android camera

最简单直接了解android camera的方法:
看一下源代码就好了是吧?
后面会对函数做一些说明 做翻译吧

/*
 * Copyright (C) 2008 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.hardware;

import static android.system.OsConstants.*;

import android.annotation.SdkConstant;
import android.annotation.SdkConstant.SdkConstantType;
import android.app.ActivityThread;
import android.content.Context;
import android.graphics.ImageFormat;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.SurfaceTexture;
import android.media.IAudioService;
import android.os.Handler;
import android.os.IBinder;
import android.os.Looper;
import android.os.Message;
import android.os.RemoteException;
import android.os.ServiceManager;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RSIllegalArgumentException;
import android.renderscript.RenderScript;
import android.renderscript.Type;
import android.text.TextUtils;
import android.util.Log;
import android.view.Surface;
import android.view.SurfaceHolder;

import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;

/**
 * The Camera class is used to set image capture settings, start/stop preview,
 * snap pictures, and retrieve frames for encoding for video.  This class is a
 * client for the Camera service, which manages the actual camera hardware.
 *
 * 

To access the device camera, you must declare the * {@link android.Manifest.permission#CAMERA} permission in your Android * Manifest. Also be sure to include the * <uses-feature> * manifest element to declare camera features used by your application. * For example, if you use the camera and auto-focus feature, your Manifest * should include the following:

*
 <uses-permission android:name="android.permission.CAMERA" />
 * <uses-feature android:name="android.hardware.camera" />
 * <uses-feature android:name="android.hardware.camera.autofocus" />
* *

To take pictures with this class, use the following steps:

* *
    *
  1. Obtain an instance of Camera from {@link #open(int)}. * *
  2. Get existing (default) settings with {@link #getParameters()}. * *
  3. If necessary, modify the returned {@link Camera.Parameters} object and call * {@link #setParameters(Camera.Parameters)}. * *
  4. Call {@link #setDisplayOrientation(int)} to ensure correct orientation of preview. * *
  5. Important: Pass a fully initialized {@link SurfaceHolder} to * {@link #setPreviewDisplay(SurfaceHolder)}. Without a surface, the camera * will be unable to start the preview. * *
  6. Important: Call {@link #startPreview()} to start updating the * preview surface. Preview must be started before you can take a picture. * *
  7. When you want, call {@link #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback, Camera.PictureCallback)} to * capture a photo. Wait for the callbacks to provide the actual image data. * *
  8. After taking a picture, preview display will have stopped. To take more * photos, call {@link #startPreview()} again first. * *
  9. Call {@link #stopPreview()} to stop updating the preview surface. * *
  10. Important: Call {@link #release()} to release the camera for * use by other applications. Applications should release the camera * immediately in {@link android.app.Activity#onPause()} (and re-{@link #open()} * it in {@link android.app.Activity#onResume()}). *
* *

To quickly switch to video recording mode, use these steps:

* *
    *
  1. Obtain and initialize a Camera and start preview as described above. * *
  2. Call {@link #unlock()} to allow the media process to access the camera. * *
  3. Pass the camera to {@link android.media.MediaRecorder#setCamera(Camera)}. * See {@link android.media.MediaRecorder} information about video recording. * *
  4. When finished recording, call {@link #reconnect()} to re-acquire * and re-lock the camera. * *
  5. If desired, restart preview and take more photos or videos. * *
  6. Call {@link #stopPreview()} and {@link #release()} as described above. *
* *

This class is not thread-safe, and is meant for use from one event thread. * Most long-running operations (preview, focus, photo capture, etc) happen * asynchronously and invoke callbacks as necessary. Callbacks will be invoked * on the event thread {@link #open(int)} was called from. This class's methods * must never be called from multiple threads at once.

* *

Caution: Different Android-powered devices * may have different hardware specifications, such as megapixel ratings and * auto-focus capabilities. In order for your application to be compatible with * more devices, you should not make assumptions about the device camera * specifications.

* *
*

Developer Guides

*

For more information about using cameras, read the * Camera developer guide.

*
* * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */
@Deprecated public class Camera { private static final String TAG = "Camera"; // These match the enums in frameworks/base/include/camera/Camera.h private static final int CAMERA_MSG_ERROR = 0x001; private static final int CAMERA_MSG_SHUTTER = 0x002; private static final int CAMERA_MSG_FOCUS = 0x004; private static final int CAMERA_MSG_ZOOM = 0x008; private static final int CAMERA_MSG_PREVIEW_FRAME = 0x010; private static final int CAMERA_MSG_VIDEO_FRAME = 0x020; private static final int CAMERA_MSG_POSTVIEW_FRAME = 0x040; private static final int CAMERA_MSG_RAW_IMAGE = 0x080; private static final int CAMERA_MSG_COMPRESSED_IMAGE = 0x100; private static final int CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x200; private static final int CAMERA_MSG_PREVIEW_METADATA = 0x400; private static final int CAMERA_MSG_FOCUS_MOVE = 0x800; private long mNativeContext; // accessed by native methods private EventHandler mEventHandler; private ShutterCallback mShutterCallback; private PictureCallback mRawImageCallback; private PictureCallback mJpegCallback; private PreviewCallback mPreviewCallback; private boolean mUsingPreviewAllocation; private PictureCallback mPostviewCallback; private AutoFocusCallback mAutoFocusCallback; private AutoFocusMoveCallback mAutoFocusMoveCallback; private OnZoomChangeListener mZoomListener; private FaceDetectionListener mFaceListener; private ErrorCallback mErrorCallback; private boolean mOneShot; private boolean mWithBuffer; private boolean mFaceDetectionRunning = false; private final Object mAutoFocusCallbackLock = new Object(); private static final int NO_ERROR = 0; /** * Broadcast Action: A new picture is taken by the camera, and the entry of * the picture has been added to the media store. * {@link android.content.Intent#getData} is URI of the picture. * *

In {@link android.os.Build.VERSION_CODES#N Android N} this broadcast was removed, and * applications are recommended to use * {@link android.app.job.JobInfo.Builder JobInfo.Builder}.{@link android.app.job.JobInfo.Builder#addTriggerContentUri} * instead.

* *

In {@link android.os.Build.VERSION_CODES#O Android O} this broadcast has been brought * back, but only for registered receivers. Apps that are actively running can * again listen to the broadcast if they want an immediate clear signal about a picture * being taken, however anything doing heavy work (or needing to be launched) as a result of * this should still use JobScheduler.

*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) public static final String ACTION_NEW_PICTURE = "android.hardware.action.NEW_PICTURE"; /** * Broadcast Action: A new video is recorded by the camera, and the entry * of the video has been added to the media store. * {@link android.content.Intent#getData} is URI of the video. * *

In {@link android.os.Build.VERSION_CODES#N Android N} this broadcast was removed, and * applications are recommended to use * {@link android.app.job.JobInfo.Builder JobInfo.Builder}.{@link android.app.job.JobInfo.Builder#addTriggerContentUri} * instead.

* *

In {@link android.os.Build.VERSION_CODES#O Android O} this broadcast has been brought * back, but only for registered receivers. Apps that are actively running can * again listen to the broadcast if they want an immediate clear signal about a video * being taken, however anything doing heavy work (or needing to be launched) as a result of * this should still use JobScheduler.

*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION) public static final String ACTION_NEW_VIDEO = "android.hardware.action.NEW_VIDEO"; /** * Camera HAL device API version 1.0 * @hide */ public static final int CAMERA_HAL_API_VERSION_1_0 = 0x100; /** * A constant meaning the normal camera connect/open will be used. */ private static final int CAMERA_HAL_API_VERSION_NORMAL_CONNECT = -2; /** * Used to indicate HAL version un-specified. */ private static final int CAMERA_HAL_API_VERSION_UNSPECIFIED = -1; /** * Hardware face detection. It does not use much CPU. */ private static final int CAMERA_FACE_DETECTION_HW = 0; /** * Software face detection. It uses some CPU. */ private static final int CAMERA_FACE_DETECTION_SW = 1; /** * Returns the number of physical cameras available on this device. * * @return total number of accessible camera devices, or 0 if there are no * cameras or an error was encountered enumerating them. */ public native static int getNumberOfCameras(); /** * Returns the information about a particular camera. * If {@link #getNumberOfCameras()} returns N, the valid id is 0 to N-1. * * @throws RuntimeException if an invalid ID is provided, or if there is an * error retrieving the information (generally due to a hardware or other * low-level failure). */ public static void getCameraInfo(int cameraId, CameraInfo cameraInfo) { _getCameraInfo(cameraId, cameraInfo); IBinder b = ServiceManager.getService(Context.AUDIO_SERVICE); IAudioService audioService = IAudioService.Stub.asInterface(b); try { if (audioService.isCameraSoundForced()) { // Only set this when sound is forced; otherwise let native code // decide. cameraInfo.canDisableShutterSound = false; } } catch (RemoteException e) { Log.e(TAG, "Audio service is unavailable for queries"); } } private native static void _getCameraInfo(int cameraId, CameraInfo cameraInfo); /** * Information about a camera * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public static class CameraInfo { /** * The facing of the camera is opposite to that of the screen. */ public static final int CAMERA_FACING_BACK = 0; /** * The facing of the camera is the same as that of the screen. */ public static final int CAMERA_FACING_FRONT = 1; /** * The direction that the camera faces. It should be * CAMERA_FACING_BACK or CAMERA_FACING_FRONT. */ public int facing; /** *

The orientation of the camera image. The value is the angle that the * camera image needs to be rotated clockwise so it shows correctly on * the display in its natural orientation. It should be 0, 90, 180, or 270.

* *

For example, suppose a device has a naturally tall screen. The * back-facing camera sensor is mounted in landscape. You are looking at * the screen. If the top side of the camera sensor is aligned with the * right edge of the screen in natural orientation, the value should be * 90. If the top side of a front-facing camera sensor is aligned with * the right of the screen, the value should be 270.

* * @see #setDisplayOrientation(int) * @see Parameters#setRotation(int) * @see Parameters#setPreviewSize(int, int) * @see Parameters#setPictureSize(int, int) * @see Parameters#setJpegThumbnailSize(int, int) */
public int orientation; /** *

Whether the shutter sound can be disabled.

* *

On some devices, the camera shutter sound cannot be turned off * through {@link #enableShutterSound enableShutterSound}. This field * can be used to determine whether a call to disable the shutter sound * will succeed.

* *

If this field is set to true, then a call of * {@code enableShutterSound(false)} will be successful. If set to * false, then that call will fail, and the shutter sound will be played * when {@link Camera#takePicture takePicture} is called.

*/
public boolean canDisableShutterSound; }; /** * Creates a new Camera object to access a particular hardware camera. If * the same camera is opened by other applications, this will throw a * RuntimeException. * *

You must call {@link #release()} when you are done using the camera, * otherwise it will remain locked and be unavailable to other applications. * *

Your application should only have one Camera object active at a time * for a particular hardware camera. * *

Callbacks from other methods are delivered to the event loop of the * thread which called open(). If this thread has no event loop, then * callbacks are delivered to the main application event loop. If there * is no main application event loop, callbacks are not delivered. * *

Caution: On some devices, this method may * take a long time to complete. It is best to call this method from a * worker thread (possibly using {@link android.os.AsyncTask}) to avoid * blocking the main application UI thread. * * @param cameraId the hardware camera to access, between 0 and * {@link #getNumberOfCameras()}-1. * @return a new Camera object, connected, locked and ready for use. * @throws RuntimeException if opening the camera fails (for example, if the * camera is in use by another process or device policy manager has * disabled the camera). * @see android.app.admin.DevicePolicyManager#getCameraDisabled(android.content.ComponentName) */ public static Camera open(int cameraId) { return new Camera(cameraId); } /** * Creates a new Camera object to access the first back-facing camera on the * device. If the device does not have a back-facing camera, this returns * null. Otherwise acts like the {@link #open(int)} call. * * @return a new Camera object for the first back-facing camera, or null if there is no * backfacing camera * @see #open(int) */ public static Camera open() { int numberOfCameras = getNumberOfCameras(); CameraInfo cameraInfo = new CameraInfo(); for (int i = 0; i < numberOfCameras; i++) { getCameraInfo(i, cameraInfo); if (cameraInfo.facing == CameraInfo.CAMERA_FACING_BACK) { return new Camera(i); } } return null; } /** * Creates a new Camera object to access a particular hardware camera with * given hal API version. If the same camera is opened by other applications * or the hal API version is not supported by this device, this will throw a * RuntimeException. *

* You must call {@link #release()} when you are done using the camera, * otherwise it will remain locked and be unavailable to other applications. *

* Your application should only have one Camera object active at a time for * a particular hardware camera. *

* Callbacks from other methods are delivered to the event loop of the * thread which called open(). If this thread has no event loop, then * callbacks are delivered to the main application event loop. If there is * no main application event loop, callbacks are not delivered. *

* Caution: On some devices, this method may take a long time to * complete. It is best to call this method from a worker thread (possibly * using {@link android.os.AsyncTask}) to avoid blocking the main * application UI thread. * * @param cameraId The hardware camera to access, between 0 and * {@link #getNumberOfCameras()}-1. * @param halVersion The HAL API version this camera device to be opened as. * @return a new Camera object, connected, locked and ready for use. * * @throws IllegalArgumentException if the {@code halVersion} is invalid * * @throws RuntimeException if opening the camera fails (for example, if the * camera is in use by another process or device policy manager has disabled * the camera). * * @see android.app.admin.DevicePolicyManager#getCameraDisabled(android.content.ComponentName) * @see #CAMERA_HAL_API_VERSION_1_0 * * @hide */ public static Camera openLegacy(int cameraId, int halVersion) { if (halVersion < CAMERA_HAL_API_VERSION_1_0) { throw new IllegalArgumentException("Invalid HAL version " + halVersion); } return new Camera(cameraId, halVersion); } /** * Create a legacy camera object. * * @param cameraId The hardware camera to access, between 0 and * {@link #getNumberOfCameras()}-1. * @param halVersion The HAL API version this camera device to be opened as. */ private Camera(int cameraId, int halVersion) { int err = cameraInitVersion(cameraId, halVersion); if (checkInitErrors(err)) { if (err == -EACCES) { throw new RuntimeException("Fail to connect to camera service"); } else if (err == -ENODEV) { throw new RuntimeException("Camera initialization failed"); } else if (err == -ENOSYS) { throw new RuntimeException("Camera initialization failed because some methods" + " are not implemented"); } else if (err == -EOPNOTSUPP) { throw new RuntimeException("Camera initialization failed because the hal" + " version is not supported by this device"); } else if (err == -EINVAL) { throw new RuntimeException("Camera initialization failed because the input" + " arugments are invalid"); } else if (err == -EBUSY) { throw new RuntimeException("Camera initialization failed because the camera" + " device was already opened"); } else if (err == -EUSERS) { throw new RuntimeException("Camera initialization failed because the max" + " number of camera devices were already opened"); } // Should never hit this. throw new RuntimeException("Unknown camera error"); } } private int cameraInitVersion(int cameraId, int halVersion) { mShutterCallback = null; mRawImageCallback = null; mJpegCallback = null; mPreviewCallback = null; mPostviewCallback = null; mUsingPreviewAllocation = false; mZoomListener = null; Looper looper; if ((looper = Looper.myLooper()) != null) { mEventHandler = new EventHandler(this, looper); } else if ((looper = Looper.getMainLooper()) != null) { mEventHandler = new EventHandler(this, looper); } else { mEventHandler = null; } return native_setup(new WeakReference(this), cameraId, halVersion, ActivityThread.currentOpPackageName()); } private int cameraInitNormal(int cameraId) { return cameraInitVersion(cameraId, CAMERA_HAL_API_VERSION_NORMAL_CONNECT); } /** * Connect to the camera service using #connectLegacy * *

* This acts the same as normal except that it will return * the detailed error code if open fails instead of * converting everything into {@code NO_INIT}.

* *

Intended to use by the camera2 shim only, do not use this for other code.

* * @return a detailed errno error code, or {@code NO_ERROR} on success * * @hide */
public int cameraInitUnspecified(int cameraId) { return cameraInitVersion(cameraId, CAMERA_HAL_API_VERSION_UNSPECIFIED); } /** used by Camera#open, Camera#open(int) */ Camera(int cameraId) { int err = cameraInitNormal(cameraId); if (checkInitErrors(err)) { if (err == -EACCES) { throw new RuntimeException("Fail to connect to camera service"); } else if (err == -ENODEV) { throw new RuntimeException("Camera initialization failed"); } // Should never hit this. throw new RuntimeException("Unknown camera error"); } } /** * @hide */ public static boolean checkInitErrors(int err) { return err != NO_ERROR; } /** * @hide */ public static Camera openUninitialized() { return new Camera(); } /** * An empty Camera for testing purpose. */ Camera() { } @Override protected void finalize() { release(); } private native final int native_setup(Object camera_this, int cameraId, int halVersion, String packageName); private native final void native_release(); /** * Disconnects and releases the Camera object resources. * *

You must call this as soon as you're done with the Camera object.

