点缀-----未读信息小圆点的简洁实现

            在微信,qq等聊天软件中经常可见未读消息,如下图:


通常的显示方式就是在某个控件的右上角出现一个小圆点,圆点中显示未读消息的条数,那么此功能怎么实现呢?最容易想到的大概是用布局实现,但是略显麻烦,现在有BadgeView类出现了,将更加简洁的实现这一功能。

好废话不多说,先上 BadgeView 代码:

package com.example.test;

import android.content.Context;
import android.content.res.Resources;
import android.graphics.Color;
import android.graphics.Typeface;
import android.graphics.drawable.ShapeDrawable;
import android.graphics.drawable.shapes.RoundRectShape;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
import android.view.ViewParent;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.AlphaAnimation;
import android.view.animation.Animation;
import android.view.animation.DecelerateInterpolator;
import android.widget.FrameLayout;
import android.widget.TabWidget;
import android.widget.TextView;

/**
 * A simple text label view that can be applied as a "badge" to any given {@link android.view.View}. 
 * This class is intended to be instantiated at runtime rather than included in XML layouts.
 * 
 * @author Jeff Gilfelt
 */
public class BadgeView extends TextView {

	public static final int POSITION_TOP_LEFT = 1;
	public static final int POSITION_TOP_RIGHT = 2;
	public static final int POSITION_BOTTOM_LEFT = 3;
	public static final int POSITION_BOTTOM_RIGHT = 4;
	
	private static final int DEFAULT_MARGIN_DIP = 5;
	private static final int DEFAULT_LR_PADDING_DIP = 5;
	private static final int DEFAULT_CORNER_RADIUS_DIP = 8;
	private static final int DEFAULT_POSITION = POSITION_TOP_RIGHT;
	private static final int DEFAULT_BADGE_COLOR = Color.RED;
	private static final int DEFAULT_TEXT_COLOR = Color.WHITE;
	
	private static Animation fadeIn;
	private static Animation fadeOut;
	
	private Context context;
	private View target;
	
	private int badgePosition;
	private int badgeMargin;
	private int badgeColor;
	
	private boolean isShown;
	
	private ShapeDrawable badgeBg;
	
	private int targetTabIndex;
	
	public BadgeView(Context context) {
		this(context, (AttributeSet) null, android.R.attr.textViewStyle);
	}
	
	public BadgeView(Context context, AttributeSet attrs) {
		 this(context, attrs, android.R.attr.textViewStyle);
	}
	
	/**
     * Constructor -
     * 
     * create a new BadgeView instance attached to a target {@link android.view.View}.
     *
     * @param context context for this view.
     * @param target the View to attach the badge to.
     */
	public BadgeView(Context context, View target) {
		 this(context, null, android.R.attr.textViewStyle, target, 0);
	}
	
	/**
     * Constructor -
     * 
     * create a new BadgeView instance attached to a target {@link android.widget.TabWidget}
     * tab at a given index.
     *
     * @param context context for this view.
     * @param target the TabWidget to attach the badge to.
     * @param index the position of the tab within the target.
     */
	public BadgeView(Context context, TabWidget target, int index) {
		this(context, null, android.R.attr.textViewStyle, target, index);
	}
	
	public BadgeView(Context context, AttributeSet attrs, int defStyle) {
		this(context, attrs, defStyle, null, 0);
	}
	
	public BadgeView(Context context, AttributeSet attrs, int defStyle, View target, int tabIndex) {
		super(context, attrs, defStyle);
		init(context, target, tabIndex);
	}

	private void init(Context context, View target, int tabIndex) {
		
		this.context = context;
		this.target = target;
		this.targetTabIndex = tabIndex;
		
		// apply defaults
		badgePosition = DEFAULT_POSITION;
		badgeMargin = dipToPixels(DEFAULT_MARGIN_DIP);
		badgeColor = DEFAULT_BADGE_COLOR;
		
		setTypeface(Typeface.DEFAULT_BOLD);
		int paddingPixels = dipToPixels(DEFAULT_LR_PADDING_DIP);
		setPadding(paddingPixels, 0, paddingPixels, 0);
		setTextColor(DEFAULT_TEXT_COLOR);
		
		fadeIn = new AlphaAnimation(0, 1);
		fadeIn.setInterpolator(new DecelerateInterpolator());
		fadeIn.setDuration(200);

		fadeOut = new AlphaAnimation(1, 0);
		fadeOut.setInterpolator(new AccelerateInterpolator());
		fadeOut.setDuration(200);
		
		isShown = false;
		
		if (this.target != null) {
			applyTo(this.target);
		} else {
			show();
		}
		
	}

	private void applyTo(View target) {
		
		LayoutParams lp = target.getLayoutParams();
		ViewParent parent = target.getParent();
		FrameLayout container = new FrameLayout(context);
		
		if (target instanceof TabWidget) {
			
			// set target to the relevant tab child container
			target = ((TabWidget) target).getChildTabViewAt(targetTabIndex);
			this.target = target;
			
