Android RecyclerView 解析之绘制流程篇

前言: 当前市场上有很多成熟的RecyclerView分析文章,但那始终是其他人总结出来的,还得自己动手分析,才知道自己理解了有多少,当然这个也算是加深对RecyclerView对理解吧;

官方简介:A flexible view for providing a limited window into a large data set.
一种灵活的视图,在有限的窗口,展示大量的数据集;

在开始之前,为了加深理解,我们需要带着疑问进行阅读;

(1)RecyclerView是怎么加载数据的?

(2)RecyclerView是怎么将View绘制到页面上的?

(3)RecyclerView是怎么复用item的?

1.总体结构

RecyclerView主体架构.png

由上图可知,RecyclerView主要由这几部分组成;那他们的关系是啥呢? 具体是如何关联的呢?且听完细细道来!

数据层面:首页RecyclerView需要将数据和view绑定起来,是通过Adapter加载ViewHolder来实现绑定数据的;
布局层面:RecyclerView的Item的布局是通过LayoutManager来进行布局的;
复用层面:LayoutManger从Recycler获取item来进行复用;

总结:

1,Adapter:将数据转化为RecyclerView可以识别的数据;

2,ViewHolder:将数据和item绑定起来;

3,LayoutManager:通过计算将Item布局到页面中;

4,Recycler:复用机制,统一管理Item,用于复用;

5,ItemDecoration:绘制item的样式;

2.具体流程:

2.1 RecyclerView 初始化流程

首先,先来看看RecyclerView 的初始化流程,先举个简单的例子;

//获取RecyclerView 控件
RecyclerView recyclerView = (RecyclerView) findViewById(R.id.recyclerview);
//创建adapter
MyAdapter adapter = new MyAdapter(list);
//创建LayoutManager
LinearLayoutManager linearLayoutManager = new LinearLayoutManager(getContext());
//设置LayoutManager
recyclerView.setLayoutManager(linearLayoutManager);
//设置Adapter
recyclerView.setAdapter(adapter);

1,我们先来看看RecyclerView 的构造方法做了啥?

public RecyclerView(@NonNull Context context, @Nullable AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        //创建观察者
        this.mObserver = new RecyclerView.RecyclerViewDataObserver();
        //创建回收器
        this.mRecycler = new RecyclerView.Recycler();
        //创建布局信息保存类
        this.mViewInfoStore = new ViewInfoStore();
        this.mUpdateChildViewsRunnable = new Runnable() {
            public void run() {
                if (RecyclerView.this.mFirstLayoutComplete && !RecyclerView.this.isLayoutRequested()) {
                    if (!RecyclerView.this.mIsAttached) {
                        RecyclerView.this.requestLayout();
                    } else if (RecyclerView.this.mLayoutFrozen) {
                        RecyclerView.this.mLayoutWasDefered = true;
                    } else {
                        RecyclerView.this.consumePendingUpdateOperations();
                    }
                }
            }
        };
        ...
        if (attrs != null) {
            TypedArray a = context.obtainStyledAttributes(attrs, CLIP_TO_PADDING_ATTR, defStyle, 0);
            this.mClipToPadding = a.getBoolean(0, true);
            a.recycle();
        } else {
            this.mClipToPadding = true;
        }
        ...
        this.mAccessibilityManager = (AccessibilityManager)this.getContext().getSystemService("accessibility");
        this.setAccessibilityDelegateCompat(new RecyclerViewAccessibilityDelegate(this));
        boolean nestedScrollingEnabled = true;
        if (attrs != null) {
            int defStyleRes = 0;
            TypedArray a = context.obtainStyledAttributes(attrs, styleable.RecyclerView, defStyle, defStyleRes);
            //从布局文件获取Layoutmanger的名称
            String layoutManagerName = a.getString(styleable.RecyclerView_layoutManager);
            int descendantFocusability = a.getInt(styleable.RecyclerView_android_descendantFocusability, -1);
            if (descendantFocusability == -1) {
                this.setDescendantFocusability(262144);
            }

            this.mEnableFastScroller = a.getBoolean(styleable.RecyclerView_fastScrollEnabled, false);
            //通过layoutManger的名称进行反射创建layoutManager,并设置给RecycleView
            this.createLayoutManager(context, layoutManagerName, attrs, defStyle, defStyleRes);
          ...
        } else {
            this.setDescendantFocusability(262144);
        }
        //设置是否支持嵌套滚动,默认为true
        this.setNestedScrollingEnabled(nestedScrollingEnabled);
    }

从构造方法可以看出,里面做了一大堆初始化的操作,最主要看一下这个创建layoutManager的方法createLayoutManager();

根据布局属性进行反射来创建layoutManager;

private void createLayoutManager(Context context, String className, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
        if (className != null) {
            className = className.trim();
            if (!className.isEmpty()) {
                className = this.getFullClassName(context, className);

                try {
                    ClassLoader classLoader;
                    if (this.isInEditMode()) {
                        classLoader = this.getClass().getClassLoader();
                    } else {
                        classLoader = context.getClassLoader();
                    }

                    Class layoutManagerClass = classLoader.loadClass(className).asSubclass(RecyclerView.LayoutManager.class);
                    Object[] constructorArgs = null;

