本文基于 android N,借鉴 http://blog.csdn.net/huangyabin001/article/details/28434989
,记录一下输入法显示的流程,相当于一篇读书笔记,方便记忆与学习
大体流程如下:
// ViewRootImpl.java
public final class ViewRootImpl implements ViewParent,
View.AttachInfo.Callbacks, ThreadedRenderer.HardwareDrawCallbacks {
public ViewRootImpl(Context context, Display display) {
...
mWindowSession = WindowManagerGlobal.getWindowSession();
...
}
// WindowManagerGlobal.java
public static IWindowSession getWindowSession() {
synchronized (WindowManagerGlobal.class) {
if (sWindowSession == null) {
try {
// 生成 InputMethodManager 实例
InputMethodManager imm = InputMethodManager.getInstance();
IWindowManager windowManager = getWindowManagerService();
sWindowSession = windowManager.openSession(
new IWindowSessionCallback.Stub() {
@Override
public void onAnimatorScaleChanged(float scale) {
ValueAnimator.setDurationScale(scale);
}
},
imm.getClient(), imm.getInputContext());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
return sWindowSession;
}
}
// InputMethodManager.java
/**
* Retrieve the global InputMethodManager instance, creating it if it
* doesn't already exist.
* @hide
*/
public static InputMethodManager getInstance() {
synchronized (InputMethodManager.class) {
if (sInstance == null) {
IBinder b = ServiceManager.getService(Context.INPUT_METHOD_SERVICE);
IInputMethodManager service = IInputMethodManager.Stub.asInterface(b);
sInstance = new InputMethodManager(service, Looper.getMainLooper());
}
return sInstance;
}
}
流程图上传后不太清晰,在csdn中上传了原图:http://download.csdn.net/detail/jieqiong1/9835293
// WindowManagerService.java
boolean updateFocusedWindowLocked(int mode, boolean updateInputWindows) {
// 计算焦点 window
WindowState newFocus = computeFocusedWindowLocked();
if (mCurrentFocus != newFocus) {
Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "wmUpdateFocus");
// This check makes sure that we don't already have the focus
// change message pending.
mH.removeMessages(H.REPORT_FOCUS_CHANGE);
mH.sendEmptyMessage(H.REPORT_FOCUS_CHANGE);
...
return true;
}
return false;
}
private WindowState computeFocusedWindowLocked() {
final int displayCount = mDisplayContents.size();
for (int i = 0; i < displayCount; i++) {
final DisplayContent displayContent = mDisplayContents.valueAt(i);
WindowState win = findFocusedWindowLocked(displayContent);
if (win != null) {
return win;
}
}
return null;
}
// 找出 top 需要获得焦点的 window
WindowState findFocusedWindowLocked(DisplayContent displayContent) {
final WindowList windows = displayContent.getWindowList();
for (int i = windows.size() - 1; i >= 0; i--) {
final WindowState win = windows.get(i);
if (localLOGV || DEBUG_FOCUS) Slog.v(
TAG_WM, "Looking for focus: " + i
+ " = " + win
+ ", flags=" + win.mAttrs.flags
+ ", canReceive=" + win.canReceiveKeys());
// 判断 window 是否可以获取焦点
if (!win.canReceiveKeys()) {
continue;
}
// win.mAppToken != null win描述的是一个Activity窗口
AppWindowToken wtoken = win.mAppToken;
// If this window's application has been removed, just skip it.
if (wtoken != null && (wtoken.removed || wtoken.sendingToBottom)) {
if (DEBUG_FOCUS) Slog.v(TAG_WM, "Skipping " + wtoken + " because "
+ (wtoken.removed ? "removed" : "sendingToBottom"));
continue;
}
// Descend through all of the app tokens and find the first that either matches
// win.mAppToken (return win) or mFocusedApp (return null).
// mFocusedApp 是 top Activity,下边的逻辑是为了确保焦点window的app 必须是焦点程序上的,主要是为了检测出错误
if (wtoken != null && win.mAttrs.type != TYPE_APPLICATION_STARTING &&
mFocusedApp != null) {
ArrayList tasks = displayContent.getTasks();
for (int taskNdx = tasks.size() - 1; taskNdx >= 0; --taskNdx) {
AppTokenList tokens = tasks.get(taskNdx).mAppTokens;
int tokenNdx = tokens.size() - 1;
for ( ; tokenNdx >= 0; --tokenNdx) {
final AppWindowToken token = tokens.get(tokenNdx);
if (wtoken == token) {
break;
}
if (mFocusedApp == token && token.windowsAreFocusable()) {
// Whoops, we are below the focused app whose windows are focusable...
// No focus for you!!!
if (localLOGV || DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM,
"findFocusedWindow: Reached focused app=" + mFocusedApp);
return null;
}
}
if (tokenNdx >= 0) {
// Early exit from loop, must have found the matching token.
break;
}
}
}
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: Found new focus @ " + i +
" = " + win);
return win;
}
if (DEBUG_FOCUS_LIGHT) Slog.v(TAG_WM, "findFocusedWindow: No focusable windows.");
return null;
}
@Override
public void handleMessage(Message msg) {
if (DEBUG_WINDOW_TRACE) {
Slog.v(TAG_WM, "handleMessage: entry what=" + msg.what);
}
switch (msg.what) {
case REPORT_FOCUS_CHANGE: {
WindowState lastFocus;
WindowState newFocus;
AccessibilityController accessibilityController = null;
synchronized(mWindowMap) {
// TODO(multidisplay): Accessibility supported only of default desiplay.
if (mAccessibilityController != null && getDefaultDisplayContentLocked()
.getDisplayId() == Display.DEFAULT_DISPLAY) {
accessibilityController = mAccessibilityController;
}
lastFocus = mLastFocus;
newFocus = mCurrentFocus;
if (lastFocus == newFocus) {
// Focus is not changing, so nothing to do.
return;
}
mLastFocus = newFocus;
if (DEBUG_FOCUS_LIGHT) Slog.i(TAG_WM, "Focus moving from " + lastFocus +
" to " + newFocus);
if (newFocus != null && lastFocus != null
&& !newFocus.isDisplayedLw()) {
//Slog.i(TAG_WM, "Delaying loss of focus...");
mLosingFocus.add(lastFocus);
lastFocus = null;
}
}
// First notify the accessibility manager for the change so it has
// the windows before the newly focused one starts firing eventgs.
if (accessibilityController != null) {
accessibilityController.onWindowFocusChangedNotLocked();
}
//System.out.println("Changing focus from " + lastFocus
// + " to " + newFocus);
if (newFocus != null) {
if (DEBUG_FOCUS_LIGHT) Slog.i(TAG_WM, "Gaining focus: " + newFocus);
// 通知新的焦点程序 获得了焦点
newFocus.reportFocusChangedSerialized(true, mInTouchMode);
notifyFocusChanged();
}
if (lastFocus != null) {
if (DEBUG_FOCUS_LIGHT) Slog.i(TAG_WM, "Losing focus: " + lastFocus);
// 通知老的焦点程序 获得了焦点
lastFocus.reportFocusChangedSerialized(false, mInTouchMode);
}
} break;
...
}
// WindowState.java
/**
* Report a focus change. Must be called with no locks held, and consistently
* from the same serialized thread (such as dispatched from a handler).
*/
public void reportFocusChangedSerialized(boolean focused, boolean inTouchMode) {
try {
// 通过 Binder 告知 client端 其获得或失去了焦点
mClient.windowFocusChanged(focused, inTouchMode);
} catch (RemoteException e) {
}
if (mFocusCallbacks != null) {
final int N = mFocusCallbacks.beginBroadcast();
for (int i=0; itry {
if (focused) {
obs.focusGained(mWindowId.asBinder());
} else {
obs.focusLost(mWindowId.asBinder());
}
} catch (RemoteException e) {
}
}
mFocusCallbacks.finishBroadcast();
}
}
// ViewRootImpl.java
public void windowFocusChanged(boolean hasFocus, boolean inTouchMode) {
Message msg = Message.obtain();
msg.what = MSG_WINDOW_FOCUS_CHANGED;
msg.arg1 = hasFocus ? 1 : 0;
msg.arg2 = inTouchMode ? 1 : 0;
mHandler.sendMessage(msg);
}
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_WINDOW_FOCUS_CHANGED: {
if (mAdded) {
boolean hasWindowFocus = msg.arg1 != 0;
mAttachInfo.mHasWindowFocus = hasWindowFocus;
profileRendering(hasWindowFocus);
if (hasWindowFocus) {
...