			((ViewGroup) target).addView(container, 
					new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
			
			this.setVisibility(View.GONE);
			container.addView(this);
			
		} else {
			
			// TODO verify that parent is indeed a ViewGroup
			ViewGroup group = (ViewGroup) parent; 
			int index = group.indexOfChild(target);
			
			group.removeView(target);
			group.addView(container, index, lp);
			
			container.addView(target);
	
			this.setVisibility(View.GONE);
			container.addView(this);
			
			group.invalidate();
			
		}
		
	}
	
	/**
     * Make the badge visible in the UI.
     * 
     */
	public void show() {
		show(false, null);
	}
	
	/**
     * Make the badge visible in the UI.
     *
     * @param animate flag to apply the default fade-in animation.
     */
	public void show(boolean animate) {
		show(animate, fadeIn);
	}
	
	/**
     * Make the badge visible in the UI.
     *
     * @param anim Animation to apply to the view when made visible.
     */
	public void show(Animation anim) {
		show(true, anim);
	}
	
	/**
     * Make the badge non-visible in the UI.
     * 
     */
	public void hide() {
		hide(false, null);
	}
	
	/**
     * Make the badge non-visible in the UI.
     *
     * @param animate flag to apply the default fade-out animation.
     */
	public void hide(boolean animate) {
		hide(animate, fadeOut);
	}
	
	/**
     * Make the badge non-visible in the UI.
     *
     * @param anim Animation to apply to the view when made non-visible.
     */
	public void hide(Animation anim) {
		hide(true, anim);
	}
	
	/**
     * Toggle the badge visibility in the UI.
     * 
     */
	public void toggle() {
		toggle(false, null, null);
	}
	
	/**
     * Toggle the badge visibility in the UI.
     * 
     * @param animate flag to apply the default fade-in/out animation.
     */
	public void toggle(boolean animate) {
		toggle(animate, fadeIn, fadeOut);
	}
	
	/**
     * Toggle the badge visibility in the UI.
     *
     * @param animIn Animation to apply to the view when made visible.
     * @param animOut Animation to apply to the view when made non-visible.
     */
	public void toggle(Animation animIn, Animation animOut) {
		toggle(true, animIn, animOut);
	}
	
	@SuppressWarnings("deprecation")
	private void show(boolean animate, Animation anim) {
		if (getBackground() == null) {
			if (badgeBg == null) {
				badgeBg = getDefaultBackground();
			}
			setBackgroundDrawable(badgeBg);
		}
		applyLayoutParams();
		
		if (animate) {
			this.startAnimation(anim);
		}
		this.setVisibility(View.VISIBLE);
		isShown = true;
	}
	
	private void hide(boolean animate, Animation anim) {
		this.setVisibility(View.GONE);
		if (animate) {
			this.startAnimation(anim);
		}
		isShown = false;
	}
	
	private void toggle(boolean animate, Animation animIn, Animation animOut) {
		if (isShown) {
			hide(animate && (animOut != null), animOut);	
		} else {
			show(animate && (animIn != null), animIn);
		}
	}
	
	/**
     * Increment the numeric badge label. If the current badge label cannot be converted to
     * an integer value, its label will be set to "0".
     * 
     * @param offset the increment offset.
     */
	public int increment(int offset) {
		CharSequence txt = getText();
		int i;
		if (txt != null) {
			try {
				i = Integer.parseInt(txt.toString());
			} catch (NumberFormatException e) {
				i = 0;
			}
		} else {
			i = 0;
		}
		i = i + offset;
		setText(String.valueOf(i));
		return i;
	}
	
	/**
     * Decrement the numeric badge label. If the current badge label cannot be converted to
     * an integer value, its label will be set to "0".
     * 
     * @param offset the decrement offset.
     */
	public int decrement(int offset) {
		return increment(-offset);
	}
	