                    Constructor constructor;
                    try {
                        //通过反射创建布局构造器
                        constructor = layoutManagerClass.getConstructor(LAYOUT_MANAGER_CONSTRUCTOR_SIGNATURE);
                        constructorArgs = new Object[]{context, attrs, defStyleAttr, defStyleRes};
                    } catch (NoSuchMethodException var13) {
                        try {
                            constructor = layoutManagerClass.getConstructor();
                        } catch (NoSuchMethodException var12) {
                            var12.initCause(var13);
                            throw new IllegalStateException(attrs.getPositionDescription() + ": Error creating LayoutManager " + className, var12);
                        }
                    }

                    constructor.setAccessible(true);

                     //将创建出来的LayoutManger设置给RecycleView       
                     this.setLayoutManager((RecyclerView.LayoutManager)constructor.newInstance(constructorArgs));
                } catch (ClassNotFoundException var14) {
                    throw new IllegalStateException(attrs.getPositionDescription() + ": Unable to find LayoutManager " + className, var14);
                } catch (InvocationTargetException var15) {
                    throw new IllegalStateException(attrs.getPositionDescription() + ": Could not instantiate the LayoutManager: " + className, var15);
                } catch (InstantiationException var16) {
                    throw new IllegalStateException(attrs.getPositionDescription() + ": Could not instantiate the LayoutManager: " + className, var16);
                } catch (IllegalAccessException var17) {
                    throw new IllegalStateException(attrs.getPositionDescription() + ": Cannot access non-public constructor " + className, var17);
                } catch (ClassCastException var18) {
                    throw new IllegalStateException(attrs.getPositionDescription() + ": Class is not a LayoutManager " + className, var18);
                }
            }
        }

    }

再看一下setLayoutManager()这个方法里面做了啥操作?

public void setLayoutManager(@Nullable RecyclerView.LayoutManager layout) {
        if (layout != this.mLayout) {
           //停止当前的滚动操作
            this.stopScroll();
            if (this.mLayout != null) {
                //判断当前的layoutManager如果为空,则将该layoutManager的状态进行初始化;
                if (this.mItemAnimator != null) {
                    this.mItemAnimator.endAnimations();
                }

                this.mLayout.removeAndRecycleAllViews(this.mRecycler);
                this.mLayout.removeAndRecycleScrapInt(this.mRecycler);
                this.mRecycler.clear();
                if (this.mIsAttached) {
                    this.mLayout.dispatchDetachedFromWindow(this, this.mRecycler);
                }

                this.mLayout.setRecyclerView((RecyclerView)null);
                this.mLayout = null;
            } else {
                this.mRecycler.clear();
            }

            this.mChildHelper.removeAllViewsUnfiltered();
            //将当前的layoutManager赋值给成员变量
            this.mLayout = layout;
            if (layout != null) {
                if (layout.mRecyclerView != null) {
                    throw new IllegalArgumentException("LayoutManager " + layout + " is already attached to a RecyclerView:" + layout.mRecyclerView.exceptionLabel());
                }
                //将当前的RecyclerView赋值给layoutManager
                this.mLayout.setRecyclerView(this);
                if (this.mIsAttached) {
                    this.mLayout.dispatchAttachedToWindow(this);
                }
            }
            //更新一下RecyclerView的缓存
            this.mRecycler.updateViewCacheSize();
            //触发重新布局
            this.requestLayout();
        }
    }
总结:看完RecyclerView的构造方法,里面主要是做了一些初始化的操作,并创建了layoutManager设置给RecyclerView(如果布局属性有设置的话);

2,看完了RecyclerView的setLayoutManager()的流程,我们继续接着分析,看一下setAdapter()具体做了啥?

public void setAdapter(@Nullable RecyclerView.Adapter adapter) {
        this.setLayoutFrozen(false);
        //主要模块
        this.setAdapterInternal(adapter, false, true);
        this.processDataSetCompletelyChanged(false);
        this.requestLayout();
    }

跟进源码,我们主要分析setAdapterInternal()这个方法,让我们看看这个源码里面做了什么操作;

private void setAdapterInternal(@Nullable RecyclerView.Adapter adapter, boolean compatibleWithPrevious, boolean removeAndRecycleViews) {
        if (this.mAdapter != null) {
            //解注册之前的数据观察者
            this.mAdapter.unregisterAdapterDataObserver(this.mObserver);
            this.mAdapter.onDetachedFromRecyclerView(this);
        }

        if (!compatibleWithPrevious || removeAndRecycleViews) { 
            //进行初始化操作,初始化layoutManger,初始化mRecycler
            this.removeAndRecycleViews();
        }
        
        this.mAdapterHelper.reset();
        RecyclerView.Adapter oldAdapter = this.mAdapter;
        //将adapter赋值给当前成员变量
        this.mAdapter = adapter;
        if (adapter != null) {
            //adapter注册数据观察者,用于监听数据的增删改查
            adapter.registerAdapterDataObserver(this.mObserver);
            adapter.onAttachedToRecyclerView(this);
        }

        if (this.mLayout != null) {
            this.mLayout.onAdapterChanged(oldAdapter, this.mAdapter);
        }

        this.mRecycler.onAdapterChanged(oldAdapter, this.mAdapter, compatibleWithPrevious);
        this.mState.mStructureChanged = true;
    }