*/
public final void release() { native_release(); mFaceDetectionRunning = false; } /** * Unlocks the camera to allow another process to access it. * Normally, the camera is locked to the process with an active Camera * object until {@link #release()} is called. To allow rapid handoff * between processes, you can call this method to release the camera * temporarily for another process to use; once the other process is done * you can call {@link #reconnect()} to reclaim the camera. * *

This must be done before calling * {@link android.media.MediaRecorder#setCamera(Camera)}. This cannot be * called after recording starts. * *

If you are not recording video, you probably do not need this method. * * @throws RuntimeException if the camera cannot be unlocked. */ public native final void unlock(); /** * Re-locks the camera to prevent other processes from accessing it. * Camera objects are locked by default unless {@link #unlock()} is * called. Normally {@link #reconnect()} is used instead. * *

Since API level 14, camera is automatically locked for applications in * {@link android.media.MediaRecorder#start()}. Applications can use the * camera (ex: zoom) after recording starts. There is no need to call this * after recording starts or stops. * *

If you are not recording video, you probably do not need this method. * * @throws RuntimeException if the camera cannot be re-locked (for * example, if the camera is still in use by another process). */ public native final void lock(); /** * Reconnects to the camera service after another process used it. * After {@link #unlock()} is called, another process may use the * camera; when the process is done, you must reconnect to the camera, * which will re-acquire the lock and allow you to continue using the * camera. * *

Since API level 14, camera is automatically locked for applications in * {@link android.media.MediaRecorder#start()}. Applications can use the * camera (ex: zoom) after recording starts. There is no need to call this * after recording starts or stops. * *

If you are not recording video, you probably do not need this method. * * @throws IOException if a connection cannot be re-established (for * example, if the camera is still in use by another process). * @throws RuntimeException if release() has been called on this Camera * instance. */ public native final void reconnect() throws IOException; /** * Sets the {@link Surface} to be used for live preview. * Either a surface or surface texture is necessary for preview, and * preview is necessary to take pictures. The same surface can be re-set * without harm. Setting a preview surface will un-set any preview surface * texture that was set via {@link #setPreviewTexture}. * *

The {@link SurfaceHolder} must already contain a surface when this * method is called. If you are using {@link android.view.SurfaceView}, * you will need to register a {@link SurfaceHolder.Callback} with * {@link SurfaceHolder#addCallback(SurfaceHolder.Callback)} and wait for * {@link SurfaceHolder.Callback#surfaceCreated(SurfaceHolder)} before * calling setPreviewDisplay() or starting preview. * *

This method must be called before {@link #startPreview()}. The * one exception is that if the preview surface is not set (or set to null) * before startPreview() is called, then this method may be called once * with a non-null parameter to set the preview surface. (This allows * camera setup and surface creation to happen in parallel, saving time.) * The preview surface may not otherwise change while preview is running. * * @param holder containing the Surface on which to place the preview, * or null to remove the preview surface * @throws IOException if the method fails (for example, if the surface * is unavailable or unsuitable). * @throws RuntimeException if release() has been called on this Camera * instance. */ public final void setPreviewDisplay(SurfaceHolder holder) throws IOException { if (holder != null) { setPreviewSurface(holder.getSurface()); } else { setPreviewSurface((Surface)null); } } /** * @hide */ public native final void setPreviewSurface(Surface surface) throws IOException; /** * Sets the {@link SurfaceTexture} to be used for live preview. * Either a surface or surface texture is necessary for preview, and * preview is necessary to take pictures. The same surface texture can be * re-set without harm. Setting a preview surface texture will un-set any * preview surface that was set via {@link #setPreviewDisplay}. * *

This method must be called before {@link #startPreview()}. The * one exception is that if the preview surface texture is not set (or set * to null) before startPreview() is called, then this method may be called * once with a non-null parameter to set the preview surface. (This allows * camera setup and surface creation to happen in parallel, saving time.) * The preview surface texture may not otherwise change while preview is * running. * *

The timestamps provided by {@link SurfaceTexture#getTimestamp()} for a * SurfaceTexture set as the preview texture have an unspecified zero point, * and cannot be directly compared between different cameras or different * instances of the same camera, or across multiple runs of the same * program. * *

If you are using the preview data to create video or still images, * strongly consider using {@link android.media.MediaActionSound} to * properly indicate image capture or recording start/stop to the user.

* * @see android.media.MediaActionSound * @see android.graphics.SurfaceTexture * @see android.view.TextureView * @param surfaceTexture the {@link SurfaceTexture} to which the preview * images are to be sent or null to remove the current preview surface * texture * @throws IOException if the method fails (for example, if the surface * texture is unavailable or unsuitable). * @throws RuntimeException if release() has been called on this Camera * instance. */
public native final void setPreviewTexture(SurfaceTexture surfaceTexture) throws IOException; /** * Callback interface used to deliver copies of preview frames as * they are displayed. * * @see #setPreviewCallback(Camera.PreviewCallback) * @see #setOneShotPreviewCallback(Camera.PreviewCallback) * @see #setPreviewCallbackWithBuffer(Camera.PreviewCallback) * @see #startPreview() * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public interface PreviewCallback { /** * Called as preview frames are displayed. This callback is invoked * on the event thread {@link #open(int)} was called from. * *

If using the {@link android.graphics.ImageFormat#YV12} format, * refer to the equations in {@link Camera.Parameters#setPreviewFormat} * for the arrangement of the pixel data in the preview callback * buffers. * * @param data the contents of the preview frame in the format defined * by {@link android.graphics.ImageFormat}, which can be queried * with {@link android.hardware.Camera.Parameters#getPreviewFormat()}. * If {@link android.hardware.Camera.Parameters#setPreviewFormat(int)} * is never called, the default will be the YCbCr_420_SP * (NV21) format. * @param camera the Camera service object. */ void onPreviewFrame(byte[] data, Camera camera); }; /** * Starts capturing and drawing preview frames to the screen. * Preview will not actually start until a surface is supplied * with {@link #setPreviewDisplay(SurfaceHolder)} or * {@link #setPreviewTexture(SurfaceTexture)}. * *

If {@link #setPreviewCallback(Camera.PreviewCallback)}, * {@link #setOneShotPreviewCallback(Camera.PreviewCallback)}, or * {@link #setPreviewCallbackWithBuffer(Camera.PreviewCallback)} were * called, {@link Camera.PreviewCallback#onPreviewFrame(byte[], Camera)} * will be called when preview data becomes available. * * @throws RuntimeException if starting preview fails; usually this would be * because of a hardware or other low-level error, or because release() * has been called on this Camera instance. */ public native final void startPreview(); /** * Stops capturing and drawing preview frames to the surface, and * resets the camera for a future call to {@link #startPreview()}. * * @throws RuntimeException if stopping preview fails; usually this would be * because of a hardware or other low-level error, or because release() * has been called on this Camera instance. */ public final void stopPreview() { _stopPreview(); mFaceDetectionRunning = false; mShutterCallback = null; mRawImageCallback = null; mPostviewCallback = null; mJpegCallback = null; synchronized (mAutoFocusCallbackLock) { mAutoFocusCallback = null; } mAutoFocusMoveCallback = null; } private native final void _stopPreview(); /** * Return current preview state. * * FIXME: Unhide before release * @hide */ public native final boolean previewEnabled(); /** *

Installs a callback to be invoked for every preview frame in addition * to displaying them on the screen. The callback will be repeatedly called * for as long as preview is active. This method can be called at any time, * even while preview is live. Any other preview callbacks are * overridden.

* *

If you are using the preview data to create video or still images, * strongly consider using {@link android.media.MediaActionSound} to * properly indicate image capture or recording start/stop to the user.

* * @param cb a callback object that receives a copy of each preview frame, * or null to stop receiving callbacks. * @throws RuntimeException if release() has been called on this Camera * instance. * @see android.media.MediaActionSound */
public final void setPreviewCallback(PreviewCallback cb) { mPreviewCallback = cb; mOneShot = false; mWithBuffer = false; if (cb != null) { mUsingPreviewAllocation = false; } // Always use one-shot mode. We fake camera preview mode by // doing one-shot preview continuously. setHasPreviewCallback(cb != null, false); } /** *

Installs a callback to be invoked for the next preview frame in * addition to displaying it on the screen. After one invocation, the * callback is cleared. This method can be called any time, even when * preview is live. Any other preview callbacks are overridden.

* *

If you are using the preview data to create video or still images, * strongly consider using {@link android.media.MediaActionSound} to * properly indicate image capture or recording start/stop to the user.

* * @param cb a callback object that receives a copy of the next preview frame, * or null to stop receiving callbacks. * @throws RuntimeException if release() has been called on this Camera * instance. * @see android.media.MediaActionSound */
public final void setOneShotPreviewCallback(PreviewCallback cb) { mPreviewCallback = cb; mOneShot = true; mWithBuffer = false; if (cb != null) { mUsingPreviewAllocation = false; } setHasPreviewCallback(cb != null, false); } private native final void setHasPreviewCallback(boolean installed, boolean manualBuffer); /** *

Installs a callback to be invoked for every preview frame, using * buffers supplied with {@link #addCallbackBuffer(byte[])}, in addition to * displaying them on the screen. The callback will be repeatedly called * for as long as preview is active and buffers are available. Any other * preview callbacks are overridden.

* *

The purpose of this method is to improve preview efficiency and frame * rate by allowing preview frame memory reuse. You must call * {@link #addCallbackBuffer(byte[])} at some point -- before or after * calling this method -- or no callbacks will received.

* *

The buffer queue will be cleared if this method is called with a null * callback, {@link #setPreviewCallback(Camera.PreviewCallback)} is called, * or {@link #setOneShotPreviewCallback(Camera.PreviewCallback)} is * called.

* *

If you are using the preview data to create video or still images, * strongly consider using {@link android.media.MediaActionSound} to * properly indicate image capture or recording start/stop to the user.

* * @param cb a callback object that receives a copy of the preview frame, * or null to stop receiving callbacks and clear the buffer queue. * @throws RuntimeException if release() has been called on this Camera * instance. * @see #addCallbackBuffer(byte[]) * @see android.media.MediaActionSound */
public final void setPreviewCallbackWithBuffer(PreviewCallback cb) { mPreviewCallback = cb; mOneShot = false; mWithBuffer = true; if (cb != null) { mUsingPreviewAllocation = false; } setHasPreviewCallback(cb != null, true); } /** * Adds a pre-allocated buffer to the preview callback buffer queue. * Applications can add one or more buffers to the queue. When a preview * frame arrives and there is still at least one available buffer, the * buffer will be used and removed from the queue. Then preview callback is * invoked with the buffer. If a frame arrives and there is no buffer left, * the frame is discarded. Applications should add buffers back when they * finish processing the data in them. * *

For formats besides YV12, the size of the buffer is determined by * multiplying the preview image width, height, and bytes per pixel. The * width and height can be read from * {@link Camera.Parameters#getPreviewSize()}. Bytes per pixel can be * computed from {@link android.graphics.ImageFormat#getBitsPerPixel(int)} / * 8, using the image format from * {@link Camera.Parameters#getPreviewFormat()}. * *

If using the {@link android.graphics.ImageFormat#YV12} format, the * size can be calculated using the equations listed in * {@link Camera.Parameters#setPreviewFormat}. * *

This method is only necessary when * {@link #setPreviewCallbackWithBuffer(PreviewCallback)} is used. When * {@link #setPreviewCallback(PreviewCallback)} or * {@link #setOneShotPreviewCallback(PreviewCallback)} are used, buffers * are automatically allocated. When a supplied buffer is too small to * hold the preview frame data, preview callback will return null and * the buffer will be removed from the buffer queue. * * @param callbackBuffer the buffer to add to the queue. The size of the * buffer must match the values described above. * @see #setPreviewCallbackWithBuffer(PreviewCallback) */ public final void addCallbackBuffer(byte[] callbackBuffer) { _addCallbackBuffer(callbackBuffer, CAMERA_MSG_PREVIEW_FRAME); } /** * Adds a pre-allocated buffer to the raw image callback buffer queue. * Applications can add one or more buffers to the queue. When a raw image * frame arrives and there is still at least one available buffer, the * buffer will be used to hold the raw image data and removed from the * queue. Then raw image callback is invoked with the buffer. If a raw * image frame arrives but there is no buffer left, the frame is * discarded. Applications should add buffers back when they finish * processing the data in them by calling this method again in order * to avoid running out of raw image callback buffers. * *

The size of the buffer is determined by multiplying the raw image * width, height, and bytes per pixel. The width and height can be * read from {@link Camera.Parameters#getPictureSize()}. Bytes per pixel * can be computed from * {@link android.graphics.ImageFormat#getBitsPerPixel(int)} / 8, * using the image format from {@link Camera.Parameters#getPreviewFormat()}. * *

This method is only necessary when the PictureCallbck for raw image * is used while calling {@link #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback, Camera.PictureCallback)}. * *

Please note that by calling this method, the mode for * application-managed callback buffers is triggered. If this method has * never been called, null will be returned by the raw image callback since * there is no image callback buffer available. Furthermore, When a supplied * buffer is too small to hold the raw image data, raw image callback will * return null and the buffer will be removed from the buffer queue. * * @param callbackBuffer the buffer to add to the raw image callback buffer * queue. The size should be width * height * (bits per pixel) / 8. An * null callbackBuffer will be ignored and won't be added to the queue. * * @see #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback, Camera.PictureCallback)}. * * {@hide} */ public final void addRawImageCallbackBuffer(byte[] callbackBuffer) { addCallbackBuffer(callbackBuffer, CAMERA_MSG_RAW_IMAGE); } private final void addCallbackBuffer(byte[] callbackBuffer, int msgType) { // CAMERA_MSG_VIDEO_FRAME may be allowed in the future. if (msgType != CAMERA_MSG_PREVIEW_FRAME && msgType != CAMERA_MSG_RAW_IMAGE) { throw new IllegalArgumentException( "Unsupported message type: " + msgType); } _addCallbackBuffer(callbackBuffer, msgType); } private native final void _addCallbackBuffer( byte[] callbackBuffer, int msgType); /** *

Create a {@link android.renderscript RenderScript} * {@link android.renderscript.Allocation Allocation} to use as a * destination of preview callback frames. Use * {@link #setPreviewCallbackAllocation setPreviewCallbackAllocation} to use * the created Allocation as a destination for camera preview frames.

* *

The Allocation will be created with a YUV type, and its contents must * be accessed within Renderscript with the {@code rsGetElementAtYuv_*} * accessor methods. Its size will be based on the current * {@link Parameters#getPreviewSize preview size} configured for this * camera.

* * @param rs the RenderScript context for this Allocation. * @param usage additional usage flags to set for the Allocation. The usage * flag {@link android.renderscript.Allocation#USAGE_IO_INPUT} will always * be set on the created Allocation, but additional flags may be provided * here. * @return a new YUV-type Allocation with dimensions equal to the current * preview size. * @throws RSIllegalArgumentException if the usage flags are not compatible * with an YUV Allocation. * @see #setPreviewCallbackAllocation * @hide */
public final Allocation createPreviewAllocation(RenderScript rs, int usage) throws RSIllegalArgumentException { Parameters p = getParameters(); Size previewSize = p.getPreviewSize(); Type.Builder yuvBuilder = new Type.Builder(rs, Element.createPixel(rs, Element.DataType.UNSIGNED_8, Element.DataKind.PIXEL_YUV)); // Use YV12 for wide compatibility. Changing this requires also // adjusting camera service's format selection. yuvBuilder.setYuvFormat(ImageFormat.YV12); yuvBuilder.setX(previewSize.width); yuvBuilder.setY(previewSize.height); Allocation a = Allocation.createTyped(rs, yuvBuilder.create(), usage | Allocation.USAGE_IO_INPUT); return a; } /** *

Set an {@link android.renderscript.Allocation Allocation} as the * target of preview callback data. Use this method for efficient processing * of camera preview data with RenderScript. The Allocation must be created * with the {@link #createPreviewAllocation createPreviewAllocation } * method.

