自旋锁 Spin Lock, Ticket Spin Lock, MCS Spin Lock, CLH Spin Lock

Spin Lock

自旋锁是指当一个线程尝试获取某个锁时,如果该锁已被其他线程占用,就一直循环检测锁是否被释放,而不是进入线程挂起或睡眠状态。自旋锁适用于锁保护的临界区很小的情况,临界区很小的话,锁占用的时间就很短。

public class Spinlock {
    private AtomicReference owner = new AtomicReference<>();

    private void lock() {
        Thread current = Thread.currentThread();
        while (!owner.compareAndSet(null, current)) {
        }
    }
    private void unlock() {
        Thread current = Thread.currentThread();
        owner.compareAndSet(current, null);
    }
}

 

Ticket Spin Lock

为了解决Spin Lock中随机不公平的问题, 使用排队自旋锁

public class TicketSpinlock {
    private AtomicInteger ticket = new AtomicInteger();
    private AtomicInteger inService = new AtomicInteger();

    public int lock() {
        int myTicket = ticket.getAndIncrement();
        while (myTicket != inService.get()) {
        }
        return myTicket;
    }
    // 只有持有锁的才能释放锁
    public void unlock(int ticket) {
        int next = ticket + 1;
        inService.compareAndSet(ticket, next);
    }
}

 

MCS Spin Lock

MCS锁是基于链表的可扩展、高性能、公平的自旋锁,申请线程只在本地变量上自旋,直接前驱负责通知其结束自旋, 减少不必要的处理器缓存同步的次数,降低总线和内存的开销.

public class McsSpinlock {
    public static class McsNode {
        volatile McsNode next;
        volatile boolean isBlock = true; // 默认是在等待锁
    }

    volatile McsNode queue;// 指向最后一个申请锁的MCSNode
    private static final AtomicReferenceFieldUpdater UPDATER =
            AtomicReferenceFieldUpdater.newUpdater(McsSpinlock.class, McsNode.class, "queue");

    public void lock(McsNode currentThread) {
        McsNode predecessor = UPDATER.getAndSet(this, currentThread);// step 1
        if (predecessor != null) {
            predecessor.next = currentThread;// step 2

            while (currentThread.isBlock) {// step 3
            }
        } else { // 只有一个线程在使用锁,没有前驱来通知它,所以得自己标记自己为非阻塞
            currentThread.isBlock = false;
        }
    }

    public void unlock(McsNode currentThread) {
        if (currentThread.isBlock) {// 锁拥有者进行释放锁才有意义
            return;
        }
        if (currentThread.next == null) {// 检查是否有人排在自己后面
            if (UPDATER.compareAndSet(this, currentThread, null)) {// step 4
                // compareAndSet返回true表示确实没有人排在自己后面
                return;
            } else {
                // 突然有人排在自己后面了,可能还不知道是谁,下面是等待后续者
                // 这里之所以要忙等是因为:step 1执行完后,step 2可能还没执行完
                while (currentThread.next == null) { // step 5
                }
            }
        }
        currentThread.next.isBlock = false;
        currentThread.next = null;// for GC
    }
}

 

CLH Spin Lock

基于链表的可扩展、高性能、公平的自旋锁,申请线程只在本地变量上自旋,它不断轮询前驱的状态,如果发现前驱释放了锁就结束自旋。

public class ClhSpinlock {
    public static class ClhNode {
        private volatile boolean isLocked = true; // 默认在等待
    }
    private volatile ClhNode tail ;
    private static final AtomicReferenceFieldUpdater UPDATER = 
            AtomicReferenceFieldUpdater. newUpdater(ClhSpinlock.class, ClhNode.class , "tail" );

    public void lock(ClhNode currentThread) {
        ClhNode preNode = UPDATER.getAndSet( this, currentThread);
        if(preNode != null) {//已有线程占用了锁,进入自旋
            while(preNode.isLocked ) {
            }
        }
    }

    public void unlock(ClhNode currentThread) {
        // 如果队列里只有当前线程,则释放对当前线程的引用(for GC)。
        if (!UPDATER .compareAndSet(this, currentThread, null)) {
            // 还有后续线程
            currentThread. isLocked = false ;// 改变状态,让后续线程结束自旋
        }
    }
}

 

JDK Locks: ReentrantLock

JDK的concurrent.locks包下的ReentrantLock, 用于实现响应中断的非阻塞锁, 里面模仿CLH Lock的机制, 实现了公平队列和非公平队列. 官方文档里使用了一个互相鞠躬的例子来举例ReentrantLock的使用

public class Safelock {

    static class Friend {
        private final String name;
        private final Lock lock = new ReentrantLock();

        public Friend(String name) {this.name = name;}
        public String getName() {return this.name;}

        public boolean impendingBow(Friend bower) {
            // 非阻塞, 当两个锁都拿到时, 才bowback
            Boolean myLock = false;
            Boolean yourLock = false;
            try {
                myLock = lock.tryLock();
                yourLock = bower.lock.tryLock();
            } finally {
                if (!(myLock && yourLock)) {
                    // 此步拿到的锁, 不用了要立即释放
                    if (myLock) {
                        lock.unlock();
                    }
                    if (yourLock) {
                        bower.lock.unlock();
                    }
                }
            }
            return myLock && yourLock;
        }

        public void bow(Friend bower) {
            if (impendingBow(bower)) {
                try {
                    System.out.format("%s: %s has bowed to me!%n", bower.getName(), this.name);
                    bower.bowBack(this);
                } finally {
                    // 用完后及时释放锁
                    lock.unlock();
                    bower.lock.unlock();
                }
            } else {
                System.out.format(
                        "%s: %s wanted to bow to me, but saw that I was bowing.%n",
                        bower.getName(), this.name);
            }
        }

        public void bowBack(Friend bower) {
            System.out.format("%s: %s has bowed back to me!%n", bower.getName(), this.name);
        }
    }

    static class BowLoop implements Runnable {
        private Friend bower;
        private Friend bowee;

        public BowLoop(Friend bower, Friend bowee) {
            this.bower = bower;
            this.bowee = bowee;
        }

        public void run() {
            Random random = new Random();
            for (; ; ) {
                try {
                    Thread.sleep(random.nextInt(10));
                } catch (InterruptedException e) {}
                bowee.bow(bower);
            }
        }
    }

    public static void main(String[] args) {
        final Friend alphonse =
                new Friend("Alphonse");
        final Friend gaston =
                new Friend("Gaston");
        final Friend hudson =
                new Friend("Hudson");
        new Thread(new BowLoop(alphonse, hudson)).start();
        new Thread(new BowLoop(hudson, gaston)).start();
        new Thread(new BowLoop(gaston, alphonse)).start();
    }
}

 

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