The LAB was a homework, it seems not easy for ordinary junior students. Since I took the Computer Networking as an elective course, I had no choice but to devote my time on the difficault coding. QAQ…
I didn’t complete the advanced assignments. T_T…
In this lab, you will be writing a “distributed” set of procedures that implement a distributed asynchronous distance vector routing for the network shown in Figure Lab.4-1.
You are to write the procedures rtinit0(), rtinit1(), rtinit2(), rtinit3() and rtupdate0(), rtupdate1(), rtupdate2(), rtupdate3() which together will implement a distributed, asynchronous computation of the distance tables for the topology and costs shown in Figure 1. You should put your procedures for nodes 0 through 3 in files called node0.c, … node3.c. You are NOT allowed to declare any global variables that are visible outside of a given C file. For your sample output, your procedures should print out a message whenever your rtinit0(), rtinit1(), rtinit2(), rtinit3() or rtupdate0(), rtupdate1(), rtupdate2(), rtupdate3() procedures are called, giving the time (available via my global variable clocktime). For rtupdate0(), rtupdate1(), rtupdate2(), rtupdate3() you should print the identity of the sender of the routing packet that is being passed to your routine, whether or not the distance table is updated, the contents of the distance table (you can use my pretty-print routines), and a description of any messages sent to neighboring nodes as a result of any distance table updates.
I completed the codes based on the given document. There are five C files which realize the function of RIP.
1.prog.c
#include
#include
#include "rip.h"
#define LINKCHANGES 1
/* ******************************************************************
Programming assignment 3: implementing distributed, asynchronous,
distance vector routing.
THIS IS THE MAIN ROUTINE. IT SHOULD NOT BE TOUCHED AT ALL BY STUDENTS!
**********************************************************************/
/* a rtpkt is the packet sent from one routing update process to
another via the call tolayer3() */
int TRACE = 1; /* for my debugging */
int YES = 1;
int NO = 0;
creatertpkt( initrtpkt, srcid, destid, mincosts)
struct rtpkt *initrtpkt;
int srcid;
int destid;
int mincosts[];
{
int i;
initrtpkt->sourceid = srcid;
initrtpkt->destid = destid;
for (i=0; i<4; i++)
initrtpkt->mincost[i] = mincosts[i];
}
/*****************************************************************
***************** NETWORK EMULATION CODE STARTS BELOW ***********
The code below emulates the layer 2 and below network environment:
- emulates the tranmission and delivery (with no loss and no
corruption) between two physically connected nodes
- calls the initializations routines rtinit0, etc., once before
beginning emulation
THERE IS NOT REASON THAT ANY STUDENT SHOULD HAVE TO READ OR UNDERSTAND
THE CODE BELOW. YOU SHOLD NOT TOUCH, OR REFERENCE (in your code) ANY
OF THE DATA STRUCTURES BELOW. If you're interested in how I designed
the emulator, you're welcome to look at the code - but again, you should have
to, and you defeinitely should not have to modify
******************************************************************/
struct event {
float evtime; /* event time */
int evtype; /* event type code */
int eventity; /* entity where event occurs */