* *

Setting a preview allocation will disable any active preview callbacks * set by {@link #setPreviewCallback setPreviewCallback} or * {@link #setPreviewCallbackWithBuffer setPreviewCallbackWithBuffer}, and * vice versa. Using a preview allocation still requires an active standard * preview target to be set, either with * {@link #setPreviewTexture setPreviewTexture} or * {@link #setPreviewDisplay setPreviewDisplay}.

* *

To be notified when new frames are available to the Allocation, use * {@link android.renderscript.Allocation#setIoInputNotificationHandler Allocation.setIoInputNotificationHandler}. To * update the frame currently accessible from the Allocation to the latest * preview frame, call * {@link android.renderscript.Allocation#ioReceive Allocation.ioReceive}.

* *

To disable preview into the Allocation, call this method with a * {@code null} parameter.

* *

Once a preview allocation is set, the preview size set by * {@link Parameters#setPreviewSize setPreviewSize} cannot be changed. If * you wish to change the preview size, first remove the preview allocation * by calling {@code setPreviewCallbackAllocation(null)}, then change the * preview size, create a new preview Allocation with * {@link #createPreviewAllocation createPreviewAllocation}, and set it as * the new preview callback allocation target.

* *

If you are using the preview data to create video or still images, * strongly consider using {@link android.media.MediaActionSound} to * properly indicate image capture or recording start/stop to the user.

* * @param previewAllocation the allocation to use as destination for preview * @throws IOException if configuring the camera to use the Allocation for * preview fails. * @throws IllegalArgumentException if the Allocation's dimensions or other * parameters don't meet the requirements. * @see #createPreviewAllocation * @see #setPreviewCallback * @see #setPreviewCallbackWithBuffer * @hide */
public final void setPreviewCallbackAllocation(Allocation previewAllocation) throws IOException { Surface previewSurface = null; if (previewAllocation != null) { Parameters p = getParameters(); Size previewSize = p.getPreviewSize(); if (previewSize.width != previewAllocation.getType().getX() || previewSize.height != previewAllocation.getType().getY()) { throw new IllegalArgumentException( "Allocation dimensions don't match preview dimensions: " + "Allocation is " + previewAllocation.getType().getX() + ", " + previewAllocation.getType().getY() + ". Preview is " + previewSize.width + ", " + previewSize.height); } if ((previewAllocation.getUsage() & Allocation.USAGE_IO_INPUT) == 0) { throw new IllegalArgumentException( "Allocation usage does not include USAGE_IO_INPUT"); } if (previewAllocation.getType().getElement().getDataKind() != Element.DataKind.PIXEL_YUV) { throw new IllegalArgumentException( "Allocation is not of a YUV type"); } previewSurface = previewAllocation.getSurface(); mUsingPreviewAllocation = true; } else { mUsingPreviewAllocation = false; } setPreviewCallbackSurface(previewSurface); } private native final void setPreviewCallbackSurface(Surface s); private class EventHandler extends Handler { private final Camera mCamera; public EventHandler(Camera c, Looper looper) { super(looper); mCamera = c; } @Override public void handleMessage(Message msg) { switch(msg.what) { case CAMERA_MSG_SHUTTER: if (mShutterCallback != null) { mShutterCallback.onShutter(); } return; case CAMERA_MSG_RAW_IMAGE: if (mRawImageCallback != null) { mRawImageCallback.onPictureTaken((byte[])msg.obj, mCamera); } return; case CAMERA_MSG_COMPRESSED_IMAGE: if (mJpegCallback != null) { mJpegCallback.onPictureTaken((byte[])msg.obj, mCamera); } return; case CAMERA_MSG_PREVIEW_FRAME: PreviewCallback pCb = mPreviewCallback; if (pCb != null) { if (mOneShot) { // Clear the callback variable before the callback // in case the app calls setPreviewCallback from // the callback function mPreviewCallback = null; } else if (!mWithBuffer) { // We're faking the camera preview mode to prevent // the app from being flooded with preview frames. // Set to oneshot mode again. setHasPreviewCallback(true, false); } pCb.onPreviewFrame((byte[])msg.obj, mCamera); } return; case CAMERA_MSG_POSTVIEW_FRAME: if (mPostviewCallback != null) { mPostviewCallback.onPictureTaken((byte[])msg.obj, mCamera); } return; case CAMERA_MSG_FOCUS: AutoFocusCallback cb = null; synchronized (mAutoFocusCallbackLock) { cb = mAutoFocusCallback; } if (cb != null) { boolean success = msg.arg1 == 0 ? false : true; cb.onAutoFocus(success, mCamera); } return; case CAMERA_MSG_ZOOM: if (mZoomListener != null) { mZoomListener.onZoomChange(msg.arg1, msg.arg2 != 0, mCamera); } return; case CAMERA_MSG_PREVIEW_METADATA: if (mFaceListener != null) { mFaceListener.onFaceDetection((Face[])msg.obj, mCamera); } return; case CAMERA_MSG_ERROR : Log.e(TAG, "Error " + msg.arg1); if (mErrorCallback != null) { mErrorCallback.onError(msg.arg1, mCamera); } return; case CAMERA_MSG_FOCUS_MOVE: if (mAutoFocusMoveCallback != null) { mAutoFocusMoveCallback.onAutoFocusMoving(msg.arg1 == 0 ? false : true, mCamera); } return; default: Log.e(TAG, "Unknown message type " + msg.what); return; } } } private static void postEventFromNative(Object camera_ref, int what, int arg1, int arg2, Object obj) { Camera c = (Camera)((WeakReference)camera_ref).get(); if (c == null) return; if (c.mEventHandler != null) { Message m = c.mEventHandler.obtainMessage(what, arg1, arg2, obj); c.mEventHandler.sendMessage(m); } } /** * Callback interface used to notify on completion of camera auto focus. * *

Devices that do not support auto-focus will receive a "fake" * callback to this interface. If your application needs auto-focus and * should not be installed on devices without auto-focus, you must * declare that your app uses the * {@code android.hardware.camera.autofocus} feature, in the * <uses-feature> * manifest element.

* * @see #autoFocus(AutoFocusCallback) * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */
@Deprecated public interface AutoFocusCallback { /** * Called when the camera auto focus completes. If the camera * does not support auto-focus and autoFocus is called, * onAutoFocus will be called immediately with a fake value of * success set to true. * * The auto-focus routine does not lock auto-exposure and auto-white * balance after it completes. * * @param success true if focus was successful, false if otherwise * @param camera the Camera service object * @see android.hardware.Camera.Parameters#setAutoExposureLock(boolean) * @see android.hardware.Camera.Parameters#setAutoWhiteBalanceLock(boolean) */ void onAutoFocus(boolean success, Camera camera); } /** * Starts camera auto-focus and registers a callback function to run when * the camera is focused. This method is only valid when preview is active * (between {@link #startPreview()} and before {@link #stopPreview()}). * *

Callers should check * {@link android.hardware.Camera.Parameters#getFocusMode()} to determine if * this method should be called. If the camera does not support auto-focus, * it is a no-op and {@link AutoFocusCallback#onAutoFocus(boolean, Camera)} * callback will be called immediately. * *

If your application should not be installed * on devices without auto-focus, you must declare that your application * uses auto-focus with the * <uses-feature> * manifest element.

* *

If the current flash mode is not * {@link android.hardware.Camera.Parameters#FLASH_MODE_OFF}, flash may be * fired during auto-focus, depending on the driver and camera hardware.

* *

Auto-exposure lock {@link android.hardware.Camera.Parameters#getAutoExposureLock()} * and auto-white balance locks {@link android.hardware.Camera.Parameters#getAutoWhiteBalanceLock()} * do not change during and after autofocus. But auto-focus routine may stop * auto-exposure and auto-white balance transiently during focusing. * *

Stopping preview with {@link #stopPreview()}, or triggering still * image capture with {@link #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback)}, will not change the * the focus position. Applications must call cancelAutoFocus to reset the * focus.

* *

If autofocus is successful, consider using * {@link android.media.MediaActionSound} to properly play back an autofocus * success sound to the user.

* * @param cb the callback to run * @throws RuntimeException if starting autofocus fails; usually this would * be because of a hardware or other low-level error, or because * release() has been called on this Camera instance. * @see #cancelAutoFocus() * @see android.hardware.Camera.Parameters#setAutoExposureLock(boolean) * @see android.hardware.Camera.Parameters#setAutoWhiteBalanceLock(boolean) * @see android.media.MediaActionSound */
public final void autoFocus(AutoFocusCallback cb) { synchronized (mAutoFocusCallbackLock) { mAutoFocusCallback = cb; } native_autoFocus(); } private native final void native_autoFocus(); /** * Cancels any auto-focus function in progress. * Whether or not auto-focus is currently in progress, * this function will return the focus position to the default. * If the camera does not support auto-focus, this is a no-op. * * @throws RuntimeException if canceling autofocus fails; usually this would * be because of a hardware or other low-level error, or because * release() has been called on this Camera instance. * @see #autoFocus(Camera.AutoFocusCallback) */ public final void cancelAutoFocus() { synchronized (mAutoFocusCallbackLock) { mAutoFocusCallback = null; } native_cancelAutoFocus(); // CAMERA_MSG_FOCUS should be removed here because the following // scenario can happen: // - An application uses the same thread for autoFocus, cancelAutoFocus // and looper thread. // - The application calls autoFocus. // - HAL sends CAMERA_MSG_FOCUS, which enters the looper message queue. // Before event handler's handleMessage() is invoked, the application // calls cancelAutoFocus and autoFocus. // - The application gets the old CAMERA_MSG_FOCUS and thinks autofocus // has been completed. But in fact it is not. // // As documented in the beginning of the file, apps should not use // multiple threads to call autoFocus and cancelAutoFocus at the same // time. It is HAL's responsibility not to send a CAMERA_MSG_FOCUS // message after native_cancelAutoFocus is called. mEventHandler.removeMessages(CAMERA_MSG_FOCUS); } private native final void native_cancelAutoFocus(); /** * Callback interface used to notify on auto focus start and stop. * *

This is only supported in continuous autofocus modes -- {@link * Parameters#FOCUS_MODE_CONTINUOUS_VIDEO} and {@link * Parameters#FOCUS_MODE_CONTINUOUS_PICTURE}. Applications can show * autofocus animation based on this.

* * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */
@Deprecated public interface AutoFocusMoveCallback { /** * Called when the camera auto focus starts or stops. * * @param start true if focus starts to move, false if focus stops to move * @param camera the Camera service object */ void onAutoFocusMoving(boolean start, Camera camera); } /** * Sets camera auto-focus move callback. * * @param cb the callback to run * @throws RuntimeException if enabling the focus move callback fails; * usually this would be because of a hardware or other low-level error, * or because release() has been called on this Camera instance. */ public void setAutoFocusMoveCallback(AutoFocusMoveCallback cb) { mAutoFocusMoveCallback = cb; enableFocusMoveCallback((mAutoFocusMoveCallback != null) ? 1 : 0); } private native void enableFocusMoveCallback(int enable); /** * Callback interface used to signal the moment of actual image capture. * * @see #takePicture(ShutterCallback, PictureCallback, PictureCallback, PictureCallback) * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public interface ShutterCallback { /** * Called as near as possible to the moment when a photo is captured * from the sensor. This is a good opportunity to play a shutter sound * or give other feedback of camera operation. This may be some time * after the photo was triggered, but some time before the actual data * is available. */ void onShutter(); } /** * Callback interface used to supply image data from a photo capture. * * @see #takePicture(ShutterCallback, PictureCallback, PictureCallback, PictureCallback) * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public interface PictureCallback { /** * Called when image data is available after a picture is taken. * The format of the data depends on the context of the callback * and {@link Camera.Parameters} settings. * * @param data a byte array of the picture data * @param camera the Camera service object */ void onPictureTaken(byte[] data, Camera camera); }; /** * Equivalent to
takePicture(Shutter, raw, null, jpeg)
. * * @see #takePicture(ShutterCallback, PictureCallback, PictureCallback, PictureCallback) */
public final void takePicture(ShutterCallback shutter, PictureCallback raw, PictureCallback jpeg) { takePicture(shutter, raw, null, jpeg); } private native final void native_takePicture(int msgType); /** * Triggers an asynchronous image capture. The camera service will initiate * a series of callbacks to the application as the image capture progresses. * The shutter callback occurs after the image is captured. This can be used * to trigger a sound to let the user know that image has been captured. The * raw callback occurs when the raw image data is available (NOTE: the data * will be null if there is no raw image callback buffer available or the * raw image callback buffer is not large enough to hold the raw image). * The postview callback occurs when a scaled, fully processed postview * image is available (NOTE: not all hardware supports this). The jpeg * callback occurs when the compressed image is available. If the * application does not need a particular callback, a null can be passed * instead of a callback method. * *

This method is only valid when preview is active (after * {@link #startPreview()}). Preview will be stopped after the image is * taken; callers must call {@link #startPreview()} again if they want to * re-start preview or take more pictures. This should not be called between * {@link android.media.MediaRecorder#start()} and * {@link android.media.MediaRecorder#stop()}. * *

After calling this method, you must not call {@link #startPreview()} * or take another picture until the JPEG callback has returned. * * @param shutter the callback for image capture moment, or null * @param raw the callback for raw (uncompressed) image data, or null * @param postview callback with postview image data, may be null * @param jpeg the callback for JPEG image data, or null * @throws RuntimeException if starting picture capture fails; usually this * would be because of a hardware or other low-level error, or because * release() has been called on this Camera instance. */ public final void takePicture(ShutterCallback shutter, PictureCallback raw, PictureCallback postview, PictureCallback jpeg) { mShutterCallback = shutter; mRawImageCallback = raw; mPostviewCallback = postview; mJpegCallback = jpeg; // If callback is not set, do not send me callbacks. int msgType = 0; if (mShutterCallback != null) { msgType |= CAMERA_MSG_SHUTTER; } if (mRawImageCallback != null) { msgType |= CAMERA_MSG_RAW_IMAGE; } if (mPostviewCallback != null) { msgType |= CAMERA_MSG_POSTVIEW_FRAME; } if (mJpegCallback != null) { msgType |= CAMERA_MSG_COMPRESSED_IMAGE; } native_takePicture(msgType); mFaceDetectionRunning = false; } /** * Zooms to the requested value smoothly. The driver will notify {@link * OnZoomChangeListener} of the zoom value and whether zoom is stopped at * the time. For example, suppose the current zoom is 0 and startSmoothZoom * is called with value 3. The * {@link Camera.OnZoomChangeListener#onZoomChange(int, boolean, Camera)} * method will be called three times with zoom values 1, 2, and 3. * Applications can call {@link #stopSmoothZoom} to stop the zoom earlier. * Applications should not call startSmoothZoom again or change the zoom * value before zoom stops. If the supplied zoom value equals to the current * zoom value, no zoom callback will be generated. This method is supported * if {@link android.hardware.Camera.Parameters#isSmoothZoomSupported} * returns true. * * @param value zoom value. The valid range is 0 to {@link * android.hardware.Camera.Parameters#getMaxZoom}. * @throws IllegalArgumentException if the zoom value is invalid. * @throws RuntimeException if the method fails. * @see #setZoomChangeListener(OnZoomChangeListener) */ public native final void startSmoothZoom(int value); /** * Stops the smooth zoom. Applications should wait for the {@link * OnZoomChangeListener} to know when the zoom is actually stopped. This * method is supported if {@link * android.hardware.Camera.Parameters#isSmoothZoomSupported} is true. * * @throws RuntimeException if the method fails. */ public native final void stopSmoothZoom(); /** * Set the clockwise rotation of preview display in degrees. This affects * the preview frames and the picture displayed after snapshot. This method * is useful for portrait mode applications. Note that preview display of * front-facing cameras is flipped horizontally before the rotation, that * is, the image is reflected along the central vertical axis of the camera * sensor. So the users can see themselves as looking into a mirror. * *

This does not affect the order of byte array passed in {@link * PreviewCallback#onPreviewFrame}, JPEG pictures, or recorded videos. This * method is not allowed to be called during preview. * *

If you want to make the camera image show in the same orientation as * the display, you can use the following code. *

     * public static void setCameraDisplayOrientation(Activity activity,
     *         int cameraId, android.hardware.Camera camera) {
     *     android.hardware.Camera.CameraInfo info =
     *             new android.hardware.Camera.CameraInfo();
     *     android.hardware.Camera.getCameraInfo(cameraId, info);
     *     int rotation = activity.getWindowManager().getDefaultDisplay()
     *             .getRotation();
     *     int degrees = 0;
     *     switch (rotation) {
     *         case Surface.ROTATION_0: degrees = 0; break;
     *         case Surface.ROTATION_90: degrees = 90; break;
     *         case Surface.ROTATION_180: degrees = 180; break;
     *         case Surface.ROTATION_270: degrees = 270; break;
     *     }
     *
     *     int result;
     *     if (info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT) {
     *         result = (info.orientation + degrees) % 360;
     *         result = (360 - result) % 360;  // compensate the mirror
     *     } else {  // back-facing
     *         result = (info.orientation - degrees + 360) % 360;
     *     }
     *     camera.setDisplayOrientation(result);
     * }
     * 
* *

Starting from API level 14, this method can be called when preview is * active. * *

Note: Before API level 24, the default value for orientation is 0. Starting in * API level 24, the default orientation will be such that applications in forced-landscape mode * will have correct preview orientation, which may be either a default of 0 or * 180. Applications that operate in portrait mode or allow for changing orientation must still * call this method after each orientation change to ensure correct preview display in all * cases.

