Android中dpi 和density到底是什么关系?

源码:

/frameworks/base/core/java/android/util/DisplayMetrics.java

194    /**
195     * The logical density of the display.  This is a scaling factor for the
196     * Density Independent Pixel unit, where one DIP is one pixel on an
197     * approximately 160 dpi screen (for example a 240x320, 1.5"x2" screen),
198     * providing the baseline of the system's display. Thus on a 160dpi screen
199     * this density value will be 1; on a 120 dpi screen it would be .75; etc.
200     *
201     * 

This value does not exactly follow the real screen size (as given by 202 * {@link #xdpi} and {@link #ydpi}, but rather is used to scale the size of 203 * the overall UI in steps based on gross changes in the display dpi. For 204 * example, a 240x320 screen will have a density of 1 even if its width is 205 * 1.8", 1.3", etc. However, if the screen resolution is increased to 206 * 320x480 but the screen size remained 1.5"x2" then the density would be 207 * increased (probably to 1.5). 208 * 209 * @see #DENSITY_DEFAULT 210 */ 211 public float density;

默认:

299    public void setToDefaults() {
300        widthPixels = 0;
301        heightPixels = 0;
302        density =  DENSITY_DEVICE / (float) DENSITY_DEFAULT;
303        densityDpi =  DENSITY_DEVICE;
304        scaledDensity = density;
305        xdpi = DENSITY_DEVICE;
306        ydpi = DENSITY_DEVICE;
307        noncompatWidthPixels = widthPixels;
308        noncompatHeightPixels = heightPixels;
309        noncompatDensity = density;
310        noncompatDensityDpi = densityDpi;
311        noncompatScaledDensity = scaledDensity;
312        noncompatXdpi = xdpi;
313        noncompatYdpi = ydpi;
314    }

注释:

默认情况:density =  DENSITY_DEVICE / (float) DENSITY_DEFAULT;

DENSITY_DEVICE和DENSITY_DEFAULT在DisplayMetrics.java都有说明:

35    /**
36     * Standard quantized DPI for medium-density screens.
37     */
38    public static final int DENSITY_MEDIUM = 160;
...
155    public static final int DENSITY_DEFAULT = DENSITY_MEDIUM;
...
162
163    /**
164     * The device's current density.
165     * 

166 * This value reflects any changes made to the device density. To obtain 167 * the device's stable density, use {@link #DENSITY_DEVICE_STABLE}. 168 * 169 * @hide This value should not be used. 170 * @deprecated Use {@link #DENSITY_DEVICE_STABLE} to obtain the stable 171 * device density or {@link #densityDpi} to obtain the current 172 * density for a specific display. 173 */ 174 @Deprecated 175 public static int DENSITY_DEVICE = getDeviceDensity(); ... 370 private static int getDeviceDensity() { 371 // qemu.sf.lcd_density can be used to override ro.sf.lcd_density 372 // when running in the emulator, allowing for dynamic configurations. 373 // The reason for this is that ro.sf.lcd_density is write-once and is 374 // set by the init process when it parses build.prop before anything else. 375 return SystemProperties.getInt("qemu.sf.lcd_density", 376 SystemProperties.getInt("ro.sf.lcd_density", DENSITY_DEFAULT)); 377 }

即:dpi为160时,density为1
 

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