == "__main__":
host, port = "127.0.0.1", 8008
server = socketserver.ThreadingTCPServer((host, port), MyTCPHandler)
server.serve_forever()
内部调用流程为:
启动服务端程序
执行 TCPServer.init 方法,创建服务端Socket对象并绑定 IP 和 端口
执行 BaseServer.init 方法,将自定义的继承自SocketServer.BaseRequestHandler 的类 MyRequestHandle赋值给 self.RequestHandlerClass
执行 BaseServer.server_forever 方法,While 循环一直监听是否有客户端请求到达 …
当客户端连接到达服务器
执行 ThreadingMixIn.process_request 方法,创建一个 “线程” 用来处理请求
执行 ThreadingMixIn.process_request_thread 方法
执行 BaseServer.finish_request 方法,执行 self.RequestHandlerClass() 即:执行 自定义 MyRequestHandler 的构造方法(自动调用基类BaseRequestHandler的构造方法,在该构造方法中又会调用 MyRequestHandler的handle方法)
ThreadingTCPServer相关源码:
BaseServer
class BaseServer:
"""Base class for server classes.
Methods for the caller:
- __init__(server_address, RequestHandlerClass)
- serve_forever(poll_interval=0.5)
- shutdown()
- handle_request() # if you do not use serve_forever()
- fileno() -> int # for select()
Methods that may be overridden:
- server_bind()
- server_activate()
- get_request() -> request, client_address
- handle_timeout()
- verify_request(request, client_address)
- server_close()
- process_request(request, client_address)
- shutdown_request(request)
- close_request(request)
- handle_error()
Methods for derived classes:
- finish_request(request, client_address)
Class variables that may be overridden by derived classes or
instances:
- timeout
- address_family
- socket_type
- allow_reuse_address
Instance variables:
- RequestHandlerClass
- socket
"""
timeout = None
def __init__(self, server_address, RequestHandlerClass):
"""Constructor. May be extended, do not override."""
self.server_address = server_address
self.RequestHandlerClass = RequestHandlerClass
self.__is_shut_down = threading.Event()
self.__shutdown_request = False
def server_activate(self):
"""Called by constructor to activate the server.
May be overridden.
"""
pass
def serve_forever(self, poll_interval=0.5):
"""Handle one request at a time until shutdown.
Polls for shutdown every poll_interval seconds. Ignores
self.timeout. If you need to do periodic tasks, do them in
another thread.
"""
self.__is_shut_down.clear()
try:
while not self.__shutdown_request:
# XXX: Consider using another file descriptor or
# connecting to the socket to wake this up instead of
# polling. Polling reduces our responsiveness to a
# shutdown request and wastes cpu at all other times.
r, w, e = _eintr_retry(select.select, [self], [], [],
poll_interval)
if self in r:
self._handle_request_noblock()
finally:
self.__shutdown_request = False
self.__is_shut_down.set()
def shutdown(self):
"""Stops the serve_forever loop.
Blocks until the loop has finished. This must be called while
serve_forever() is running in another thread, or it will
deadlock.
"""
self.__shutdown_request = True
self.__is_shut_down.wait()
# The distinction between handling, getting, processing and
# finishing a request is fairly arbitrary. Remember:
#
# - handle_request() is the top-level call. It calls
# select, get_request(), verify_request() and process_request()
# - get_request() is different for stream or datagram sockets
# - process_request() is the place that may fork a new process
# or create a new thread to finish the request
# - finish_request() instantiates the request handler class;
# this constructor will handle the request all by itself
def handle_request(self):
"""Handle one request, possibly blocking.
Respects self.timeout.
"""
# Support people who used socket.settimeout() to escape
# handle_request before self.timeout was available.
timeout = self.socket.gettimeout()
if timeout is None:
timeout = self.timeout
elif self.timeout is not None:
timeout = min(timeout, self.timeout)
fd_sets = _eintr_retry(select.select, [self], [], [], timeout)
if not fd_sets[0]:
self.handle_timeout()
return
self._handle_request_noblock()
def _handle_request_noblock(self):
"""Handle one request, without blocking.
I assume that select.select has returned that the socket is
readable before this function was called, so there should be
no risk of blocking in get_request().
"""
try:
request, client_address = self.get_request()
except socket.error:
return
if self.verify_request(request, client_address):
try:
self.process_request(request, client_address)
except:
self.handle_error(request, client_address)
self.shutdown_request(request)
def handle_timeout(self):
"""Called if no new request arrives within self.timeout.
Overridden by ForkingMixIn.
"""
pass
def verify_request(self, request, client_address):
"""Verify the request. May be overridden.
Return True if we should proceed with this request.
"""
return True
def process_request(self, request, client_address):
"""Call finish_request.
Overridden by ForkingMixIn and ThreadingMixIn.
"""
self.finish_request(request, client_address)
self.shutdown_request(request)
def server_close(self):
"""Called to clean-up the server.
May be overridden.