* * @param degrees the angle that the picture will be rotated clockwise. * Valid values are 0, 90, 180, and 270. * @throws RuntimeException if setting orientation fails; usually this would * be because of a hardware or other low-level error, or because * release() has been called on this Camera instance. * @see #setPreviewDisplay(SurfaceHolder) */
public native final void setDisplayOrientation(int degrees); /** *

Enable or disable the default shutter sound when taking a picture.

* *

By default, the camera plays the system-defined camera shutter sound * when {@link #takePicture} is called. Using this method, the shutter sound * can be disabled. It is strongly recommended that an alternative shutter * sound is played in the {@link ShutterCallback} when the system shutter * sound is disabled.

* *

Note that devices may not always allow disabling the camera shutter * sound. If the shutter sound state cannot be set to the desired value, * this method will return false. {@link CameraInfo#canDisableShutterSound} * can be used to determine whether the device will allow the shutter sound * to be disabled.

* * @param enabled whether the camera should play the system shutter sound * when {@link #takePicture takePicture} is called. * @return {@code true} if the shutter sound state was successfully * changed. {@code false} if the shutter sound state could not be * changed. {@code true} is also returned if shutter sound playback * is already set to the requested state. * @throws RuntimeException if the call fails; usually this would be because * of a hardware or other low-level error, or because release() has been * called on this Camera instance. * @see #takePicture * @see CameraInfo#canDisableShutterSound * @see ShutterCallback */
public final boolean enableShutterSound(boolean enabled) { if (!enabled) { IBinder b = ServiceManager.getService(Context.AUDIO_SERVICE); IAudioService audioService = IAudioService.Stub.asInterface(b); try { if (audioService.isCameraSoundForced()) return false; } catch (RemoteException e) { Log.e(TAG, "Audio service is unavailable for queries"); } } return _enableShutterSound(enabled); } /** * Disable the shutter sound unconditionally. * *

* This is only guaranteed to work for legacy cameras * (i.e. initialized with {@link #cameraInitUnspecified}). Trying to call this on * a regular camera will force a conditional check in the camera service. *

* * @return {@code true} if the shutter sound state was successfully * changed. {@code false} if the shutter sound state could not be * changed. {@code true} is also returned if shutter sound playback * is already set to the requested state. * * @hide */
public final boolean disableShutterSound() { return _enableShutterSound(/*enabled*/false); } private native final boolean _enableShutterSound(boolean enabled); /** * Callback interface for zoom changes during a smooth zoom operation. * * @see #setZoomChangeListener(OnZoomChangeListener) * @see #startSmoothZoom(int) * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public interface OnZoomChangeListener { /** * Called when the zoom value has changed during a smooth zoom. * * @param zoomValue the current zoom value. In smooth zoom mode, camera * calls this for every new zoom value. * @param stopped whether smooth zoom is stopped. If the value is true, * this is the last zoom update for the application. * @param camera the Camera service object */ void onZoomChange(int zoomValue, boolean stopped, Camera camera); }; /** * Registers a listener to be notified when the zoom value is updated by the * camera driver during smooth zoom. * * @param listener the listener to notify * @see #startSmoothZoom(int) */ public final void setZoomChangeListener(OnZoomChangeListener listener) { mZoomListener = listener; } /** * Callback interface for face detected in the preview frame. * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public interface FaceDetectionListener { /** * Notify the listener of the detected faces in the preview frame. * * @param faces The detected faces in a list * @param camera The {@link Camera} service object */ void onFaceDetection(Face[] faces, Camera camera); } /** * Registers a listener to be notified about the faces detected in the * preview frame. * * @param listener the listener to notify * @see #startFaceDetection() */ public final void setFaceDetectionListener(FaceDetectionListener listener) { mFaceListener = listener; } /** * Starts the face detection. This should be called after preview is started. * The camera will notify {@link FaceDetectionListener} of the detected * faces in the preview frame. The detected faces may be the same as the * previous ones. Applications should call {@link #stopFaceDetection} to * stop the face detection. This method is supported if {@link * Parameters#getMaxNumDetectedFaces()} returns a number larger than 0. * If the face detection has started, apps should not call this again. * *

When the face detection is running, {@link Parameters#setWhiteBalance(String)}, * {@link Parameters#setFocusAreas(List)}, and {@link Parameters#setMeteringAreas(List)} * have no effect. The camera uses the detected faces to do auto-white balance, * auto exposure, and autofocus. * *

If the apps call {@link #autoFocus(AutoFocusCallback)}, the camera * will stop sending face callbacks. The last face callback indicates the * areas used to do autofocus. After focus completes, face detection will * resume sending face callbacks. If the apps call {@link * #cancelAutoFocus()}, the face callbacks will also resume.

* *

After calling {@link #takePicture(Camera.ShutterCallback, Camera.PictureCallback, * Camera.PictureCallback)} or {@link #stopPreview()}, and then resuming * preview with {@link #startPreview()}, the apps should call this method * again to resume face detection.

* * @throws IllegalArgumentException if the face detection is unsupported. * @throws RuntimeException if the method fails or the face detection is * already running. * @see FaceDetectionListener * @see #stopFaceDetection() * @see Parameters#getMaxNumDetectedFaces() */
public final void startFaceDetection() { if (mFaceDetectionRunning) { throw new RuntimeException("Face detection is already running"); } _startFaceDetection(CAMERA_FACE_DETECTION_HW); mFaceDetectionRunning = true; } /** * Stops the face detection. * * @see #startFaceDetection() */ public final void stopFaceDetection() { _stopFaceDetection(); mFaceDetectionRunning = false; } private native final void _startFaceDetection(int type); private native final void _stopFaceDetection(); /** * Information about a face identified through camera face detection. * *

When face detection is used with a camera, the {@link FaceDetectionListener} returns a * list of face objects for use in focusing and metering.

* * @see FaceDetectionListener * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */
@Deprecated public static class Face { /** * Create an empty face. */ public Face() { } /** * Bounds of the face. (-1000, -1000) represents the top-left of the * camera field of view, and (1000, 1000) represents the bottom-right of * the field of view. For example, suppose the size of the viewfinder UI * is 800x480. The rect passed from the driver is (-1000, -1000, 0, 0). * The corresponding viewfinder rect should be (0, 0, 400, 240). It is * guaranteed left < right and top < bottom. The coordinates can be * smaller than -1000 or bigger than 1000. But at least one vertex will * be within (-1000, -1000) and (1000, 1000). * *

The direction is relative to the sensor orientation, that is, what * the sensor sees. The direction is not affected by the rotation or * mirroring of {@link #setDisplayOrientation(int)}. The face bounding * rectangle does not provide any information about face orientation.

* *

Here is the matrix to convert driver coordinates to View coordinates * in pixels.

*
         * Matrix matrix = new Matrix();
         * CameraInfo info = CameraHolder.instance().getCameraInfo()[cameraId];
         * // Need mirror for front camera.
         * boolean mirror = (info.facing == CameraInfo.CAMERA_FACING_FRONT);
         * matrix.setScale(mirror ? -1 : 1, 1);
         * // This is the value for android.hardware.Camera.setDisplayOrientation.
         * matrix.postRotate(displayOrientation);
         * // Camera driver coordinates range from (-1000, -1000) to (1000, 1000).
         * // UI coordinates range from (0, 0) to (width, height).
         * matrix.postScale(view.getWidth() / 2000f, view.getHeight() / 2000f);
         * matrix.postTranslate(view.getWidth() / 2f, view.getHeight() / 2f);
         * 
* * @see #startFaceDetection() */
public Rect rect; /** *

The confidence level for the detection of the face. The range is 1 to * 100. 100 is the highest confidence.

* *

Depending on the device, even very low-confidence faces may be * listed, so applications should filter out faces with low confidence, * depending on the use case. For a typical point-and-shoot camera * application that wishes to display rectangles around detected faces, * filtering out faces with confidence less than 50 is recommended.

* * @see #startFaceDetection() */
public int score; /** * An unique id per face while the face is visible to the tracker. If * the face leaves the field-of-view and comes back, it will get a new * id. This is an optional field, may not be supported on all devices. * If not supported, id will always be set to -1. The optional fields * are supported as a set. Either they are all valid, or none of them * are. */ public int id = -1; /** * The coordinates of the center of the left eye. The coordinates are in * the same space as the ones for {@link #rect}. This is an optional * field, may not be supported on all devices. If not supported, the * value will always be set to null. The optional fields are supported * as a set. Either they are all valid, or none of them are. */ public Point leftEye = null; /** * The coordinates of the center of the right eye. The coordinates are * in the same space as the ones for {@link #rect}.This is an optional * field, may not be supported on all devices. If not supported, the * value will always be set to null. The optional fields are supported * as a set. Either they are all valid, or none of them are. */ public Point rightEye = null; /** * The coordinates of the center of the mouth. The coordinates are in * the same space as the ones for {@link #rect}. This is an optional * field, may not be supported on all devices. If not supported, the * value will always be set to null. The optional fields are supported * as a set. Either they are all valid, or none of them are. */ public Point mouth = null; } /** * Unspecified camera error. * @see Camera.ErrorCallback */ public static final int CAMERA_ERROR_UNKNOWN = 1; /** * Camera was disconnected due to use by higher priority user. * @see Camera.ErrorCallback */ public static final int CAMERA_ERROR_EVICTED = 2; /** * Media server died. In this case, the application must release the * Camera object and instantiate a new one. * @see Camera.ErrorCallback */ public static final int CAMERA_ERROR_SERVER_DIED = 100; /** * Callback interface for camera error notification. * * @see #setErrorCallback(ErrorCallback) * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public interface ErrorCallback { /** * Callback for camera errors. * @param error error code: *
    *
  • {@link #CAMERA_ERROR_UNKNOWN} *
  • {@link #CAMERA_ERROR_SERVER_DIED} *
* @param camera the Camera service object */
void onError(int error, Camera camera); }; /** * Registers a callback to be invoked when an error occurs. * @param cb The callback to run */ public final void setErrorCallback(ErrorCallback cb) { mErrorCallback = cb; } private native final void native_setParameters(String params); private native final String native_getParameters(); /** * Changes the settings for this Camera service. * * @param params the Parameters to use for this Camera service * @throws RuntimeException if any parameter is invalid or not supported. * @see #getParameters() */ public void setParameters(Parameters params) { // If using preview allocations, don't allow preview size changes if (mUsingPreviewAllocation) { Size newPreviewSize = params.getPreviewSize(); Size currentPreviewSize = getParameters().getPreviewSize(); if (newPreviewSize.width != currentPreviewSize.width || newPreviewSize.height != currentPreviewSize.height) { throw new IllegalStateException("Cannot change preview size" + " while a preview allocation is configured."); } } native_setParameters(params.flatten()); } /** * Returns the current settings for this Camera service. * If modifications are made to the returned Parameters, they must be passed * to {@link #setParameters(Camera.Parameters)} to take effect. * * @throws RuntimeException if reading parameters fails; usually this would * be because of a hardware or other low-level error, or because * release() has been called on this Camera instance. * @see #setParameters(Camera.Parameters) */ public Parameters getParameters() { Parameters p = new Parameters(); String s = native_getParameters(); p.unflatten(s); return p; } /** * Returns an empty {@link Parameters} for testing purpose. * * @return a Parameter object. * * @hide */ public static Parameters getEmptyParameters() { Camera camera = new Camera(); return camera.new Parameters(); } /** * Returns a copied {@link Parameters}; for shim use only. * * @param parameters a non-{@code null} parameters * @return a Parameter object, with all the parameters copied from {@code parameters}. * * @throws NullPointerException if {@code parameters} was {@code null} * @hide */ public static Parameters getParametersCopy(Camera.Parameters parameters) { if (parameters == null) { throw new NullPointerException("parameters must not be null"); } Camera camera = parameters.getOuter(); Parameters p = camera.new Parameters(); p.copyFrom(parameters); return p; } /** * Image size (width and height dimensions). * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public class Size { /** * Sets the dimensions for pictures. * * @param w the photo width (pixels) * @param h the photo height (pixels) */ public Size(int w, int h) { width = w; height = h; } /** * Compares {@code obj} to this size. * * @param obj the object to compare this size with. * @return {@code true} if the width and height of {@code obj} is the * same as those of this size. {@code false} otherwise. */ @Override public boolean equals(Object obj) { if (!(obj instanceof Size)) { return false; } Size s = (Size) obj; return width == s.width && height == s.height; } @Override public int hashCode() { return width * 32713 + height; } /** width of the picture */ public int width; /** height of the picture */ public int height; }; /** *

The Area class is used for choosing specific metering and focus areas for * the camera to use when calculating auto-exposure, auto-white balance, and * auto-focus.

* *

To find out how many simultaneous areas a given camera supports, use * {@link Parameters#getMaxNumMeteringAreas()} and * {@link Parameters#getMaxNumFocusAreas()}. If metering or focusing area * selection is unsupported, these methods will return 0.

* *

Each Area consists of a rectangle specifying its bounds, and a weight * that determines its importance. The bounds are relative to the camera's * current field of view. The coordinates are mapped so that (-1000, -1000) * is always the top-left corner of the current field of view, and (1000, * 1000) is always the bottom-right corner of the current field of * view. Setting Areas with bounds outside that range is not allowed. Areas * with zero or negative width or height are not allowed.

* *

The weight must range from 1 to 1000, and represents a weight for * every pixel in the area. This means that a large metering area with * the same weight as a smaller area will have more effect in the * metering result. Metering areas can overlap and the driver * will add the weights in the overlap region.

