#import
//.h
@interface UIView (Extension)
@property(nonatomic,assign)CGFloat x;
@property(nonatomic,assign)CGFloat y;
@property(nonatomic,assign)CGFloat centerX;
@property(nonatomic,assign)CGFloat centerY;
@property(nonatomic,assign)CGFloat width;
@property(nonatomic,assign)CGFloat height;
@property(nonatomic,assign)CGSize size;
@property(nonatomic,assign)CGPoint origin;
@end
//.m
#import "UIView+Extension.h"
@implementation UIView (Extension)
-(void)setX:(CGFloat)x {
CGRect frame = self.frame;
frame.origin.x = x;
self.frame = frame;
}
-(CGFloat)x {
return self.frame.origin.x;
}
-(void)setY:(CGFloat)y {
CGRect frame = self.frame;
frame.origin.y = y;
self.frame = frame;
}
-(CGFloat)y {
return self.frame.origin.y;
}
- (void)setCenterX:(CGFloat)centerX
{
CGPoint center = self.center;
center.x = centerX;
self.center = center;
}
- (CGFloat)centerX
{
return self.center.x;
}
- (void)setCenterY:(CGFloat)centerY
{
CGPoint center = self.center;
center.y = centerY;
self.center = center;
}
- (CGFloat)centerY
{
return self.center.y;
}
-(void)setWidth:(CGFloat)width {
CGRect frame = self.frame;
frame.size.width = width;
self.frame = frame;
}
-(CGFloat)width {
return self.frame.size.width;
}
- (void)setHeight:(CGFloat)height
{
CGRect frame = self.frame;
frame.size.height = height;
self.frame = frame;
}
- (CGFloat)height
{
return self.frame.size.height;
}
- (void)setSize:(CGSize)size
{
CGRect frame = self.frame;
frame.size = size;
self.frame = frame;
}
- (CGSize)size
{
return self.frame.size;
}
- (void)setOrigin:(CGPoint)origin
{
CGRect frame = self.frame;
frame.origin = origin;
self.frame = frame;
}
- (CGPoint)origin
{
return self.frame.origin;
}
@end