这个方法里面主要是给adapter注册数据监听,用于数据的增删改查的刷新,并做一些初始化的操作;

我们再看一下这个观察者里面主要做了什么操作,具体的实现是在RecyclerViewDataObserver 这个类里面;

private class RecyclerViewDataObserver extends RecyclerView.AdapterDataObserver {
        RecyclerViewDataObserver() {
        }

        public void onChanged() {
            RecyclerView.this.assertNotInLayoutOrScroll((String)null);
            RecyclerView.this.mState.mStructureChanged = true;
            RecyclerView.this.processDataSetCompletelyChanged(true);
            if (!RecyclerView.this.mAdapterHelper.hasPendingUpdates()) {
                RecyclerView.this.requestLayout();
            }

        }

        public void onItemRangeChanged(int positionStart, int itemCount, Object payload) {
            RecyclerView.this.assertNotInLayoutOrScroll((String)null);
            if (RecyclerView.this.mAdapterHelper.onItemRangeChanged(positionStart, itemCount, payload)) {
                this.triggerUpdateProcessor();
            }

        }

        public void onItemRangeInserted(int positionStart, int itemCount) {
            RecyclerView.this.assertNotInLayoutOrScroll((String)null);
            if (RecyclerView.this.mAdapterHelper.onItemRangeInserted(positionStart, itemCount)) {
                this.triggerUpdateProcessor();
            }

        }

        public void onItemRangeRemoved(int positionStart, int itemCount) {
            RecyclerView.this.assertNotInLayoutOrScroll((String)null);
            if (RecyclerView.this.mAdapterHelper.onItemRangeRemoved(positionStart, itemCount)) {
                this.triggerUpdateProcessor();
            }

        }

        public void onItemRangeMoved(int fromPosition, int toPosition, int itemCount) {
            RecyclerView.this.assertNotInLayoutOrScroll((String)null);
            if (RecyclerView.this.mAdapterHelper.onItemRangeMoved(fromPosition, toPosition, itemCount)) {
                this.triggerUpdateProcessor();
            }

        }

        void triggerUpdateProcessor() {
            if (RecyclerView.POST_UPDATES_ON_ANIMATION && RecyclerView.this.mHasFixedSize && RecyclerView.this.mIsAttached) {
                ViewCompat.postOnAnimation(RecyclerView.this, RecyclerView.this.mUpdateChildViewsRunnable);
            } else {
                RecyclerView.this.mAdapterUpdateDuringMeasure = true;
                RecyclerView.this.requestLayout();
            }

        }
    }

看到了我们很熟悉的方法,即adapter刷新数据所调用的方法;我们主要分析其中一个方法即可,让我们来看一下onItemRangeChanged()这个方法;
这里面主要分为两步:

public void onItemRangeChanged(int positionStart, int itemCount, Object payload) {
            RecyclerView.this.assertNotInLayoutOrScroll((String)null);
            //这里通过AdapterHelper将传进来的信息保存起来
            if (RecyclerView.this.mAdapterHelper.onItemRangeChanged(positionStart, itemCount, payload)) {
                //重新布局
                this.triggerUpdateProcessor();
            }

        }

(1)通过AdapterHelper将传进来的信息保存起来;

boolean onItemRangeChanged(int positionStart, int itemCount, Object payload) {
        if (itemCount < 1) {
            return false;
        } else {
            this.mPendingUpdates.add(this.obtainUpdateOp(4, positionStart, itemCount, payload));
            this.mExistingUpdateTypes |= 4;
            return this.mPendingUpdates.size() == 1;
        }
    }

(2)通过triggerUpdateProcessor()方法触发RecyclerView重新布局;

void triggerUpdateProcessor() {
       if (RecyclerView.POST_UPDATES_ON_ANIMATION && RecyclerView.this.mHasFixedSize && RecyclerView.this.mIsAttached) {
                //当前有动画正在执行的时候会走这里
                ViewCompat.postOnAnimation(RecyclerView.this, RecyclerView.this.mUpdateChildViewsRunnable);
            } else { 
                //触发重新布局
                RecyclerView.this.mAdapterUpdateDuringMeasure = true;
                RecyclerView.this.requestLayout();
            }

        }

3. 工作流程

3.1 主体关系

首先我们来看一下各个模块的关系;
关系图.png
通过上图大体可以看出这几个模块的关系:

(1)RecyclerView通过LayoutManager来进行布局操作;

(2)LayoutManager从Recycler里面获取复用的item来进行布局;

(3)Recycler管理着ViewHolder的创建与复用;

(4)Adapter将数据和ViewHolder绑定起来,并和RecyclerView注册观察者;

(5)RecyclerView通过ItemDecoration进行item样式的绘制;