* * @see Parameters#setFocusAreas(List) * @see Parameters#getFocusAreas() * @see Parameters#getMaxNumFocusAreas() * @see Parameters#setMeteringAreas(List) * @see Parameters#getMeteringAreas() * @see Parameters#getMaxNumMeteringAreas() * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */
@Deprecated public static class Area { /** * Create an area with specified rectangle and weight. * * @param rect the bounds of the area. * @param weight the weight of the area. */ public Area(Rect rect, int weight) { this.rect = rect; this.weight = weight; } /** * Compares {@code obj} to this area. * * @param obj the object to compare this area with. * @return {@code true} if the rectangle and weight of {@code obj} is * the same as those of this area. {@code false} otherwise. */ @Override public boolean equals(Object obj) { if (!(obj instanceof Area)) { return false; } Area a = (Area) obj; if (rect == null) { if (a.rect != null) return false; } else { if (!rect.equals(a.rect)) return false; } return weight == a.weight; } /** * Bounds of the area. (-1000, -1000) represents the top-left of the * camera field of view, and (1000, 1000) represents the bottom-right of * the field of view. Setting bounds outside that range is not * allowed. Bounds with zero or negative width or height are not * allowed. * * @see Parameters#getFocusAreas() * @see Parameters#getMeteringAreas() */ public Rect rect; /** * Weight of the area. The weight must range from 1 to 1000, and * represents a weight for every pixel in the area. This means that a * large metering area with the same weight as a smaller area will have * more effect in the metering result. Metering areas can overlap and * the driver will add the weights in the overlap region. * * @see Parameters#getFocusAreas() * @see Parameters#getMeteringAreas() */ public int weight; } /** * Camera service settings. * *

To make camera parameters take effect, applications have to call * {@link Camera#setParameters(Camera.Parameters)}. For example, after * {@link Camera.Parameters#setWhiteBalance} is called, white balance is not * actually changed until {@link Camera#setParameters(Camera.Parameters)} * is called with the changed parameters object. * *

Different devices may have different camera capabilities, such as * picture size or flash modes. The application should query the camera * capabilities before setting parameters. For example, the application * should call {@link Camera.Parameters#getSupportedColorEffects()} before * calling {@link Camera.Parameters#setColorEffect(String)}. If the * camera does not support color effects, * {@link Camera.Parameters#getSupportedColorEffects()} will return null. * * @deprecated We recommend using the new {@link android.hardware.camera2} API for new * applications. */ @Deprecated public class Parameters { // Parameter keys to communicate with the camera driver. private static final String KEY_PREVIEW_SIZE = "preview-size"; private static final String KEY_PREVIEW_FORMAT = "preview-format"; private static final String KEY_PREVIEW_FRAME_RATE = "preview-frame-rate"; private static final String KEY_PREVIEW_FPS_RANGE = "preview-fps-range"; private static final String KEY_PICTURE_SIZE = "picture-size"; private static final String KEY_PICTURE_FORMAT = "picture-format"; private static final String KEY_JPEG_THUMBNAIL_SIZE = "jpeg-thumbnail-size"; private static final String KEY_JPEG_THUMBNAIL_WIDTH = "jpeg-thumbnail-width"; private static final String KEY_JPEG_THUMBNAIL_HEIGHT = "jpeg-thumbnail-height"; private static final String KEY_JPEG_THUMBNAIL_QUALITY = "jpeg-thumbnail-quality"; private static final String KEY_JPEG_QUALITY = "jpeg-quality"; private static final String KEY_ROTATION = "rotation"; private static final String KEY_GPS_LATITUDE = "gps-latitude"; private static final String KEY_GPS_LONGITUDE = "gps-longitude"; private static final String KEY_GPS_ALTITUDE = "gps-altitude"; private static final String KEY_GPS_TIMESTAMP = "gps-timestamp"; private static final String KEY_GPS_PROCESSING_METHOD = "gps-processing-method"; private static final String KEY_WHITE_BALANCE = "whitebalance"; private static final String KEY_EFFECT = "effect"; private static final String KEY_ANTIBANDING = "antibanding"; private static final String KEY_SCENE_MODE = "scene-mode"; private static final String KEY_FLASH_MODE = "flash-mode"; private static final String KEY_FOCUS_MODE = "focus-mode"; private static final String KEY_FOCUS_AREAS = "focus-areas"; private static final String KEY_MAX_NUM_FOCUS_AREAS = "max-num-focus-areas"; private static final String KEY_FOCAL_LENGTH = "focal-length"; private static final String KEY_HORIZONTAL_VIEW_ANGLE = "horizontal-view-angle"; private static final String KEY_VERTICAL_VIEW_ANGLE = "vertical-view-angle"; private static final String KEY_EXPOSURE_COMPENSATION = "exposure-compensation"; private static final String KEY_MAX_EXPOSURE_COMPENSATION = "max-exposure-compensation"; private static final String KEY_MIN_EXPOSURE_COMPENSATION = "min-exposure-compensation"; private static final String KEY_EXPOSURE_COMPENSATION_STEP = "exposure-compensation-step"; private static final String KEY_AUTO_EXPOSURE_LOCK = "auto-exposure-lock"; private static final String KEY_AUTO_EXPOSURE_LOCK_SUPPORTED = "auto-exposure-lock-supported"; private static final String KEY_AUTO_WHITEBALANCE_LOCK = "auto-whitebalance-lock"; private static final String KEY_AUTO_WHITEBALANCE_LOCK_SUPPORTED = "auto-whitebalance-lock-supported"; private static final String KEY_METERING_AREAS = "metering-areas"; private static final String KEY_MAX_NUM_METERING_AREAS = "max-num-metering-areas"; private static final String KEY_ZOOM = "zoom"; private static final String KEY_MAX_ZOOM = "max-zoom"; private static final String KEY_ZOOM_RATIOS = "zoom-ratios"; private static final String KEY_ZOOM_SUPPORTED = "zoom-supported"; private static final String KEY_SMOOTH_ZOOM_SUPPORTED = "smooth-zoom-supported"; private static final String KEY_FOCUS_DISTANCES = "focus-distances"; private static final String KEY_VIDEO_SIZE = "video-size"; private static final String KEY_PREFERRED_PREVIEW_SIZE_FOR_VIDEO = "preferred-preview-size-for-video"; private static final String KEY_MAX_NUM_DETECTED_FACES_HW = "max-num-detected-faces-hw"; private static final String KEY_MAX_NUM_DETECTED_FACES_SW = "max-num-detected-faces-sw"; private static final String KEY_RECORDING_HINT = "recording-hint"; private static final String KEY_VIDEO_SNAPSHOT_SUPPORTED = "video-snapshot-supported"; private static final String KEY_VIDEO_STABILIZATION = "video-stabilization"; private static final String KEY_VIDEO_STABILIZATION_SUPPORTED = "video-stabilization-supported"; // Parameter key suffix for supported values. private static final String SUPPORTED_VALUES_SUFFIX = "-values"; private static final String TRUE = "true"; private static final String FALSE = "false"; // Values for white balance settings. public static final String WHITE_BALANCE_AUTO = "auto"; public static final String WHITE_BALANCE_INCANDESCENT = "incandescent"; public static final String WHITE_BALANCE_FLUORESCENT = "fluorescent"; public static final String WHITE_BALANCE_WARM_FLUORESCENT = "warm-fluorescent"; public static final String WHITE_BALANCE_DAYLIGHT = "daylight"; public static final String WHITE_BALANCE_CLOUDY_DAYLIGHT = "cloudy-daylight"; public static final String WHITE_BALANCE_TWILIGHT = "twilight"; public static final String WHITE_BALANCE_SHADE = "shade"; // Values for color effect settings. public static final String EFFECT_NONE = "none"; public static final String EFFECT_MONO = "mono"; public static final String EFFECT_NEGATIVE = "negative"; public static final String EFFECT_SOLARIZE = "solarize"; public static final String EFFECT_SEPIA = "sepia"; public static final String EFFECT_POSTERIZE = "posterize"; public static final String EFFECT_WHITEBOARD = "whiteboard"; public static final String EFFECT_BLACKBOARD = "blackboard"; public static final String EFFECT_AQUA = "aqua"; // Values for antibanding settings. public static final String ANTIBANDING_AUTO = "auto"; public static final String ANTIBANDING_50HZ = "50hz"; public static final String ANTIBANDING_60HZ = "60hz"; public static final String ANTIBANDING_OFF = "off"; // Values for flash mode settings. /** * Flash will not be fired. */ public static final String FLASH_MODE_OFF = "off"; /** * Flash will be fired automatically when required. The flash may be fired * during preview, auto-focus, or snapshot depending on the driver. */ public static final String FLASH_MODE_AUTO = "auto"; /** * Flash will always be fired during snapshot. The flash may also be * fired during preview or auto-focus depending on the driver. */ public static final String FLASH_MODE_ON = "on"; /** * Flash will be fired in red-eye reduction mode. */ public static final String FLASH_MODE_RED_EYE = "red-eye"; /** * Constant emission of light during preview, auto-focus and snapshot. * This can also be used for video recording. */ public static final String FLASH_MODE_TORCH = "torch"; /** * Scene mode is off. */ public static final String SCENE_MODE_AUTO = "auto"; /** * Take photos of fast moving objects. Same as {@link * #SCENE_MODE_SPORTS}. */ public static final String SCENE_MODE_ACTION = "action"; /** * Take people pictures. */ public static final String SCENE_MODE_PORTRAIT = "portrait"; /** * Take pictures on distant objects. */ public static final String SCENE_MODE_LANDSCAPE = "landscape"; /** * Take photos at night. */ public static final String SCENE_MODE_NIGHT = "night"; /** * Take people pictures at night. */ public static final String SCENE_MODE_NIGHT_PORTRAIT = "night-portrait"; /** * Take photos in a theater. Flash light is off. */ public static final String SCENE_MODE_THEATRE = "theatre"; /** * Take pictures on the beach. */ public static final String SCENE_MODE_BEACH = "beach"; /** * Take pictures on the snow. */ public static final String SCENE_MODE_SNOW = "snow"; /** * Take sunset photos. */ public static final String SCENE_MODE_SUNSET = "sunset"; /** * Avoid blurry pictures (for example, due to hand shake). */ public static final String SCENE_MODE_STEADYPHOTO = "steadyphoto"; /** * For shooting firework displays. */ public static final String SCENE_MODE_FIREWORKS = "fireworks"; /** * Take photos of fast moving objects. Same as {@link * #SCENE_MODE_ACTION}. */ public static final String SCENE_MODE_SPORTS = "sports"; /** * Take indoor low-light shot. */ public static final String SCENE_MODE_PARTY = "party"; /** * Capture the naturally warm color of scenes lit by candles. */ public static final String SCENE_MODE_CANDLELIGHT = "candlelight"; /** * Applications are looking for a barcode. Camera driver will be * optimized for barcode reading. */ public static final String SCENE_MODE_BARCODE = "barcode"; /** * Capture a scene using high dynamic range imaging techniques. The * camera will return an image that has an extended dynamic range * compared to a regular capture. Capturing such an image may take * longer than a regular capture. */ public static final String SCENE_MODE_HDR = "hdr"; /** * Auto-focus mode. Applications should call {@link * #autoFocus(AutoFocusCallback)} to start the focus in this mode. */ public static final String FOCUS_MODE_AUTO = "auto"; /** * Focus is set at infinity. Applications should not call * {@link #autoFocus(AutoFocusCallback)} in this mode. */ public static final String FOCUS_MODE_INFINITY = "infinity"; /** * Macro (close-up) focus mode. Applications should call * {@link #autoFocus(AutoFocusCallback)} to start the focus in this * mode. */ public static final String FOCUS_MODE_MACRO = "macro"; /** * Focus is fixed. The camera is always in this mode if the focus is not * adjustable. If the camera has auto-focus, this mode can fix the * focus, which is usually at hyperfocal distance. Applications should * not call {@link #autoFocus(AutoFocusCallback)} in this mode. */ public static final String FOCUS_MODE_FIXED = "fixed"; /** * Extended depth of field (EDOF). Focusing is done digitally and * continuously. Applications should not call {@link * #autoFocus(AutoFocusCallback)} in this mode. */ public static final String FOCUS_MODE_EDOF = "edof"; /** * Continuous auto focus mode intended for video recording. The camera * continuously tries to focus. This is the best choice for video * recording because the focus changes smoothly . Applications still can * call {@link #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback)} in this mode but the * subject may not be in focus. Auto focus starts when the parameter is * set. * *

Since API level 14, applications can call {@link * #autoFocus(AutoFocusCallback)} in this mode. The focus callback will * immediately return with a boolean that indicates whether the focus is * sharp or not. The focus position is locked after autoFocus call. If * applications want to resume the continuous focus, cancelAutoFocus * must be called. Restarting the preview will not resume the continuous * autofocus. To stop continuous focus, applications should change the * focus mode to other modes. * * @see #FOCUS_MODE_CONTINUOUS_PICTURE */ public static final String FOCUS_MODE_CONTINUOUS_VIDEO = "continuous-video"; /** * Continuous auto focus mode intended for taking pictures. The camera * continuously tries to focus. The speed of focus change is more * aggressive than {@link #FOCUS_MODE_CONTINUOUS_VIDEO}. Auto focus * starts when the parameter is set. * *

Applications can call {@link #autoFocus(AutoFocusCallback)} in * this mode. If the autofocus is in the middle of scanning, the focus * callback will return when it completes. If the autofocus is not * scanning, the focus callback will immediately return with a boolean * that indicates whether the focus is sharp or not. The apps can then * decide if they want to take a picture immediately or to change the * focus mode to auto, and run a full autofocus cycle. The focus * position is locked after autoFocus call. If applications want to * resume the continuous focus, cancelAutoFocus must be called. * Restarting the preview will not resume the continuous autofocus. To * stop continuous focus, applications should change the focus mode to * other modes. * * @see #FOCUS_MODE_CONTINUOUS_VIDEO */ public static final String FOCUS_MODE_CONTINUOUS_PICTURE = "continuous-picture"; // Indices for focus distance array. /** * The array index of near focus distance for use with * {@link #getFocusDistances(float[])}. */ public static final int FOCUS_DISTANCE_NEAR_INDEX = 0; /** * The array index of optimal focus distance for use with * {@link #getFocusDistances(float[])}. */ public static final int FOCUS_DISTANCE_OPTIMAL_INDEX = 1; /** * The array index of far focus distance for use with * {@link #getFocusDistances(float[])}. */ public static final int FOCUS_DISTANCE_FAR_INDEX = 2; /** * The array index of minimum preview fps for use with {@link * #getPreviewFpsRange(int[])} or {@link * #getSupportedPreviewFpsRange()}. */ public static final int PREVIEW_FPS_MIN_INDEX = 0; /** * The array index of maximum preview fps for use with {@link * #getPreviewFpsRange(int[])} or {@link * #getSupportedPreviewFpsRange()}. */ public static final int PREVIEW_FPS_MAX_INDEX = 1; // Formats for setPreviewFormat and setPictureFormat. private static final String PIXEL_FORMAT_YUV422SP = "yuv422sp"; private static final String PIXEL_FORMAT_YUV420SP = "yuv420sp"; private static final String PIXEL_FORMAT_YUV422I = "yuv422i-yuyv"; private static final String PIXEL_FORMAT_YUV420P = "yuv420p"; private static final String PIXEL_FORMAT_RGB565 = "rgb565"; private static final String PIXEL_FORMAT_JPEG = "jpeg"; private static final String PIXEL_FORMAT_BAYER_RGGB = "bayer-rggb"; /** * Order matters: Keys that are {@link #set(String, String) set} later * will take precedence over keys that are set earlier (if the two keys * conflict with each other). * *

One example is {@link #setPreviewFpsRange(int, int)} , since it * conflicts with {@link #setPreviewFrameRate(int)} whichever key is set later * is the one that will take precedence. *

*/
private final LinkedHashMap mMap; private Parameters() { mMap = new LinkedHashMap(/*initialCapacity*/64); } /** * Overwrite existing parameters with a copy of the ones from {@code other}. * * For use by the legacy shim only. * * @hide */ public void copyFrom(Parameters other) { if (other == null) { throw new NullPointerException("other must not be null"); } mMap.putAll(other.mMap); } private Camera getOuter() { return Camera.this; } /** * Value equality check. * * @hide */ public boolean same(Parameters other) { if (this == other) { return true; } return other != null && Parameters.this.mMap.equals(other.mMap); } /** * Writes the current Parameters to the log. * @hide * @deprecated */ @Deprecated public void dump() { Log.e(TAG, "dump: size=" + mMap.size()); for (String k : mMap.keySet()) { Log.e(TAG, "dump: " + k + "=" + mMap.get(k)); } } /** * Creates a single string with all the parameters set in * this Parameters object. *

The {@link #unflatten(String)} method does the reverse.

* * @return a String with all values from this Parameters object, in * semi-colon delimited key-value pairs */
public String flatten() { StringBuilder flattened = new StringBuilder(128); for (String k : mMap.keySet()) { flattened.append(k); flattened.append("="); flattened.append(mMap.get(k)); flattened.append(";"); } // chop off the extra semicolon at the end flattened.deleteCharAt(flattened.length()-1); return flattened.toString(); } /** * Takes a flattened string of parameters and adds each one to * this Parameters object. *

The {@link #flatten()} method does the reverse.

