fb_var_screeninfo

struct fb_var_screeninfo {
	__u32 xres;			/* visible resolution		*/
	__u32 yres;
	__u32 xres_virtual;		/* virtual resolution		*/
	__u32 yres_virtual;
	__u32 xoffset;			/* offset from virtual to visible */
	__u32 yoffset;			/* resolution			*/

	__u32 bits_per_pixel;		/* guess what			*/
	__u32 grayscale;		/* != 0 Graylevels instead of colors */

	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
	struct fb_bitfield green;	/* else only length is significant */
	struct fb_bitfield blue;
	struct fb_bitfield transp;	/* transparency			*/	

	__u32 nonstd;			/* != 0 Non standard pixel format */

	__u32 activate;			/* see FB_ACTIVATE_*		*/

	__u32 height;			/* height of picture in mm    */
	__u32 width;			/* width of picture in mm     */

	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */

	/* Timing: All values in pixclocks, except pixclock (of course) */
	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
	__u32 left_margin;		/* time from sync to picture	*/
	__u32 right_margin;		/* time from picture to sync	*/
	__u32 upper_margin;		/* time from sync to picture	*/
	__u32 lower_margin;
	__u32 hsync_len;		/* length of horizontal sync	*/
	__u32 vsync_len;		/* length of vertical sync	*/
	__u32 sync;			/* see FB_SYNC_*		*/
	__u32 vmode;			/* see FB_VMODE_*		*/
	__u32 rotate;			/* angle we rotate counter clockwise */
	__u32 reserved[5];		/* Reserved for future compatibility */
};

你可能感兴趣的:(linux)