Android数据回传---装备选择

在使用新浪微博app时,能发现在微博发布页面进入图库选择图片后,会回到微博发布页面并带回了图片选择页面的图片信息。由于这种需求十分常见,因此掌握Android回传方法,格外重要。因此,以一个装备选择案例更好的理解Android回传功能。
Android数据回传---装备选择_第1张图片

Android数据回传---装备选择_第2张图片

1.界面布局

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"  
    xmlns:tools="http://schemas.android.com/tools"  
    android:layout_width="match_parent"  
    android:layout_height="match_parent"  
    tools:context=".Main"  
    android:orientation="vertical"  
    android:gravity="center">  

    <ImageView  
        android:id="@+id/pet_imgv"  
        android:layout_width="wrap_content"  
        android:layout_height="wrap_content"  
        android:layout_gravity="center_horizontal"  
        android:layout_marginBottom="5dp"  
        android:layout_marginTop="30dp"  
        android:src="@drawable/baby"/>  
    <TextView  
        android:id="@+id/pet_dialog_tv"  
        android:layout_width="wrap_content"  
        android:layout_height="wrap_content"  
        android:layout_gravity="center_horizontal"  
        android:layout_marginBottom="25dp"  
        android:gravity="center"  
        android:text="主人,快给小宝宝购买装备吧" />  
    <TableLayout  
        android:layout_width="fill_parent"  
        android:layout_height="wrap_content"  
        android:layout_gravity="center"  
        android:layout_marginBottom="20dp">  
        <TableRow  
            android:layout_width="fill_parent"  
            android:layout_height="wrap_content">  
            <TextView  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="1"  
                android:text="生命值:"  
                android:textColor="@android:color/black"  
                android:textSize="14sp"/>  
            <ProgressBar  
                android:id="@+id/progressBar1"  
                style="?android:attr/progressBarStyleHorizontal"  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_gravity="center"  
                android:layout_weight="2"/>  
            <TextView  
                android:id="@+id/tv_life_progress"  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="1"  
                android:text="0"  
                android:gravity="center"  
                android:textColor="#000000"/>  
        TableRow>  
        <TableRow  
            android:layout_width="fill_parent"  
            android:layout_height="wrap_content"  
            android:layout_marginTop="5dp">  

            <TextView  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="1"  
                android:text="攻击力:"  
                android:textColor="@android:color/black"  
                android:textSize="14sp" />  

            <ProgressBar  
                android:id="@+id/progressBar2"  
                style="?android:attr/progressBarStyleHorizontal"  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="2" />  

            <TextView  
                android:id="@+id/tv_attack_progress"  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="1"  
                android:text="0"  
                android:gravity="center"  
                android:textColor="#000000" />  
        TableRow>  
        <TableRow  
            android:layout_width="fill_parent"  
            android:layout_height="wrap_content"  
            android:layout_marginTop="5dp">  

            <TextView  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="1"  
                android:text="敏  捷:"  
                android:textColor="@android:color/black"  
                android:textSize="14sp" />  

            <ProgressBar  
                android:id="@+id/progressBar3"  
                style="?android:attr/progressBarStyleHorizontal"  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="2" />  

            <TextView  
                android:id="@+id/tv_speed_progress"  
                android:layout_width="0dip"  
                android:layout_height="wrap_content"  
                android:layout_weight="1"  
                android:text="0"  
                android:gravity="center"  
                android:textColor="#000000" />  
        TableRow>  
    TableLayout>  
    <RelativeLayout  
        android:layout_width="match_parent"  
        android:layout_height="wrap_content" >  
        <Button  
            android:id="@+id/btn_master"  
            android:layout_width="wrap_content"  
            android:layout_height="wrap_content"  
            android:layout_alignParentLeft="true"  
            android:layout_alignParentTop="true"  
            android:drawableRight="@android:drawable/ic_menu_add"  
            android:onClick="click"  
            android:drawablePadding="3dp"  
            android:text="主人购买装备"  
            android:textSize="14sp" />  
        <Button  
            android:id="@+id/btn_baby"  
            android:layout_width="wrap_content"  
            android:layout_height="wrap_content"  
            android:layout_alignParentRight="true"  
            android:layout_alignParentTop="true"  
            android:drawablePadding="3dp"  
            android:drawableRight="@android:drawable/ic_menu_add"  
            android:onClick="click2"  
            android:text="小宝宝购买装备"  
            android:textSize="14sp" />  
    RelativeLayout>  
LinearLayout>  