struct rtpkt *rtpktptr; /* ptr to packet (if any) assoc w/ this event */
struct event *prev;
struct event *next;
};
struct event *evlist = NULL; /* the event list */
/* possible events: */
#define FROM_LAYER2 2
#define LINK_CHANGE 10
float clocktime = 0.000;
main()
{
struct event *eventptr;
init();
while (1) {
eventptr = evlist;
if (eventptr==NULL)
goto terminate;
evlist = evlist->next;
if (evlist!=NULL)
evlist->prev=NULL;
if (TRACE>1) {
printf("MAIN: rcv event, t=%.3f, at %d",
eventptr->evtime,eventptr->eventity);
if (eventptr->evtype == FROM_LAYER2 ) {
printf(" src:%2d,",eventptr->rtpktptr->sourceid);
printf(" dest:%2d,",eventptr->rtpktptr->destid);
printf(" contents: %3d %3d %3d %3d\n",
eventptr->rtpktptr->mincost[0], eventptr->rtpktptr->mincost[1],
eventptr->rtpktptr->mincost[2], eventptr->rtpktptr->mincost[3]);
}
}
clocktime = eventptr->evtime;
if (eventptr->evtype == FROM_LAYER2 ) {
if (eventptr->eventity == 0)
rtupdate0(eventptr->rtpktptr);
else if (eventptr->eventity == 1)
rtupdate1(eventptr->rtpktptr);
else if (eventptr->eventity == 2)
rtupdate2(eventptr->rtpktptr);
else if (eventptr->eventity == 3)
rtupdate3(eventptr->rtpktptr);
else { printf("Panic: unknown event entity\n"); exit(0); }
}
else if (eventptr->evtype == LINK_CHANGE ) {
if (clocktime<10001.0) {
linkhandler0(1,20);
linkhandler1(0,20);
}
else {
linkhandler0(1,1);
linkhandler1(0,1);
}
}
else
{ printf("Panic: unknown event type\n"); exit(0); }
if (eventptr->evtype == FROM_LAYER2 )
free(eventptr->rtpktptr);
free(eventptr);
}
terminate:
printf("\nSimulator terminated at t=%f, no packets in medium\n", clocktime);
}
init() /* initialize the simulator */
{
int i;
float sum, avg;
float jimsrand();
struct event *evptr;
printf("Enter TRACE:");
scanf("%d",&TRACE);
srand(9999); /* init random number generator */
sum = 0.0; /* test random number generator for students */
for (i=0; i<1000; i++)
sum=sum+jimsrand(); /* jimsrand() should be uniform in [0,1] */
avg = sum/1000.0;
if (avg < 0.25 || avg > 0.75) {
printf("It is likely that random number generation on your machine\n" );
printf("is different from what this emulator expects. Please take\n");
printf("a look at the routine jimsrand() in the emulator code. Sorry. \n");
exit(0);
}
clocktime=0.0; /* initialize time to 0.0 */
rtinit0();
rtinit1();
rtinit2();
rtinit3();
/* initialize future link changes */
if (LINKCHANGES==1) {
evptr = (struct event *)malloc(sizeof(struct event));
evptr->evtime = 10000.0;
evptr->evtype = LINK_CHANGE;
evptr->eventity = -1;
evptr->rtpktptr = NULL;
insertevent(evptr);
evptr = (struct event *)malloc(sizeof(struct event));
evptr->evtype = LINK_CHANGE;
evptr->evtime = 20000.0;
evptr->rtpktptr = NULL;
insertevent(evptr);
}
}
/****************************************************************************/
/* jimsrand(): return a float in range [0,1]. The routine below is used to */
/* isolate all random number generation in one location. We assume that the*/
/* system-supplied rand() function return an int in therange [0,mmm] */
/****************************************************************************/
float jimsrand()
{
double mmm = 2147483647; /* largest int - MACHINE DEPENDENT!!!!!!!! */
float x; /* individual students may need to change mmm */
x = rand()/mmm; /* x should be uniform in [0,1] */
return(x);
}
/********************* EVENT HANDLINE ROUTINES *******/
