Alex and Lee continue their games with piles of stones. There are a number of piles arranged in a row, and each pile has a positive integer number of stones piles[i]
. The objective of the game is to end with the most stones.
Alex and Lee take turns, with Alex starting first. Initially, M = 1
.
On each player's turn, that player can take all the stones in the first X
remaining piles, where 1 <= X <= 2M
. Then, we set M = max(M, X)
.
The game continues until all the stones have been taken.
Assuming Alex and Lee play optimally, return the maximum number of stones Alex can get.
Example 1:
Input: piles = [2,7,9,4,4] Output: 10 Explanation: If Alex takes one pile at the beginning, Lee takes two piles, then Alex takes 2 piles again. Alex can get 2 + 4 + 4 = 10 piles in total. If Alex takes two piles at the beginning, then Lee can take all three piles left. In this case, Alex get 2 + 7 = 9 piles in total. So we return 10 since it's larger.
Constraints:
1 <= piles.length <= 100
1 <= piles[i] <= 10 ^ 4
思路:min-max,按照题目意思来,加个memo可AC
class Solution(object):
def stoneGameII(self, piles):
"""
:type piles: List[int]
:rtype: int
"""
memo={}
def helper(a,m):
if len(a)==0: return 0
if (len(a),m) in memo: return memo[(len(a),m)]
res=0
for i in range(1, min(2*m,len(a))+1):
tmp = sum(a)-helper(a[i:],max(m,i))
res = max(res,tmp)
memo[(len(a),m)]=res
return res
return helper(piles,1)