}
mLastWasImTarget = WindowManager.LayoutParams
.mayUseInputMethod(mWindowAttributes.flags);
InputMethodManager imm = InputMethodManager.peekInstance();
if (imm != null && mLastWasImTarget && !isInLocalFocusMode()) {
imm.onPreWindowFocus(mView, hasWindowFocus);
}
if (mView != null) {
mAttachInfo.mKeyDispatchState.reset();
// 6.1 调用根 view的 dispatchWindowFocusChanged(),通知view程序获得焦点
mView.dispatchWindowFocusChanged(hasWindowFocus);
mAttachInfo.mTreeObserver.dispatchOnWindowFocusChange(hasWindowFocus);
}
// Note: must be done after the focus change callbacks,
// so all of the view state is set up correctly.
if (hasWindowFocus) {
if (imm != null && mLastWasImTarget && !isInLocalFocusMode()) {
// 6.2 通知 InputMethodManager 该 window 获得焦点
imm.onPostWindowFocus(mView, mView.findFocus(),
mWindowAttributes.softInputMode,
!mHasHadWindowFocus, mWindowAttributes.flags);
}
// Clear the forward bit. We can just do this directly, since
// the window manager doesn't care about it.
mWindowAttributes.softInputMode &=
~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION;
((WindowManager.LayoutParams)mView.getLayoutParams())
.softInputMode &=
~WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION;
mHasHadWindowFocus = true;
}
}
} break;
...
}
}
// ViewGroup.java
@Override
public void dispatchWindowFocusChanged(boolean hasFocus) {
super.dispatchWindowFocusChanged(hasFocus);
final int count = mChildrenCount;
final View[] children = mChildren;
for (int i = 0; i < count; i++) {
children[i].dispatchWindowFocusChanged(hasFocus);
}
}
// View.java
/**
* Called when the window containing this view gains or loses window focus.
* ViewGroups should override to route to their children.
*
* @param hasFocus True if the window containing this view now has focus,
* false otherwise.
*/
public void dispatchWindowFocusChanged(boolean hasFocus) {
onWindowFocusChanged(hasFocus);
}
/**
* Called when the window containing this view gains or loses focus. Note
* that this is separate from view focus: to receive key events, both
* your view and its window must have focus. If a window is displayed
* on top of yours that takes input focus, then your own window will lose
* focus but the view focus will remain unchanged.
*
* @param hasWindowFocus True if the window containing this view now has
* focus, false otherwise.
*/
public void onWindowFocusChanged(boolean hasWindowFocus) {
InputMethodManager imm = InputMethodManager.peekInstance();
if (!hasWindowFocus) {
if (isPressed()) {
setPressed(false);
}
if (imm != null && (mPrivateFlags & PFLAG_FOCUSED) != 0) {
imm.focusOut(this);
}
removeLongPressCallback();
removeTapCallback();
onFocusLost();
} else if (imm != null && (mPrivateFlags & PFLAG_FOCUSED) != 0) {
// 获得焦点的 view 通过 InputMethodManager 向 Service 通知自己获得焦点
imm.focusIn(this);
}
refreshDrawableState();
}
// InputMethodManager.java
/**
* Call this when a view receives focus.
* @hide
*/
public void focusIn(View view) {
synchronized (mH) {
focusInLocked(view);
}
}
// InputMethodManager.java
/**
* Call this when a view receives focus.
* @hide
*/
public void focusIn(View view) {
synchronized (mH) {
focusInLocked(view);
}
}
void focusInLocked(View view) {
if (DEBUG) Log.v(TAG, "focusIn: " + dumpViewInfo(view));
if (view != null && view.isTemporarilyDetached()) {
// This is a request from a view that is temporarily detached from a window.
if (DEBUG) Log.v(TAG, "Temporarily detached view, ignoring");
return;
}
if (mCurRootView != view.getRootView()) {
// This is a request from a window that isn't in the window with
// IME focus, so ignore it.
if (DEBUG) Log.v(TAG, "Not IME target window, ignoring");
return;
}
mNextServedView = view;// 保存焦点view的变量
scheduleCheckFocusLocked(view);
}
static void scheduleCheckFocusLocked(View view) {
ViewRootImpl viewRootImpl = view.getViewRootImpl();
if (viewRootImpl != null) {
viewRootImpl.dispatchCheckFocus();
}
}
// ViewRootImpl.java
public void dispatchCheckFocus() {
if (!mHandler.hasMessages(MSG_CHECK_FOCUS)) {
// This will result in a call to checkFocus() below.
mHandler.sendEmptyMessage(MSG_CHECK_FOCUS);
}
}
case MSG_CHECK_FOCUS: {
InputMethodManager imm = InputMethodManager.peekInstance();
if (imm != null) {
imm.checkFocus();
}
} break;
// InputMethodManager.java
/**
* @hide
*/
public void checkFocus() {
// 确认当前 focused view 是否已经调用过 startInputInner() 来绑定输入法,
// 因为前面 mView.dispatchWindowFocusChanged() 已经完成了 focused view 的绑定,
// 大部分情况下,该函数返回 false , 不会再次调用 startInputInner()
if (checkFocusNoStartInput(false)) {
startInputInner(InputMethodClient.START_INPUT_REASON_CHECK_FOCUS, null, 0, 0, 0);
}
}
private boolean checkFocusNoStartInput(boolean forceNewFocus) {
// This is called a lot, so short-circuit before locking.
if (mServedView == mNextServedView && !forceNewFocus) {
return false;
}
final ControlledInputConnectionWrapper ic;
synchronized (mH) {
if (mServedView == mNextServedView && !forceNewFocus) {
return false;
}
if (DEBUG) Log.v(TAG, "checkFocus: view=" + mServedView
+ " next=" + mNextServedView
+ " forceNewFocus=" + forceNewFocus
+ " package="
+ (mServedView != null ? mServedView.getContext().getPackageName() : "" ));
if (mNextServedView == null) {
finishInputLocked();
// In this case, we used to have a focused view on the window,
// but no longer do. We should make sure the input method is
// no longer shown, since it serves no purpose.
closeCurrentInput();
return false;
}
ic = mServedInputConnectionWrapper;
mServedView = mNextServedView;
mCurrentTextBoxAttribute = null;
mCompletions = null;
mServedConnecting = true;
}
if (ic != null) {
ic.finishComposingText();
}
return true;
}
boolean startInputInner(@InputMethodClient.StartInputReason final int startInputReason,
IBinder windowGainingFocus, int controlFlags, int softInputMode,
int windowFlags) {
final View view;
synchronized (mH) {
// 获得上面的焦点view
view = mServedView;
// Make sure we have a window token for the served view.
if (DEBUG) {
Log.v(TAG, "Starting input: view=" + dumpViewInfo(view) +
" reason=" + InputMethodClient.getStartInputReason(startInputReason));
}
if (view == null) {
if (DEBUG) Log.v(TAG, "ABORT input: no served view!");
return false;
}
}
// Now we need to get an input connection from the served view.
// This is complicated in a couple ways: we can't be holding our lock
// when calling out to the view, and we need to make sure we call into
// the view on the same thread that is driving its view hierarchy.
Handler vh = view.getHandler();
if (vh == null) {
// If the view doesn't have a handler, something has changed out
// from under us, so just close the current input.
// If we don't close the current input, the current input method can remain on the
// screen without a connection.
if (DEBUG) Log.v(TAG, "ABORT input: no handler for view! Close current input.");
closeCurrentInput();
return false;
}
if (vh.getLooper() != Looper.myLooper()) {
// The view is running on a different thread than our own, so
// we need to reschedule our work for over there.
if (DEBUG) Log.v(TAG, "Starting input: reschedule to view thread");
vh.post(new Runnable() {
@Override
public void run() {
startInputInner(startInputReason, null, 0, 0, 0);
}
});
return false;
}
// Okay we are now ready to call into the served view and have it
// do its stuff.
// Life is good: let's hook everything up!