/* The next set of routines handle the event list */
/*****************************************************/
insertevent(p)
struct event *p;
{
struct event *q,*qold;
if (TRACE>3) {
printf(" INSERTEVENT: time is %lf\n",clocktime);
printf(" INSERTEVENT: future time will be %lf\n",p->evtime);
}
q = evlist; /* q points to header of list in which p struct inserted */
if (q==NULL) { /* list is empty */
evlist=p;
p->next=NULL;
p->prev=NULL;
}
else {
for (qold = q; q !=NULL && p->evtime > q->evtime; q=q->next)
qold=q;
if (q==NULL) { /* end of list */
qold->next = p;
p->prev = qold;
p->next = NULL;
}
else if (q==evlist) { /* front of list */
p->next=evlist;
p->prev=NULL;
p->next->prev=p;
evlist = p;
}
else { /* middle of list */
p->next=q;
p->prev=q->prev;
q->prev->next=p;
q->prev=p;
}
}
}
printevlist()
{
struct event *q;
printf("--------------\nEvent List Follows:\n");
for(q = evlist; q!=NULL; q=q->next) {
printf("Event time: %f, type: %d entity: %d\n",q->evtime,q->evtype,q->eventity);
}
printf("--------------\n");
}
/************************** TOLAYER2 ***************/
tolayer2(packet)
struct rtpkt packet;
{
struct rtpkt *mypktptr;
struct event *evptr, *q;
float jimsrand(),lastime;
int i;
int connectcosts[4][4];
/* initialize by hand since not all compilers allow array initilization */
connectcosts[0][0]=0; connectcosts[0][1]=1; connectcosts[0][2]=3;
connectcosts[0][3]=7;
connectcosts[1][0]=1; connectcosts[1][1]=0; connectcosts[1][2]=1;
connectcosts[1][3]=999;
connectcosts[2][0]=3; connectcosts[2][1]=1; connectcosts[2][2]=0;
connectcosts[2][3]=2;
connectcosts[3][0]=7; connectcosts[3][1]=999; connectcosts[3][2]=2;
connectcosts[3][3]=0;
/* be nice: check if source and destination id's are reasonable */
if (packet.sourceid<0 || packet.sourceid >3) {
printf("WARNING: illegal source id in your packet, ignoring packet!\n");
return;
}
if (packet.destid<0 || packet.destid >3) {
printf("WARNING: illegal dest id in your packet, ignoring packet!\n");
return;
}
if (packet.sourceid == packet.destid) {
printf("WARNING: source and destination id's the same, ignoring packet!\n");
return;
}
if (connectcosts[packet.sourceid][packet.destid] == 999) {
printf("WARNING: source and destination not connected, ignoring packet!\n");
return;
}
/* make a copy of the packet student just gave me since he/she may decide */
/* to do something with the packet after we return back to him/her */
mypktptr = (struct rtpkt *) malloc(sizeof(struct rtpkt));
mypktptr->sourceid = packet.sourceid;
mypktptr->destid = packet.destid;
for (i=0; i<4; i++)
mypktptr->mincost[i] = packet.mincost[i];
if (TRACE>2) {
printf(" TOLAYER2: source: %d, dest: %d\n costs:",
mypktptr->sourceid, mypktptr->destid);
for (i=0; i<4; i++)
printf("%d ",mypktptr->mincost[i]);
printf("\n");
}
/* create future event for arrival of packet at the other side */
evptr = (struct event *)malloc(sizeof(struct event));
evptr->evtype = FROM_LAYER2; /* packet will pop out from layer3 */
evptr->eventity = packet.destid; /* event occurs at other entity */
evptr->rtpktptr = mypktptr; /* save ptr to my copy of packet */
/* finally, compute the arrival time of packet at the other end.
medium can not reorder, so make sure packet arrives between 1 and 10
time units after the latest arrival time of packets
currently in the medium on their way to the destination */
