今天发觉系统状态栏不能够显示通知条了,但是通知还是有声音之类的,只是不能够显示了,是突然不可以显示了.所以突然看了一下源代码.
应用程序中发送通知Notification都需要获取通知服务:
NotificationManager nm = (NotificationManager)getSystemService(Context.NOTIFICATION_SERVICE);
看来是通过NotificationManager管理器获取的,根据Android的代理模式,就会对应NotificationManagerService,所以大致梳理一下.
源代码路径都在:
~\base\services\core\java\com\android\server\notification
思路差不多如下:
一般从NotificationManager开始:为什么从notify开始呢?因为每次要发送通知都是通过最后notify方法的.
public void notify(int id, Notification notification)
{
notify(null, id, notification);
}
然后进一步:
public void notify(String tag, int id, Notification notification)
{
int[] idOut = new int[1];
INotificationManager service = getService();
String pkg = mContext.getPackageName();
if (notification.sound != null) {
notification.sound = notification.sound.getCanonicalUri();
}
if (localLOGV) Log.v(TAG, pkg + ": notify(" + id + ", " + notification + ")");
try {
service.enqueueNotificationWithTag(pkg, tag, id, notification, idOut,
UserHandle.myUserId());
if (id != idOut[0]) {
Log.w(TAG, "notify: id corrupted: sent " + id + ", got back " + idOut[0]);
}
} catch (RemoteException e) {
}
}
其中程序中的service即NofiticationManagerService,然后再看看:这个服务都是系统SystemServer中的run启动的.
service.enqueueNotificationWithTag(pkg, tag, id, notification, idOut,
UserHandle.myUserId());
...
// Notifications
// ============================================================================
public void enqueueNotificationWithTag(String pkg, String tag, int id, Notification notification,
int[] idOut, int userId)
{
enqueueNotificationInternal(pkg, Binder.getCallingUid(), Binder.getCallingPid(),
tag, id, notification, idOut, userId);
}
...
// Not exposed via Binder; for system use only (otherwise malicious apps could spoof the
// uid/pid of another application)
public void enqueueNotificationInternal(String pkg, int callingUid, int callingPid,
String tag, int id, Notification notification, int[] idOut, int userId)
{
if (DBG) {
Slog.v(TAG, "enqueueNotificationInternal: pkg=" + pkg + " id=" + id + " notification=" + notification);
}
checkCallerIsSystemOrSameApp(pkg);
final boolean isSystemNotification = ("android".equals(pkg));
userId = ActivityManager.handleIncomingUser(callingPid,
callingUid, userId, true, false, "enqueueNotification", pkg);
final UserHandle user = new UserHandle(userId);
// Limit the number of notifications that any given package except the android
// package can enqueue. Prevents DOS attacks and deals with leaks.
if (!isSystemNotification) {
synchronized (mNotificationList) {
int count = 0;
final int N = mNotificationList.size();
for (int i=0; i= MAX_PACKAGE_NOTIFICATIONS) {
Slog.e(TAG, "Package has already posted " + count
+ " notifications. Not showing more. package=" + pkg);
return;
}
}
}
}
}
// This conditional is a dirty hack to limit the logging done on
// behalf of the download manager without affecting other apps.
if (!pkg.equals("com.android.providers.downloads")
|| Log.isLoggable("DownloadManager", Log.VERBOSE)) {
EventLog.writeEvent(EventLogTags.NOTIFICATION_ENQUEUE, pkg, id, tag, userId,
notification.toString());
}
if (pkg == null || notification == null) {
throw new IllegalArgumentException("null not allowed: pkg=" + pkg
+ " id=" + id + " notification=" + notification);
}
if (notification.icon != 0) {
if (notification.contentView == null) {
throw new IllegalArgumentException("contentView required: pkg=" + pkg
+ " id=" + id + " notification=" + notification);
}
}
// === Scoring ===
// 0. Sanitize inputs
notification.priority = clamp(notification.priority, Notification.PRIORITY_MIN, Notification.PRIORITY_MAX);
// Migrate notification flags to scores
if (0 != (notification.flags & Notification.FLAG_HIGH_PRIORITY)) {
if (notification.priority < Notification.PRIORITY_MAX) notification.priority = Notification.PRIORITY_MAX;
} else if (SCORE_ONGOING_HIGHER && 0 != (notification.flags & Notification.FLAG_ONGOING_EVENT)) {
if (notification.priority < Notification.PRIORITY_HIGH) notification.priority = Notification.PRIORITY_HIGH;
}
// 1. initial score: buckets of 10, around the app
int score = notification.priority * NOTIFICATION_PRIORITY_MULTIPLIER; //[-20..20]
// 2. Consult external heuristics (TBD)
// 3. Apply local rules
// blocked apps
if (ENABLE_BLOCKED_NOTIFICATIONS && !isSystemNotification && !areNotificationsEnabledForPackageInt(pkg)) {
score = JUNK_SCORE;
Slog.e(TAG, "Suppressing notification from package " + pkg + " by user request.");
}
if (DBG) {
Slog.v(TAG, "Assigned score=" + score + " to " + notification);
}
if (score < SCORE_DISPLAY_THRESHOLD) {
// Notification will be blocked because the score is too low.