EditorInfo tba = new EditorInfo();
// Note: Use Context#getOpPackageName() rather than Context#getPackageName() so that the
// system can verify the consistency between the uid of this process and package name passed
// from here. See comment of Context#getOpPackageName() for details.
tba.packageName = view.getContext().getOpPackageName();
tba.fieldId = view.getId();
// 创建数据通信连接接口 InputConnection
// InputMethodService 后面就是通过这个connection将输入法的字符传给该view
InputConnection ic = view.onCreateInputConnection(tba);
if (DEBUG) Log.v(TAG, "Starting input: tba=" + tba + " ic=" + ic);
synchronized (mH) {
// Now that we are locked again, validate that our state hasn't
// changed.
if (mServedView != view || !mServedConnecting) {
// Something else happened, so abort.
if (DEBUG) Log.v(TAG,
"Starting input: finished by someone else. view=" + dumpViewInfo(view)
+ " mServedView=" + dumpViewInfo(mServedView)
+ " mServedConnecting=" + mServedConnecting);
return false;
}
// If we already have a text box, then this view is already
// connected so we want to restart it.
if (mCurrentTextBoxAttribute == null) {
controlFlags |= CONTROL_START_INITIAL;
}
// Hook 'em up and let 'er rip.
mCurrentTextBoxAttribute = tba;
mServedConnecting = false;
if (mServedInputConnectionWrapper != null) {
mServedInputConnectionWrapper.deactivate();
mServedInputConnectionWrapper = null;
}
ControlledInputConnectionWrapper servedContext;
final int missingMethodFlags;
if (ic != null) {
mCursorSelStart = tba.initialSelStart;
mCursorSelEnd = tba.initialSelEnd;
mCursorCandStart = -1;
mCursorCandEnd = -1;
mCursorRect.setEmpty();
mCursorAnchorInfo = null;
final Handler icHandler;
missingMethodFlags = InputConnectionInspector.getMissingMethodFlags(ic);
if ((missingMethodFlags & InputConnectionInspector.MissingMethodFlags.GET_HANDLER)
!= 0) {
// InputConnection#getHandler() is not implemented.
icHandler = null;
} else {
icHandler = ic.getHandler();
}
// 将 InputConnection 封装为 binder 对象,这个是真正可以实现跨进程通信的封装类
servedContext = new ControlledInputConnectionWrapper(
icHandler != null ? icHandler.getLooper() : vh.getLooper(), ic, this);
} else {
servedContext = null;
missingMethodFlags = 0;
}
mServedInputConnectionWrapper = servedContext;
try {
if (DEBUG) Log.v(TAG, "START INPUT: view=" + dumpViewInfo(view) + " ic="
+ ic + " tba=" + tba + " controlFlags=#"
+ Integer.toHexString(controlFlags));
final InputBindResult res = mService.startInputOrWindowGainedFocus(
startInputReason, mClient, windowGainingFocus, controlFlags, softInputMode,
windowFlags, tba, servedContext, missingMethodFlags);
if (DEBUG) Log.v(TAG, "Starting input: Bind result=" + res);
if (res != null) {
if (res.id != null) {
setInputChannelLocked(res.channel);
mBindSequence = res.sequence;
// 获得输入法的通信接口
mCurMethod = res.method;
mCurId = res.id;
mNextUserActionNotificationSequenceNumber =
res.userActionNotificationSequenceNumber;
if (mServedInputConnectionWrapper != null) {
mServedInputConnectionWrapper.setInputMethodId(mCurId);
}
} else {
if (res.channel != null && res.channel != mCurChannel) {
res.channel.dispose();
}
if (mCurMethod == null) {
// This means there is no input method available.
if (DEBUG) Log.v(TAG, "ABORT input: no input method!");
return true;
}
}
} else {
if (startInputReason
== InputMethodClient.START_INPUT_REASON_WINDOW_FOCUS_GAIN) {
// We are here probably because of an obsolete window-focus-in message sent
// to windowGainingFocus. Since IMMS determines whether a Window can have
// IME focus or not by using the latest window focus state maintained in the
// WMS, this kind of race condition cannot be avoided. One obvious example
// would be that we have already received a window-focus-out message but the
// UI thread is still handling previous window-focus-in message here.
// TODO: InputBindResult should have the error code.
if (DEBUG) Log.w(TAG, "startInputOrWindowGainedFocus failed. "
+ "Window focus may have already been lost. "
+ "win=" + windowGainingFocus + " view=" + dumpViewInfo(view));
if (!mActive) {
// mHasBeenInactive is a latch switch to forcefully refresh IME focus
// state when an inactive (mActive == false) client is gaining window
// focus. In case we have unnecessary disable the latch due to this
// spurious wakeup, we re-enable the latch here.
// TODO: Come up with more robust solution.
mHasBeenInactive = true;
}
}
}
if (mCurMethod != null && mCompletions != null) {
try {
mCurMethod.displayCompletions(mCompletions);
} catch (RemoteException e) {
}
}
} catch (RemoteException e) {
Log.w(TAG, "IME died: " + mCurId, e);
}
}
return true;
}
// InputMethodManagerService.java
@Override
public InputBindResult startInputOrWindowGainedFocus(
/* @InputMethodClient.StartInputReason */ final int startInputReason,
IInputMethodClient client, IBinder windowToken, int controlFlags, int softInputMode,
int windowFlags, @Nullable EditorInfo attribute, IInputContext inputContext,
/* @InputConnectionInspector.missingMethods */ final int missingMethods) {
if (windowToken != null) {
// focusIn 不走该分支
return windowGainedFocus(startInputReason, client, windowToken, controlFlags,
softInputMode, windowFlags, attribute, inputContext, missingMethods);
} else {
// view 获得焦点,IMMS将这个 view 和 输入法绑定
return startInput(startInputReason, client, inputContext, missingMethods, attribute,
controlFlags);
}
}
// InputMethodManagerService.java
@Override
public InputBindResult startInputOrWindowGainedFocus(
/* @InputMethodClient.StartInputReason */ final int startInputReason,
IInputMethodClient client, IBinder windowToken, int controlFlags, int softInputMode,
int windowFlags, @Nullable EditorInfo attribute, IInputContext inputContext,
/* @InputConnectionInspector.missingMethods */ final int missingMethods) {
if (windowToken != null) {
// focusIn 不走该分支
return windowGainedFocus(startInputReason, client, windowToken, controlFlags,
softInputMode, windowFlags, attribute, inputContext, missingMethods);
} else {
// view 获得焦点,IMMS将这个 view 和 输入法绑定
return startInput(startInputReason, client, inputContext, missingMethods, attribute,
controlFlags);
}
}
private InputBindResult startInput(
/* @InputMethodClient.StartInputReason */ final int startInputReason,
IInputMethodClient client, IInputContext inputContext,
/* @InputConnectionInspector.missingMethods */ final int missingMethods,
@Nullable EditorInfo attribute, int controlFlags) {
if (!calledFromValidUser()) {
return null;
}
synchronized (mMethodMap) {
if (DEBUG) {
Slog.v(TAG, "startInput: reason="
+ InputMethodClient.getStartInputReason(startInputReason)
+ " client = " + client.asBinder()
+ " inputContext=" + inputContext
+ " missingMethods="
+ InputConnectionInspector.getMissingMethodFlagsAsString(missingMethods)
+ " attribute=" + attribute
+ " controlFlags=#" + Integer.toHexString(controlFlags));
}
final long ident = Binder.clearCallingIdentity();
try {
return startInputLocked(startInputReason, client, inputContext, missingMethods,
attribute, controlFlags);
} finally {
Binder.restoreCallingIdentity(ident);
}
}
}
InputBindResult startInputLocked(
/* @InputMethodClient.StartInputReason */ final int startInputReason,
IInputMethodClient client, IInputContext inputContext,
/* @InputConnectionInspector.missingMethods */ final int missingMethods,
@Nullable EditorInfo attribute, int controlFlags) {
// If no method is currently selected, do nothing.
if (mCurMethodId == null) {
return mNoBinding;
}
// 程序在 Service 端 对应的数据结构
ClientState cs = mClients.get(client.asBinder());
...
return startInputUncheckedLocked(cs, inputContext, missingMethods, attribute,
controlFlags);
}
InputBindResult startInputUncheckedLocked(@NonNull ClientState cs, IInputContext inputContext,
/* @InputConnectionInspector.missingMethods */ final int missingMethods,
@NonNull EditorInfo attribute, int controlFlags) {
// If no method is currently selected, do nothing.
if (mCurMethodId == null) {
return mNoBinding;
}
if (!InputMethodUtils.checkIfPackageBelongsToUid(mAppOpsManager, cs.uid,
attribute.packageName)) {
Slog.e(TAG, "Rejecting this client as it reported an invalid package name."