上述布局代码使用到了控件ProgressBar(进度条),它是用来显示 小宝宝的生命值、攻击值和敏捷度的。ProgressBar通常用于访问网络展示Loading对话框以及下载文件时显示的进度。
ProgressBar几个常用方法属性
1.style属性
2.setMax():进度条最大值
3.setProgress():设置当前进度
4.getProgress():获取当前进度

2.创建装备界面()

  
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"  

    android:id="@+id/rl"  
    android:layout_width="match_parent"  
    android:layout_height="wrap_content"  
    android:orientation="vertical">  
    <View  
        android:layout_width="30dp"  
        android:layout_height="30dp"  
        android:background="@android:drawable/ic_menu_info_details"  
        android:layout_centerVertical="true"  
        android:layout_alignParentLeft="true"  
        />  
    <TextView  
        android:id="@+id/tv_name"  
        android:layout_width="wrap_content"  
        android:layout_height="wrap_content"  
        android:layout_centerVertical="true"  
        android:layout_marginLeft="60dp"  
        android:text="商品名称"/>  
    <LinearLayout  
        android:layout_width="wrap_content"  
        android:layout_height="wrap_content"  
        android:layout_centerInParent="true"  
        android:orientation="vertical">  
        <TextView  
            android:id="@+id/tv_life"  
            android:layout_width="wrap_content"  
            android:layout_height="wrap_content"  
            android:textSize="13sp"  
            android:text="生命值" />  
        <TextView  
            android:id="@+id/tv_attack"  
            android:layout_width="wrap_content"  
            android:layout_height="wrap_content"  
            android:textSize="13sp"  
            android:text="攻击力"  
            android:layout_marginTop="5dp"/>  
        <TextView  
            android:id="@+id/tv_speed"  
            android:layout_width="wrap_content"  
            android:layout_height="wrap_content"  
            android:textSize="13sp"  
            android:text="敏    捷"  
            android:layout_marginTop="5dp"/>  
    LinearLayout>  
RelativeLayout>  

3.创建ItemInfo类

public class ItemInfo implements Serializable{  
    private String name;  
    private int acctack;  
    private int life;  
    private int speed;  
    public ItemInfo(String name, int acctack, int life, int speed) {  
        this.name = name;  
        this.acctack = acctack;  
        this.life = life;  
        this.speed = speed;  
    }  
    public String getName() {  
        return name;  
    }  
    public void setName(String name) {  
        this.name = name;  
    }  
    public int getAcctack() {  
        return acctack;  
    }  
    public void setAcctack(int acctack) {  
        this.acctack = acctack;  
    }  
    public int getLife() {  
        return life;  
    }  
    public void setLife(int life) {  
        this.life = life;  
    }  
    public int getSpeed() {  
        return speed;  
    }  
    public void setSpeed(int speed) {  
        this.speed = speed;  
    }  
    public String toString() {  
        return " [name=" + name + ", acctack=" + acctack + ", life=" + life + ", speed=" + speed + "]";  
    }  
}  

4.创建ShopActivity

import android.app.Activity;  
import android.content.Intent;  
import android.os.Bundle;  
import android.view.View;  
import android.view.View.OnClickListener;  
import android.widget.TextView;  


public class ShopActivity extends Activity implements OnClickListener {  

    private ItemInfo itemInfo;  

    protected void onCreate(Bundle savedInstanceState) {  
        super.onCreate(savedInstanceState);  
        setContentView(R.layout.activity_shop);  
        itemInfo = new ItemInfo("金剑", 100, 20, 20);  
        findViewById(R.id.rl).setOnClickListener(this);  
        TextView mLifeTV = (TextView) findViewById(R.id.tv_life);  
        TextView mNameTV = (TextView) findViewById(R.id.tv_name);  
        TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed);  
        TextView mAttackTV = (TextView) findViewById(R.id.tv_attack);  
        // TextView显示字符串,这里传入int值编译不会报错,运行会出错  
        mLifeTV.setText("生命值+" + itemInfo.getLife());  
        mNameTV.setText(itemInfo.getName() + "");  
        mSpeedTV.setText("敏捷度+" + itemInfo.getSpeed());  
        mAttackTV.setText("攻击力+" + itemInfo.getAcctack());  
    }  