return;
}
// Should this notification make noise, vibe, or use the LED?
final boolean canInterrupt = (score >= SCORE_INTERRUPTION_THRESHOLD);
synchronized (mNotificationList) {
NotificationRecord r = new NotificationRecord(pkg, tag, id,
callingUid, callingPid, userId,
score,
notification);
NotificationRecord old = null;
int index = indexOfNotificationLocked(pkg, tag, id, userId);
if (index < 0) {
mNotificationList.add(r);
} else {
old = mNotificationList.remove(index);
mNotificationList.add(index, r);
// Make sure we don't lose the foreground service state.
if (old != null) {
notification.flags |=
old.notification.flags&Notification.FLAG_FOREGROUND_SERVICE;
}
}
// Ensure if this is a foreground service that the proper additional
// flags are set.
if ((notification.flags&Notification.FLAG_FOREGROUND_SERVICE) != 0) {
notification.flags |= Notification.FLAG_ONGOING_EVENT
| Notification.FLAG_NO_CLEAR;
}
final int currentUser;
final long token = Binder.clearCallingIdentity();
try {
currentUser = ActivityManager.getCurrentUser();
} finally {
Binder.restoreCallingIdentity(token);
}
if (notification.icon != 0) {
final StatusBarNotification n = new StatusBarNotification(
pkg, id, tag, r.uid, r.initialPid, score, notification, user);
if (old != null && old.statusBarKey != null) {
r.statusBarKey = old.statusBarKey;
long identity = Binder.clearCallingIdentity();
try {
mStatusBar.updateNotification(r.statusBarKey, n);
}
finally {
Binder.restoreCallingIdentity(identity);
}
} else {
long identity = Binder.clearCallingIdentity();
try {
r.statusBarKey = mStatusBar.addNotification(n);
if ((n.notification.flags & Notification.FLAG_SHOW_LIGHTS) != 0
&& canInterrupt) {
mAttentionLight.pulse();
}
}
finally {
Binder.restoreCallingIdentity(identity);
}
}
// Send accessibility events only for the current user.
if (currentUser == userId) {
sendAccessibilityEvent(notification, pkg);
}
} else {
Slog.e(TAG, "Ignoring notification with icon==0: " + notification);
if (old != null && old.statusBarKey != null) {
long identity = Binder.clearCallingIdentity();
try {
mStatusBar.removeNotification(old.statusBarKey);
}
finally {
Binder.restoreCallingIdentity(identity);
}
}
}
// If we're not supposed to beep, vibrate, etc. then don't.
if (((mDisabledNotifications & StatusBarManager.DISABLE_NOTIFICATION_ALERTS) == 0)
&& (!(old != null
&& (notification.flags & Notification.FLAG_ONLY_ALERT_ONCE) != 0 ))
&& (r.userId == UserHandle.USER_ALL ||
(r.userId == userId && r.userId == currentUser))
&& canInterrupt
&& mSystemReady) {
final AudioManager audioManager = (AudioManager) mContext
.getSystemService(Context.AUDIO_SERVICE);
// sound
final boolean useDefaultSound =
(notification.defaults & Notification.DEFAULT_SOUND) != 0;
Uri soundUri = null;
boolean hasValidSound = false;
if (useDefaultSound) {
soundUri = Settings.System.DEFAULT_NOTIFICATION_URI;
// check to see if the default notification sound is silent
ContentResolver resolver = mContext.getContentResolver();
hasValidSound = Settings.System.getString(resolver,
Settings.System.NOTIFICATION_SOUND) != null;
} else if (notification.sound != null) {
soundUri = notification.sound;
hasValidSound = (soundUri != null);
}
if (hasValidSound) {
boolean looping = (notification.flags & Notification.FLAG_INSISTENT) != 0;
int audioStreamType;
if (notification.audioStreamType >= 0) {
audioStreamType = notification.audioStreamType;
} else {
audioStreamType = DEFAULT_STREAM_TYPE;
}
mSoundNotification = r;
// do not play notifications if stream volume is 0
// (typically because ringer mode is silent) or if speech recognition is active.