接下来通过源码来细细剖析,看看具体是怎么实现的;
那么我们接着上面分析的setAdapter()方法继续分析,在setAdapter()方法里,最后调用来requestLayout(),来触发RecyclerView 的绘制流程;
这个requestLayout()这个方法最终会调用到ViewRootImp里面的requestLayout()方法;

public void requestLayout() {
        if (!mHandlingLayoutInLayoutRequest) {
            checkThread();
            mLayoutRequested = true;
            //触发绘制流程
            scheduleTraversals();
        }
    }

在ViewRootImp里调用requestLayout()方法进行绘制,我们主要看scheduleTraversals()方法,里面最终会调用到performTraversals()方法,源码如下;

void scheduleTraversals() {
        if (!mTraversalScheduled) {
            mTraversalScheduled = true;
            mTraversalBarrier = mHandler.getLooper().getQueue().postSyncBarrier();
            mChoreographer.postCallback(
                    Choreographer.CALLBACK_TRAVERSAL, mTraversalRunnable, null);
            if (!mUnbufferedInputDispatch) {
                scheduleConsumeBatchedInput();
            }
            notifyRendererOfFramePending();
            pokeDrawLockIfNeeded();
        }
    }
...
final class TraversalRunnable implements Runnable {
        @Override
        public void run() {
            doTraversal();
        }
    }
final TraversalRunnable mTraversalRunnable = new TraversalRunnable();
...
void doTraversal() {
        if (mTraversalScheduled) {
            mTraversalScheduled = false;
            mHandler.getLooper().getQueue().removeSyncBarrier(mTraversalBarrier);

            if (mProfile) {
                Debug.startMethodTracing("ViewAncestor");
            }

            performTraversals();

            if (mProfile) {
                Debug.stopMethodTracing();
                mProfile = false;
            }
        }
    }
...

performTraversals()这个方法里面执行了三大步骤,测量(measure),布局(layout),绘制(draw),完成的view的工作流程,将页面绘制出来;

{
        // cache mView since it is used so much below...
        final View host = mView;

        ...
        if (!mStopped || mReportNextDraw) {
           
             //执行view的测量流程
            performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
        } else {
            ...
        }
       ...
        if (didLayout) {
            //执行view的布局流程
            performLayout(lp, mWidth, mHeight);

            ...
        }
        ...
        if (!cancelDraw && !newSurface) {
            ...
            //执行view的绘制流程
            performDraw();
        } else {
           ...
        }
    }

从上面整理的方法来看,绘制流程主要是这performMeasure(),performLayout(),performDraw();最终会触发RecyclerView的onMeasure(),onLayout(),onDraw()方法,具体源码这里就不过多分析了,感兴趣的可以看一下View的绘制流程;

让我们一个个来进行分析,先看看RecyclerView的onMeasure()方法里面做了什么?

onMeasure()分析:

protected void onMeasure(int widthSpec, int heightSpec) {
        if (mLayout == null) {
            //1.判断当前的LayoutManger是否为空,为空则走RecyclerView默认测量的方法 ;
            defaultOnMeasure(widthSpec, heightSpec);
            return;
        }
         //2.LayoutManger开启自动测量时走这里处理逻辑;
        if (mLayout.mAutoMeasure) {
            final int widthMode = MeasureSpec.getMode(widthSpec);
            final int heightMode = MeasureSpec.getMode(heightSpec);
            final boolean skipMeasure = widthMode == MeasureSpec.EXACTLY
                    && heightMode == MeasureSpec.EXACTLY;
            mLayout.onMeasure(mRecycler, mState, widthSpec, heightSpec);
            if (skipMeasure || mAdapter == null) {
                return;
            }
            if (mState.mLayoutStep == State.STEP_START) {
                dispatchLayoutStep1();
            }
            // set dimensions in 2nd step. Pre-layout should happen with old dimensions for
            // consistency
            mLayout.setMeasureSpecs(widthSpec, heightSpec);
            mState.mIsMeasuring = true;
            dispatchLayoutStep2();

            // now we can get the width and height from the children.
            mLayout.setMeasuredDimensionFromChildren(widthSpec, heightSpec);

            // if RecyclerView has non-exact width and height and if there is at least one child
            // which also has non-exact width & height, we have to re-measure.
            if (mLayout.shouldMeasureTwice()) {
                mLayout.setMeasureSpecs(
                        MeasureSpec.makeMeasureSpec(getMeasuredWidth(), MeasureSpec.EXACTLY),
                        MeasureSpec.makeMeasureSpec(getMeasuredHeight(), MeasureSpec.EXACTLY));
                mState.mIsMeasuring = true;
                dispatchLayoutStep2();
                // now we can get the width and height from the children.
                mLayout.setMeasuredDimensionFromChildren(widthSpec, heightSpec);
            }
        } else {
          //3.LayoutManger没有开启自动测量时走这里处理逻辑;
            if (mHasFixedSize) {
                mLayout.onMeasure(mRecycler, mState, widthSpec, heightSpec);
                return;
            }
            // custom onMeasure
            if (mAdapterUpdateDuringMeasure) {
                eatRequestLayout();
                onEnterLayoutOrScroll();
                processAdapterUpdatesAndSetAnimationFlags();
                onExitLayoutOrScroll();