"""
pass
def finish_request(self, request, client_address):
"""Finish one request by instantiating RequestHandlerClass."""
self.RequestHandlerClass(request, client_address, self)
def shutdown_request(self, request):
"""Called to shutdown and close an individual request."""
self.close_request(request)
def close_request(self, request):
"""Called to clean up an individual request."""
pass
def handle_error(self, request, client_address):
"""Handle an error gracefully. May be overridden.
The default is to print a traceback and continue.
"""
print '-'*40
print 'Exception happened during processing of request from',
print client_address
import traceback
traceback.print_exc() # XXX But this goes to stderr!
print '-'*40
TCPServer
class TCPServer(BaseServer):
"""Base class for various socket-based server classes.
Defaults to synchronous IP stream (i.e., TCP).
Methods for the caller:
- __init__(server_address, RequestHandlerClass, bind_and_activate=True)
- serve_forever(poll_interval=0.5)
- shutdown()
- handle_request() # if you don't use serve_forever()
- fileno() -> int # for select()
Methods that may be overridden:
- server_bind()
- server_activate()
- get_request() -> request, client_address
- handle_timeout()
- verify_request(request, client_address)
- process_request(request, client_address)
- shutdown_request(request)
- close_request(request)
- handle_error()
Methods for derived classes:
- finish_request(request, client_address)
Class variables that may be overridden by derived classes or
instances:
- timeout
- address_family
- socket_type
- request_queue_size (only for stream sockets)
- allow_reuse_address
Instance variables:
- server_address
- RequestHandlerClass
- socket
"""
address_family = socket.AF_INET
socket_type = socket.SOCK_STREAM
request_queue_size = 5
allow_reuse_address = False
def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):
"""Constructor. May be extended, do not override."""
BaseServer.__init__(self, server_address, RequestHandlerClass)
self.socket = socket.socket(self.address_family,
self.socket_type)
if bind_and_activate:
try:
self.server_bind()
self.server_activate()
except:
self.server_close()
raise
def server_bind(self):
"""Called by constructor to bind the socket.
May be overridden.
"""
if self.allow_reuse_address:
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.socket.bind(self.server_address)
self.server_address = self.socket.getsockname()
def server_activate(self):
"""Called by constructor to activate the server.
May be overridden.
"""
self.socket.listen(self.request_queue_size)
def server_close(self):
"""Called to clean-up the server.
May be overridden.
"""
self.socket.close()
def fileno(self):
"""Return socket file number.
Interface required by select().
"""
return self.socket.fileno()
def get_request(self):
"""Get the request and client address from the socket.
May be overridden.
"""
return self.socket.accept()
def shutdown_request(self, request):
"""Called to shutdown and close an individual request."""
try:
#explicitly shutdown. socket.close() merely releases
#the socket and waits for GC to perform the actual close.
request.shutdown(socket.SHUT_WR)
except socket.error:
pass #some platforms may raise ENOTCONN here
self.close_request(request)
def close_request(self, request):
"""Called to clean up an individual request."""
request.close()
ThreadingMixIn
class ThreadingMixIn:
"""Mix-in class to handle each request in a new thread."""
# Decides how threads will act upon termination of the
# main process
daemon_threads = False
def process_request_thread(self, request, client_address):
"""Same as in BaseServer but as a thread.
In addition, exception handling is done here.
"""
try:
self.finish_request(request, client_address)
self.shutdown_request(request)
except:
self.handle_error(request, client_address)
self.shutdown_request(request)
def process_request(self, request, client_address):
"""Start a new thread to process the request."""
t = threading.Thread(target = self.process_request_thread,
args = (request, client_address))
t.daemon = self.daemon_threads
t.start()
ThreadingMixIn
ThreadingTCPServer
class ThreadingTCPServer(ThreadingMixIn, TCPServer): pass
RequestHandler相关源码
class BaseRequestHandler:
"""Base class for request handler classes.
This class is instantiated for each request to be handled. The
constructor sets the instance variables request, client_address
and server, and then calls the handle() method. To implement a
specific service, all you need to do is to derive a class which
defines a handle() method.
The handle() method can find the request as self.request, the
client address as self.client_address, and the server (in case it
needs access to per-server information) as self.server. Since a
separate instance is created for each request, the handle() method
can define arbitrary other instance variariables.
"""
def __init__(self, request, client_address, server):
self.request = request
self.client_address = client_address
self.server = server
self.setup()
try:
self.handle()
finally:
self.finish()
def setup(self):
pass
def handle(self):
pass
def finish(self):
pass
SocketServer.BaseRequestHandler
ForkingTCPServer和ThreadingTCPServer的使用和执行流程基本一致,只不过在内部分别为请求者建立 “线程” 和 “进程”。
ForkingTCPServer和ThreadingTCPServer的区别,只是将实例中的
server = socketserver.ThreadingTCPServer((host, port), MyTCPHandler)
更改为
server = socketserver.ForkingTCPServer((host, port), MyTCPHandler)