上一节说到注册的入口,即
MultithreadEventLoopGroup:
public ChannelFuture register(Channel channel) {
return next().register(channel);
}
注册channel第一步调用了next()方法,next()是MultithreadEventLoopGroup里边的:
public EventLoop next() {
return (EventLoop) super.next();
}
到了父类MultithreadEventExecutorGroup:
public EventExecutor next() {
return chooser.next();
}
这里出现了一个chooser:
private final EventExecutorChooserFactory.EventExecutorChooser chooser;
看一下他的结构,EventExecutorChooserFactory是一个工厂,生产各种Executor,,用EventExecutorChooserFactory的实现类DefaultEventExecutorChooserFactory看一下:
/**
* Default implementation which uses simple round-robin to choose next {@link EventExecutor}.
* 默认使用round-robin算法选择下一个实例的EventExecutor实现
* round-robin:主要用在负载均衡方向,比如有5台机器,第一次分请求到了第一台机器,第二次到了第二台机器,第三次请求到了第三台请求,以此类推一直到第五台机器,然后第六次又到了第一台机器,这样一个轮流的调用,处理负载,这里的Executor数组也是使用这种方式,保证数组里边的EventExecutor被均衡调用。
*/
public final class DefaultEventExecutorChooserFactory implements EventExecutorChooserFactory {
public EventExecutorChooser newChooser(EventExecutor[] executors) {
if (isPowerOfTwo(executors.length)) {
return new PowerOfTwoEventExecutorChooser(executors);
} else {
return new GenericEventExecutorChooser(executors);
}
}
从这里可以看到netty对性能的压榨,当有2的指数个executor的时候使用PowerOfTwoEventExecutorChooser性能会比非指数个的GenericEventExecutorChooser性能高一点,PowerOfTwoEventExecutorChooser和GenericEventExecutorChooser都是DefaultEventExecutorChooserFactory 的静态内部类,都有next()方法返回一个EventExecutor。以上是对chooser的创建的一个分析,
回到MultithreadEventExecutorGroup看一下对chooser的赋值:
//伪代码
public abstract class MultithreadEventExecutorGroup extends AbstractEventExecutorGroup {
private final EventExecutor[] children;
protected MultithreadEventExecutorGroup(int nThreads, Executor executor,
EventExecutorChooserFactory chooserFactory, Object... args) {
children = new EventExecutor[nThreads];
for (int i = 0; i < nThreads; i ++) {
children[i] = newChild(executor, args);
}
chooser = chooserFactory.newChooser(children);
}
}
children的来源是newChild()方法:
/**
* Create a new EventExecutor which will later then accessible via the {@link #next()} method. This method will be
* called for each thread that will serve this {@link MultithreadEventExecutorGroup}.
*
创建一个EventExecutor ,稍后可以调用next()方法,这个next()方法被每个线程调用,这些线程 是服务MultithreadEventExecutorGroup的
*/
protected abstract EventExecutor newChild(Executor executor, Object... args) throws Exception;
这个是EventExecutor 的创建,接下来我们看一下register方法,我们打了一个断点:
之后debug进入register方法,我们进入的是SingleThreadEventLoop:
/**
* Abstract base class for {@link EventLoop}s that execute all its submitted tasks in a single thread.
* EventLoop的基础抽象类,所有提交的任务都会在一个线程里边执行。
*
*/
public abstract class SingleThreadEventLoop extends SingleThreadEventExecutor implements EventLoop {
...略
public ChannelFuture register(Channel channel) {
return register(new DefaultChannelPromise(channel, this));
}
...略
}
DefaultChannelPromise是ChannelFuture的具体实现, 其持有Channel 和当前的EventLoop。
public DefaultChannelPromise(Channel channel, EventExecutor executor) {
super(executor);
this.channel = channel;
}
父类->
public class DefaultPromise<V> extends AbstractFuture<V> implements Promise<V> {
public DefaultPromise(EventExecutor executor) {
this.executor = checkNotNull(executor, "executor");
}
}
最后我们来到register方法:
public abstract class SingleThreadEventLoop extends SingleThreadEventExecutor implements EventLoop
public ChannelFuture register(final ChannelPromise promise) {
ObjectUtil.checkNotNull(promise, "promise");
promise.channel().unsafe().register(this, promise);
return promise;
}
}
这个方法是注册逻辑的真正的入口了,出现了unsafe对象,下一节介绍。