Android系统启动流程:
SystemUI作为系统主要进程,就是在SystemServer启动的服务其中之一。
话不多说,read the fucking source code:
SystemServer.java
public static void main(String[] args) {
new SystemServer().run();
}
private void run() {
......
// Start services.
try {
traceBeginAndSlog("StartServices");
startBootstrapServices();
startCoreServices();
startOtherServices();
SystemServerInitThreadPool.shutdown();
} catch (Throwable ex) {
Slog.e("System", "******************************************");
Slog.e("System", "************ Failure starting system services", ex);
throw ex;
} finally {
traceEnd();
}
......
}
private void startOtherServices() {
......
mActivityManagerService.systemReady(() -> {
Slog.i(TAG, "Making services ready");
traceBeginAndSlog("StartActivityManagerReadyPhase");
......
try {
startSystemUi(context, windowManagerF);
} catch (Throwable e) {
reportWtf("starting System UI", e);
}
......
}
}
static final void startSystemUi(Context context, WindowManagerService windowManager) {
Intent intent = new Intent();
intent.setComponent(new ComponentName("com.android.systemui",
"com.android.systemui.SystemUIService"));
intent.addFlags(Intent.FLAG_DEBUG_TRIAGED_MISSING);
//Slog.d(TAG, "Starting service: " + intent);
context.startServiceAsUser(intent, UserHandle.SYSTEM);
windowManager.onSystemUiStarted();
}
总结下代码流程:SystemServer
main()方法会调用SystemServer.run()方法,在run方法中,会启动bootStrapService,coreService,以及其他服务otherService,在startOtherServices()中,会注册AMS的systemReady回调,在回调中启动SystemUI,其实就是启动了SystemUIService。
SystemUIService.java
@Override
public void onCreate() {
super.onCreate();
((SystemUIApplication) getApplication()).startServicesIfNeeded();
.....
}
SystemUIApplication.java
@Override
public void startServicesIfNeeded() {
String[] names = getResources().getStringArray(R.array.config_systemUIServiceComponents);
startServicesIfNeeded(names);
}
private void startServicesIfNeeded(String[] services) {
if (mServicesStarted) {
return;
}
mServices = new SystemUI[services.length];
if (!mBootCompleted) {
// check to see if maybe it was already completed long before we began
// see ActivityManagerService.finishBooting()
if ("1".equals(SystemProperties.get("sys.boot_completed"))) {
mBootCompleted = true;
if (DEBUG) Log.v(TAG, "BOOT_COMPLETED was already sent");
}
}
Log.v(TAG, "Starting SystemUI services for user " +
Process.myUserHandle().getIdentifier() + ".");
TimingsTraceLog log = new TimingsTraceLog("SystemUIBootTiming",
Trace.TRACE_TAG_APP);
log.traceBegin("StartServices");
final int N = services.length;
for (int i = 0; i < N; i++) {
String clsName = services[i];
if (DEBUG) Log.d(TAG, "loading: " + clsName);
log.traceBegin("StartServices" + clsName);
long ti = System.currentTimeMillis();
Class cls;
try {
cls = Class.forName(clsName);
mServices[i] = (SystemUI) cls.newInstance();
} catch(ClassNotFoundException ex){
throw new RuntimeException(ex);
} catch (IllegalAccessException ex) {
throw new RuntimeException(ex);
} catch (InstantiationException ex) {
throw new RuntimeException(ex);
}
mServices[i].mContext = this;
mServices[i].mComponents = mComponents;
if (DEBUG) Log.d(TAG, "running: " + mServices[i]);
mServices[i].start();
......
}
}
<string-array name="config_systemUIServiceComponents" translatable="false">
<item>com.android.systemui.Dependencyitem>
<item>com.android.systemui.util.NotificationChannelsitem>
<item>com.android.systemui.statusbar.CommandQueue$CommandQueueStartitem>
<item>com.android.systemui.keyguard.KeyguardViewMediatoritem>
<item>com.android.systemui.recents.Recentsitem>
<item>com.android.systemui.volume.VolumeUIitem>
<item>com.android.systemui.stackdivider.Divideritem>
<item>com.android.systemui.SystemBarsitem>
<item>com.android.systemui.usb.StorageNotificationitem>
<item>com.android.systemui.power.PowerUIitem>
<item>com.android.systemui.media.RingtonePlayeritem>
<item>com.android.systemui.keyboard.KeyboardUIitem>
<item>com.android.systemui.pip.PipUIitem>
<item>com.android.systemui.shortcut.ShortcutKeyDispatcheritem>
<item>@string/config_systemUIVendorServiceComponentitem>
<item>com.android.systemui.util.leak.GarbageMonitor$Serviceitem>
<item>com.android.systemui.LatencyTesteritem>
<item>com.android.systemui.globalactions.GlobalActionsComponentitem>
<item>com.android.systemui.ScreenDecorationsitem>
<item>com.android.systemui.fingerprint.FingerprintDialogImplitem>
<item>com.android.systemui.SliceBroadcastRelayHandleritem>
string-array>
<string name="config_systemUIVendorServiceComponent" translatable="false">com.android.systemui.VendorServicesstring>
SystemUIService的onCreate()方法中,直接调用SystemUIApplication.startServicesIfNeeded()方法,最终会将所有服务一一加载并通过start()方法启动起来。
至此,SystemUI基本启动流程就结束了。