+ " uid=" + cs.uid + " package=" + attribute.packageName);
return mNoBinding;
}
if (mCurClient != cs) {
// 如果新程序和当前活动的程序不同,取消当前活动程序与输入法的绑定
// Was the keyguard locked when switching over to the new client?
mCurClientInKeyguard = isKeyguardLocked();
// If the client is changing, we need to switch over to the new
// one.
unbindCurrentClientLocked(InputMethodClient.UNBIND_REASON_SWITCH_CLIENT);
if (DEBUG) Slog.v(TAG, "switching to client: client="
+ cs.client.asBinder() + " keyguard=" + mCurClientInKeyguard);
// If the screen is on, inform the new client it is active
if (mIsInteractive) {
executeOrSendMessage(cs.client, mCaller.obtainMessageIO(
MSG_SET_ACTIVE, mIsInteractive ? 1 : 0, cs));
}
}
// Bump up the sequence for this client and attach it.
mCurSeq++;
if (mCurSeq <= 0) mCurSeq = 1;
// 将新程序设置为当前活动的程序
mCurClient = cs;
mCurInputContext = inputContext;
mCurInputContextMissingMethods = missingMethods;
mCurAttribute = attribute;
// Check if the input method is changing.
if (mCurId != null && mCurId.equals(mCurMethodId)) {
if (cs.curSession != null) {
// Fast case: if we are already connected to the input method,
// then just return it.
// 连接已经建立,开始绑定
return attachNewInputLocked(
(controlFlags&InputMethodManager.CONTROL_START_INITIAL) != 0);
}
if (mHaveConnection) {
if (mCurMethod != null) {
// 如果 输入法的连接 已经创建,直接传递给程序 client 端
// Return to client, and we will get back with it when
// we have had a session made for it.
requestClientSessionLocked(cs);
return new InputBindResult(null, null, mCurId, mCurSeq,
mCurUserActionNotificationSequenceNumber);
} else if (SystemClock.uptimeMillis()
< (mLastBindTime+TIME_TO_RECONNECT)) {
// In this case we have connected to the service, but
// don't yet have its interface. If it hasn't been too
// long since we did the connection, we'll return to
// the client and wait to get the service interface so
// we can report back. If it has been too long, we want
// to fall through so we can try a disconnect/reconnect
// to see if we can get back in touch with the service.
return new InputBindResult(null, null, mCurId, mCurSeq,
mCurUserActionNotificationSequenceNumber);
} else {
EventLog.writeEvent(EventLogTags.IMF_FORCE_RECONNECT_IME,
mCurMethodId, SystemClock.uptimeMillis()-mLastBindTime, 0);
}
}
}
// 启动输入法并建立连接
return startInputInnerLocked();
}
InputBindResult startInputInnerLocked() {
if (mCurMethodId == null) {
return mNoBinding;
}
if (!mSystemReady) {
// If the system is not yet ready, we shouldn't be running third
// party code.
return new InputBindResult(null, null, mCurMethodId, mCurSeq,
mCurUserActionNotificationSequenceNumber);
}
InputMethodInfo info = mMethodMap.get(mCurMethodId);
if (info == null) {
throw new IllegalArgumentException("Unknown id: " + mCurMethodId);
}
unbindCurrentMethodLocked(true);
// 启动输入法Service
mCurIntent = new Intent(InputMethod.SERVICE_INTERFACE);
mCurIntent.setComponent(info.getComponent());
mCurIntent.putExtra(Intent.EXTRA_CLIENT_LABEL,
com.android.internal.R.string.input_method_binding_label);
mCurIntent.putExtra(Intent.EXTRA_CLIENT_INTENT, PendingIntent.getActivity(
mContext, 0, new Intent(Settings.ACTION_INPUT_METHOD_SETTINGS), 0));
if (bindCurrentInputMethodService(mCurIntent, this, Context.BIND_AUTO_CREATE
| Context.BIND_NOT_VISIBLE | Context.BIND_NOT_FOREGROUND
| Context.BIND_SHOWING_UI)) {
mLastBindTime = SystemClock.uptimeMillis();
mHaveConnection = true;
mCurId = info.getId();
// mCurToken 是给输入法Service 来绑定输入法window的
// 通过 mCurToken ,InputMethodManagerService 直接管理 输入法window
mCurToken = new Binder();
try {
if (true || DEBUG) Slog.v(TAG, "Adding window token: " + mCurToken);
mIWindowManager.addWindowToken(mCurToken,
WindowManager.LayoutParams.TYPE_INPUT_METHOD);
} catch (RemoteException e) {
}
return new InputBindResult(null, null, mCurId, mCurSeq,
mCurUserActionNotificationSequenceNumber);
} else {
mCurIntent = null;
Slog.w(TAG, "Failure connecting to input method service: "
+ mCurIntent);
}
return null;
}
private boolean bindCurrentInputMethodService(
Intent service, ServiceConnection conn, int flags) {
if (service == null || conn == null) {
Slog.e(TAG, "--- bind failed: service = " + service + ", conn = " + conn);
return false;
}
return mContext.bindServiceAsUser(service, conn, flags,
new UserHandle(mSettings.getCurrentUserId()));
}
// AbstractInputMethodService.java
@Override
final public IBinder onBind(Intent intent) {
if (mInputMethod == null) {
mInputMethod = onCreateInputMethodInterface();
}
// IInputMethodWrapper 将 IMMS的调用转化为 message,
// 然后在 message 线程调用 mInputMethod 对应的接口,
// 实现输入法的异步处理
return new IInputMethodWrapper(this, mInputMethod);
}
// InputMethodService.java
/**
* Implement to return our standard {@link InputMethodImpl}. Subclasses
* can override to provide their own customized version.
*/
@Override
public AbstractInputMethodImpl onCreateInputMethodInterface() {
return new InputMethodImpl();
}
// 由于IMMS是以bindService的方式启动输入法service,所以当输入法service启动完
// 成后它就会回调IMMS的onServiceConnected
// InputMethodManagerService.java
@Override
public void onServiceConnected(ComponentName name, IBinder service) {
synchronized (mMethodMap) {
if (mCurIntent != null && name.equals(mCurIntent.getComponent())) {
// 保存输入法Service 传递过来的 通信接口IInputMethod
mCurMethod = IInputMethod.Stub.asInterface(service);
if (mCurToken == null) {
Slog.w(TAG, "Service connected without a token!");
unbindCurrentMethodLocked(false);
return;
}
if (DEBUG) Slog.v(TAG, "Initiating attach with token: " + mCurToken);
// 将刚刚创建的window token传递给输入法service,然后输入用这个token
// 创建window,这样IMMS可以用根据这个token找到输入法在IMMS里
// 的数据及输入法window在WMS里的数据
executeOrSendMessage(mCurMethod, mCaller.obtainMessageOO(
MSG_ATTACH_TOKEN, mCurMethod, mCurToken));
if (mCurClient != null) {
clearClientSessionLocked(mCurClient);
// 请求为程序和输入法建立一个连接会话,这样client就可以直接和
// 输入法通信了
requestClientSessionLocked(mCurClient);
}
}
}
}
case MSG_ATTACH_TOKEN:
args = (SomeArgs)msg.obj;
try {
if (DEBUG) Slog.v(TAG, "Sending attach of token: " + args.arg2);
// 和输入法通信
((IInputMethod)args.arg1).attachToken((IBinder)args.arg2);
} catch (RemoteException e) {
}
args.recycle();
return true;
// InputMethodService.java
/**
* Concrete implementation of
* {@link AbstractInputMethodService.AbstractInputMethodImpl} that provides
* all of the standard behavior for an input method.
*/
public class InputMethodImpl extends AbstractInputMethodImpl {
/**
* Take care of attaching the given window token provided by the system.
