原图:
转换后:
效果可通过代码开头几行的参数调节
开头几行代码,自己看着调整,把效果调到最佳就ok。
依赖库:
pip install opencv-python
pip install pygame
import pygame
import cv2
FONT_SIZE = 18 # 字体大小,可自行调整
WIN_SIZE = (1440, 1000) # 窗口大小,可自行调整
VIDEO_SIZE = (30, 30) # 视频大小,可自行调整
VIDEO_PATH = './cat.gif' # 视频文件(可以为常见的视频格式和gif)
STR_TEXT = '假装失智' # 替换字符,可自定义,没有长度限制,但至少得有一个
def video2imgs(video_name, size):
img_list = []
cap = cv2.VideoCapture(video_name)
while cap.isOpened():
ret, frame = cap.read()
if ret:
img = cv2.resize(frame, size, interpolation=cv2.INTER_AREA)
img_list.append(img)
else:
break
cap.release()
return img_list
# 初始化pygame
def main():
pygame.init()
winSur = pygame.display.set_mode(WIN_SIZE)
imgs = video2imgs(VIDEO_PATH, VIDEO_SIZE)
btnFont = pygame.font.SysFont("fangsong", FONT_SIZE)
btnFont.set_bold(True)
# 生成surface
sur_list = []
for img in imgs:
height, width, color = img.shape
surface = pygame.Surface(WIN_SIZE)
a = 0
x, y = 0, 0
for row in range(height):
x = 0
for col in range(width):
# 获取当前像素RGB
rgb = img[row][col]
rgb[0], rgb[2] = rgb[2], rgb[0]
text_texture = btnFont.render(STR_TEXT[a], True, rgb)
a = a + 1
a = a % len(STR_TEXT)
surface.blit(text_texture, (x, y))
x = x + FONT_SIZE
y = y + FONT_SIZE
sur_list.append(surface)
# 游戏主循环
current_frame = 0
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit()
pygame.time.delay(int(1000 / 24))
winSur.fill((0, 0, 0))
winSur.blit(sur_list[current_frame], [0, 0])
current_frame += 1
current_frame %= len(sur_list)
# 刷新界面
pygame.display.flip()
if __name__ == '__main__':
main()