Volley 擅长RPC-type操作,用于填充UI,如抓取页面搜索结果的结构化数据。它轻易与任何协议集成,开箱即用,支持原始字符串,图片,和JSON。你需要通过提供内置支持的特性,Volley 让你专注于你应用程序的逻辑。
*RPC(Remote Procedure Call Protocol)——远程过程调用协议,它是一种通过网络从远程计算机程序上请求服务,而不需要了解底层网络技术的协议。Volley库的核心是在开放AOSP库开发框架, 在Volley 的 “toolbox” 包含请求调度主要管道以及一套普遍适用的实用程序”。
AOSP:"Android Open-Source Project"的缩写 ,中文意为"Android 开放源代码项目"
通过git :
git clone https://android.googlesource.com/platform/frameworks/volley
final TextView mTextView = (TextView) findViewById(R.id.text);
...
// Instantiate the RequestQueue.
RequestQueue queue = Volley.newRequestQueue(this);
String url ="http://www.google.com";
// Request a string response from the provided URL.
StringRequest stringRequest = new StringRequest(Request.Method.GET, url,
new Response.Listener() {
@Override
public void onResponse(String response) {
// Display the first 500 characters of the response string.
mTextView.setText("Response is: "+ response.substring(0,500));
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
mTextView.setText("That didn't work!");
}
});
// Add the request to the RequestQueue.
queue.add(stringRequest);
Volley 总是在主线程传递结果。运行在主线程与接收的数据方便填充UI控件,您可以自由地修改UI控件直接从您的响应处理程序,但它是尤其重要的许多重要的语义提供的库,尤其是取消请求。
//1.Define your tag and add it to your requests.
public static final String TAG = "MyTag";
StringRequest stringRequest; // Assume this exists.
RequestQueue mRequestQueue; // Assume this exists.
// Set the tag on the request.
stringRequest.setTag(TAG);
// Add the request to the RequestQueue.
mRequestQueue.add(stringRequest);
//2. In your activity's onStop() method, cancel all requests that have this tag.
@Override
protected void onStop () {
super.onStop();
if (mRequestQueue != null) {
mRequestQueue.cancelAll(TAG);
}
}
当取消请求需要小心。如果你根据你的响应处理程序推进状态或启动另一个过程中,你需要考虑这个。再次,响应处理程序将不会被调用。HttpStack stack;
...
// If the device is running a version >= Gingerbread...
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.GINGERBREAD) {
// ...use HttpURLConnection for stack.
} else {
// ...use AndroidHttpClient for stack.
}
Network network = new BasicNetwork(stack);
RequestQueue mRequestQueue;
// Instantiate the cache
Cache cache = new DiskBasedCache(getCacheDir(), 1024 * 1024); // 1MB cap
// Set up the network to use HttpURLConnection as the HTTP client.
Network network = new BasicNetwork(new HurlStack());
// Instantiate the RequestQueue with the cache and network.
mRequestQueue = new RequestQueue(cache, network);
// Start the queue
mRequestQueue.start();
String url ="http://www.myurl.com";
// Formulate the request and handle the response.
StringRequest stringRequest = new StringRequest(Request.Method.GET, url,
new Response.Listener() {
@Override
public void onResponse(String response) {
// Do something with the response
}
},
new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
// Handle error
}
});
// Add the request to the RequestQueue.
mRequestQueue.add(stringRequest);
...
如果你只需要一次性请求并且不想离开线程池,您可以创建RequestQueue只要你需要,调用 stop() 一旦你的响应或错误回来,使用Volley.newRequestQueue()方法发送一个简单的请求。但更常见的用例是创建RequestQueue作为一个单例,生命周期保持在运行你的应用程序,在下一节中所述。
private static MySingleton mInstance;
private RequestQueue mRequestQueue;
private ImageLoader mImageLoader;
private static Context mCtx;
private MySingleton(Context context) {
mCtx = context;
mRequestQueue = getRequestQueue();
mImageLoader = new ImageLoader(mRequestQueue,
new ImageLoader.ImageCache() {
private final LruCache
cache = new LruCache(20);
@Override
public Bitmap getBitmap(String url) {
return cache.get(url);
}
@Override
public void putBitmap(String url, Bitmap bitmap) {
cache.put(url, bitmap);
}
});
}
public static synchronized MySingleton getInstance(Context context) {
if (mInstance == null) {
mInstance = new MySingleton(context);
}
return mInstance;
}
public RequestQueue getRequestQueue() {
if (mRequestQueue == null) {
// getApplicationContext() is key, it keeps you from leaking the
// Activity or BroadcastReceiver if someone passes one in.
mRequestQueue = Volley.newRequestQueue(mCtx.getApplicationContext());
}
return mRequestQueue;
}
public void addToRequestQueue(Request req) {
getRequestQueue().add(req);
}
public ImageLoader getImageLoader() {
return mImageLoader;
}
}
// Get a RequestQueue
RequestQueue queue = MySingleton.getInstance(this.getApplicationContext()).
getRequestQueue();
...
// Add a request (in this example, called stringRequest) to your RequestQueue.
MySingleton.getInstance(this).addToRequestQueue(stringRequest);
ImageView mImageView;
String url = "http://i.imgur.com/7spzG.png";
mImageView = (ImageView) findViewById(R.id.myImage);
...
// Retrieves an image specified by the URL, displays it in the UI.