    @Override  
    public void onClick(View v) {  
        // TODO Auto-generated method stub  
        switch (v.getId()) {  
            case R.id.rl:  
                Intent intent = new Intent();  
                intent.putExtra("equipment", itemInfo);  
                setResult(1, intent);  
                finish();  
                break;  
        }  
    }  
}  

5.编写界面交互代码

package select.itcast.cn.huichuan;  

import android.app.Activity;  
import android.content.Intent;  
import android.os.Bundle;  
import android.view.Menu;  
import android.view.MenuItem;  
import android.view.View;  
import android.widget.ProgressBar;  
import android.widget.TextView;  


public class Main extends Activity {  

    private ProgressBar mProgressBar1;  
    private ProgressBar mProgressBar2;  
    private ProgressBar mProgressBar3;  
    private TextView mLifeTV;  
    private TextView mAttackTV;  
    private TextView mSpeedTV;  

    @Override  
    protected void onCreate(Bundle savedInstanceState) {  
        super.onCreate(savedInstanceState);  
        setContentView(R.layout.activity_main);  
        mLifeTV = (TextView) findViewById(R.id.tv_life_progress);  
        mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);  
        mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);  
        initProgress();                    //初始化进度条  
    }  

    private void initProgress() {  
        mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);  
        mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);  
        mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);  
        mProgressBar1.setMax(1000);        //设置最大值1000  
        mProgressBar2.setMax(1000);  
        mProgressBar3.setMax(1000);  
    }  

    // 开启新的activity并且想获取他的返回值  
    public void click(View view) {  
        Intent intent = new Intent(this, ShopActivity.class);  
        startActivityForResult(intent, 1); // 返回请求结果,请求码为1  
    }  

    public void click2(View view) {  
        Intent intent = new Intent(this, ShopActivity.class);  
        startActivityForResult(intent, 1);  
    }  

    @Override  
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {  
        super.onActivityResult(requestCode, resultCode, data);  
        if (data != null) {  
            // 判断结果码是否等于1,等于1为主人添加装备,等于2为宝宝添加装备  
            if (resultCode == 1) {  
                if (requestCode == 1) {  
                    ItemInfo info= (ItemInfo) data.getSerializableExtra("equipment");  
                    //更新ProgressBar的值  
                    updateProgress(info);  
                }  
            }  
        }  
    }  
    //更新ProgressBar的值  
    private void updateProgress(ItemInfo info) {  
        int progress1 = mProgressBar1.getProgress();  
        int progress2 = mProgressBar2.getProgress();  
        int progress3 = mProgressBar3.getProgress();  
        mProgressBar1.setProgress(progress1+info.getLife());  
        mProgressBar2.setProgress(progress2+info.getAcctack());  
        mProgressBar3.setProgress(progress3+info.getSpeed());  
        mLifeTV.setText(mProgressBar1.getProgress()+"");  
        mAttackTV.setText(mProgressBar2.getProgress() + "");  
        mSpeedTV.setText(mProgressBar3.getProgress() + "");  
    }  

    @Override  
    public boolean onCreateOptionsMenu(Menu menu) {  
        // Inflate the menu; this adds items to the action bar if it is present.  
        getMenuInflater().inflate(R.menu.menu_main, menu);  
        return true;  
    }  

    @Override  
    public boolean onOptionsItemSelected(MenuItem item) {  
        // Handle action bar item clicks here. The action bar will  
        // automatically handle clicks on the Home/Up button, so long  
        // as you specify a parent activity in AndroidManifest.xml.  
        int id = item.getItemId();  

        //noinspection SimplifiableIfStatement  
        if (id == R.id.action_settings) {  
            return true;  
        }  

        return super.onOptionsItemSelected(item);  
    }  
}  

6.清单文件的配置

<intent-filter>  
                <action android:name="android.intent.action.MAIN" />  

                <category android:name="android.intent.category.LAUNCHER" />  
            intent-filter>  
        activity>  
        <activity android:name=".ShopActivity"/>

你可能感兴趣的:(Android数据回传---装备选择)