                if (mState.mRunPredictiveAnimations) {
                    mState.mInPreLayout = true;
                } else {
                    // consume remaining updates to provide a consistent state with the layout pass.
                    mAdapterHelper.consumeUpdatesInOnePass();
                    mState.mInPreLayout = false;
                }
                mAdapterUpdateDuringMeasure = false;
                resumeRequestLayout(false);
            }

            if (mAdapter != null) {
                mState.mItemCount = mAdapter.getItemCount();
            } else {
                mState.mItemCount = 0;
            }
            eatRequestLayout();
            mLayout.onMeasure(mRecycler, mState, widthSpec, heightSpec);
            resumeRequestLayout(false);
            mState.mInPreLayout = false; // clear
        }
    }
这里面主要分三种情况,而我们大部分情况都是走第三步,通过查看官方的LayoutManger的源码得知,LinearLayoutManager和StaggeredGridLayoutManager都开启了自动测试,而GridLayoutManager继承自LinearLayoutManager;所以,官方的LayoutManager都开启了自动测量,这里我们只需要关注第二步的逻辑;

从上面源码可以看出,RecyclerView通过LayoutManger里的onMeasure()来进行测量操作;
通过State这个类来进行布局和测试状态的记录,这里的mLayoutStep 包括STEP_START、STEP_LAYOUT 、 STEP_ANIMATIONS三个状态;

从源码分析,此时测量完毕之后,判断当前状态为开始的时候(STEP_START),调用了dispatchLayoutStep1()进行了一系列的操作,这个方法执行完了之后,会将mLayoutStep 赋值为STEP_LAYOUT;后面就执行了dispatchLayoutStep2(),在这个方法里将mLayoutStep 赋值为STEP_ANIMATIONS;

这里我们可以理解为,RecyclerView在测量完毕之后,就开始进行布局了,分别执行了dispatchLayoutStep1()和dispatchLayoutStep2()方法;到此onMeasure()分析完了;

让我们继续接着往下看,此时RecyclerView的onMeasure()已经执行完了,接下来会执行onLayout()方法,让我们看看这个方法里面做了啥?

onLayout()分析:

先看一下源码

protected void onLayout(boolean changed, int l, int t, int r, int b) {
        TraceCompat.beginSection("RV OnLayout");
        //执行布局操作
        this.dispatchLayout();
        TraceCompat.endSection();
        this.mFirstLayoutComplete = true;
    }

主要看dispatchLayout()这个方法

void dispatchLayout() {
        if (mAdapter == null) {
            Log.e(TAG, "No adapter attached; skipping layout");
            // leave the state in START
            return;
        }
        if (mLayout == null) {
            Log.e(TAG, "No layout manager attached; skipping layout");
            // leave the state in START
            return;
        }
        mState.mIsMeasuring = false;
        if (mState.mLayoutStep == State.STEP_START) {
            dispatchLayoutStep1();
            mLayout.setExactMeasureSpecsFrom(this);
            dispatchLayoutStep2();
        } else if (mAdapterHelper.hasUpdates() || mLayout.getWidth() != getWidth()
                || mLayout.getHeight() != getHeight()) {
            // First 2 steps are done in onMeasure but looks like we have to run again due to
            // changed size.
            mLayout.setExactMeasureSpecsFrom(this);
            dispatchLayoutStep2();
        } else {
            // always make sure we sync them (to ensure mode is exact)
            mLayout.setExactMeasureSpecsFrom(this);
        }
        dispatchLayoutStep3();
    }
通过上面源码可以看出,之前在onMeasure()里的这个dispatchLayoutStep2()方法里面已经把mLayoutStep 赋值为STEP_ANIMATIONS,那么这里就会走最后一个方法dispatchLayoutStep3();如果没有执行STEP_START方法,那么就会依次执行dispatchLayoutStep1(),dispatchLayoutStep2(),dispatchLayoutStep3()这几个布局方法;让我们来一个个分析;
dispatchLayoutStep1():
private void dispatchLayoutStep1() {
        mState.assertLayoutStep(State.STEP_START);
        mState.mIsMeasuring = false;
        eatRequestLayout();
        mViewInfoStore.clear();
        onEnterLayoutOrScroll();
        processAdapterUpdatesAndSetAnimationFlags();
        saveFocusInfo();
        mState.mTrackOldChangeHolders = mState.mRunSimpleAnimations && mItemsChanged;
        mItemsAddedOrRemoved = mItemsChanged = false;
        mState.mInPreLayout = mState.mRunPredictiveAnimations;
        mState.mItemCount = mAdapter.getItemCount();
        findMinMaxChildLayoutPositions(mMinMaxLayoutPositions);

