.语法获取view的x,y宽高

#import

//.h 

@interface UIView (Extension)


@property(nonatomic,assign)CGFloat x;

@property(nonatomic,assign)CGFloat y;

@property(nonatomic,assign)CGFloat centerX;

@property(nonatomic,assign)CGFloat centerY;

@property(nonatomic,assign)CGFloat width;

@property(nonatomic,assign)CGFloat height;

@property(nonatomic,assign)CGSize size;

@property(nonatomic,assign)CGPoint origin;


@end


//.m

#import "UIView+Extension.h"


@implementation UIView (Extension)


-(void)setX:(CGFloat)x {

    

    CGRect frame = self.frame;

    frame.origin.x = x;

    self.frame = frame;

}


-(CGFloat)x {

    return self.frame.origin.x;

}




-(void)setY:(CGFloat)y {

    

    CGRect frame = self.frame;

    frame.origin.y = y;

    self.frame = frame;

    

    

}


-(CGFloat)y {

    return self.frame.origin.y;

    

}



- (void)setCenterX:(CGFloat)centerX

{

    CGPoint center = self.center;

    center.x = centerX;

    self.center = center;

}


- (CGFloat)centerX

{

    return self.center.x;

}


- (void)setCenterY:(CGFloat)centerY

{

    CGPoint center = self.center;

    center.y = centerY;

    self.center = center;

}


- (CGFloat)centerY

{

    return self.center.y;

}



-(void)setWidth:(CGFloat)width {

    

    CGRect frame = self.frame;

    frame.size.width = width;

    self.frame = frame;


}


-(CGFloat)width {

    

    return self.frame.size.width;

    

}


- (void)setHeight:(CGFloat)height

{

    CGRect frame = self.frame;

    frame.size.height = height;

    self.frame = frame;

}


- (CGFloat)height

{

    return self.frame.size.height;

}



- (void)setSize:(CGSize)size

{

    CGRect frame = self.frame;

    frame.size = size;

    self.frame = frame;

}


- (CGSize)size

{

    return self.frame.size;

}


- (void)setOrigin:(CGPoint)origin

{

    CGRect frame = self.frame;

    frame.origin = origin;

    self.frame = frame;

}


- (CGPoint)origin

{

    return self.frame.origin;

}




@end



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