ImageRequest request = new ImageRequest(url,
new Response.Listener() {
@Override
public void onResponse(Bitmap bitmap) {
mImageView.setImageBitmap(bitmap);
}
}, 0, 0, null,
new Response.ErrorListener() {
public void onErrorResponse(VolleyError error) {
mImageView.setImageResource(R.drawable.image_load_error);
}
});
// Access the RequestQueue through your singleton class.
MySingleton.getInstance(this).addToRequestQueue(request);
使用ImageLoader展示图片
ImageLoader mImageLoader;
ImageView mImageView;
// The URL for the image that is being loaded.
private static final String IMAGE_URL =
"http://developer.android.com/images/training/system-ui.png";
...
mImageView = (ImageView) findViewById(R.id.regularImageView);
// Get the ImageLoader through your singleton class.
mImageLoader = MySingleton.getInstance(this).getImageLoader();
mImageLoader.get(IMAGE_URL, ImageLoader.getImageListener(mImageView,R.drawable.def_image, R.drawable.err_image));
使用NetworkImageView
ImageLoader mImageLoader;
NetworkImageView mNetworkImageView;
private static final String IMAGE_URL = "http://developer.android.com/images/training/system-ui.png";
...
// Get the NetworkImageView that will display the image.
mNetworkImageView = (NetworkImageView) findViewById(R.id.networkImageView);
// Get the ImageLoader through your singleton class.
mImageLoader = MySingleton.getInstance(this).getImageLoader();
// Set the URL of the image that should be loaded into this view, and
// specify the ImageLoader that will be used to make the request.
mNetworkImageView.setImageUrl(IMAGE_URL, mImageLoader);
上面的片段通过一个单例类访问RequestQueue和ImageLoader,如建立RequestQueue 。这种方法可以确保在您的应用程序的生命周期中创建这些类的单个实例。这很重要的原因ImageLoader(处理的助手类加载和缓存图像),内存缓存的主要功能是允许flickerless旋转。使用单例模式允许 bitmap 缓存比activity存在时间长。反之,如果你在一个activity 中创建ImageLoader ImageLoader将重建以及活动每次用户旋转设备。这将引起闪烁。
import android.graphics.Bitmap;
import android.support.v4.util.LruCache;
import android.util.DisplayMetrics;
import com.android.volley.toolbox.ImageLoader.ImageCache;
public class LruBitmapCache extends LruCache
implements ImageCache {
public LruBitmapCache(int maxSize) {
super(maxSize);
}
public LruBitmapCache(Context ctx) {
this(getCacheSize(ctx));
}
@Override
protected int sizeOf(String key, Bitmap value) {
return value.getRowBytes() * value.getHeight();
}
@Override
public Bitmap getBitmap(String url) {
return get(url);
}
@Override
public void putBitmap(String url, Bitmap bitmap) {
put(url, bitmap);
}
// Returns a cache size equal to approximately three screens worth of images.
public static int getCacheSize(Context ctx) {
final DisplayMetrics displayMetrics = ctx.getResources().
getDisplayMetrics();
final int screenWidth = displayMetrics.widthPixels;
final int screenHeight = displayMetrics.heightPixels;
// 4 bytes per pixel
final int screenBytes = screenWidth * screenHeight * 4;
return screenBytes * 3;
}
}
使用:
RequestQueue mRequestQueue; // assume this exists.
ImageLoader mImageLoader = new ImageLoader(mRequestQueue, new LruBitmapCache(LruBitmapCache.getCacheSize()));
TextView mTxtDisplay;
ImageView mImageView;
mTxtDisplay = (TextView) findViewById(R.id.txtDisplay);
String url = "http://my-json-feed";
JsonObjectRequest jsObjRequest = new JsonObjectRequest
(Request.Method.GET, url, null, new Response.Listener() {
@Override
public void onResponse(JSONObject response) {
mTxtDisplay.setText("Response: " + response.toString());
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
// TODO Auto-generated method stub
}
});
// Access the RequestQueue through your singleton class.
MySingleton.getInstance(this).addToRequestQueue(jsObjRequest);
@Override
protected Response parseNetworkResponse(
NetworkResponse response) {
try {
String json = new String(response.data,
HttpHeaderParser.parseCharset(response.headers));
return Response.success(gson.fromJson(json, clazz),
HttpHeaderParser.parseCacheHeaders(response));
}
// handle errors
...
}
请注意以下几点:
您的实现必须返回一个Response
protected void deliverResponse(T response) {
listener.onResponse(response);
public class GsonRequest extends Request {
private final Gson gson = new Gson();
private final Class clazz;
private final Map headers;
private final Listener listener;
/**
* Make a GET request and return a parsed object from JSON.
*
* @param url URL of the request to make
* @param clazz Relevant class object, for Gson's reflection
* @param headers Map of request headers
*/
public GsonRequest(String url, Class clazz, Map headers,
Listener listener, ErrorListener errorListener) {
super(Method.GET, url, errorListener);
this.clazz = clazz;
this.headers = headers;
this.listener = listener;
}
@Override
public Map getHeaders() throws AuthFailureError {
return headers != null ? headers : super.getHeaders();
}
@Override
protected void deliverResponse(T response) {
listener.onResponse(response);
}
@Override
protected Response parseNetworkResponse(NetworkResponse response) {
try {
String json = new String(
response.data,
HttpHeaderParser.parseCharset(response.headers));
return Response.success(
gson.fromJson(json, clazz),
HttpHeaderParser.parseCacheHeaders(response));
} catch (UnsupportedEncodingException e) {
return Response.error(new ParseError(e));
} catch (JsonSyntaxException e) {
return Response.error(new ParseError(e));
}
}
}