*/
public void attachToken(IBinder token) {
if (mToken == null) {
// 保存token
mToken = token;
// 这样输入法的window就绑定这个window token
mWindow.setToken(token);
}
}
}
// InputMethodManagerService.java
void requestClientSessionLocked(ClientState cs) {
if (!cs.sessionRequested) {
if (DEBUG) Slog.v(TAG, "Creating new session for client " + cs);
// 这里又出现了InputChannel对,很面熟吧,在前面几篇文章已经详细分析过
// 了,可见它已经成为一种通用的跨平台的数据通信接口了
InputChannel[] channels = InputChannel.openInputChannelPair(cs.toString());
cs.sessionRequested = true;
executeOrSendMessage(mCurMethod, mCaller.obtainMessageOOO(
MSG_CREATE_SESSION, mCurMethod, channels[1],
new MethodCallback(this, mCurMethod, channels[0])));
}
}
case MSG_CREATE_SESSION: {
args = (SomeArgs)msg.obj;
IInputMethod method = (IInputMethod)args.arg1;
InputChannel channel = (InputChannel)args.arg2;
try {
method.createSession(channel, (IInputSessionCallback)args.arg3);
} catch (RemoteException e) {
} finally {
// Dispose the channel if the input method is not local to this process
// because the remote proxy will get its own copy when unparceled.
if (channel != null && Binder.isProxy(method)) {
channel.dispose();
}
}
args.recycle();
return true;
}
//上面是IMMS端,下面就看IMS输入法端的处理
// IInputMethodWrapper.java
@Override
public void createSession(InputChannel channel, IInputSessionCallback callback) {
mCaller.executeOrSendMessage(mCaller.obtainMessageOO(DO_CREATE_SESSION,
channel, callback));
}
case DO_CREATE_SESSION: {
SomeArgs args = (SomeArgs)msg.obj;
inputMethod.createSession(new InputMethodSessionCallbackWrapper(
mContext, (InputChannel)args.arg1,
(IInputSessionCallback)args.arg2));
args.recycle();
return;
}
// AbstractInputMethodService.java
/**
* Base class for derived classes to implement their {@link InputMethod}
* interface. This takes care of basic maintenance of the input method,
* but most behavior must be implemented in a derived class.
*/
public abstract class AbstractInputMethodImpl implements InputMethod {
/**
* Instantiate a new client session for the input method, by calling
* back to {@link AbstractInputMethodService#onCreateInputMethodSessionInterface()
* AbstractInputMethodService.onCreateInputMethodSessionInterface()}.
*/
public void createSession(SessionCallback callback) {
callback.sessionCreated(onCreateInputMethodSessionInterface());
}
}
// InputMethodManagerService.java
@Override
public void sessionCreated(IInputMethodSession session) {
long ident = Binder.clearCallingIdentity();
try {
mParentIMMS.onSessionCreated(mMethod, session, mChannel);
} finally {
Binder.restoreCallingIdentity(ident);
}
}
}
void onSessionCreated(IInputMethod method, IInputMethodSession session,
InputChannel channel) {
synchronized (mMethodMap) {
if (mCurMethod != null && method != null
&& mCurMethod.asBinder() == method.asBinder()) {
if (mCurClient != null) {
clearClientSessionLocked(mCurClient);
mCurClient.curSession = new SessionState(mCurClient,
method, session, channel);
InputBindResult res = attachNewInputLocked(true);
if (res.method != null) {
executeOrSendMessage(mCurClient.client, mCaller.obtainMessageOO(
MSG_BIND_CLIENT, mCurClient.client, res));
}
return;
}
}
}
// Session abandoned. Close its associated input channel.
channel.dispose();
}
// 输入法和view绑定
InputBindResult attachNewInputLocked(boolean initial) {
if (!mBoundToMethod) {
executeOrSendMessage(mCurMethod, mCaller.obtainMessageOO(
MSG_BIND_INPUT, mCurMethod, mCurClient.binding));
mBoundToMethod = true;
}
final SessionState session = mCurClient.curSession;
if (initial) {
executeOrSendMessage(session.method, mCaller.obtainMessageIOOO(
MSG_START_INPUT, mCurInputContextMissingMethods, session, mCurInputContext,
mCurAttribute));
} else {
executeOrSendMessage(session.method, mCaller.obtainMessageIOOO(
MSG_RESTART_INPUT, mCurInputContextMissingMethods, session, mCurInputContext,
mCurAttribute));
}
if (mShowRequested) {
if (DEBUG) Slog.v(TAG, "Attach new input asks to show input");
showCurrentInputLocked(getAppShowFlags(), null);
}
return new InputBindResult(session.session,
(session.channel != null ? session.channel.dup() : null),
mCurId, mCurSeq, mCurUserActionNotificationSequenceNumber);
}
case MSG_BIND_INPUT:
args = (SomeArgs)msg.obj;
try {
((IInputMethod)args.arg1).bindInput((InputBinding)args.arg2);
} catch (RemoteException e) {
}
args.recycle();
return true;
case MSG_START_INPUT: {
int missingMethods = msg.arg1;
args = (SomeArgs) msg.obj;
try {
SessionState session = (SessionState) args.arg1;
setEnabledSessionInMainThread(session);
session.method.startInput((IInputContext) args.arg2, missingMethods,
(EditorInfo) args.arg3);
} catch (RemoteException e) {
}
args.recycle();
return true;
}
case MSG_BIND_CLIENT: {
args = (SomeArgs)msg.obj;
IInputMethodClient client = (IInputMethodClient)args.arg1;
InputBindResult res = (InputBindResult)args.arg2;
try {
// 调回到程序端,InputMethodManager.onBindMethod()
client.onBindMethod(res);
} catch (RemoteException e) {
Slog.w(TAG, "Client died receiving input method " + args.arg2);
} finally {
// Dispose the channel if the input method is not local to this process
// because the remote proxy will get its own copy when unparceled.
if (res.channel != null && Binder.isProxy(client)) {
res.channel.dispose();
}
}
args.recycle();
return true;
}
// IInputMethodWrapper.java
@Override
public void startInput(IInputContext inputContext,
@InputConnectionInspector.MissingMethodFlags final int missingMethods,
EditorInfo attribute) {
mCaller.executeOrSendMessage(mCaller.obtainMessageIOO(DO_START_INPUT,
missingMethods, inputContext, attribute));
}
case DO_START_INPUT: {
SomeArgs args = (SomeArgs)msg.obj;
int missingMethods = msg.arg1;
// IInputContext就是输入法和文本输入view的通信接口
// 通过这个接口,输入法能够获取view的信息,也能够直接将文本传送给view
IInputContext inputContext = (IInputContext)args.arg1;
InputConnection ic = inputContext != null
? new InputConnectionWrapper(inputContext, missingMethods) : null;
EditorInfo info = (EditorInfo)args.arg2;
info.makeCompatible(mTargetSdkVersion);
inputMethod.startInput(ic, info);
args.recycle();
return;
}
// InputMethodService.java
public void startInput(InputConnection ic, EditorInfo attribute) {
if (DEBUG) Log.v(TAG, "startInput(): editor=" + attribute);
doStartInput(ic, attribute, false);
}
void doStartInput(InputConnection ic, EditorInfo attribute, boolean restarting) {
if (!restarting) {
doFinishInput();
}
mInputStarted = true;
mStartedInputConnection = ic;
mInputEditorInfo = attribute;
initialize();
if (DEBUG) Log.v(TAG, "CALL: onStartInput");
onStartInput(attribute, restarting);
if (mWindowVisible) {
if (mShowInputRequested) {
if (DEBUG) Log.v(TAG, "CALL: onStartInputView");
mInputViewStarted = true;
onStartInputView(mInputEditorInfo, restarting);
startExtractingText(true);
} else if (mCandidatesVisibility == View.VISIBLE) {
if (DEBUG) Log.v(TAG, "CALL: onStartCandidatesView");
mCandidatesViewStarted = true;
onStartCandidatesView(mInputEditorInfo, restarting);
}
}
}
到此焦点view已经通过调用IMMS的startInput和输入法绑定了,但是此时输入法还没有显示。但是系统紧接着会调用windowGainFocus来显示输入法。
6.2 onPostWindowFocus() 之后的逻辑下次再写
6.2 onPostWindowFocus() 之后的流程
下边的时序图不太清晰,csdn上传了下 原图:http://download.csdn.net/detail/jieqiong1/9836368
// InputMethodManager.java
/**
* Called by ViewAncestor when its window gets input focus.