lastime = clocktime;
for (q=evlist; q!=NULL ; q = q->next)
if ( (q->evtype==FROM_LAYER2 && q->eventity==evptr->eventity) )
lastime = q->evtime;
evptr->evtime = lastime + 2.*jimsrand();
if (TRACE>2)
printf(" TOLAYER2: scheduling arrival on other side\n");
insertevent(evptr);
}
#include
#include
int cost_n0[4]={0,1,3,7}; //c(0,x)
int buffer0[4][4]={{0,1,3,7},{999,999,999,999},{999,999,999,999},{999,999,999,999}};
struct rtpkt {
int sourceid; /* id of sending router sending this pkt */
int destid; /* id of router to which pkt being sent
(must be an immediate neighbor) */
int mincost[4]; /* min cost to node 0 ... 3 */
};
extern int TRACE;
extern int YES;
extern int NO;
struct distance_table
{
int costs[4][4];
} dt0;
void rtinit0()
{
printf("Node 0 init:\n");
int srcid=0;
int i,j;
for(i=0;i<4;i++)
for(j=0;j<4;j++)
dt0.costs[i][j]=999;
for(i=0;i<4;i++)
dt0.costs[0][i]=cost_n0[i];
printdt0(&dt0);
struct rtpkt initpkt_n0;
for(i=1;i<4;i++){
creatertpkt(&initpkt_n0,srcid,i,cost_n0);
tolayer2(initpkt_n0);
printf(" Node0 is sending packet |source:%d dest:%d\n",initpkt_n0.sourceid,initpkt_n0.destid);
}
printf("Finish Node 0 init.\n\n");
}
void rtupdate0(struct rtpkt *rcvdpkt)
{
printf("Node0 is updating...\n");
if(rcvdpkt->destid!=0){
printf(" Warning from node0! Illigal destination ID from received packet!\n ");
return;
}
if(rcvdpkt->sourceid>4||rcvdpkt->sourceid<=0){
printf(" Warning from node0! Illigal source ID from received packet!\n");
return;
}
int i,j;
int destid=rcvdpkt->destid;
int sourceid=rcvdpkt->sourceid;
int rcvdcost[4];
for(i=0;i<4;i++)
rcvdcost[i]=rcvdpkt->mincost[i];
int temp[4]={999,999,999,999};
int flag=0; //if mincost should be updated
printf(" Received packet from Node%d, mincost :[%d %d %d %d]\n",sourceid,rcvdcost[0],rcvdcost[1],rcvdcost[2],rcvdcost[3]);
for(i=0;i<4;i++)
dt0.costs[sourceid][i]=rcvdcost[i];
for(i=0;i<4;i++)
buffer0[sourceid][i]=cost_n0[sourceid]+rcvdcost[i]; //c(0,source)+D(source,i)
for(i=0;i<4;i++){
for(j=0;j<4;j++)
if(buffer0[j][i]<temp[i])
temp[i]=buffer0[j][i]; //D(0,i)=min{c(0,j)+D(j,i)}
if(temp[i]!=dt0.costs[0][i])
flag=1;
}
if(flag){
for(i=0;i<4;i++)
dt0.costs[0][i]=temp[i];
struct rtpkt sendpkt;
for(i=1;i<4;i++){
creatertpkt(&sendpkt,0,i,dt0.costs[0]);
tolayer2(sendpkt);
printf(" Node0 is sending packet |source:%d dest:%d\n",sendpkt.sourceid,sendpkt.destid);
}
printdt0(&dt0);
printf("Node0 has updated and propagated!\n\n");
return;
}
printdt0(&dt0);
printf("Node0 need no change.\n\n");
return;
}
printdt0(dtptr)
struct distance_table *dtptr;
{
printf(" to \n");
printf(" D0 | 0 1 2 3 \n");
printf(" ----|----------------------\n");
printf(" 0| %3d %3d %3d %3d\n",dtptr->costs[0][0],dtptr->costs[0][1],
dtptr->costs[0][2],dtptr->costs[0][3]);
printf(" 1| %3d %3d %3d %3d\n",dtptr->costs[1][0],dtptr->costs[1][1],
dtptr->costs[1][2],dtptr->costs[1][3]);
printf("from 2| %3d %3d %3d %3d\n",dtptr->costs[2][0],dtptr->costs[2][1],
dtptr->costs[2][2],dtptr->costs[2][3]);
printf(" 3| %3d %3d %3d %3d\n",dtptr->costs[3][0],dtptr->costs[3][1],
dtptr->costs[3][2],dtptr->costs[3][3]);
}
linkhandler0(int linkid,int newcost)
/* called when cost from 0 to linkid changes from current value to newcost*/
/* You can leave this routine empty if you're an undergrad. If you want */
/* to use this routine, you'll need to change the value of the LINKCHANGE */