        if (mState.mRunSimpleAnimations) {
            // Step 0: Find out where all non-removed items are, pre-layout
            int count = mChildHelper.getChildCount();
            for (int i = 0; i < count; ++i) {
                final ViewHolder holder = getChildViewHolderInt(mChildHelper.getChildAt(i));
                if (holder.shouldIgnore() || (holder.isInvalid() && !mAdapter.hasStableIds())) {
                    continue;
                }
                final ItemHolderInfo animationInfo = mItemAnimator
                        .recordPreLayoutInformation(mState, holder,
                                ItemAnimator.buildAdapterChangeFlagsForAnimations(holder),
                                holder.getUnmodifiedPayloads());
                mViewInfoStore.addToPreLayout(holder, animationInfo);
                if (mState.mTrackOldChangeHolders && holder.isUpdated() && !holder.isRemoved()
                        && !holder.shouldIgnore() && !holder.isInvalid()) {
                    long key = getChangedHolderKey(holder);
                    // This is NOT the only place where a ViewHolder is added to old change holders
                    // list. There is another case where:
                    //    * A VH is currently hidden but not deleted
                    //    * The hidden item is changed in the adapter
                    //    * Layout manager decides to layout the item in the pre-Layout pass (step1)
                    // When this case is detected, RV will un-hide that view and add to the old
                    // change holders list.
                    mViewInfoStore.addToOldChangeHolders(key, holder);
                }
            }
        }
        if (mState.mRunPredictiveAnimations) {
            // Step 1: run prelayout: This will use the old positions of items. The layout manager
            // is expected to layout everything, even removed items (though not to add removed
            // items back to the container). This gives the pre-layout position of APPEARING views
            // which come into existence as part of the real layout.

            // Save old positions so that LayoutManager can run its mapping logic.
            saveOldPositions();
            final boolean didStructureChange = mState.mStructureChanged;
            mState.mStructureChanged = false;
            // temporarily disable flag because we are asking for previous layout
            mLayout.onLayoutChildren(mRecycler, mState);
            mState.mStructureChanged = didStructureChange;

            for (int i = 0; i < mChildHelper.getChildCount(); ++i) {
                final View child = mChildHelper.getChildAt(i);
                final ViewHolder viewHolder = getChildViewHolderInt(child);
                if (viewHolder.shouldIgnore()) {
                    continue;
                }
                if (!mViewInfoStore.isInPreLayout(viewHolder)) {
                    int flags = ItemAnimator.buildAdapterChangeFlagsForAnimations(viewHolder);
                    boolean wasHidden = viewHolder
                            .hasAnyOfTheFlags(ViewHolder.FLAG_BOUNCED_FROM_HIDDEN_LIST);
                    if (!wasHidden) {
                        flags |= ItemAnimator.FLAG_APPEARED_IN_PRE_LAYOUT;
                    }
                    final ItemHolderInfo animationInfo = mItemAnimator.recordPreLayoutInformation(
                            mState, viewHolder, flags, viewHolder.getUnmodifiedPayloads());
                    if (wasHidden) {
                        recordAnimationInfoIfBouncedHiddenView(viewHolder, animationInfo);
                    } else {
                        mViewInfoStore.addToAppearedInPreLayoutHolders(viewHolder, animationInfo);
                    }
                }
            }
            // we don't process disappearing list because they may re-appear in post layout pass.
            clearOldPositions();
        } else {
            clearOldPositions();
        }
        onExitLayoutOrScroll();
        resumeRequestLayout(false);
        mState.mLayoutStep = State.STEP_LAYOUT;
    }

这个方法主要做了ViewHolder信息的保存,里面通过遍历当前的子View,根据子view的位置信息创建ItemHolderInfo,并添加到 ViewInfoStore这个类里面进行保存;
看一下ItemHolderInfo这个类;

public static class ItemHolderInfo {
            public int left;
            public int top;
            public int right;
            public int bottom;
            public ItemHolderInfo() {
            }
          ...
            public ItemHolderInfo setFrom(@NonNull RecyclerView.ViewHolder holder,
                    @AdapterChanges int flags) {
                final View view = holder.itemView;
                this.left = view.getLeft();
                this.top = view.getTop();
                this.right = view.getRight();
                this.bottom = view.getBottom();
                return this;
            }
        }

class ViewInfoStore {

    private static final boolean DEBUG = false;

    /**
     * View data records for pre-layout
     */
    @VisibleForTesting
    final ArrayMap mLayoutHolderMap = new ArrayMap<>();

    @VisibleForTesting
    final LongSparseArray mOldChangedHolders = new LongSparseArray<>();

    /**
     * Clears the state and all existing tracking data
     */
    void clear() {
        mLayoutHolderMap.clear();
        mOldChangedHolders.clear();
    }

    /**
     * Adds the item information to the prelayout tracking
     * @param holder The ViewHolder whose information is being saved
     * @param info The information to save
     */
    void addToPreLayout(RecyclerView.ViewHolder holder, RecyclerView.ItemAnimator.ItemHolderInfo info) {
        InfoRecord record = mLayoutHolderMap.get(holder);
        if (record == null) {
            record = InfoRecord.obtain();
            mLayoutHolderMap.put(holder, record);
        }
        record.preInfo = info;
        record.flags |= FLAG_PRE;
    }
}

通过源码可以看出,在dispatchLayoutStep1()方法里会先遍历子view,并创建ItemHolderInfo,然后再通过ViewInfoStore的addToPreLayout()的这个方法将ItemHolderInfo赋值给InfoRecord,再保存到mLayoutHolderMap这个集合里面;

下面我们再来分析一下dispatchLayoutStep2()这个方法里面做来啥?