	/**将计数归零**/
	public void clearCrement(){
		CharSequence txt=getText();
		int index=0;
		if(txt!=null){
			try {
				index = Integer.parseInt(txt.toString());
			} catch (NumberFormatException e) {
				index = 0;
			}
		}
		decrement(index);
	}
	
	private ShapeDrawable getDefaultBackground() {
		
		int r = dipToPixels(DEFAULT_CORNER_RADIUS_DIP);
		float[] outerR = new float[] {r, r, r, r, r, r, r, r};
        
		RoundRectShape rr = new RoundRectShape(outerR, null, null);
		ShapeDrawable drawable = new ShapeDrawable(rr);
		drawable.getPaint().setColor(badgeColor);
		
		return drawable;
		
	}
	
	private void applyLayoutParams() {
		
		FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
		
		switch (badgePosition) {
		case POSITION_TOP_LEFT:
			lp.gravity = Gravity.LEFT | Gravity.TOP;
			lp.setMargins(badgeMargin, badgeMargin, 0, 0);
			break;
		case POSITION_TOP_RIGHT:
			lp.gravity = Gravity.RIGHT | Gravity.TOP;
			lp.setMargins(0, badgeMargin, badgeMargin, 0);
			break;
		case POSITION_BOTTOM_LEFT:
			lp.gravity = Gravity.LEFT | Gravity.BOTTOM;
			lp.setMargins(badgeMargin, 0, 0, badgeMargin);
			break;
		case POSITION_BOTTOM_RIGHT:
			lp.gravity = Gravity.RIGHT | Gravity.BOTTOM;
			lp.setMargins(0, 0, badgeMargin, badgeMargin);
			break;
		default:
			break;
		}
		
		setLayoutParams(lp);
		
	}

	/**
     * Returns the target View this badge has been attached to.
     * 
     */
	public View getTarget() {
		return target;
	}

	/**
     * Is this badge currently visible in the UI?
     * 
     */
	@Override
	public boolean isShown() {
		return isShown;
	}

	/**
     * Returns the positioning of this badge.
     * 
     * one of POSITION_TOP_LEFT, POSITION_TOP_RIGHT, POSITION_BOTTOM_LEFT, POSITION_BOTTOM_RIGHT.
     * 
     */
	public int getBadgePosition() {
		return badgePosition;
	}

	/**
     * Set the positioning of this badge.
     * 
     * @param layoutPosition one of POSITION_TOP_LEFT, POSITION_TOP_RIGHT, POSITION_BOTTOM_LEFT, POSITION_BOTTOM_RIGHT.
     * 
     */
	public void setBadgePosition(int layoutPosition) {
		this.badgePosition = layoutPosition;
	}

	/**
     * Returns the horizontal/vertical margin from the target View that is applied to this badge.
     * 
     */
	public int getBadgeMargin() {
		return badgeMargin;
	}

	/**
     * Set the horizontal/vertical margin from the target View that is applied to this badge.
     * 
     * @param badgeMargin the margin in pixels.
     */
	public void setBadgeMargin(int badgeMargin) {
		this.badgeMargin = badgeMargin;
	}
	
	/**
     * Returns the color value of the badge background.
     * 
     */
	public int getBadgeBackgroundColor() {
		return badgeColor;
	}

	/**
     * Set the color value of the badge background.
     * 
     * @param badgeColor the badge background color.
     */
	public void setBadgeBackgroundColor(int badgeColor) {
		this.badgeColor = badgeColor;
		badgeBg = getDefaultBackground();
	}
	
	private int dipToPixels(int dip) {
		Resources r = getResources();
		float px = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dip, r.getDisplayMetrics());
		return (int) px;
	}

}

ok,对于 BadgeView的代码大家可以有时间再慢慢研究,下面主要给大家讲讲BadgeView的一些简单用法:下面以给 TextView 设置 小圆点 为例:

首先是 声明:

public class MainActivity extends Activity{
	
	private TextView  mTextView;
	private BadgeView mBadgeView;
	
	

初始化TextView

mTextView=(TextView) findViewById(R.id.textView1);

BadgeView 初始化,包括给 mTextView 设置小圆点

mBadgeView=new BadgeView(this, mTextView);//this 是 activity对应的上下文


设置 BadgeView 的显示位置

mBadgeView.setBadgeMargin(5);
mBadgeView.setBadgePosition(BadgeView.POSITION_TOP_RIGHT);
其中setBadgePosition方法的参数可以传 上左,上右,下左,下右,具体的看BadgeView 类的代码

setBadgeMargin是来调微间距的,若 setBadgePosition 设置的是 上左,则 setBadgeMargin 中的参数表示 BadgeView 在 mTextView中距 mTextView 上边和左边的距离,其他类似