* @hide
*/
public void onPostWindowFocus(View rootView, View focusedView, int softInputMode,
boolean first, int windowFlags) {
boolean forceNewFocus = false;
synchronized (mH) {
if (DEBUG) Log.v(TAG, "onWindowFocus: " + focusedView
+ " softInputMode=" + softInputMode
+ " first=" + first + " flags=#"
+ Integer.toHexString(windowFlags));
if (mHasBeenInactive) {
if (DEBUG) Log.v(TAG, "Has been inactive! Starting fresh");
mHasBeenInactive = false;
forceNewFocus = true;
}
// view 获取焦点
focusInLocked(focusedView != null ? focusedView : rootView);
}
int controlFlags = 0;
if (focusedView != null) {
controlFlags |= CONTROL_WINDOW_VIEW_HAS_FOCUS;
if (focusedView.onCheckIsTextEditor()) {
controlFlags |= CONTROL_WINDOW_IS_TEXT_EDITOR;
}
}
if (first) {
controlFlags |= CONTROL_WINDOW_FIRST;
}
// 确认当前 focused view 是否已经调用过 startInputInner() 来绑定输入法,
// 因为前面 mView.dispatchWindowFocusChanged() 已经完成了 focused view 的绑定,
// 大部分情况下,该函数返回 false , 不会再次调用 startInputInner()
if (checkFocusNoStartInput(forceNewFocus)) {
// We need to restart input on the current focus view. This
// should be done in conjunction with telling the system service
// about the window gaining focus, to help make the transition
// smooth.
if (startInputInner(InputMethodClient.START_INPUT_REASON_WINDOW_FOCUS_GAIN,
rootView.getWindowToken(), controlFlags, softInputMode, windowFlags)) {
return;
}
}
// For some reason we didn't do a startInput + windowFocusGain, so
// we'll just do a window focus gain and call it a day.
synchronized (mH) {
try {
if (DEBUG) Log.v(TAG, "Reporting focus gain, without startInput");
// //调用IMMS windowGainedFocus函数
mService.startInputOrWindowGainedFocus(
InputMethodClient.START_INPUT_REASON_WINDOW_FOCUS_GAIN_REPORT_ONLY, mClient,
rootView.getWindowToken(), controlFlags, softInputMode, windowFlags, null,
null, 0 /* missingMethodFlags */);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
}
void focusInLocked(View view) {
if (DEBUG) Log.v(TAG, "focusIn: " + dumpViewInfo(view));
if (view != null && view.isTemporarilyDetached()) {
// This is a request from a view that is temporarily detached from a window.
if (DEBUG) Log.v(TAG, "Temporarily detached view, ignoring");
return;
}
if (mCurRootView != view.getRootView()) {
// This is a request from a window that isn't in the window with
// IME focus, so ignore it.
if (DEBUG) Log.v(TAG, "Not IME target window, ignoring");
return;
}
mNextServedView = view;
scheduleCheckFocusLocked(view);
}
// InputMethodManagerService.java
@Override
public InputBindResult startInputOrWindowGainedFocus(
/* @InputMethodClient.StartInputReason */ final int startInputReason,
IInputMethodClient client, IBinder windowToken, int controlFlags, int softInputMode,
int windowFlags, @Nullable EditorInfo attribute, IInputContext inputContext,
/* @InputConnectionInspector.missingMethods */ final int missingMethods) {
if (windowToken != null) {
return windowGainedFocus(startInputReason, client, windowToken, controlFlags,
softInputMode, windowFlags, attribute, inputContext, missingMethods);
} else {
return startInput(startInputReason, client, inputContext, missingMethods, attribute,
controlFlags);
}
}
private InputBindResult windowGainedFocus(
/* @InputMethodClient.StartInputReason */ final int startInputReason,
IInputMethodClient client, IBinder windowToken, int controlFlags, int softInputMode,
int windowFlags, EditorInfo attribute, IInputContext inputContext,
/* @InputConnectionInspector.missingMethods */ final int missingMethods) {
// Needs to check the validity before clearing calling identity
final boolean calledFromValidUser = calledFromValidUser();
InputBindResult res = null;
long ident = Binder.clearCallingIdentity();
try {
synchronized (mMethodMap) {
...
mCurFocusedWindow = windowToken;
mCurFocusedWindowClient = cs;
// Should we auto-show the IME even if the caller has not
// specified what should be done with it?
// We only do this automatically if the window can resize
// to accommodate the IME (so what the user sees will give
// them good context without input information being obscured
// by the IME) or if running on a large screen where there
// is more room for the target window + IME.
final boolean doAutoShow =
(softInputMode & WindowManager.LayoutParams.SOFT_INPUT_MASK_ADJUST)
== WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE
|| mRes.getConfiguration().isLayoutSizeAtLeast(
Configuration.SCREENLAYOUT_SIZE_LARGE);
final boolean isTextEditor =
(controlFlags&InputMethodManager.CONTROL_WINDOW_IS_TEXT_EDITOR) != 0;
// We want to start input before showing the IME, but after closing
// it. We want to do this after closing it to help the IME disappear
// more quickly (not get stuck behind it initializing itself for the
// new focused input, even if its window wants to hide the IME).
boolean didStart = false;
switch (softInputMode&WindowManager.LayoutParams.SOFT_INPUT_MASK_STATE) {
case WindowManager.LayoutParams.SOFT_INPUT_STATE_UNSPECIFIED:
if (!isTextEditor || !doAutoShow) {
if (WindowManager.LayoutParams.mayUseInputMethod(windowFlags)) {
// There is no focus view, and this window will
// be behind any soft input window, so hide the
// soft input window if it is shown.
if (DEBUG) Slog.v(TAG, "Unspecified window will hide input");
hideCurrentInputLocked(InputMethodManager.HIDE_NOT_ALWAYS, null);
}
} else if (isTextEditor && doAutoShow && (softInputMode &
WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION) != 0) {
// There is a focus view, and we are navigating forward
// into the window, so show the input window for the user.
// We only do this automatically if the window can resize
// to accommodate the IME (so what the user sees will give
// them good context without input information being obscured
// by the IME) or if running on a large screen where there
// is more room for the target window + IME.
if (DEBUG) Slog.v(TAG, "Unspecified window will show input");
if (attribute != null) {
res = startInputUncheckedLocked(cs, inputContext,
missingMethods, attribute, controlFlags);
didStart = true;
}
// 调用 showCurrentInputLocked()
showCurrentInputLocked(InputMethodManager.SHOW_IMPLICIT, null);
}
break;
case WindowManager.LayoutParams.SOFT_INPUT_STATE_UNCHANGED:
// Do nothing.
break;
case WindowManager.LayoutParams.SOFT_INPUT_STATE_HIDDEN:
if ((softInputMode &
WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION) != 0) {
if (DEBUG) Slog.v(TAG, "Window asks to hide input going forward");
hideCurrentInputLocked(0, null);
}
break;
case WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN:
if (DEBUG) Slog.v(TAG, "Window asks to hide input");
hideCurrentInputLocked(0, null);
break;
case WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE:
if ((softInputMode &
WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION) != 0) {
if (DEBUG) Slog.v(TAG, "Window asks to show input going forward");
if (attribute != null) {
res = startInputUncheckedLocked(cs, inputContext,
missingMethods, attribute, controlFlags);
didStart = true;
}
showCurrentInputLocked(InputMethodManager.SHOW_IMPLICIT, null);
}
break;
case WindowManager.LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE:
if (DEBUG) Slog.v(TAG, "Window asks to always show input");
if (attribute != null) {
res = startInputUncheckedLocked(cs, inputContext, missingMethods,
attribute, controlFlags);
didStart = true;
}
showCurrentInputLocked(InputMethodManager.SHOW_IMPLICIT, null);
break;
}
if (!didStart && attribute != null) {
res = startInputUncheckedLocked(cs, inputContext, missingMethods, attribute,
controlFlags);
}
}
} finally {
Binder.restoreCallingIdentity(ident);
}
return res;
}
boolean showCurrentInputLocked(int flags, ResultReceiver resultReceiver) {
mShowRequested = true;
if (mAccessibilityRequestingNoSoftKeyboard) {
return false;
}
if ((flags&InputMethodManager.SHOW_FORCED) != 0) {
mShowExplicitlyRequested = true;
mShowForced = true;
} else if ((flags&InputMethodManager.SHOW_IMPLICIT) == 0) {
mShowExplicitlyRequested = true;
}
if (!mSystemReady) {
return false;
}
boolean res = false;
if (mCurMethod != null) {
if (DEBUG) Slog.d(TAG, "showCurrentInputLocked: mCurToken=" + mCurToken);
// 发消息 MSG_SHOW_SOFT_INPUT
executeOrSendMessage(mCurMethod, mCaller.obtainMessageIOO(
MSG_SHOW_SOFT_INPUT, getImeShowFlags(), mCurMethod,
resultReceiver));
mInputShown = true;
if (mHaveConnection && !mVisibleBound) {
bindCurrentInputMethodService(
mCurIntent, mVisibleConnection, Context.BIND_AUTO_CREATE
| Context.BIND_TREAT_LIKE_ACTIVITY
| Context.BIND_FOREGROUND_SERVICE);
mVisibleBound = true;
}
res = true;
} else if (mHaveConnection && SystemClock.uptimeMillis()
>= (mLastBindTime+TIME_TO_RECONNECT)) {
// The client has asked to have the input method shown, but
// we have been sitting here too long with a connection to the
// service and no interface received, so let's disconnect/connect
// to try to prod things along.