* * @param flattened a String of parameters (key-value paired) that * are semi-colon delimited */
public void unflatten(String flattened) { mMap.clear(); TextUtils.StringSplitter splitter = new TextUtils.SimpleStringSplitter(';'); splitter.setString(flattened); for (String kv : splitter) { int pos = kv.indexOf('='); if (pos == -1) { continue; } String k = kv.substring(0, pos); String v = kv.substring(pos + 1); mMap.put(k, v); } } public void remove(String key) { mMap.remove(key); } /** * Sets a String parameter. * * @param key the key name for the parameter * @param value the String value of the parameter */ public void set(String key, String value) { if (key.indexOf('=') != -1 || key.indexOf(';') != -1 || key.indexOf(0) != -1) { Log.e(TAG, "Key \"" + key + "\" contains invalid character (= or ; or \\0)"); return; } if (value.indexOf('=') != -1 || value.indexOf(';') != -1 || value.indexOf(0) != -1) { Log.e(TAG, "Value \"" + value + "\" contains invalid character (= or ; or \\0)"); return; } put(key, value); } /** * Sets an integer parameter. * * @param key the key name for the parameter * @param value the int value of the parameter */ public void set(String key, int value) { put(key, Integer.toString(value)); } private void put(String key, String value) { /* * Remove the key if it already exists. * * This way setting a new value for an already existing key will always move * that key to be ordered the latest in the map. */ mMap.remove(key); mMap.put(key, value); } private void set(String key, List areas) { if (areas == null) { set(key, "(0,0,0,0,0)"); } else { StringBuilder buffer = new StringBuilder(); for (int i = 0; i < areas.size(); i++) { Area area = areas.get(i); Rect rect = area.rect; buffer.append('('); buffer.append(rect.left); buffer.append(','); buffer.append(rect.top); buffer.append(','); buffer.append(rect.right); buffer.append(','); buffer.append(rect.bottom); buffer.append(','); buffer.append(area.weight); buffer.append(')'); if (i != areas.size() - 1) buffer.append(','); } set(key, buffer.toString()); } } /** * Returns the value of a String parameter. * * @param key the key name for the parameter * @return the String value of the parameter */ public String get(String key) { return mMap.get(key); } /** * Returns the value of an integer parameter. * * @param key the key name for the parameter * @return the int value of the parameter */ public int getInt(String key) { return Integer.parseInt(mMap.get(key)); } /** * Sets the dimensions for preview pictures. If the preview has already * started, applications should stop the preview first before changing * preview size. * * The sides of width and height are based on camera orientation. That * is, the preview size is the size before it is rotated by display * orientation. So applications need to consider the display orientation * while setting preview size. For example, suppose the camera supports * both 480x320 and 320x480 preview sizes. The application wants a 3:2 * preview ratio. If the display orientation is set to 0 or 180, preview * size should be set to 480x320. If the display orientation is set to * 90 or 270, preview size should be set to 320x480. The display * orientation should also be considered while setting picture size and * thumbnail size. * * @param width the width of the pictures, in pixels * @param height the height of the pictures, in pixels * @see #setDisplayOrientation(int) * @see #getCameraInfo(int, CameraInfo) * @see #setPictureSize(int, int) * @see #setJpegThumbnailSize(int, int) */ public void setPreviewSize(int width, int height) { String v = Integer.toString(width) + "x" + Integer.toString(height); set(KEY_PREVIEW_SIZE, v); } /** * Returns the dimensions setting for preview pictures. * * @return a Size object with the width and height setting * for the preview picture */ public Size getPreviewSize() { String pair = get(KEY_PREVIEW_SIZE); return strToSize(pair); } /** * Gets the supported preview sizes. * * @return a list of Size object. This method will always return a list * with at least one element. */ public List getSupportedPreviewSizes() { String str = get(KEY_PREVIEW_SIZE + SUPPORTED_VALUES_SUFFIX); return splitSize(str); } /** *

Gets the supported video frame sizes that can be used by * MediaRecorder.

* *

If the returned list is not null, the returned list will contain at * least one Size and one of the sizes in the returned list must be * passed to MediaRecorder.setVideoSize() for camcorder application if * camera is used as the video source. In this case, the size of the * preview can be different from the resolution of the recorded video * during video recording.

* * @return a list of Size object if camera has separate preview and * video output; otherwise, null is returned. * @see #getPreferredPreviewSizeForVideo() */
public List getSupportedVideoSizes() { String str = get(KEY_VIDEO_SIZE + SUPPORTED_VALUES_SUFFIX); return splitSize(str); } /** * Returns the preferred or recommended preview size (width and height) * in pixels for video recording. Camcorder applications should * set the preview size to a value that is not larger than the * preferred preview size. In other words, the product of the width * and height of the preview size should not be larger than that of * the preferred preview size. In addition, we recommend to choose a * preview size that has the same aspect ratio as the resolution of * video to be recorded. * * @return the preferred preview size (width and height) in pixels for * video recording if getSupportedVideoSizes() does not return * null; otherwise, null is returned. * @see #getSupportedVideoSizes() */ public Size getPreferredPreviewSizeForVideo() { String pair = get(KEY_PREFERRED_PREVIEW_SIZE_FOR_VIDEO); return strToSize(pair); } /** *

Sets the dimensions for EXIF thumbnail in Jpeg picture. If * applications set both width and height to 0, EXIF will not contain * thumbnail.

* *

Applications need to consider the display orientation. See {@link * #setPreviewSize(int,int)} for reference.

* * @param width the width of the thumbnail, in pixels * @param height the height of the thumbnail, in pixels * @see #setPreviewSize(int,int) */
public void setJpegThumbnailSize(int width, int height) { set(KEY_JPEG_THUMBNAIL_WIDTH, width); set(KEY_JPEG_THUMBNAIL_HEIGHT, height); } /** * Returns the dimensions for EXIF thumbnail in Jpeg picture. * * @return a Size object with the height and width setting for the EXIF * thumbnails */ public Size getJpegThumbnailSize() { return new Size(getInt(KEY_JPEG_THUMBNAIL_WIDTH), getInt(KEY_JPEG_THUMBNAIL_HEIGHT)); } /** * Gets the supported jpeg thumbnail sizes. * * @return a list of Size object. This method will always return a list * with at least two elements. Size 0,0 (no thumbnail) is always * supported. */ public List getSupportedJpegThumbnailSizes() { String str = get(KEY_JPEG_THUMBNAIL_SIZE + SUPPORTED_VALUES_SUFFIX); return splitSize(str); } /** * Sets the quality of the EXIF thumbnail in Jpeg picture. * * @param quality the JPEG quality of the EXIF thumbnail. The range is 1 * to 100, with 100 being the best. */ public void setJpegThumbnailQuality(int quality) { set(KEY_JPEG_THUMBNAIL_QUALITY, quality); } /** * Returns the quality setting for the EXIF thumbnail in Jpeg picture. * * @return the JPEG quality setting of the EXIF thumbnail. */ public int getJpegThumbnailQuality() { return getInt(KEY_JPEG_THUMBNAIL_QUALITY); } /** * Sets Jpeg quality of captured picture. * * @param quality the JPEG quality of captured picture. The range is 1 * to 100, with 100 being the best. */ public void setJpegQuality(int quality) { set(KEY_JPEG_QUALITY, quality); } /** * Returns the quality setting for the JPEG picture. * * @return the JPEG picture quality setting. */ public int getJpegQuality() { return getInt(KEY_JPEG_QUALITY); } /** * Sets the rate at which preview frames are received. This is the * target frame rate. The actual frame rate depends on the driver. * * @param fps the frame rate (frames per second) * @deprecated replaced by {@link #setPreviewFpsRange(int,int)} */ @Deprecated public void setPreviewFrameRate(int fps) { set(KEY_PREVIEW_FRAME_RATE, fps); } /** * Returns the setting for the rate at which preview frames are * received. This is the target frame rate. The actual frame rate * depends on the driver. * * @return the frame rate setting (frames per second) * @deprecated replaced by {@link #getPreviewFpsRange(int[])} */ @Deprecated public int getPreviewFrameRate() { return getInt(KEY_PREVIEW_FRAME_RATE); } /** * Gets the supported preview frame rates. * * @return a list of supported preview frame rates. null if preview * frame rate setting is not supported. * @deprecated replaced by {@link #getSupportedPreviewFpsRange()} */ @Deprecated public List getSupportedPreviewFrameRates() { String str = get(KEY_PREVIEW_FRAME_RATE + SUPPORTED_VALUES_SUFFIX); return splitInt(str); } /** * Sets the minimum and maximum preview fps. This controls the rate of * preview frames received in {@link PreviewCallback}. The minimum and * maximum preview fps must be one of the elements from {@link * #getSupportedPreviewFpsRange}. * * @param min the minimum preview fps (scaled by 1000). * @param max the maximum preview fps (scaled by 1000). * @throws RuntimeException if fps range is invalid. * @see #setPreviewCallbackWithBuffer(Camera.PreviewCallback) * @see #getSupportedPreviewFpsRange() */ public void setPreviewFpsRange(int min, int max) { set(KEY_PREVIEW_FPS_RANGE, "" + min + "," + max); } /** * Returns the current minimum and maximum preview fps. The values are * one of the elements returned by {@link #getSupportedPreviewFpsRange}. * * @return range the minimum and maximum preview fps (scaled by 1000). * @see #PREVIEW_FPS_MIN_INDEX * @see #PREVIEW_FPS_MAX_INDEX * @see #getSupportedPreviewFpsRange() */ public void getPreviewFpsRange(int[] range) { if (range == null || range.length != 2) { throw new IllegalArgumentException( "range must be an array with two elements."); } splitInt(get(KEY_PREVIEW_FPS_RANGE), range); } /** * Gets the supported preview fps (frame-per-second) ranges. Each range * contains a minimum fps and maximum fps. If minimum fps equals to * maximum fps, the camera outputs frames in fixed frame rate. If not, * the camera outputs frames in auto frame rate. The actual frame rate * fluctuates between the minimum and the maximum. The values are * multiplied by 1000 and represented in integers. For example, if frame * rate is 26.623 frames per second, the value is 26623. * * @return a list of supported preview fps ranges. This method returns a * list with at least one element. Every element is an int array * of two values - minimum fps and maximum fps. The list is * sorted from small to large (first by maximum fps and then * minimum fps). * @see #PREVIEW_FPS_MIN_INDEX * @see #PREVIEW_FPS_MAX_INDEX */ public List<int[]> getSupportedPreviewFpsRange() { String str = get(KEY_PREVIEW_FPS_RANGE + SUPPORTED_VALUES_SUFFIX); return splitRange(str); } /** * Sets the image format for preview pictures. *

If this is never called, the default format will be * {@link android.graphics.ImageFormat#NV21}, which * uses the NV21 encoding format.

* *

Use {@link Parameters#getSupportedPreviewFormats} to get a list of * the available preview formats. * *

It is strongly recommended that either * {@link android.graphics.ImageFormat#NV21} or * {@link android.graphics.ImageFormat#YV12} is used, since * they are supported by all camera devices.

* *

For YV12, the image buffer that is received is not necessarily * tightly packed, as there may be padding at the end of each row of * pixel data, as described in * {@link android.graphics.ImageFormat#YV12}. For camera callback data, * it can be assumed that the stride of the Y and UV data is the * smallest possible that meets the alignment requirements. That is, if * the preview size is width x height, then the following * equations describe the buffer index for the beginning of row * y for the Y plane and row c for the U and V * planes: * *

{@code
         * yStride   = (int) ceil(width / 16.0) * 16;
         * uvStride  = (int) ceil( (yStride / 2) / 16.0) * 16;
         * ySize     = yStride * height;
         * uvSize    = uvStride * height / 2;
         * yRowIndex = yStride * y;
         * uRowIndex = ySize + uvSize + uvStride * c;
         * vRowIndex = ySize + uvStride * c;
         * size      = ySize + uvSize * 2;
         * }
         *
* * @param pixel_format the desired preview picture format, defined by * one of the {@link android.graphics.ImageFormat} constants. (E.g., * ImageFormat.NV21 (default), or * ImageFormat.YV12) * * @see android.graphics.ImageFormat * @see android.hardware.Camera.Parameters#getSupportedPreviewFormats */
public void setPreviewFormat(int pixel_format) { String s = cameraFormatForPixelFormat(pixel_format); if (s == null) { throw new IllegalArgumentException( "Invalid pixel_format=" + pixel_format); } set(KEY_PREVIEW_FORMAT, s); } /** * Returns the image format for preview frames got from * {@link PreviewCallback}. * * @return the preview format. * @see android.graphics.ImageFormat * @see #setPreviewFormat */ public int getPreviewFormat() { return pixelFormatForCameraFormat(get(KEY_PREVIEW_FORMAT)); } /** * Gets the supported preview formats. {@link android.graphics.ImageFormat#NV21} * is always supported. {@link android.graphics.ImageFormat#YV12} * is always supported since API level 12. * * @return a list of supported preview formats. This method will always * return a list with at least one element. * @see android.graphics.ImageFormat * @see #setPreviewFormat */ public List getSupportedPreviewFormats() { String str = get(KEY_PREVIEW_FORMAT + SUPPORTED_VALUES_SUFFIX); ArrayList formats = new ArrayList(); for (String s : split(str)) { int f = pixelFormatForCameraFormat(s); if (f == ImageFormat.UNKNOWN) continue; formats.add(f); } return formats; } /** *

Sets the dimensions for pictures.

* *

Applications need to consider the display orientation. See {@link * #setPreviewSize(int,int)} for reference.

* * @param width the width for pictures, in pixels * @param height the height for pictures, in pixels * @see #setPreviewSize(int,int) * */
public void setPictureSize(int width, int height) { String v = Integer.toString(width) + "x" + Integer.toString(height); set(KEY_PICTURE_SIZE, v); } /** * Returns the dimension setting for pictures. * * @return a Size object with the height and width setting * for pictures */ public Size getPictureSize() { String pair = get(KEY_PICTURE_SIZE); return strToSize(pair); } /** * Gets the supported picture sizes. * * @return a list of supported picture sizes. This method will always * return a list with at least one element. */ public List getSupportedPictureSizes() { String str = get(KEY_PICTURE_SIZE + SUPPORTED_VALUES_SUFFIX); return splitSize(str); } /** * Sets the image format for pictures. * * @param pixel_format the desired picture format * (ImageFormat.NV21, * ImageFormat.RGB_565, or * ImageFormat.JPEG) * @see android.graphics.ImageFormat */ public void setPictureFormat(int pixel_format) { String s = cameraFormatForPixelFormat(pixel_format); if (s == null) { throw new IllegalArgumentException( "Invalid pixel_format=" + pixel_format); } set(KEY_PICTURE_FORMAT, s); } /** * Returns the image format for pictures. * * @return the picture format * @see android.graphics.ImageFormat */ public int getPictureFormat() { return pixelFormatForCameraFormat(get(KEY_PICTURE_FORMAT)); } /** * Gets the supported picture formats. * * @return supported picture formats. This method will always return a * list with at least one element. * @see android.graphics.ImageFormat */ public List getSupportedPictureFormats() { String str = get(KEY_PICTURE_FORMAT + SUPPORTED_VALUES_SUFFIX); ArrayList formats = new ArrayList(); for (String s : split(str)) { int f = pixelFormatForCameraFormat(s); if (f == ImageFormat.UNKNOWN) continue; formats.add(f); } return formats; } private String cameraFormatForPixelFormat(int pixel_format) { switch(pixel_format) { case ImageFormat.NV16: return PIXEL_FORMAT_YUV422SP; case ImageFormat.NV21: return PIXEL_FORMAT_YUV420SP; case ImageFormat.YUY2: return PIXEL_FORMAT_YUV422I; case ImageFormat.YV12: return PIXEL_FORMAT_YUV420P; case ImageFormat.RGB_565: return PIXEL_FORMAT_RGB565; case ImageFormat.JPEG: return PIXEL_FORMAT_JPEG; default: return null; } } private int pixelFormatForCameraFormat(String format) { if (format == null) return ImageFormat.UNKNOWN; if (format.equals(PIXEL_FORMAT_YUV422SP)) return ImageFormat.NV16; if (format.equals(PIXEL_FORMAT_YUV420SP)) return ImageFormat.NV21; if (format.equals(PIXEL_FORMAT_YUV422I)) return ImageFormat.YUY2; if (format.equals(PIXEL_FORMAT_YUV420P)) return ImageFormat.YV12; if (format.equals(PIXEL_FORMAT_RGB565)) return ImageFormat.RGB_565; if (format.equals(PIXEL_FORMAT_JPEG)) return ImageFormat.JPEG; return ImageFormat.UNKNOWN; } /** * Sets the clockwise rotation angle in degrees relative to the * orientation of the camera. This affects the pictures returned from * JPEG {@link PictureCallback}. The camera driver may set orientation * in the EXIF header without rotating the picture. Or the driver may * rotate the picture and the EXIF thumbnail. If the Jpeg picture is * rotated, the orientation in the EXIF header will be missing or 1 (row * #0 is top and column #0 is left side). * *

* If applications want to rotate the picture to match the orientation * of what users see, apps should use * {@link android.view.OrientationEventListener} and * {@link android.hardware.Camera.CameraInfo}. The value from * OrientationEventListener is relative to the natural orientation of * the device. CameraInfo.orientation is the angle between camera * orientation and natural device orientation. The sum of the two is the * rotation angle for back-facing camera. The difference of the two is * the rotation angle for front-facing camera. Note that the JPEG * pictures of front-facing cameras are not mirrored as in preview * display. * *

* For example, suppose the natural orientation of the device is * portrait. The device is rotated 270 degrees clockwise, so the device * orientation is 270. Suppose a back-facing camera sensor is mounted in * landscape and the top side of the camera sensor is aligned with the * right edge of the display in natural orientation. So the camera * orientation is 90. The rotation should be set to 0 (270 + 90). * *