设置  BadgeView  的显示和隐藏

mBadgeView.toggle();//当BadgeView不可见时,调用后BadgeView可见,当BadgeView可见时,调用后BadgeView不可见,调用时BadgeView的显隐不带动画效果
mBadgeView.toggle(true);//当BadgeView不可见时,调用后BadgeView可见,当BadgeView可见时,调用后BadgeView不可见,设置显示隐藏(含默认动画)
mBadgeView.isShown();//判断BadgeView是否可见
mBadgeView.show();//设置mBadgeView可见
mBadgeView.hide();//设置 mBadgeView不可见


设置显示文本/字体颜色/字体大小 

mBadgeView.setText("2");
mBadgeView.setTextSize(16);
mBadgeView.setTextColor(Color.BLUE);

设置背景颜色


//mBadgeView.setBackgroundColor(Color.GREEN);//设置不含圆角的背景
mBadgeView.setBadgeBackgroundColor(Color.GREEN);//设置圆角背景


用户自定义动画

// 设置进入的移动动画,设置了插值器,可以实现颤动的效果  
TranslateAnimation anim = new TranslateAnimation(-100, 0, 0, 0);  
 anim.setInterpolator(new BounceInterpolator());  
 // 设置动画的持续时间  
 anim.setDuration(1000);  
// 设置退出的移动动画  
 TranslateAnimation anim2 = new TranslateAnimation(0, -100, 0, 0);  
anim2.setDuration(500);  
 mBadgeView.toggle(anim, anim2);  

设置用户自定义的背景图片  

mBadgeView.setBackgroundResource(R.drawable.badge_ifaux);  


设置BadgeView显示数字自增

if(!mBadgeView.isShown()){
	mBadgeView.show();
   }
mBadgeView.increment(1);  

设置点击事件  
		mBadgeView.setOnClickListener(new OnClickListener() {
			@Override
			public void onClick(View v) {
				Toast.makeText(MainActivity.this, "pppp", 0).show();
				if (mBadgeView.isShown()) {
					//清除mBadgeView计数
					mBadgeView.clearCrement();
					//隐藏
					mBadgeView.hide();
		        }
			}
		});

//在tab上显示小圆点

TabWidget tabs = (TabWidget) findViewById(android.R.id.tabs);  
mBadgeView = new BadgeView(this, tabs, 2); //this为上下文,2表示要显示小圆点的 标签的下标

下面就是 一些 BadgeView  在布局中的使用了

看了 BadgeView  的代码应该知道 

	/**
     * Constructor -
     * 
     * create a new BadgeView instance attached to a target {@link android.view.View}.
     *
     * @param context context for this view.
     * @param target the View to attach the badge to.
     */
	public BadgeView(Context context, View target) {
		 this(context, null, android.R.attr.textViewStyle, target, 0);
	}
	

BadgeView  的初始化的第二个参数为 view ,所以当 布局中需要使用小圆点时,我们可以这样

		BadgeView badge;
		View target;

		// *** test linear layout container ***

		target = findViewById(R.id.linear_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

		// *** test relative layout container ***

		target = findViewById(R.id.relative_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

		// *** test frame layout container ***

		target = findViewById(R.id.frame_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

		// *** test table layout container ***

		target = findViewById(R.id.table_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

		// *** test linear layout ***

		target = findViewById(R.id.linear_group_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

		// *** test relative layout ***

		target = findViewById(R.id.relative_group_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

		// *** test frame layout ***

		target = findViewById(R.id.frame_group_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

		// *** test table layout ***

		target = findViewById(R.id.tablerow_group_target);
		badge = new BadgeView(this, target);
		badge.setText("OK");
		badge.show();

这样,布局中就可以显示小圆点了。

最后加点小提示:

1.由于我用到 BadgeView时要显示消息条目数,为了避免消息条数过多,如 100,1000或者更多导致 BadgeView变形压到其他信息,我们可以设置当 消息数目在100以下时显      示实际条数,超过99就显示“99+”

2.当我们要设置小圆点显示在TextView 的右上角时,当 BadgeView  中内容过多,势必会向左边拉长(因为我们设置的位置为setBadgePosition(BadgeView.POSITION_TOP_RIGHT))那么,为了避免 BadgeView向左扩展压到 TextView中的内容,我们可以在 TextView的右边紧挨着它再放一个控件,然后将 TextView设置在新添加控件的 左上角处,适当调整此控件和 TextView 的边距,这样就可以让 BadgeView  中内容扩展时,向右延伸,不至于压到 TextView 中的内容。



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