EventLog.writeEvent(EventLogTags.IMF_FORCE_RECONNECT_IME, mCurMethodId,
SystemClock.uptimeMillis()-mLastBindTime,1);
Slog.w(TAG, "Force disconnect/connect to the IME in showCurrentInputLocked()");
mContext.unbindService(this);
bindCurrentInputMethodService(mCurIntent, this, Context.BIND_AUTO_CREATE
| Context.BIND_NOT_VISIBLE);
} else {
if (DEBUG) {
Slog.d(TAG, "Can't show input: connection = " + mHaveConnection + ", time = "
+ ((mLastBindTime+TIME_TO_RECONNECT) - SystemClock.uptimeMillis()));
}
}
return res;
}
case MSG_SHOW_SOFT_INPUT:
args = (SomeArgs)msg.obj;
try {
if (DEBUG) Slog.v(TAG, "Calling " + args.arg1 + ".showSoftInput("
+ msg.arg1 + ", " + args.arg2 + ")");
// IInputMethod.showSoftInput() 即 IInputMethodWrapper.showSoftInput()
((IInputMethod)args.arg1).showSoftInput(msg.arg1, (ResultReceiver)args.arg2);
} catch (RemoteException e) {
}
args.recycle();
return true;
// IInputMethodWrapper.java
@Override
public void showSoftInput(int flags, ResultReceiver resultReceiver) {
mCaller.executeOrSendMessage(mCaller.obtainMessageIO(DO_SHOW_SOFT_INPUT,
flags, resultReceiver));
}
case DO_SHOW_SOFT_INPUT:
// 这个inputMethod是通过onCreateInputMethodInterface函数创建的
// InputMethodImpl对象
inputMethod.showSoftInput(msg.arg1, (ResultReceiver)msg.obj);
return;
// InputMethodService.InputMethodImpl.showSoftInput()
/**
* Handle a request by the system to show the soft input area.
*/
public void showSoftInput(int flags, ResultReceiver resultReceiver) {
if (DEBUG) Log.v(TAG, "showSoftInput()");
boolean wasVis = isInputViewShown();
if (dispatchOnShowInputRequested(flags, false)) {
try {
// 这个是真正显示UI的函数
showWindow(true);
} catch (BadTokenException e) {
// We have ignored BadTokenException here since Jelly Bean MR-2 (API Level 18).
// We could ignore BadTokenException in InputMethodService#showWindow() instead,
// but it may break assumptions for those who override #showWindow() that we can
// detect errors in #showWindow() by checking BadTokenException.
// TODO: Investigate its feasibility. Update JavaDoc of #showWindow() of
// whether it's OK to override #showWindow() or not.
}
}
clearInsetOfPreviousIme();
// If user uses hard keyboard, IME button should always be shown.
boolean showing = isInputViewShown();
mImm.setImeWindowStatus(mToken, IME_ACTIVE | (showing ? IME_VISIBLE : 0),
mBackDisposition);
if (resultReceiver != null) {
resultReceiver.send(wasVis != isInputViewShown()
? InputMethodManager.RESULT_SHOWN
: (wasVis ? InputMethodManager.RESULT_UNCHANGED_SHOWN
: InputMethodManager.RESULT_UNCHANGED_HIDDEN), null);
}
}
public void showWindow(boolean showInput) {
if (DEBUG) Log.v(TAG, "Showing window: showInput=" + showInput
+ " mShowInputRequested=" + mShowInputRequested
+ " mWindowAdded=" + mWindowAdded
+ " mWindowCreated=" + mWindowCreated
+ " mWindowVisible=" + mWindowVisible
+ " mInputStarted=" + mInputStarted
+ " mShowInputFlags=" + mShowInputFlags);
if (mInShowWindow) {
Log.w(TAG, "Re-entrance in to showWindow");
return;
}
try {
mWindowWasVisible = mWindowVisible;
mInShowWindow = true;
// 调用 showWindowInner()
showWindowInner(showInput);
} catch (BadTokenException e) {
// BadTokenException is a normal consequence in certain situations, e.g., swapping IMEs
// while there is a DO_SHOW_SOFT_INPUT message in the IIMethodWrapper queue.
if (DEBUG) Log.v(TAG, "BadTokenException: IME is done.");
mWindowVisible = false;
mWindowAdded = false;
// Rethrow the exception to preserve the existing behavior. Some IMEs may have directly
// called this method and relied on this exception for some clean-up tasks.
// TODO: Give developers a clear guideline of whether it's OK to call this method or
// InputMethodManager#showSoftInputFromInputMethod() should always be used instead.
throw e;
} finally {
// TODO: Is it OK to set true when we get BadTokenException?
mWindowWasVisible = true;
mInShowWindow = false;
}
}
void showWindowInner(boolean showInput) {
boolean doShowInput = false;
final int previousImeWindowStatus =
(mWindowVisible ? IME_ACTIVE : 0) | (isInputViewShown() ? IME_VISIBLE : 0);
mWindowVisible = true;
if (!mShowInputRequested && mInputStarted && showInput) {
doShowInput = true;
mShowInputRequested = true;
}
if (DEBUG) Log.v(TAG, "showWindow: updating UI");
initialize();
updateFullscreenMode();
// 这个函数会创建输入法的键盘
updateInputViewShown();
if (!mWindowAdded || !mWindowCreated) {
mWindowAdded = true;
mWindowCreated = true;
initialize();
if (DEBUG) Log.v(TAG, "CALL: onCreateCandidatesView");
// 创建输入法dialog里的词条选择View
View v = onCreateCandidatesView();
if (DEBUG) Log.v(TAG, "showWindow: candidates=" + v);
if (v != null) {
setCandidatesView(v);
}
}
if (mShowInputRequested) {
if (!mInputViewStarted) {
if (DEBUG) Log.v(TAG, "CALL: onStartInputView");
mInputViewStarted = true;
onStartInputView(mInputEditorInfo, false);
}
} else if (!mCandidatesViewStarted) {
if (DEBUG) Log.v(TAG, "CALL: onStartCandidatesView");
mCandidatesViewStarted = true;
onStartCandidatesView(mInputEditorInfo, false);
}
if (doShowInput) {
startExtractingText(false);
}
final int nextImeWindowStatus = IME_ACTIVE | (isInputViewShown() ? IME_VISIBLE : 0);
if (previousImeWindowStatus != nextImeWindowStatus) {
mImm.setImeWindowStatus(mToken, nextImeWindowStatus, mBackDisposition);
}
if ((previousImeWindowStatus & IME_ACTIVE) == 0) {
if (DEBUG) Log.v(TAG, "showWindow: showing!");
onWindowShown();
// 这个是输入法Dialog的window,这里开始就显示UI了
mWindow.show();
// Put here rather than in onWindowShown() in case people forget to call
// super.onWindowShown().
mShouldClearInsetOfPreviousIme = false;
}
}
/**
* Re-evaluate whether the soft input area should currently be shown, and
* update its UI if this has changed since the last time it
* was evaluated. This will call {@link #onEvaluateInputViewShown()} to
* determine whether the input view should currently be shown. You
* can use {@link #isInputViewShown()} to determine if the input view
* is currently shown.
*/
public void updateInputViewShown() {
boolean isShown = mShowInputRequested && onEvaluateInputViewShown();
if (mIsInputViewShown != isShown && mWindowVisible) {
mIsInputViewShown = isShown;
mInputFrame.setVisibility(isShown ? View.VISIBLE : View.GONE);
if (mInputView == null) {
initialize();
// 这个是核心view,创建显示键盘的根view
View v = onCreateInputView();
if (v != null) {
setInputView(v);
}
}
}
}
http://blog.csdn.net/huangyabin001/article/details/28435093 中 作者从 InputEventReceiver.dispatchInputEvent()开始分析的,本文从 TextView.onTouchEvent()开始写。
// TextView.java
@Override
public boolean onTouchEvent(MotionEvent event) {
final int action = event.getActionMasked();
if (mEditor != null) {
mEditor.onTouchEvent(event);
if (mEditor.mSelectionModifierCursorController != null &&
mEditor.mSelectionModifierCursorController.isDragAcceleratorActive()) {
return true;
}
}
//非 EditText 只会执行 View.onTouchEvent(),该函数是另一种将view和输入法绑定的调用
//而 EditText 会调用 imm.showSoftInput() 会显示输入法
final boolean superResult = super.onTouchEvent(event);
/*
* Don't handle the release after a long press, because it will move the selection away from
* whatever the menu action was trying to affect. If the long press should have triggered an
* insertion action mode, we can now actually show it.