dispatchLayoutStep2():
private void dispatchLayoutStep2() {
       private void dispatchLayoutStep2() {
        startInterceptRequestLayout();
        onEnterLayoutOrScroll();
        mState.assertLayoutStep(State.STEP_LAYOUT | State.STEP_ANIMATIONS);
        mAdapterHelper.consumeUpdatesInOnePass();
        mState.mItemCount = mAdapter.getItemCount();
        mState.mDeletedInvisibleItemCountSincePreviousLayout = 0;

        // Step 2: Run layout
        mState.mInPreLayout = false;
        //  开始真正的去布局
        mLayout.onLayoutChildren(mRecycler, mState);

        mState.mStructureChanged = false;
        mPendingSavedState = null;

        // onLayoutChildren may have caused client code to disable item animations; re-check
        mState.mRunSimpleAnimations = mState.mRunSimpleAnimations && mItemAnimator != null;
        mState.mLayoutStep = State.STEP_ANIMATIONS;
        onExitLayoutOrScroll();
        stopInterceptRequestLayout(false);
    }
    }

通过上面的源码可以看出,dispatchLayoutStep2()里面就开始真正的去布局了,通过onLayoutChildre()方法进行布局,具体的实现都在LayoutManager的子类里面;我们常用的LayoutManager基本上是LinearLayoutManager,那么这里我们具体来分析一下这个类里面是怎么实现的;

先看一下源码:

public void onLayoutChildren(RecyclerView.Recycler recycler, RecyclerView.State state) {
      
       ...
        final View focused = getFocusedChild();
        if (!mAnchorInfo.mValid || mPendingScrollPosition != RecyclerView.NO_POSITION
                || mPendingSavedState != null) {
            mAnchorInfo.reset();
            // 获取布局的锚点
            updateAnchorInfoForLayout(recycler, state, mAnchorInfo);
            mAnchorInfo.mValid = true;
        } else if (focused != null && (mOrientationHelper.getDecoratedStart(focused)
                        >= mOrientationHelper.getEndAfterPadding()
                || mOrientationHelper.getDecoratedEnd(focused)
                <= mOrientationHelper.getStartAfterPadding())) {
             ...
            // 更新锚点信息
            mAnchorInfo.assignFromViewAndKeepVisibleRect(focused, getPosition(focused));
        }
        
        //判断是否是从后往前开始布局
        if (mAnchorInfo.mLayoutFromEnd) {
            ...
            //布局操作
            fill(recycler, mLayoutState, state, false);
           ...
        } else {
             ...
            // fill towards end
            fill(recycler, mLayoutState, state, false);

          // fill towards start
          fill(recycler, mLayoutState, state, false);
          ...
        }

        ...
    }

这里把代码简化了,我们只需要关注几个重点的方法;这里的布局操作是,通过寻找布局的锚点(mAnchorInfo),判断是从后往前布局还是从前往后布局,然后调用fill()方法进行布局;

寻找布局的锚点是通过updateAnchorInfoForLayout(recycler, state, mAnchorInfo)这个方法

private void updateAnchorInfoForLayout(RecyclerView.Recycler recycler, RecyclerView.State state,
            AnchorInfo anchorInfo) {
        ...

        if (updateAnchorFromChildren(recycler, state, anchorInfo)) {
            if (DEBUG) {
                Log.d(TAG, "updated anchor info from existing children");
            }
            return;
        }
        ...
    }

这里我们只需要关注updateAnchorFromChildren这个方法,跟进去看一下具体做了什么;

private boolean updateAnchorFromChildren(RecyclerView.Recycler recycler,
            RecyclerView.State state, AnchorInfo anchorInfo) {
        if (getChildCount() == 0) {
            return false;
        }
        final View focused = getFocusedChild();
        if (focused != null && anchorInfo.isViewValidAsAnchor(focused, state)) {
            anchorInfo.assignFromViewAndKeepVisibleRect(focused, getPosition(focused));
            return true;
        }
        if (mLastStackFromEnd != mStackFromEnd) {
            return false;
        }
        View referenceChild = anchorInfo.mLayoutFromEnd
                ? findReferenceChildClosestToEnd(recycler, state)
                : findReferenceChildClosestToStart(recycler, state);
        if (referenceChild != null) {
            anchorInfo.assignFromView(referenceChild, getPosition(referenceChild));
            ...
            }
            return true;
        }
        return false;
    }

从这里的源码可以看出,先通过getFocusedChild()去获取focused 这个view,当获取到了的时候将其标记为锚点,如果获取不到那么就通过findReferenceChildClosestToEnd和findReferenceChildClosestToStart去寻找合适的view,并将其标记为锚点;

让我们回到onLayoutChildren这个方法,当获取到锚点的时候,调用fill方法开始填充页面,根据fill方法看看具体做了什么?

int fill(RecyclerView.Recycler recycler, LayoutState layoutState,
            RecyclerView.State state, boolean stopOnFocusable) {
        ...
        if (layoutState.mScrollingOffset != LayoutState.SCROLLING_OFFSET_NaN) {
            //回收没有用到的view
            recycleByLayoutState(recycler, layoutState);
        }
        ...
        while ((layoutState.mInfinite || remainingSpace > 0) && layoutState.hasMore(state)) {
            layoutChunk(recycler, state, layoutState, layoutChunkResult);
              ...
        }
    }