/* constant definition in prog3.c from 0 to 1 */
{
}
#include
#include
int cost_n1[4]={1,0,1,999}; //c(1,x)
int buffer1[4][4]={{999,999,999,999},{1,0,1,999},{999,999,999,999},{999,999,999,999}};
struct rtpkt {
int sourceid; /* id of sending router sending this pkt */
int destid; /* id of router to which pkt being sent
(must be an immediate neighbor) */
int mincost[4]; /* min cost to node 0 ... 3 */
};
extern int TRACE;
extern int YES;
extern int NO;
struct distance_table
{
int costs[4][4];
} dt1;
rtinit1()
{
printf("Node 1 init:\n");
int srcid=1;
int i,j;
for(i=0;i<4;i++)
for(j=0;j<4;j++)
dt1.costs[i][j]=999;
for(i=0;i<4;i++)
dt1.costs[1][i]=cost_n1[i];
printdt1(&dt1);
struct rtpkt initpkt_n1;
creatertpkt(&initpkt_n1,1,0,cost_n1);
tolayer2(initpkt_n1);
printf(" Node1 is sending packet |source:%d dest:%d\n",initpkt_n1.sourceid,initpkt_n1.destid);
creatertpkt(&initpkt_n1,1,2,cost_n1);
tolayer2(initpkt_n1);
printf(" Node1 is sending packet |source:%d dest:%d\n",initpkt_n1.sourceid,initpkt_n1.destid);
printf("Finish Node 1 init.\n\n");
}
rtupdate1(rcvdpkt)
struct rtpkt *rcvdpkt;
{
printf("Node1 is updating...\n");
if(rcvdpkt->destid!=1){
printf(" Warning from node1! Illigal destination ID from received packet! \n");
return;
}
if(rcvdpkt->sourceid>4||rcvdpkt->sourceid==1){
printf(" Warning from node1! Illigal source ID from received packet!\n");
return;
}
int i,j;
int destid=rcvdpkt->destid;
int sourceid=rcvdpkt->sourceid;
int rcvdcost[4];
for(i=0;i<4;i++)
rcvdcost[i]=rcvdpkt->mincost[i];
int temp[4]={999,999,999,999};
int flag=0; //if mincost should be updated
printf(" Received packet from Node%d, mincost :[%d %d %d %d]\n",sourceid,rcvdcost[0],rcvdcost[1],rcvdcost[2],rcvdcost[3]);
for(i=0;i<4;i++)
dt1.costs[sourceid][i]=rcvdcost[i];
for(i=0;i<4;i++)
buffer1[sourceid][i]=cost_n1[sourceid]+rcvdcost[i]; //c(1,source)+D(source,i)
for(i=0;i<4;i++){
for(j=0;j<4;j++)
if(buffer1[j][i]<temp[i])
temp[i]=buffer1[j][i]; //D(1,i)=min{c(1,j)+D(j,i)}
if(temp[i]!=dt1.costs[1][i])
flag=1;
}
if(flag){
for(i=0;i<4;i++)
dt1.costs[1][i]=temp[i];
struct rtpkt sendpkt;
creatertpkt(&sendpkt,1,0,dt1.costs[1]);
tolayer2(sendpkt);
printf(" Node1 is sending packet |source:%d dest:%d\n",sendpkt.sourceid,sendpkt.destid);
creatertpkt(&sendpkt,1,2,dt1.costs[1]);
tolayer2(sendpkt);
printf(" Node1 is sending packet |source:%d dest:%d\n",sendpkt.sourceid,sendpkt.destid);
printdt1(&dt1);
printf("Node1 has updated and propagated!\n\n");
return;
}
printdt1(&dt1);
printf("Node1 need no change.\n\n");
return;
}
printdt1(dtptr)
struct distance_table *dtptr;
{
printf(" to \n");
printf(" D1 | 0 1 2 3 \n");
printf(" ----|----------------------\n");
printf(" 0| %3d %3d %3d %3d\n",dtptr->costs[0][0],dtptr->costs[0][1],
dtptr->costs[0][2],dtptr->costs[0][3]);
printf("from 1| %3d %3d %3d %3d\n",dtptr->costs[1][0],dtptr->costs[1][1],
dtptr->costs[1][2],dtptr->costs[1][3]);
printf(" 2| %3d %3d %3d %3d\n",dtptr->costs[2][0],dtptr->costs[2][1],
dtptr->costs[2][2],dtptr->costs[2][3]);
}
linkhandler1(linkid, newcost)
int linkid, newcost;
/* called when cost from 1 to linkid changes from current value to newcost*/
/* You can leave this routine empty if you're an undergrad. If you want */
/* to use this routine, you'll need to change the value of the LINKCHANGE */
/* constant definition in prog3.c from 0 to 1 */
{
}