*/
if (mEditor != null && mEditor.mDiscardNextActionUp && action == MotionEvent.ACTION_UP) {
mEditor.mDiscardNextActionUp = false;
if (mEditor.mIsInsertionActionModeStartPending) {
mEditor.startInsertionActionMode();
mEditor.mIsInsertionActionModeStartPending = false;
}
return superResult;
}
final boolean touchIsFinished = (action == MotionEvent.ACTION_UP) &&
(mEditor == null || !mEditor.mIgnoreActionUpEvent) && isFocused();
if ((mMovement != null || onCheckIsTextEditor()) && isEnabled()
&& mText instanceof Spannable && mLayout != null) {
boolean handled = false;
if (mMovement != null) {
handled |= mMovement.onTouchEvent(this, (Spannable) mText, event);
}
final boolean textIsSelectable = isTextSelectable();
if (touchIsFinished && mLinksClickable && mAutoLinkMask != 0 && textIsSelectable) {
// The LinkMovementMethod which should handle taps on links has not been installed
// on non editable text that support text selection.
// We reproduce its behavior here to open links for these.
ClickableSpan[] links = ((Spannable) mText).getSpans(getSelectionStart(),
getSelectionEnd(), ClickableSpan.class);
if (links.length > 0) {
links[0].onClick(this);
handled = true;
}
}
if (touchIsFinished && (isTextEditable() || textIsSelectable)) {
// Show the IME, except when selecting in read-only text.
final InputMethodManager imm = InputMethodManager.peekInstance();
viewClicked(imm);
// 这个是真正显示输入法的调用
if (!textIsSelectable && mEditor.mShowSoftInputOnFocus) {
handled |= imm != null && imm.showSoftInput(this, 0);
}
// The above condition ensures that the mEditor is not null
mEditor.onTouchUpEvent(event);
handled = true;
}
if (handled) {
return true;
}
}
return superResult;
}
// View.java
/**
* Implement this method to handle touch screen motion events.
*
* If this method is used to detect click actions, it is recommended that
* the actions be performed by implementing and calling
* {@link #performClick()}. This will ensure consistent system behavior,
* including:
*
* - obeying click sound preferences
*
- dispatching OnClickListener calls
*
- handling {@link AccessibilityNodeInfo#ACTION_CLICK ACTION_CLICK} when
* accessibility features are enabled
*
*
* @param event The motion event.
* @return True if the event was handled, false otherwise.
*/
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
...
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
(viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
switch (action) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
// 让view获得焦点
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
...
}
mIgnoreNextUpEvent = false;
break;
...
}
return true;
}
return false;
}
/**
* Call this to try to give focus to a specific view or to one of its descendants
* and give it hints about the direction and a specific rectangle that the focus
* is coming from. The rectangle can help give larger views a finer grained hint
* about where focus is coming from, and therefore, where to show selection, or
* forward focus change internally.
*
* A view will not actually take focus if it is not focusable ({@link #isFocusable} returns
* false), or if it is focusable and it is not focusable in touch mode
* ({@link #isFocusableInTouchMode}) while the device is in touch mode.
*
* A View will not take focus if it is not visible.
*
* A View will not take focus if one of its parents has
* {@link android.view.ViewGroup#getDescendantFocusability()} equal to
* {@link ViewGroup#FOCUS_BLOCK_DESCENDANTS}.
*
* See also {@link #focusSearch(int)}, which is what you call to say that you
* have focus, and you want your parent to look for the next one.
*
* You may wish to override this method if your custom {@link View} has an internal
* {@link View} that it wishes to forward the request to.
*
* @param direction One of FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, and FOCUS_RIGHT
* @param previouslyFocusedRect The rectangle (in this View's coordinate system)
* to give a finer grained hint about where focus is coming from. May be null
* if there is no hint.
* @return Whether this view or one of its descendants actually took focus.
*/
public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
return requestFocusNoSearch(direction, previouslyFocusedRect);
}
private boolean requestFocusNoSearch(int direction, Rect previouslyFocusedRect) {
// need to be focusable
// 该view必须是可以获取焦点的
if ((mViewFlags & FOCUSABLE_MASK) != FOCUSABLE ||
(mViewFlags & VISIBILITY_MASK) != VISIBLE) {
return false;
}
// need to be focusable in touch mode if in touch mode
if (isInTouchMode() &&
(FOCUSABLE_IN_TOUCH_MODE != (mViewFlags & FOCUSABLE_IN_TOUCH_MODE))) {
return false;
}
// 检查的是属性:android:descendantFocusability=”blocksDescendants”,
// 这个属性可以解决 listView 等容器类View没法获取点击事件问题,
// 当父亲设置了这个属性, 子view就没法获取焦点了
// need to not have any parents blocking us
if (hasAncestorThatBlocksDescendantFocus()) {
return false;
}
// 获取焦点的处理逻辑
handleFocusGainInternal(direction, previouslyFocusedRect);
return true;
}
/**
* Give this view focus. This will cause
* {@link #onFocusChanged(boolean, int, android.graphics.Rect)} to be called.
*
* Note: this does not check whether this {@link View} should get focus, it just
* gives it focus no matter what. It should only be called internally by framework
* code that knows what it is doing, namely {@link #requestFocus(int, Rect)}.
*
* @param direction values are {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
* {@link View#FOCUS_LEFT} or {@link View#FOCUS_RIGHT}. This is the direction which
* focus moved when requestFocus() is called. It may not always
* apply, in which case use the default View.FOCUS_DOWN.
* @param previouslyFocusedRect The rectangle of the view that had focus
* prior in this View's coordinate system.
*/
void handleFocusGainInternal(@FocusRealDirection int direction, Rect previouslyFocusedRect) {
if (DBG) {
System.out.println(this + " requestFocus()");
}
if ((mPrivateFlags & PFLAG_FOCUSED) == 0) {
mPrivateFlags |= PFLAG_FOCUSED;
View oldFocus = (mAttachInfo != null) ? getRootView().findFocus() : null;
if (mParent != null) {
// 父亲告诉旧的焦点view,焦点变更,失去了焦点
mParent.requestChildFocus(this, this);
}
if (mAttachInfo != null) {
mAttachInfo.mTreeObserver.dispatchOnGlobalFocusChange(oldFocus, this);
}
// 这个函数很重要,编辑类view(比如EditText)和普通view的差别就在此
// 和输入法相关的处理也在此
onFocusChanged(true, direction, previouslyFocusedRect);
refreshDrawableState();
}
}
/**
* Called by the view system when the focus state of this view changes.
* When the focus change event is caused by directional navigation, direction
* and previouslyFocusedRect provide insight into where the focus is coming from.
* When overriding, be sure to call up through to the super class so that
* the standard focus handling will occur.
*
* @param gainFocus True if the View has focus; false otherwise.
* @param direction The direction focus has moved when requestFocus()
* is called to give this view focus. Values are
* {@link #FOCUS_UP}, {@link #FOCUS_DOWN}, {@link #FOCUS_LEFT},
* {@link #FOCUS_RIGHT}, {@link #FOCUS_FORWARD}, or {@link #FOCUS_BACKWARD}.
* It may not always apply, in which case use the default.
* @param previouslyFocusedRect The rectangle, in this view's coordinate
* system, of the previously focused view. If applicable, this will be
* passed in as finer grained information about where the focus is coming
* from (in addition to direction). Will be null
otherwise.
*/
@CallSuper
protected void onFocusChanged(boolean gainFocus, @FocusDirection int direction,
@Nullable Rect previouslyFocusedRect) {
...
InputMethodManager imm = InputMethodManager.peekInstance();
if (!gainFocus) {
if (isPressed()) {
setPressed(false);
}
if (imm != null && mAttachInfo != null
&& mAttachInfo.mHasWindowFocus) {
imm.focusOut(this);
}
onFocusLost();
} else if (imm != null && mAttachInfo != null
&& mAttachInfo.mHasWindowFocus) {
// 通知IMMS该view获得了焦点,到此,这后面的逻辑就和上面的window获
// 得焦点导致view和输入法绑定的逻辑一样了
imm.focusIn(this);
}
invalidate(true);
...
}