相机原理、投影/变换矩阵和相关实现

原理

  1. https://www.scratchapixel.com/lessons/3d-basic-rendering/perspective-and-orthographic-projection-matrix/opengl-perspective-projection-matrix
  2. http://www.codinglabs.net/article_world_view_projection_matrix.aspx
  3. https://courses.cs.washington.edu/courses/cse455/09wi/Lects/lect5.pdf
  4. http://www.cs.toronto.edu/~jepson/csc420/notes/imageProjection.pdf

实现

  1. https://learnopengl.com/Getting-started/Coordinate-Systems
  2. https://learnopengl.com/Getting-started/Camera

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