if ((audioManager.getStreamVolume(audioStreamType) != 0)
&& !audioManager.isSpeechRecognitionActive()) {
final long identity = Binder.clearCallingIdentity();
try {
final IRingtonePlayer player = mAudioService.getRingtonePlayer();
if (player != null) {
player.playAsync(soundUri, user, looping, audioStreamType);
}
} catch (RemoteException e) {
} finally {
Binder.restoreCallingIdentity(identity);
}
}
}
// vibrate
// Does the notification want to specify its own vibration?
final boolean hasCustomVibrate = notification.vibrate != null;
// new in 4.2: if there was supposed to be a sound and we're in vibrate mode,
// and no other vibration is specified, we fall back to vibration
final boolean convertSoundToVibration =
!hasCustomVibrate
&& hasValidSound
&& (audioManager.getRingerMode() == AudioManager.RINGER_MODE_VIBRATE);
// The DEFAULT_VIBRATE flag trumps any custom vibration AND the fallback.
final boolean useDefaultVibrate =
(notification.defaults & Notification.DEFAULT_VIBRATE) != 0;
if ((useDefaultVibrate || convertSoundToVibration || hasCustomVibrate)
&& !(audioManager.getRingerMode() == AudioManager.RINGER_MODE_SILENT)) {
mVibrateNotification = r;
if (useDefaultVibrate || convertSoundToVibration) {
// Escalate privileges so we can use the vibrator even if the notifying app
// does not have the VIBRATE permission.
long identity = Binder.clearCallingIdentity();
try {
mVibrator.vibrate(useDefaultVibrate ? mDefaultVibrationPattern
: mFallbackVibrationPattern,
((notification.flags & Notification.FLAG_INSISTENT) != 0) ? 0: -1);
} finally {
Binder.restoreCallingIdentity(identity);
}
} else if (notification.vibrate.length > 1) {
// If you want your own vibration pattern, you need the VIBRATE permission
mVibrator.vibrate(notification.vibrate,
((notification.flags & Notification.FLAG_INSISTENT) != 0) ? 0: -1);
}
}
}
// this option doesn't shut off the lights
// light
// the most recent thing gets the light
mLights.remove(old);
if (mLedNotification == old) {
mLedNotification = null;
}
//Slog.i(TAG, "notification.lights="
// + ((old.notification.lights.flags & Notification.FLAG_SHOW_LIGHTS) != 0));
if ((notification.flags & Notification.FLAG_SHOW_LIGHTS) != 0
&& canInterrupt) {
mLights.add(r);
updateLightsLocked();
} else {
if (old != null
&& ((old.notification.flags & Notification.FLAG_SHOW_LIGHTS) != 0)) {
updateLightsLocked();
}
}
}
idOut[0] = id
这一段程序就有点又臭又长,但是其实很简单.
synchronized (mNotificationList) {
NotificationRecord r = new NotificationRecord(pkg, tag, id,
callingUid, callingPid, userId,
score,
notification);
NotificationRecord old = null;
int index = indexOfNotificationLocked(pkg, tag, id, userId);
if (index < 0) {
mNotificationList.add(r);
} else {
old = mNotificationList.remove(index);
mNotificationList.add(index, r);
// Make sure we don't lose the foreground service state.
if (old != null) {
notification.flags |=
old.notification.flags&Notification.FLAG_FOREGROUND_SERVICE;
}
}
上面的通过一个NotificationRecord结构体记录所有的通知信息并且保存,有点类似ActivityRecord等,这个***Record在Android系统里还是比较常见的.其中里面mNotificationList就是ArrayList其实看到下面的就差不多了:
if (notification.icon != 0) {
final StatusBarNotification n = new StatusBarNotification(
pkg, id, tag, r.uid, r.initialPid, score, notification, user);
if (old != null && old.statusBarKey != null) {
r.statusBarKey = old.statusBarKey;
long identity = Binder.clearCallingIdentity();
try {
mStatusBar.updateNotification(r.statusBarKey, n);
}
finally {
Binder.restoreCallingIdentity(identity);
}
} else {
long identity = Binder.clearCallingIdentity();
try {
r.statusBarKey = mStatusBar.addNotification(n);
if ((n.notification.flags & Notification.FLAG_SHOW_LIGHTS) != 0
&& canInterrupt) {
mAttentionLight.pulse();
}
}
finally {
Binder.restoreCallingIdentity(identity);
}
}
其他后面都是处理这个通知是否需要一个通知音播放,或者闪灯等一些视觉听觉方面的操作.
