1140. Stone Game II

Alex and Lee continue their games with piles of stones.  There are a number of piles arranged in a row, and each pile has a positive integer number of stones piles[i].  The objective of the game is to end with the most stones. 

Alex and Lee take turns, with Alex starting first.  Initially, M = 1.

On each player's turn, that player can take all the stones in the first X remaining piles, where 1 <= X <= 2M.  Then, we set M = max(M, X).

The game continues until all the stones have been taken.

Assuming Alex and Lee play optimally, return the maximum number of stones Alex can get.

 

Example 1:

Input: piles = [2,7,9,4,4]
Output: 10
Explanation:  If Alex takes one pile at the beginning, Lee takes two piles, then Alex takes 2 piles again. Alex can get 2 + 4 + 4 = 10 piles in total. If Alex takes two piles at the beginning, then Lee can take all three piles left. In this case, Alex get 2 + 7 = 9 piles in total. So we return 10 since it's larger. 

 

Constraints:

  • 1 <= piles.length <= 100
  • 1 <= piles[i] <= 10 ^ 4

思路:min-max,按照题目意思来,加个memo可AC

class Solution(object):
    def stoneGameII(self, piles):
        """
        :type piles: List[int]
        :rtype: int
        """
        memo={}
        def helper(a,m):
            if len(a)==0: return 0
            if (len(a),m) in memo: return memo[(len(a),m)]
            res=0
            for i in range(1, min(2*m,len(a))+1):
                tmp = sum(a)-helper(a[i:],max(m,i))
                res = max(res,tmp)
            memo[(len(a),m)]=res
            return res
        
        return helper(piles,1)
    
    

 

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