Android Handler机制

Android Handler机制

      • handler是如何创建的?
      • handler机制是如何运转的?
      • Android 系统中的Handler是如何应用的?
      • 总结

行到水穷处,坐看云起时。–>王维

handler是如何创建的?

  1. 我们先在子线程中创建一个handler,代码如下:
new Thread(new Runnable() {
            @Override
            public void run() {
                Handler handler = new Handler();
            }
        }).start();

运行会抛出

Can’t create handler inside thread Thread[Thread-2,5,main] that has
not called Looper.prepare()

异常。跟踪到handler的构造方法里发现

public Handler(@Nullable Callback callback, boolean async) {
        if (FIND_POTENTIAL_LEAKS) {
            final Class<? extends Handler> klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }
//取存储在sThreadLocal中的looper()对象
        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread " + Thread.currentThread()
                        + " that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = callback;
        mAsynchronous = async;
    }

当你new handler()的时候,并没有Looper,导致抛出了异常。

new Thread(new Runnable() {
            @Override
            public void run() {
            //先通过这个静态方法创建looper,并存储在sThreadLocal中.
                Looper.prepare();
                Handler handler = new Handler();
            }
        }).start();
  • 在Looper.prepare()方法调用时,创建looper,并存储在sThreadLocal中。
  • 在looper构造方法中,又创建了MessageQueue。
private Looper(boolean quitAllowed) {
        mQueue = new MessageQueue(quitAllowed);
        mThread = Thread.currentThread();
    }

以上我们就创建好了messageQueue,Looper和Handler,可以愉快的玩耍了。

handler机制是如何运转的?

1.调用Looper.loop();开启循环,消息机制开始运转

 new Thread(new Runnable() {

            @Override
            public void run() {
                Looper.prepare();
                mHandler = new Handler(){
                    @Override
                    public void handleMessage(@NonNull Message msg) {
//                        super.handleMessage(msg);
                        if (msg.what ==1){
                            Toast.makeText(MainActivity.this,msg.obj.toString(),Toast.LENGTH_SHORT).show();
                        }
                    }
                };
                Looper.loop();
            }
        }).start();
  1. 发送一条消息到消息队列
  		Message message = Message.obtain();
        message.what = 1;
        message.obj = "haha";
        mHandler.sendMessage(message);
  1. 消息流转过程如图:
Handler MessageQueue Looper sendMessage发送消息 调用enqueueMessage,把消息加入到消息队列 loop()方法循环取消息队列中的消息 调用msg.target.dispatchMessage(msg)分发消息 handleMessage处理消息 Handler MessageQueue Looper

最后调用handleMessage处理消息

	/**
     * Handle system messages here.
     */
    public void dispatchMessage(@NonNull Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

Android 系统中的Handler是如何应用的?

  1. Android 的主线程就是ActivityThread,主线程的入口方法为main
public static void main(String[] args) {
        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");

        // CloseGuard defaults to true and can be quite spammy.  We
        // disable it here, but selectively enable it later (via
        // StrictMode) on debug builds, but using DropBox, not logs.
        CloseGuard.setEnabled(false);

        Environment.initForCurrentUser();

        // Set the reporter for event logging in libcore
        EventLogger.setReporter(new EventLoggingReporter());

        // Make sure TrustedCertificateStore looks in the right place for CA certificates
        final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());
        TrustedCertificateStore.setDefaultUserDirectory(configDir);

        Process.setArgV0("");

        Looper.prepareMainLooper();

        // Find the value for {@link #PROC_START_SEQ_IDENT} if provided on the command line.
        // It will be in the format "seq=114"
        long startSeq = 0;
        if (args != null) {
            for (int i = args.length - 1; i >= 0; --i) {
                if (args[i] != null && args[i].startsWith(PROC_START_SEQ_IDENT)) {
                    startSeq = Long.parseLong(
                            args[i].substring(PROC_START_SEQ_IDENT.length()));
                }
            }
        }
        ActivityThread thread = new ActivityThread();
        thread.attach(false, startSeq);

        if (sMainThreadHandler == null) {
            sMainThreadHandler = thread.getHandler();
        }

        if (false) {
            Looper.myLooper().setMessageLogging(new
                    LogPrinter(Log.DEBUG, "ActivityThread"));
        }

        // End of event ActivityThreadMain.
        Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        Looper.loop();

        throw new RuntimeException("Main thread loop unexpectedly exited");
    }

通过Looper.prepareMainLooper()来创建主线程的Looper以及MessageQueue,并通过Looper.loop();来开启主线程的消息循环。

  1. ActivityThread内部类H继承了Handler,负责处理一些系统消息。
class H extends Handler {
        public static final int BIND_APPLICATION        = 110;
        @UnsupportedAppUsage
        public static final int EXIT_APPLICATION        = 111;
        @UnsupportedAppUsage
        public static final int RECEIVER                = 113;
        @UnsupportedAppUsage
        public static final int CREATE_SERVICE          = 114;
        ...
  }

总结

  1. MessageQueue叫消息队列,但内部实现并不是队列,是由单链表数据结构,插入和删除快。
  2. handler可以创建多个,但Looper一个线程只有一个,由sThreadLocal存储。
private static void prepare(boolean quitAllowed) {
        if (sThreadLocal.get() != null) {
            throw new RuntimeException("Only one Looper may be created per thread");
        }
        sThreadLocal.set(new Looper(quitAllowed));
    }
  1. loop方法是一个死循环,只有当MessageQueue的next方法返回null,才会终止循环。当Looper的quit方法被调用时,通知消息队列退出,然后next方法返回null,才会终止循环。
  2. 当没有消息时,next方法会一直阻塞在那里,直到有新的消息来。
  3. 使用Message.obtain()来创建消息,因为内部有个对象池,能够复用,避免大量创建对象

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