上面程序,其中StatusBarNotification是一个Parcel的数据结构体.
mStatusBar是StatusBarManagerService对象,
如果这个通知是第一次生成:
r.statusBarKey = mStatusBar.addNotification(n);
if ((n.notification.flags & Notification.FLAG_SHOW_LIGHTS) != 0
&& canInterrupt) {
mAttentionLight.pulse();
}
如果不是第一次了,那么就更新一次:
mStatusBar.updateNotification(r.statusBarKey, n);
他就会添加,看StatusBarManagerService类中:
// ================================================================================
// Callbacks for NotificationManagerService.
// ================================================================================
public IBinder addNotification(StatusBarNotification notification) {
synchronized (mNotifications) {
IBinder key = new Binder();
mNotifications.put(key, notification);
if (mBar != null) {
try {
mBar.addNotification(key, notification);
} catch (RemoteException ex) {
}
}
return key;
}
}
其实前面看到parcelable就需要联想到Binder这个提供储存的"代理商".
其中:
mBar.addNotification(key, notification);
这个mBar是一个IStatusBar对象,这个地方addNotification就是有CommandQueue类完成的:
public void addNotification(IBinder key, StatusBarNotification notification) {
synchronized (mList) {
NotificationQueueEntry ne = new NotificationQueueEntry();
ne.key = key;
ne.notification = notification;
mHandler.obtainMessage(MSG_ADD_NOTIFICATION, 0, 0, ne).sendToTarget();
}
}
防止堵塞,发送一个Handler事件,处理这个MSG_ADD_NOTIFICATION事件如下:
case MSG_ADD_NOTIFICATION: {
final NotificationQueueEntry ne = (NotificationQueueEntry)msg.obj;
mCallbacks.addNotification(ne.key, ne.notification);
break;
}
其中:
mCallbacks.addNotification(ne.key, ne.notification);
是一个回调.
上面的通过StatusBarManagerService这个服务进程进行添加,更新和保存管理通知信息,在SystemUI工程中使用如下BastStatusBar.java类:
mBarService = IStatusBarService.Stub.asInterface(
ServiceManager.getService(Context.STATUS_BAR_SERVICE));
// Connect in to the status bar manager service
StatusBarIconList iconList = new StatusBarIconList();
ArrayList notificationKeys = new ArrayList();
ArrayList notifications = new ArrayList();
mCommandQueue = new CommandQueue(this, iconList);
int[] switches = new int[7];
ArrayList binders = new ArrayList();
try {
mBarService.registerStatusBar(mCommandQueue, iconList, notificationKeys, notifications,
switches, binders);
} catch (RemoteException ex) {
// If the system process isn't there we're doomed anyway.
}
首先连接上面的服务,然后从服务中获取所有的通知List信息.
后面显示到状态栏上面:
protected StatusBarIconView addNotificationViews(IBinder key,
StatusBarNotification notification)
通过它生产通知View,然后被状态面板添加进去.
下面还有几个细节需要注意:
<1> : 由何APP发出的通知,是有记录在案的,即通知同时附带了发送通知APP的所有信息,比如报名,UID之类的等,通知分为系统通知和普通应用通知.
<2> : 5.0版本以后的新版本,通知是有优先级的(当然mNotificationList这个NotificationRecord集合在手,也可以人为在老版本自己定义优先级规则,通过上面获取的APP信息判断哪些APP的通知可以在何种情况下被添加,然后同步到状态栏).
<3> : 5.0版本以后的新版本,通知需要考虑更多条件,程序里面用Conditions,以及很多手机已经在用的ZenMode,即勿扰模式,这里面约束条件还是挺多的(比如通知来了不亮屏,通知来了不播放提示音,即使设置了,等等),有兴趣的可以自行下载N版本的源代码去看一看.
至于里面涉及的SystemUI状态栏工程,在我个人看来就是APP Service+WindowManager链接各种系统Service撑起来的.