这里通过recycleByLayoutState方法先将没有用到view进行回收,然后再通过while循环调用layoutChunk方法进行布局;

看一下layoutChunk方法具体做了什么操作?

void layoutChunk(RecyclerView.Recycler recycler, RecyclerView.State state,
            LayoutState layoutState, LayoutChunkResult result) {
        View view = layoutState.next(recycler);
        ...
        RecyclerView.LayoutParams params = (RecyclerView.LayoutParams) view.getLayoutParams();
        if (layoutState.mScrapList == null) {
            if (mShouldReverseLayout == (layoutState.mLayoutDirection
                    == LayoutState.LAYOUT_START)) {
                addView(view);
            } else {
                addView(view, 0);
            }
        } else {
           ...
        }
        ...
        layoutDecoratedWithMargins(view, left, top, right, bottom);
        ...
    }

到这里就是最终布局的地方了,先通过recycler获取要布局的view,再通过addView方法将view添加到RecyclerView里去,然后根据参数调用layoutDecoratedWithMargins方法进行布局;

public void layoutDecoratedWithMargins(@NonNull View child, int left, int top, int right,
                int bottom) {
            final LayoutParams lp = (LayoutParams) child.getLayoutParams();
            final Rect insets = lp.mDecorInsets;
            child.layout(left + insets.left + lp.leftMargin, top + insets.top + lp.topMargin,
                    right - insets.right - lp.rightMargin,
                    bottom - insets.bottom - lp.bottomMargin);
        }

这里最终调用了view的layout方法进行布局;到这里dispatchLayoutStep2()就分析完了,让我们继续接着看dispatchLayoutStep3()第三步里面做了啥;

dispatchLayoutStep3():
private void dispatchLayoutStep3() {
        mState.assertLayoutStep(State.STEP_ANIMATIONS);
        ...
        mState.mLayoutStep = State.STEP_START;
        if (mState.mRunSimpleAnimations) {
            ...
            for (int i = mChildHelper.getChildCount() - 1; i >= 0; i--) {
                ViewHolder holder = getChildViewHolderInt(mChildHelper.getChildAt(i));
                if (holder.shouldIgnore()) {
                    continue;
                }
                long key = getChangedHolderKey(holder);
                final ItemHolderInfo animationInfo = mItemAnimator
                        .recordPostLayoutInformation(mState, holder);
                ViewHolder oldChangeViewHolder = mViewInfoStore.getFromOldChangeHolders(key);
                ...
                    if (oldDisappearing && oldChangeViewHolder == holder) {
                        // run disappear animation instead of change
                        mViewInfoStore.addToPostLayout(holder, animationInfo);
                    } else {
                        ...
                        mViewInfoStore.addToPostLayout(holder, animationInfo);
                        ...
                    }
                } else {
                    mViewInfoStore.addToPostLayout(holder, animationInfo);
                }
            }

            // Step 4: Process view info lists and trigger animations
          //触发动画
            mViewInfoStore.process(mViewInfoProcessCallback);
        }

        ...
    }

这个方法里面只需要关注addToPostLayout这个方法就行,这里和第一步类似,也是通过遍历viewholder信息来创建ItemHolderInfo,并保存到mViewInfoStore里去;

看一下addToPostLayout这个方法做了啥?

void addToPostLayout(RecyclerView.ViewHolder holder, RecyclerView.ItemAnimator.ItemHolderInfo info) {
        InfoRecord record = mLayoutHolderMap.get(holder);
        if (record == null) {
            record = InfoRecord.obtain();
            mLayoutHolderMap.put(holder, record);
        }
        record.postInfo = info;
        

也是通过将ItemHolderInfo信息转化为InfoRecord类,然后保存到集合里去(mLayoutHolderMap);

到此,RecyclerView的onLayout流程就已经走完了;那么接下来就要开始分析onDraw的流程了;

onDraw()分析

先看一下源码;

public void draw(Canvas c) {
        super.draw(c);

        ...
        for (int i = 0; i < count; i++) {
            mItemDecorations.get(i).onDrawOver(c, this, mState);
        }
        ...
    }


public void onDraw(Canvas c) {
        super.onDraw(c);

        final int count = mItemDecorations.size();
        for (int i = 0; i < count; i++) {
            mItemDecorations.get(i).onDraw(c, this, mState);
        }
    }

很简单,就几行,mItemDecorations这个集合里面存的是ItemDecoration,也就是说,RecyclerView的onDraw是用来绘制ItemDecoration的;而itemView的绘制是在ViewGroup里面;

至此,RecyclerView的onMeasure,onLayout,onDraw,流程就已经分析完毕了;

总结:

RecyclerView的布局流程比较复杂,但是还是遵循viewGroup的绘制原理,即onMeasure,onLayout,onDraw这几步流程;

绘制流程.png

那么到这里,绘制的流程就已经讲完了,希望能对你有所帮助,后面会继续分析RecyclerView的复用机制,敬请期待!

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