这里以Android6.0为例
frameworks/base/services/core/java/com/android/server/policy/PhoneWindowManager.java
PowerManager mPowerManager;
private void powerPress(long eventTime, boolean interactive, int count) {
if (mScreenOnEarly && !mScreenOnFully) {
Slog.i(TAG, "Suppressed redundant power key press while "
+ "already in the process of turning the screen on.");
return;
}
Slog.i(TAG,"eventTime="+eventTime+" interactive="+interactive+" count="+count+" mShortPressOnPowerBehavior="+mShortPressOnPowerBehavior
+" mBeganFromNonInteractive="+mBeganFromNonInteractive);
if (count == 2) {
powerMultiPressAction(eventTime, interactive, mDoublePressOnPowerBehavior);
} else if (count == 3) {
powerMultiPressAction(eventTime, interactive, mTriplePressOnPowerBehavior);
} else if (interactive && !mBeganFromNonInteractive) {
switch (mShortPressOnPowerBehavior) {
case SHORT_PRESS_POWER_NOTHING:
break;
case SHORT_PRESS_POWER_GO_TO_SLEEP:
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0);
break;
case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP:
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON,
PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE);
break;
case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP_AND_GO_HOME:
mPowerManager.goToSleep(eventTime,
PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON,
PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE);
launchHomeFromHotKey();
break;
case SHORT_PRESS_POWER_GO_HOME:
launchHomeFromHotKey(true /* awakenFromDreams */, false /*respectKeyguard*/);
break;
}
}
}
//按电源键跑的是SHORT_PRESS_POWER_GO_TO_SLEEP
frameworks/base/core/java/android/os/PowerManager.java
final IPowerManager mService;
public void goToSleep(long time, int reason, int flags) {
try {
mService.goToSleep(time, reason, flags);
} catch (RemoteException e) {
}
}
frameworks/base/core/java/android/os/IPowerManager.aidl
frameworks/base/services/core/java/com/android/server/power/PowerManagerService.java
public void goToSleep(long eventTime, int reason, int flags) {
if (eventTime > SystemClock.uptimeMillis()) {
throw new IllegalArgumentException("event time must not be in the future");
}
mContext.enforceCallingOrSelfPermission(
android.Manifest.permission.DEVICE_POWER, null);
final int uid = Binder.getCallingUid();
final long ident = Binder.clearCallingIdentity();
try {
goToSleepInternal(eventTime, reason, flags, uid);
} finally {
Binder.restoreCallingIdentity(ident);
}
}
private void goToSleepInternal(long eventTime, int reason, int flags, int uid) {
synchronized (mLock) {
if (goToSleepNoUpdateLocked(eventTime, reason, flags, uid)) {
updatePowerStateLocked();
}
}
}
private boolean goToSleepNoUpdateLocked(long eventTime, int reason, int flags, int uid) {
if (DEBUG_SPEW) {
Slog.d(TAG, "goToSleepNoUpdateLocked: eventTime=" + eventTime
+ ", reason=" + reason + ", flags=" + flags + ", uid=" + uid);
}
if (eventTime < mLastWakeTime
|| mWakefulness == WAKEFULNESS_ASLEEP
|| mWakefulness == WAKEFULNESS_DOZING
|| !mBootCompleted || !mSystemReady) {
return false;
}
Trace.traceBegin(Trace.TRACE_TAG_POWER, "goToSleep");
try {
switch (reason) {
case PowerManager.GO_TO_SLEEP_REASON_DEVICE_ADMIN:
Slog.i(TAG, "Going to sleep due to device administration policy "
+ "(uid " + uid +")...");
break;
case PowerManager.GO_TO_SLEEP_REASON_TIMEOUT:
Slog.i(TAG, "Going to sleep due to screen timeout (uid " + uid +")...");
break;
case PowerManager.GO_TO_SLEEP_REASON_LID_SWITCH:
Slog.i(TAG, "Going to sleep due to lid switch (uid " + uid +")...");
break;
case PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON:
Slog.i(TAG, "Going to sleep due to power button (uid " + uid +")...");
break;
case PowerManager.GO_TO_SLEEP_REASON_SLEEP_BUTTON:
Slog.i(TAG, "Going to sleep due to sleep button (uid " + uid +")...");
break;
case PowerManager.GO_TO_SLEEP_REASON_HDMI:
Slog.i(TAG, "Going to sleep due to HDMI standby (uid " + uid +")...");
break;
default:
Slog.i(TAG, "Going to sleep by application request (uid " + uid +")...");
reason = PowerManager.GO_TO_SLEEP_REASON_APPLICATION;
break;
}
mLastSleepTime = eventTime;
mSandmanSummoned = true;
setWakefulnessLocked(WAKEFULNESS_DOZING, reason);
// Report the number of wake locks that will be cleared by going to sleep.
int numWakeLocksCleared = 0;
final int numWakeLocks = mWakeLocks.size();
for (int i = 0; i < numWakeLocks; i++) {
final WakeLock wakeLock = mWakeLocks.get(i);
switch (wakeLock.mFlags & PowerManager.WAKE_LOCK_LEVEL_MASK) {
case PowerManager.FULL_WAKE_LOCK:
case PowerManager.SCREEN_BRIGHT_WAKE_LOCK:
case PowerManager.SCREEN_DIM_WAKE_LOCK:
numWakeLocksCleared += 1;
break;
}
}
EventLog.writeEvent(EventLogTags.POWER_SLEEP_REQUESTED, numWakeLocksCleared);
// Skip dozing if requested.
if ((flags & PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE) != 0) {
reallyGoToSleepNoUpdateLocked(eventTime, uid);
}
} finally {
Trace.traceEnd(Trace.TRACE_TAG_POWER);
}
return true;
}
private void updatePowerStateLocked() {
if (!mSystemReady || mDirty == 0) {
return;
}
if (!Thread.holdsLock(mLock)) {
Slog.wtf(TAG, "Power manager lock was not held when calling updatePowerStateLocked");
}
Trace.traceBegin(Trace.TRACE_TAG_POWER, "updatePowerState");
try {
// Phase 0: Basic state updates.
updateIsPoweredLocked(mDirty);
updateStayOnLocked(mDirty);
updateScreenBrightnessBoostLocked(mDirty);
// Phase 1: Update wakefulness.