The reference code is as follows. * *

         * public void onOrientationChanged(int orientation) {
         *     if (orientation == ORIENTATION_UNKNOWN) return;
         *     android.hardware.Camera.CameraInfo info =
         *            new android.hardware.Camera.CameraInfo();
         *     android.hardware.Camera.getCameraInfo(cameraId, info);
         *     orientation = (orientation + 45) / 90 * 90;
         *     int rotation = 0;
         *     if (info.facing == CameraInfo.CAMERA_FACING_FRONT) {
         *         rotation = (info.orientation - orientation + 360) % 360;
         *     } else {  // back-facing camera
         *         rotation = (info.orientation + orientation) % 360;
         *     }
         *     mParameters.setRotation(rotation);
         * }
         * 
* * @param rotation The rotation angle in degrees relative to the * orientation of the camera. Rotation can only be 0, * 90, 180 or 270. * @throws IllegalArgumentException if rotation value is invalid. * @see android.view.OrientationEventListener * @see #getCameraInfo(int, CameraInfo) */
public void setRotation(int rotation) { if (rotation == 0 || rotation == 90 || rotation == 180 || rotation == 270) { set(KEY_ROTATION, Integer.toString(rotation)); } else { throw new IllegalArgumentException( "Invalid rotation=" + rotation); } } /** * Sets GPS latitude coordinate. This will be stored in JPEG EXIF * header. * * @param latitude GPS latitude coordinate. */ public void setGpsLatitude(double latitude) { set(KEY_GPS_LATITUDE, Double.toString(latitude)); } /** * Sets GPS longitude coordinate. This will be stored in JPEG EXIF * header. * * @param longitude GPS longitude coordinate. */ public void setGpsLongitude(double longitude) { set(KEY_GPS_LONGITUDE, Double.toString(longitude)); } /** * Sets GPS altitude. This will be stored in JPEG EXIF header. * * @param altitude GPS altitude in meters. */ public void setGpsAltitude(double altitude) { set(KEY_GPS_ALTITUDE, Double.toString(altitude)); } /** * Sets GPS timestamp. This will be stored in JPEG EXIF header. * * @param timestamp GPS timestamp (UTC in seconds since January 1, * 1970). */ public void setGpsTimestamp(long timestamp) { set(KEY_GPS_TIMESTAMP, Long.toString(timestamp)); } /** * Sets GPS processing method. The method will be stored in a UTF-8 string up to 31 bytes * long, in the JPEG EXIF header. * * @param processing_method The processing method to get this location. */ public void setGpsProcessingMethod(String processing_method) { set(KEY_GPS_PROCESSING_METHOD, processing_method); } /** * Removes GPS latitude, longitude, altitude, and timestamp from the * parameters. */ public void removeGpsData() { remove(KEY_GPS_LATITUDE); remove(KEY_GPS_LONGITUDE); remove(KEY_GPS_ALTITUDE); remove(KEY_GPS_TIMESTAMP); remove(KEY_GPS_PROCESSING_METHOD); } /** * Gets the current white balance setting. * * @return current white balance. null if white balance setting is not * supported. * @see #WHITE_BALANCE_AUTO * @see #WHITE_BALANCE_INCANDESCENT * @see #WHITE_BALANCE_FLUORESCENT * @see #WHITE_BALANCE_WARM_FLUORESCENT * @see #WHITE_BALANCE_DAYLIGHT * @see #WHITE_BALANCE_CLOUDY_DAYLIGHT * @see #WHITE_BALANCE_TWILIGHT * @see #WHITE_BALANCE_SHADE * */ public String getWhiteBalance() { return get(KEY_WHITE_BALANCE); } /** * Sets the white balance. Changing the setting will release the * auto-white balance lock. It is recommended not to change white * balance and AWB lock at the same time. * * @param value new white balance. * @see #getWhiteBalance() * @see #setAutoWhiteBalanceLock(boolean) */ public void setWhiteBalance(String value) { String oldValue = get(KEY_WHITE_BALANCE); if (same(value, oldValue)) return; set(KEY_WHITE_BALANCE, value); set(KEY_AUTO_WHITEBALANCE_LOCK, FALSE); } /** * Gets the supported white balance. * * @return a list of supported white balance. null if white balance * setting is not supported. * @see #getWhiteBalance() */ public List getSupportedWhiteBalance() { String str = get(KEY_WHITE_BALANCE + SUPPORTED_VALUES_SUFFIX); return split(str); } /** * Gets the current color effect setting. * * @return current color effect. null if color effect * setting is not supported. * @see #EFFECT_NONE * @see #EFFECT_MONO * @see #EFFECT_NEGATIVE * @see #EFFECT_SOLARIZE * @see #EFFECT_SEPIA * @see #EFFECT_POSTERIZE * @see #EFFECT_WHITEBOARD * @see #EFFECT_BLACKBOARD * @see #EFFECT_AQUA */ public String getColorEffect() { return get(KEY_EFFECT); } /** * Sets the current color effect setting. * * @param value new color effect. * @see #getColorEffect() */ public void setColorEffect(String value) { set(KEY_EFFECT, value); } /** * Gets the supported color effects. * * @return a list of supported color effects. null if color effect * setting is not supported. * @see #getColorEffect() */ public List getSupportedColorEffects() { String str = get(KEY_EFFECT + SUPPORTED_VALUES_SUFFIX); return split(str); } /** * Gets the current antibanding setting. * * @return current antibanding. null if antibanding setting is not * supported. * @see #ANTIBANDING_AUTO * @see #ANTIBANDING_50HZ * @see #ANTIBANDING_60HZ * @see #ANTIBANDING_OFF */ public String getAntibanding() { return get(KEY_ANTIBANDING); } /** * Sets the antibanding. * * @param antibanding new antibanding value. * @see #getAntibanding() */ public void setAntibanding(String antibanding) { set(KEY_ANTIBANDING, antibanding); } /** * Gets the supported antibanding values. * * @return a list of supported antibanding values. null if antibanding * setting is not supported. * @see #getAntibanding() */ public List getSupportedAntibanding() { String str = get(KEY_ANTIBANDING + SUPPORTED_VALUES_SUFFIX); return split(str); } /** * Gets the current scene mode setting. * * @return one of SCENE_MODE_XXX string constant. null if scene mode * setting is not supported. * @see #SCENE_MODE_AUTO * @see #SCENE_MODE_ACTION * @see #SCENE_MODE_PORTRAIT * @see #SCENE_MODE_LANDSCAPE * @see #SCENE_MODE_NIGHT * @see #SCENE_MODE_NIGHT_PORTRAIT * @see #SCENE_MODE_THEATRE * @see #SCENE_MODE_BEACH * @see #SCENE_MODE_SNOW * @see #SCENE_MODE_SUNSET * @see #SCENE_MODE_STEADYPHOTO * @see #SCENE_MODE_FIREWORKS * @see #SCENE_MODE_SPORTS * @see #SCENE_MODE_PARTY * @see #SCENE_MODE_CANDLELIGHT * @see #SCENE_MODE_BARCODE */ public String getSceneMode() { return get(KEY_SCENE_MODE); } /** * Sets the scene mode. Changing scene mode may override other * parameters (such as flash mode, focus mode, white balance). For * example, suppose originally flash mode is on and supported flash * modes are on/off. In night scene mode, both flash mode and supported * flash mode may be changed to off. After setting scene mode, * applications should call getParameters to know if some parameters are * changed. * * @param value scene mode. * @see #getSceneMode() */ public void setSceneMode(String value) { set(KEY_SCENE_MODE, value); } /** * Gets the supported scene modes. * * @return a list of supported scene modes. null if scene mode setting * is not supported. * @see #getSceneMode() */ public List getSupportedSceneModes() { String str = get(KEY_SCENE_MODE + SUPPORTED_VALUES_SUFFIX); return split(str); } /** * Gets the current flash mode setting. * * @return current flash mode. null if flash mode setting is not * supported. * @see #FLASH_MODE_OFF * @see #FLASH_MODE_AUTO * @see #FLASH_MODE_ON * @see #FLASH_MODE_RED_EYE * @see #FLASH_MODE_TORCH */ public String getFlashMode() { return get(KEY_FLASH_MODE); } /** * Sets the flash mode. * * @param value flash mode. * @see #getFlashMode() */ public void setFlashMode(String value) { set(KEY_FLASH_MODE, value); } /** * Gets the supported flash modes. * * @return a list of supported flash modes. null if flash mode setting * is not supported. * @see #getFlashMode() */ public List getSupportedFlashModes() { String str = get(KEY_FLASH_MODE + SUPPORTED_VALUES_SUFFIX); return split(str); } /** * Gets the current focus mode setting. * * @return current focus mode. This method will always return a non-null * value. Applications should call {@link * #autoFocus(AutoFocusCallback)} to start the focus if focus * mode is FOCUS_MODE_AUTO or FOCUS_MODE_MACRO. * @see #FOCUS_MODE_AUTO * @see #FOCUS_MODE_INFINITY * @see #FOCUS_MODE_MACRO * @see #FOCUS_MODE_FIXED * @see #FOCUS_MODE_EDOF * @see #FOCUS_MODE_CONTINUOUS_VIDEO */ public String getFocusMode() { return get(KEY_FOCUS_MODE); } /** * Sets the focus mode. * * @param value focus mode. * @see #getFocusMode() */ public void setFocusMode(String value) { set(KEY_FOCUS_MODE, value); } /** * Gets the supported focus modes. * * @return a list of supported focus modes. This method will always * return a list with at least one element. * @see #getFocusMode() */ public List getSupportedFocusModes() { String str = get(KEY_FOCUS_MODE + SUPPORTED_VALUES_SUFFIX); return split(str); } /** * Gets the focal length (in millimeter) of the camera. * * @return the focal length. This method will always return a valid * value. */ public float getFocalLength() { return Float.parseFloat(get(KEY_FOCAL_LENGTH)); } /** * Gets the horizontal angle of view in degrees. * * @return horizontal angle of view. This method will always return a * valid value. */ public float getHorizontalViewAngle() { return Float.parseFloat(get(KEY_HORIZONTAL_VIEW_ANGLE)); } /** * Gets the vertical angle of view in degrees. * * @return vertical angle of view. This method will always return a * valid value. */ public float getVerticalViewAngle() { return Float.parseFloat(get(KEY_VERTICAL_VIEW_ANGLE)); } /** * Gets the current exposure compensation index. * * @return current exposure compensation index. The range is {@link * #getMinExposureCompensation} to {@link * #getMaxExposureCompensation}. 0 means exposure is not * adjusted. */ public int getExposureCompensation() { return getInt(KEY_EXPOSURE_COMPENSATION, 0); } /** * Sets the exposure compensation index. * * @param value exposure compensation index. The valid value range is * from {@link #getMinExposureCompensation} (inclusive) to {@link * #getMaxExposureCompensation} (inclusive). 0 means exposure is * not adjusted. Application should call * getMinExposureCompensation and getMaxExposureCompensation to * know if exposure compensation is supported. */ public void setExposureCompensation(int value) { set(KEY_EXPOSURE_COMPENSATION, value); } /** * Gets the maximum exposure compensation index. * * @return maximum exposure compensation index (>=0). If both this * method and {@link #getMinExposureCompensation} return 0, * exposure compensation is not supported. */ public int getMaxExposureCompensation() { return getInt(KEY_MAX_EXPOSURE_COMPENSATION, 0); } /** * Gets the minimum exposure compensation index. * * @return minimum exposure compensation index (<=0). If both this * method and {@link #getMaxExposureCompensation} return 0, * exposure compensation is not supported. */ public int getMinExposureCompensation() { return getInt(KEY_MIN_EXPOSURE_COMPENSATION, 0); } /** * Gets the exposure compensation step. * * @return exposure compensation step. Applications can get EV by * multiplying the exposure compensation index and step. Ex: if * exposure compensation index is -6 and step is 0.333333333, EV * is -2. */ public float getExposureCompensationStep() { return getFloat(KEY_EXPOSURE_COMPENSATION_STEP, 0); } /** *

Sets the auto-exposure lock state. Applications should check * {@link #isAutoExposureLockSupported} before using this method.

* *

If set to true, the camera auto-exposure routine will immediately * pause until the lock is set to false. Exposure compensation settings * changes will still take effect while auto-exposure is locked.

* *

If auto-exposure is already locked, setting this to true again has * no effect (the driver will not recalculate exposure values).

* *

Stopping preview with {@link #stopPreview()}, or triggering still * image capture with {@link #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback)}, will not change the * lock.

* *

Exposure compensation, auto-exposure lock, and auto-white balance * lock can be used to capture an exposure-bracketed burst of images, * for example.

* *

Auto-exposure state, including the lock state, will not be * maintained after camera {@link #release()} is called. Locking * auto-exposure after {@link #open()} but before the first call to * {@link #startPreview()} will not allow the auto-exposure routine to * run at all, and may result in severely over- or under-exposed * images.

* * @param toggle new state of the auto-exposure lock. True means that * auto-exposure is locked, false means that the auto-exposure * routine is free to run normally. * * @see #getAutoExposureLock() */
public void setAutoExposureLock(boolean toggle) { set(KEY_AUTO_EXPOSURE_LOCK, toggle ? TRUE : FALSE); } /** * Gets the state of the auto-exposure lock. Applications should check * {@link #isAutoExposureLockSupported} before using this method. See * {@link #setAutoExposureLock} for details about the lock. * * @return State of the auto-exposure lock. Returns true if * auto-exposure is currently locked, and false otherwise. * * @see #setAutoExposureLock(boolean) * */ public boolean getAutoExposureLock() { String str = get(KEY_AUTO_EXPOSURE_LOCK); return TRUE.equals(str); } /** * Returns true if auto-exposure locking is supported. Applications * should call this before trying to lock auto-exposure. See * {@link #setAutoExposureLock} for details about the lock. * * @return true if auto-exposure lock is supported. * @see #setAutoExposureLock(boolean) * */ public boolean isAutoExposureLockSupported() { String str = get(KEY_AUTO_EXPOSURE_LOCK_SUPPORTED); return TRUE.equals(str); } /** *

Sets the auto-white balance lock state. Applications should check * {@link #isAutoWhiteBalanceLockSupported} before using this * method.

* *

If set to true, the camera auto-white balance routine will * immediately pause until the lock is set to false.

* *

If auto-white balance is already locked, setting this to true * again has no effect (the driver will not recalculate white balance * values).

* *

Stopping preview with {@link #stopPreview()}, or triggering still * image capture with {@link #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback)}, will not change the * the lock.

* *

Changing the white balance mode with {@link #setWhiteBalance} * will release the auto-white balance lock if it is set.

* *

Exposure compensation, AE lock, and AWB lock can be used to * capture an exposure-bracketed burst of images, for example. * Auto-white balance state, including the lock state, will not be * maintained after camera {@link #release()} is called. Locking * auto-white balance after {@link #open()} but before the first call to * {@link #startPreview()} will not allow the auto-white balance routine * to run at all, and may result in severely incorrect color in captured * images.