// Loop because the wake lock and user activity computations are influenced
// by changes in wakefulness.
final long now = SystemClock.uptimeMillis();
int dirtyPhase2 = 0;
for (;;) {
int dirtyPhase1 = mDirty;
dirtyPhase2 |= dirtyPhase1;
mDirty = 0;
updateWakeLockSummaryLocked(dirtyPhase1);
updateUserActivitySummaryLocked(now, dirtyPhase1);
if (!updateWakefulnessLocked(dirtyPhase1)) {
break;
}
}
// Phase 2: Update display power state.
boolean displayBecameReady = updateDisplayPowerStateLocked(dirtyPhase2);
// Phase 3: Update dream state (depends on display ready signal).
updateDreamLocked(dirtyPhase2, displayBecameReady);
// Phase 4: Send notifications, if needed.
finishWakefulnessChangeIfNeededLocked();
// Phase 5: Update suspend blocker.
// Because we might release the last suspend blocker here, we need to make sure
// we finished everything else first!
updateSuspendBlockerLocked();
} finally {
Trace.traceEnd(Trace.TRACE_TAG_POWER);
}
}
private void updateSuspendBlockerLocked() {
final boolean needWakeLockSuspendBlocker = ((mWakeLockSummary & WAKE_LOCK_CPU) != 0);
final boolean needDisplaySuspendBlocker = needDisplaySuspendBlockerLocked();
final boolean autoSuspend = !needDisplaySuspendBlocker;
final boolean interactive = mDisplayPowerRequest.isBrightOrDim();
// Disable auto-suspend if needed.
// FIXME We should consider just leaving auto-suspend enabled forever since
// we already hold the necessary wakelocks.
if (!autoSuspend && mDecoupleHalAutoSuspendModeFromDisplayConfig) {
setHalAutoSuspendModeLocked(false);
}
// First acquire suspend blockers if needed.
if (needWakeLockSuspendBlocker && !mHoldingWakeLockSuspendBlocker) {
mWakeLockSuspendBlocker.acquire();
mHoldingWakeLockSuspendBlocker = true;
}
if (needDisplaySuspendBlocker && !mHoldingDisplaySuspendBlocker) {
mDisplaySuspendBlocker.acquire();
mHoldingDisplaySuspendBlocker = true;
}
// Inform the power HAL about interactive mode.
// Although we could set interactive strictly based on the wakefulness
// as reported by isInteractive(), it is actually more desirable to track
// the display policy state instead so that the interactive state observed
// by the HAL more accurately tracks transitions between AWAKE and DOZING.
// Refer to getDesiredScreenPolicyLocked() for details.
if (mDecoupleHalInteractiveModeFromDisplayConfig) {
// When becoming non-interactive, we want to defer sending this signal
// until the display is actually ready so that all transitions have
// completed. This is probably a good sign that things have gotten
// too tangled over here...
if (interactive || mDisplayReady) {
setHalInteractiveModeLocked(interactive);
}
}
// Then release suspend blockers if needed.
if (!needWakeLockSuspendBlocker && mHoldingWakeLockSuspendBlocker) {
mWakeLockSuspendBlocker.release();
mHoldingWakeLockSuspendBlocker = false;
}
if (!needDisplaySuspendBlocker && mHoldingDisplaySuspendBlocker) {
mDisplaySuspendBlocker.release();
mHoldingDisplaySuspendBlocker = false;
}
// Enable auto-suspend if needed.
if (autoSuspend && mDecoupleHalAutoSuspendModeFromDisplayConfig) {
setHalAutoSuspendModeLocked(true);
}
}
private void setHalAutoSuspendModeLocked(boolean enable) {
if (enable != mHalAutoSuspendModeEnabled) {
if (DEBUG) {
Slog.d(TAG, "Setting HAL auto-suspend mode to " + enable);
}
mHalAutoSuspendModeEnabled = enable;
Trace.traceBegin(Trace.TRACE_TAG_POWER, "setHalAutoSuspend(" + enable + ")");
try {
nativeSetAutoSuspend(enable);
} finally {
Trace.traceEnd(Trace.TRACE_TAG_POWER);
}
}
}
frameworks/base/services/core/jni/com_android_server_power_PowerManagerService.cpp
static void nativeSetAutoSuspend(JNIEnv* /* env */, jclass /* clazz */, jboolean enable) {
if (enable) {
ALOGD_IF_SLOW(100, "Excessive delay in autosuspend_enable() while turning screen off");
autosuspend_enable();
} else {
ALOGD_IF_SLOW(100, "Excessive delay in autosuspend_disable() while turning screen on");
autosuspend_disable();
}
}
最终跑autosuspend_enable,内核的休眠流程可参考https://blog.csdn.net/mike8825/article/details/80420213
————————————————
版权声明:本文为CSDN博主「那颗流星的秘密」的原创文章,遵循CC 4.0 by-sa版权协议,转载请附上原文出处链接及本声明。
原文链接:https://blog.csdn.net/mike8825/article/details/80423842