* * @param toggle new state of the auto-white balance lock. True means * that auto-white balance is locked, false means that the * auto-white balance routine is free to run normally. * * @see #getAutoWhiteBalanceLock() * @see #setWhiteBalance(String) */
public void setAutoWhiteBalanceLock(boolean toggle) { set(KEY_AUTO_WHITEBALANCE_LOCK, toggle ? TRUE : FALSE); } /** * Gets the state of the auto-white balance lock. Applications should * check {@link #isAutoWhiteBalanceLockSupported} before using this * method. See {@link #setAutoWhiteBalanceLock} for details about the * lock. * * @return State of the auto-white balance lock. Returns true if * auto-white balance is currently locked, and false * otherwise. * * @see #setAutoWhiteBalanceLock(boolean) * */ public boolean getAutoWhiteBalanceLock() { String str = get(KEY_AUTO_WHITEBALANCE_LOCK); return TRUE.equals(str); } /** * Returns true if auto-white balance locking is supported. Applications * should call this before trying to lock auto-white balance. See * {@link #setAutoWhiteBalanceLock} for details about the lock. * * @return true if auto-white balance lock is supported. * @see #setAutoWhiteBalanceLock(boolean) * */ public boolean isAutoWhiteBalanceLockSupported() { String str = get(KEY_AUTO_WHITEBALANCE_LOCK_SUPPORTED); return TRUE.equals(str); } /** * Gets current zoom value. This also works when smooth zoom is in * progress. Applications should check {@link #isZoomSupported} before * using this method. * * @return the current zoom value. The range is 0 to {@link * #getMaxZoom}. 0 means the camera is not zoomed. */ public int getZoom() { return getInt(KEY_ZOOM, 0); } /** * Sets current zoom value. If the camera is zoomed (value > 0), the * actual picture size may be smaller than picture size setting. * Applications can check the actual picture size after picture is * returned from {@link PictureCallback}. The preview size remains the * same in zoom. Applications should check {@link #isZoomSupported} * before using this method. * * @param value zoom value. The valid range is 0 to {@link #getMaxZoom}. */ public void setZoom(int value) { set(KEY_ZOOM, value); } /** * Returns true if zoom is supported. Applications should call this * before using other zoom methods. * * @return true if zoom is supported. */ public boolean isZoomSupported() { String str = get(KEY_ZOOM_SUPPORTED); return TRUE.equals(str); } /** * Gets the maximum zoom value allowed for snapshot. This is the maximum * value that applications can set to {@link #setZoom(int)}. * Applications should call {@link #isZoomSupported} before using this * method. This value may change in different preview size. Applications * should call this again after setting preview size. * * @return the maximum zoom value supported by the camera. */ public int getMaxZoom() { return getInt(KEY_MAX_ZOOM, 0); } /** * Gets the zoom ratios of all zoom values. Applications should check * {@link #isZoomSupported} before using this method. * * @return the zoom ratios in 1/100 increments. Ex: a zoom of 3.2x is * returned as 320. The number of elements is {@link * #getMaxZoom} + 1. The list is sorted from small to large. The * first element is always 100. The last element is the zoom * ratio of the maximum zoom value. */ public List getZoomRatios() { return splitInt(get(KEY_ZOOM_RATIOS)); } /** * Returns true if smooth zoom is supported. Applications should call * this before using other smooth zoom methods. * * @return true if smooth zoom is supported. */ public boolean isSmoothZoomSupported() { String str = get(KEY_SMOOTH_ZOOM_SUPPORTED); return TRUE.equals(str); } /** *

Gets the distances from the camera to where an object appears to be * in focus. The object is sharpest at the optimal focus distance. The * depth of field is the far focus distance minus near focus distance.

* *

Focus distances may change after calling {@link * #autoFocus(AutoFocusCallback)}, {@link #cancelAutoFocus}, or {@link * #startPreview()}. Applications can call {@link #getParameters()} * and this method anytime to get the latest focus distances. If the * focus mode is FOCUS_MODE_CONTINUOUS_VIDEO, focus distances may change * from time to time.

* *

This method is intended to estimate the distance between the camera * and the subject. After autofocus, the subject distance may be within * near and far focus distance. However, the precision depends on the * camera hardware, autofocus algorithm, the focus area, and the scene. * The error can be large and it should be only used as a reference.

* *

Far focus distance >= optimal focus distance >= near focus distance. * If the focus distance is infinity, the value will be * {@code Float.POSITIVE_INFINITY}.

* * @param output focus distances in meters. output must be a float * array with three elements. Near focus distance, optimal focus * distance, and far focus distance will be filled in the array. * @see #FOCUS_DISTANCE_NEAR_INDEX * @see #FOCUS_DISTANCE_OPTIMAL_INDEX * @see #FOCUS_DISTANCE_FAR_INDEX */
public void getFocusDistances(float[] output) { if (output == null || output.length != 3) { throw new IllegalArgumentException( "output must be a float array with three elements."); } splitFloat(get(KEY_FOCUS_DISTANCES), output); } /** * Gets the maximum number of focus areas supported. This is the maximum * length of the list in {@link #setFocusAreas(List)} and * {@link #getFocusAreas()}. * * @return the maximum number of focus areas supported by the camera. * @see #getFocusAreas() */ public int getMaxNumFocusAreas() { return getInt(KEY_MAX_NUM_FOCUS_AREAS, 0); } /** *

Gets the current focus areas. Camera driver uses the areas to decide * focus.

* *

Before using this API or {@link #setFocusAreas(List)}, apps should * call {@link #getMaxNumFocusAreas()} to know the maximum number of * focus areas first. If the value is 0, focus area is not supported.

* *

Each focus area is a rectangle with specified weight. The direction * is relative to the sensor orientation, that is, what the sensor sees. * The direction is not affected by the rotation or mirroring of * {@link #setDisplayOrientation(int)}. Coordinates of the rectangle * range from -1000 to 1000. (-1000, -1000) is the upper left point. * (1000, 1000) is the lower right point. The width and height of focus * areas cannot be 0 or negative.

* *

The weight must range from 1 to 1000. The weight should be * interpreted as a per-pixel weight - all pixels in the area have the * specified weight. This means a small area with the same weight as a * larger area will have less influence on the focusing than the larger * area. Focus areas can partially overlap and the driver will add the * weights in the overlap region.

* *

A special case of a {@code null} focus area list means the driver is * free to select focus targets as it wants. For example, the driver may * use more signals to select focus areas and change them * dynamically. Apps can set the focus area list to {@code null} if they * want the driver to completely control focusing.

* *

Focus areas are relative to the current field of view * ({@link #getZoom()}). No matter what the zoom level is, (-1000,-1000) * represents the top of the currently visible camera frame. The focus * area cannot be set to be outside the current field of view, even * when using zoom.

* *

Focus area only has effect if the current focus mode is * {@link #FOCUS_MODE_AUTO}, {@link #FOCUS_MODE_MACRO}, * {@link #FOCUS_MODE_CONTINUOUS_VIDEO}, or * {@link #FOCUS_MODE_CONTINUOUS_PICTURE}.

* * @return a list of current focus areas */
public List getFocusAreas() { return splitArea(get(KEY_FOCUS_AREAS)); } /** * Sets focus areas. See {@link #getFocusAreas()} for documentation. * * @param focusAreas the focus areas * @see #getFocusAreas() */ public void setFocusAreas(List focusAreas) { set(KEY_FOCUS_AREAS, focusAreas); } /** * Gets the maximum number of metering areas supported. This is the * maximum length of the list in {@link #setMeteringAreas(List)} and * {@link #getMeteringAreas()}. * * @return the maximum number of metering areas supported by the camera. * @see #getMeteringAreas() */ public int getMaxNumMeteringAreas() { return getInt(KEY_MAX_NUM_METERING_AREAS, 0); } /** *

Gets the current metering areas. Camera driver uses these areas to * decide exposure.

* *

Before using this API or {@link #setMeteringAreas(List)}, apps should * call {@link #getMaxNumMeteringAreas()} to know the maximum number of * metering areas first. If the value is 0, metering area is not * supported.

* *

Each metering area is a rectangle with specified weight. The * direction is relative to the sensor orientation, that is, what the * sensor sees. The direction is not affected by the rotation or * mirroring of {@link #setDisplayOrientation(int)}. Coordinates of the * rectangle range from -1000 to 1000. (-1000, -1000) is the upper left * point. (1000, 1000) is the lower right point. The width and height of * metering areas cannot be 0 or negative.

* *

The weight must range from 1 to 1000, and represents a weight for * every pixel in the area. This means that a large metering area with * the same weight as a smaller area will have more effect in the * metering result. Metering areas can partially overlap and the driver * will add the weights in the overlap region.

* *

A special case of a {@code null} metering area list means the driver * is free to meter as it chooses. For example, the driver may use more * signals to select metering areas and change them dynamically. Apps * can set the metering area list to {@code null} if they want the * driver to completely control metering.

* *

Metering areas are relative to the current field of view * ({@link #getZoom()}). No matter what the zoom level is, (-1000,-1000) * represents the top of the currently visible camera frame. The * metering area cannot be set to be outside the current field of view, * even when using zoom.

* *

No matter what metering areas are, the final exposure are compensated * by {@link #setExposureCompensation(int)}.

* * @return a list of current metering areas */
public List getMeteringAreas() { return splitArea(get(KEY_METERING_AREAS)); } /** * Sets metering areas. See {@link #getMeteringAreas()} for * documentation. * * @param meteringAreas the metering areas * @see #getMeteringAreas() */ public void setMeteringAreas(List meteringAreas) { set(KEY_METERING_AREAS, meteringAreas); } /** * Gets the maximum number of detected faces supported. This is the * maximum length of the list returned from {@link FaceDetectionListener}. * If the return value is 0, face detection of the specified type is not * supported. * * @return the maximum number of detected face supported by the camera. * @see #startFaceDetection() */ public int getMaxNumDetectedFaces() { return getInt(KEY_MAX_NUM_DETECTED_FACES_HW, 0); } /** * Sets recording mode hint. This tells the camera that the intent of * the application is to record videos {@link * android.media.MediaRecorder#start()}, not to take still pictures * {@link #takePicture(Camera.ShutterCallback, Camera.PictureCallback, * Camera.PictureCallback, Camera.PictureCallback)}. Using this hint can * allow MediaRecorder.start() to start faster or with fewer glitches on * output. This should be called before starting preview for the best * result, but can be changed while the preview is active. The default * value is false. * * The app can still call takePicture() when the hint is true or call * MediaRecorder.start() when the hint is false. But the performance may * be worse. * * @param hint true if the apps intend to record videos using * {@link android.media.MediaRecorder}. */ public void setRecordingHint(boolean hint) { set(KEY_RECORDING_HINT, hint ? TRUE : FALSE); } /** *

Returns true if video snapshot is supported. That is, applications * can call {@link #takePicture(Camera.ShutterCallback, * Camera.PictureCallback, Camera.PictureCallback, * Camera.PictureCallback)} during recording. Applications do not need * to call {@link #startPreview()} after taking a picture. The preview * will be still active. Other than that, taking a picture during * recording is identical to taking a picture normally. All settings and * methods related to takePicture work identically. Ex: * {@link #getPictureSize()}, {@link #getSupportedPictureSizes()}, * {@link #setJpegQuality(int)}, {@link #setRotation(int)}, and etc. The * picture will have an EXIF header. {@link #FLASH_MODE_AUTO} and * {@link #FLASH_MODE_ON} also still work, but the video will record the * flash.

* *

Applications can set shutter callback as null to avoid the shutter * sound. It is also recommended to set raw picture and post view * callbacks to null to avoid the interrupt of preview display.

* *

Field-of-view of the recorded video may be different from that of the * captured pictures. The maximum size of a video snapshot may be * smaller than that for regular still captures. If the current picture * size is set higher than can be supported by video snapshot, the * picture will be captured at the maximum supported size instead.

* * @return true if video snapshot is supported. */
public boolean isVideoSnapshotSupported() { String str = get(KEY_VIDEO_SNAPSHOT_SUPPORTED); return TRUE.equals(str); } /** *

Enables and disables video stabilization. Use * {@link #isVideoStabilizationSupported} to determine if calling this * method is valid.

* *

Video stabilization reduces the shaking due to the motion of the * camera in both the preview stream and in recorded videos, including * data received from the preview callback. It does not reduce motion * blur in images captured with * {@link Camera#takePicture takePicture}.

* *

Video stabilization can be enabled and disabled while preview or * recording is active, but toggling it may cause a jump in the video * stream that may be undesirable in a recorded video.

* * @param toggle Set to true to enable video stabilization, and false to * disable video stabilization. * @see #isVideoStabilizationSupported() * @see #getVideoStabilization() */
public void setVideoStabilization(boolean toggle) { set(KEY_VIDEO_STABILIZATION, toggle ? TRUE : FALSE); } /** * Get the current state of video stabilization. See * {@link #setVideoStabilization} for details of video stabilization. * * @return true if video stabilization is enabled * @see #isVideoStabilizationSupported() * @see #setVideoStabilization(boolean) */ public boolean getVideoStabilization() { String str = get(KEY_VIDEO_STABILIZATION); return TRUE.equals(str); } /** * Returns true if video stabilization is supported. See * {@link #setVideoStabilization} for details of video stabilization. * * @return true if video stabilization is supported * @see #setVideoStabilization(boolean) * @see #getVideoStabilization() */ public boolean isVideoStabilizationSupported() { String str = get(KEY_VIDEO_STABILIZATION_SUPPORTED); return TRUE.equals(str); } // Splits a comma delimited string to an ArrayList of String. // Return null if the passing string is null or the size is 0. private ArrayList split(String str) { if (str == null) return null; TextUtils.StringSplitter splitter = new TextUtils.SimpleStringSplitter(','); splitter.setString(str); ArrayList substrings = new ArrayList(); for (String s : splitter) { substrings.add(s); } return substrings; } // Splits a comma delimited string to an ArrayList of Integer. // Return null if the passing string is null or the size is 0. private ArrayList splitInt(String str) { if (str == null) return null; TextUtils.StringSplitter splitter = new TextUtils.SimpleStringSplitter(','); splitter.setString(str); ArrayList substrings = new ArrayList(); for (String s : splitter) { substrings.add(Integer.parseInt(s)); } if (substrings.size() == 0) return null; return substrings; } private void splitInt(String str, int[] output) { if (str == null) return; TextUtils.StringSplitter splitter = new TextUtils.SimpleStringSplitter(','); splitter.setString(str); int index = 0; for (String s : splitter) { output[index++] = Integer.parseInt(s); } } // Splits a comma delimited string to an ArrayList of Float. private void splitFloat(String str, float[] output) { if (str == null) return; TextUtils.StringSplitter splitter = new TextUtils.SimpleStringSplitter(','); splitter.setString(str); int index = 0; for (String s : splitter) { output[index++] = Float.parseFloat(s); } } // Returns the value of a float parameter. private float getFloat(String key, float defaultValue) { try { return Float.parseFloat(mMap.get(key)); } catch (NumberFormatException ex) { return defaultValue; } } // Returns the value of a integer parameter. private int getInt(String key, int defaultValue) { try { return Integer.parseInt(mMap.get(key)); } catch (NumberFormatException ex) { return defaultValue; } } // Splits a comma delimited string to an ArrayList of Size. // Return null if the passing string is null or the size is 0. private ArrayList splitSize(String str) { if (str == null) return null; TextUtils.StringSplitter splitter = new TextUtils.SimpleStringSplitter(','); splitter.setString(str); ArrayList sizeList = new ArrayList(); for (String s : splitter) { Size size = strToSize(s); if (size != null) sizeList.add(size); } if (sizeList.size() == 0) return null; return sizeList; } // Parses a string (ex: "480x320") to Size object. // Return null if the passing string is null. private Size strToSize(String str) { if (str == null) return null; int pos = str.indexOf('x'); if (pos != -1) { String width = str.substring(0, pos); String height = str.substring(pos + 1); return new Size(Integer.parseInt(width), Integer.parseInt(height)); } Log.e(TAG, "Invalid size parameter string=" + str); return null; } // Splits a comma delimited string to an ArrayList of int array. // Example string: "(10000,26623),(10000,30000)". Return null if the // passing string is null or the size is 0. private ArrayList<int[]> splitRange(String str) { if (str == null || str.charAt(0) != '(' || str.charAt(str.length() - 1) != ')') { Log.e(TAG, "Invalid range list string=" + str); return null; } ArrayList<int[]> rangeList = new ArrayList<int[]>(); int endIndex, fromIndex = 1; do { int[] range = new int[2]; endIndex = str.indexOf("),(", fromIndex); if (endIndex == -1) endIndex = str.length() - 1; splitInt(str.substring(fromIndex, endIndex), range); rangeList.add(range); fromIndex = endIndex + 3; } while (endIndex != str.length() - 1); if (rangeList.size() == 0) return null; return rangeList; } // Splits a comma delimited string to an ArrayList of Area objects. // Example string: "(-10,-10,0,0,300),(0,0,10,10,700)". Return null if // the passing string is null or the size is 0 or (0,0,0,0,0). private ArrayList splitArea(String str) { if (str == null || str.charAt(0) != '(' || str.charAt(str.length() - 1) != ')') { Log.e(TAG, "Invalid area string=" + str); return null; } ArrayList result = new ArrayList(); int endIndex, fromIndex = 1; int[] array = new int[5]; do { endIndex = str.indexOf("),(", fromIndex); if (endIndex == -1) endIndex = str.length() - 1; splitInt(str.substring(fromIndex, endIndex), array); Rect rect = new Rect(array[0], array[1], array[2], array[3]); result.add(new Area(rect, array[4])); fromIndex = endIndex + 3; } while (endIndex != str.length() - 1); if (result.size() == 0) return null; if (result.size() == 1) { Area area = result.get(0); Rect rect = area.rect; if (rect.left == 0 && rect.top == 0 && rect.right == 0 && rect.bottom == 0 && area.weight == 0) { return null; } } return result; } private boolean same(String s1, String s2) { if (s1 == null && s2 == null) return true; if (s1 != null && s1.equals(s2)) return true; return false; } }; }

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